kevin_trinh
Member
better not try to arguing with NintenDrone, they can't play any game except Nintendo kid game only
just chill man, you went mad because of that comparison alone which is I consider the same QOL upgraded no matter what graphical presentation changes.Yeah, again, you think constructing a permanent bridge in a game for other players to use is the same as your character becoming a vehicle to drive somewhere. It's really not worth talking to you about this unless you're going to be more intellectually honest.
just chill man, you went mad because of that comparison alone which is I consider the same QOL upgraded no matter what graphical presentation changes.
Wasn't BotW a blacksmith simulator where you repair weapons every 5 minutes?
Dude, BotW was so original, it revolutionized gaming retroactively.you mean that unique dynamic system not at all influenced by Dark Souls?
Both are the QOL aspect of the game. Xenoblade X used skell to help the world traversal became faster and efficient the same thing applied to DS as well. It's basically a basic logic of gameplay design.No, not that comparison alone, you made lots of dumb comparisons that proved you don't understand basic fundamental things like building a bridge and driving a car are different things to do in a game, also in real life, believe it or not!
Dude, BotW was so original, it revolutionized gaming retroactively.
The first open-world with open structure of story and gameplay design to be exact.I hear it was literally the first open world game ever made.
Both are the QOL aspect of the game. Xenoblade X used skell to help the world traversal became faster and efficient the same thing applied to DS as well. It's basically a basic logic of gameplay design.
The first open-world with open structure of story and gameplay design to be exact.
Skell served the same purpose as a bridge and transportation in DS.Okay, this is completely reductionist, two games aren't similar because they both have ways to help you traverse a world better. This is on a level with "in Luigi's Mansion 3 ghosts are a big issue, just like Death Stranding" like give me a break dude. How are you not getting there's a massive difference between being able to drive somewhere and being able to CREATE THE ROAD YOU DRIVE ON TO GET THERE especially in a game WHERE YOU CAN GET IN A VEHICLE TOO.
DO YOU LITERALLY BELIEVE THIS?
At this point he is just trolling well to be fair since beginning... dumb me that took so much time to realize that... I trend to believe people are serious discussing lolYeah building a bridge must be the same as making a plane, because they both help the world traversal better. Nice logic
Skell served the same purpose as a bridge and transportation in DS.
Believed in Zelda is the first with an open gameplay structure with a non-linear story structure? yes of course! the same reason why it scored 97 on metacritic with 70 perfect scores which DS failed to achieve.
If you can’t handle a little dissent go to the OT where that behavior is banned. If such talk was banned in this thread there’d be no room for dissenting opinions.Dude, a thread for a Sony exclusive is being inundated with people saying LOL NINTENDO GAME BETTER, how is this not classic console wars bullshit and totally derailing a thread that should be about the actual game in question? Most of them freely admit to not having even PLAYED Death Stranding resorting to shit like "I watched a stream of it for an hour" as if that fucking shit would fly in a thread for Breath of the Wild. They're acting in bad faith and you're responding to my responses like my responses happened in a fucking vacuum and not a reaction to ridiculous fanboyism.
BTW what were the valid comparisons between Death Stranding and FUCKING LUIGI'S MANSION 3?
Both served as the QOL for the gamesYeah building a bridge must be the same as making a plane, because they both help the world traversal better. Nice logic
If you can’t handle a little dissent go to the OT where that behavior is banned. If such talk was banned in this thread there’d be no room for dissenting opinions.
Honestly, just go to your safe space in the OT.
I think you just salty about Botw being better than DS in both commercially and critically at this pointI'm legitimately done... like WTF, how is this even real? Breath of the Wild released 2 years ago, not even the first time a ZELDA GAME had these elements.
yeah yeah, combat in BOTW and combat in DS both served as killing enemies in the game so they must be the same too.Both served as the QOL for the games
You’re the one that’s raging here. I’m not even participating in this argument. So...?The problem isn't dissent, it's dissent that's in bad faith and just to serve as console war bullshit where people are comparing games that aren't actually comparable. Get a clue or find your own safe space where people don't challenge your bullshit.
So why are you making defense control for trolls?You’re the one that’s raging here. I’m not even participating in this argument. So...?
I think you just salty about Botw being better than DS in both commercially and critically at this point
You’re the one that’s raging here. I’m not even participating in this argument. So...?
That's the basic and fundamental aspect of the game design, just because both were represented by different graphical presentation it doesn't mean it different. From the game design perspective both were created in order to help the player be more effective in engaging the game's world.yeah yeah, combat in BOTW and combat in DS both served as killing enemies in the game so they must be the same too.
That's the basic and fundamental aspect of the game design, just because both were represented by different graphical presentation it doesn't mean it different. From the game design perspective both were created in order to help the player be more effective in engaging the game's world.
