Revolutionary said:
I, however, was referring to your other 'point' that Dead Space 2 is more frightening than Dead Space 1, despite the fact that you haven't finished the game (or even reached the midpoint) to actually form that conclusion. I understand if you're feeling that way so far- I may have felt that way too at times, but once you get to the end you realize how much of a farce it all really was. I'm not going to spoil anything for you because I'm not an asshole (although I see you feel that way - cute!), but in retrospect I'm sure that even you will see.* The game relies on shock more than fear, and the tension from having limited resources is all but gone if you're smart with it. Period.
I don't think I really need to have finished the game to comment on the horror elements, do I? I mean, the game (as every game) basically sets a template for the sorts of things it's attempting and will be doing throughout, and for them to introduce twists into that formula would basically change the atmosphere they've set. I've played several chapters since that last post and it hasn't changed.
You also seem to think I'm holding Dead Space 2 up as this paragon of psychological horror. Hardly. All I've been saying this entire time is purely relative to the first game. Where we differ is I don't think the first game barely even attempted much more than shock scares, while the second game at least attempts to do more (i.e. the dead ghost wife and the surreal hallucinations she brings about, and Isaac's resulting tormented mental state). Whether or not you think it succeeds with these new elements is one thing, but they weren't to be found in the first game.
One of the things that nudges Dead Space 2 a bit more into the psychological horror direction is that it's far more interested in the protagonist's psyche than the previous game, which virtually ignored it.
If we want to start comparing the Dead Space games to titles like Amnesia in the fear department, they fall far short, but I wasn't doing that. It's purely a DS1 <--> DS2 comparison. Though to be fair to the DS games, they have more working against them since you're playing such a high-powered character. In Amnesia you're completely helpless, though that also works against Amnesia in generating compelling gameplay (which it still does).