You needed to pass a license test in Xeno X and gear up your Skell to get the flight module which is translating the same as the process required in DS, like I said just because you saw a difference in visual presentation it doesn't mean it different. Both were there to facilitate the user in order to improve the experience of the game playing field and be more effective when tackling certain aspects of game design.There's more than a graphical difference involved in BUILDING SOMETHING IN A GAME vs hitting a damn button to turn into a vehicle, there's a gameplay difference as well. The goal of traversal being the same does not make them EQUIVALENT. That's like saying because in both Breath of the Wild and Call of Duty my goal is to kill enemies they're the same. Like WTF are you on. dude?
yeah yeah, so every game will be the same. Fighting with 3rd person view in BOTW will be the same as 1st person view like Halo coz " both were created in order to help the player be more effective in engaging the game's world". I totally see your pointThat's the basic and fundamental aspect of the game design, just because both were represented by different graphical presentation it doesn't mean it different. From the game design perspective both were created in order to help the player be more effective in engaging the game's world.
You needed to pass a license test in Xeno X and gear up your Skell to get the flight module which is translating the same as the process required in DS, like I said just because you saw a difference in visual presentation it doesn't mean it different. Both were there to facilitate the user in order to improve the experience of the game playing field and be more effective when tackling certain aspects of game design.
Put them on ignore? That’s generally what you do with “trolls.”So why are you making defense control for trolls?
Action as point A to point B which is completely the sameIt's not just a visual difference, you are literally performing different actions in the game. How is this not easy to comprehend.
Put them on ignore? That’s generally what you do with “trolls.”
I think that people try to understand what they don’t know in terms of what they do know. So it’s hard to tell who or what is genuine is a troll or not.
If you’re in here shilling for DS and you continually talk past another person, then I think you’re both arguing in “bad faith.”
It SEEMS you two are just making a different kind of argument as “Kojima Is a genius. He’s done it again.” How about you think real hard to explain such a complicated game? You failing to do so is just hurting the image of this game in its own thread rather than helping.
Yes, I would, I would never wonder "which game should I play, Death Stranding or Breath of the Wild? Better find out which is superior." Their similarities are shallow and surface level like telling someone Call of Duty is comparable to BioShock and that we can totally divine the superior game of the two. You don't need to post on Resetera to post in bad faith, I'm not sure if you understand what the phrase means.
Because there are completely different games.
There is nothing similar in gameplay between them even if you say if I press forward it will go forward in DS not always will go forward.... so even basic controls of the gameplay are different.
As a switch owner I might know of one of the games you might talking about? All those games and your spending your time here hating on this game on day one, those 5 games must really be something eh
I disagree.Put them on ignore? That’s generally what you do with “trolls.”
I think that people try to understand what they don’t know in terms of what they do know. So it’s hard to tell who or what is genuine is a troll or not.
If you’re in here shilling for DS and you continually talk past another person, then I think you’re both arguing in “bad faith.”
It SEEMS you two are just making a different kind of argument as “Kojima Is a genius. He’s done it again.” How about you think real hard to explain such a complicated game? You failing to do so is just hurting the image of this game in its own thread rather than helping.
I understand it dude. In fact, I understand every single one of your posts despite you constantly questioning that. Just like Death Stranding's plot, it isn't a matter of not understanding it, it's a matter of not being as clever as you think it is.
Yes they're somewhat similar, you're not comparing a FPS to a RTS. Both are third-person adventure titles with some sort of survival mechanics. If you can't compare that, you can't compare anything ever.
Read the post I replied to.
Did you play it?Yes they're somewhat similar, you're not comparing a FPS to a RTS. Both are third-person adventure titles with some sort of survival mechanics. If you can't compare that, you can't compare anything ever.
Might as well compare them both to Ark: Survival Evolved, too! Oh wait... that's exclusive to nothing and won't bait people as hard... damn... better find something else... uh... Sea of Thieves?
Also, if you understand things so well maybe come up with more interesting responses that actually address what people are arguing?
Did you play it?
I'm not sure how Sea of Thieves not being as much of a landmark title in the industry as BOTW is somehow lost on you. That's why you compare games like DS to BOTW, or why you would compare a WRPG to The Witcher 3, or a fantasy hack and slash to Dark Souls. It's because those games are relevant.
Yes just the part they are "somewhat similar".Did I say something nonfactual? Is DS secretly a FPS?
Breath of the wild actually has great combat/gameplay/varied world. All of which DS is lacking. DS would have a metacritic score in the 60s or 70s were it not for the Kojima nameWasn't BotW a blacksmith simulator where you repair weapons every 5 minutes?
Actually DS is in 80s or 90s that is why the average is 83-84.Breath of the wild actually has great combat/gameplay/varied world. All of which DS is lacking. DS would have a metacritic score in the 60s or 70s were it not for the Kojima name
I think some users here really need to accept about the fact DS game play isn't really dynamic and new. Even Kojima himself admitted it
Kojima said it is a brand new genreI think some users here really need to accept about the fact DS game play isn't really dynamic and new. Even Kojima himself admitted it
I think some users here really need to accept about the fact DS game play isn't really dynamic and new. Even Kojima himself admitted it
Is Outer Worlds being compared to Witcher 3? Is Diablo III compared to Dark Souls? Seeing the problem with vague genre descriptions as a basis for comparisons?
Yes just the part they are "somewhat similar".
I should say play it first before jump conclusions.
To start to understand how Death Stranding gameplay is the first step is realize it is not similar to any other game in the market.