it doesn't consume stamina
It does consume more stamina and starts consuming it on easier terrain. It doesn't matter only on plain terran. Even on pretty small inclines it reduces stamina while normal walking does not.
it doesn't consume stamina
Its like an rpg game but with inventory being realistic aka every item or quest item takes space. I really like it. Micromanaging the shit out of it and somehow loving it.The entire point of the game is to walk across rugged terrain carriyng heavy packages.
How else would you describe the gameplay?
After playing for about 3 hrs, it isn't that bad when you get the hang of the mechanics, and the game does a good job spoiling you with nice looking graphics and atmospheric environments while you walk from point a to b, and the story is interesting, but i just wish there was more action. I will eat some of my words when i was being harsh on the game, but some things still stand, especially the pace.
Easy now, your agenda is showing.
I found one in a cave, so I guess it's off beaten paths too.Are memory chips found off the beaten paths or you will find everything just going through the story?
If its the former than its a good incentive to explore more of the world i think
What? DD literally had the same enemy placements every time, all the time. You could kill a group of goblins (or whatever those generic little enemies were but it was the same for all mobs), go back to town and then back to where those goblins were and they'd have respawned in the same place, same number and it would be like that everytime.Just FYI Dragons Dogma did all that "dynamic gameplay" years ago.
This game is fantastic. Its definitely a game u have to play alone in order to let yourself be enveloped by the beauty, atmosphere and the music. It can be dark and haunting, but also randomly funny and oddly uplifting too. I'm all in. This game is something special.
I know exactly how it plays. Do you? One city in the entire country/game?You have no ideia how it plays it seems.
BTW you start the game near a city if you want I can take a picture for you.
You really had no ideia how the game play of what the game has.I know exactly how it plays. Do you? One city in the entire country/game?
How many times did I skip a cutscene in BOTW when entering a shrine!? IGN never complained about that though..... or the boring / crap food making. Or how annoying the weapon degradation was....
and they had nothing greater to say with all of these inconveniences.
IGN is just a Nintendo fanboy site now anyway.
That's what I was trying to say before.One thing I noticed.
The game is becoming full of highways due the online components that makes the delivering cargo so much faster.
I have to think a about if the lack of online constructions draged down some review scores and maybe it is the reason they found the delivering boring over the time.
Because in the game the delivering become more and more faster as you progress in the game.
One thing I noticed.
The game is becoming full of highways due the online components that makes the delivering cargo so much faster.
I have to think a about if the lack of online constructions draged down some review scores and maybe it is the reason they found the delivering boring over the time.
Because in the game the delivering become more and more faster as you progress in the game.
The roads are build by the community though.There were buildings on the review period but i don't know how it works exactly. For example just before the platinum i had all the road of the second map fully constructed. Most of the structures you see are from the review period. I think the game progressively shows them on the player based on his story progression and UCA connection.
The roads are build by the community though.
I'm not sure if it's like that entirely. I've build the full road, if the community can build it, everyone should see a full road from me, starting from Lake Knot City and ending on (i won't say).
Southfork Ranch!I'm not sure if it's like that entirely. I've build the full road, if the community can build it, everyone should see a full road from me, starting from Lake Knot City and ending on (i won't say).
I get notifications each time a player uses or likes the sections I've build. I can only assume the same goes for the players who've built the other sections.
No idea, but I don't need to build the entire road. I don't need to build anything at all, because other players do it for me. I've only built 3 sections out of 10, or something?I also got them. What i'm saying is that, if i've built all the road from start to end, why everyone else has to build the road. The timefall damage isn't that hard to destroy it. What i'm saying is that there are more variables.
Yup, I just made a contribution and got notifications. That has stopped now for that stretch of road. So there seems to be a finite time that it lasts....No idea, but I don't need to build the entire road. I don't need to build anything at all, because other players do it for me. I've only built 3 sections out of 10, or something?
Same as leaving trikes at a base for other players to use.
They are made by the community... they look in green color... there is even the name of who started to build it.There were buildings on the review period but i don't know how it works exactly. For example just before the platinum i had all the road of the second map fully constructed. Most of the structures you see are from the review period. I think the game progressively shows them on the player based on his story progression and UCA connection.
I was talking with a friend and he just went to the Windfarm and he still doesn't see lots of structures, so, there are lots of variables of what a person can see.
Maybe it appears at random at random people's session?Yup, I just made a contribution and got notifications. That has stopped now for that stretch of road. So there seems to be a finite time that it lasts....
They are made by the community... they look in green color... there is even the name of who started to build it.
Maybe it appears at random at random people's session?
Kinda like messages in SoulsBorne?
Maybe it appears at random at random people's session?
Kinda like messages in SoulsBorne?
It is the same for all players in your server.I know what is made by the community. I'm not arguing in bad faith. I'm just trying to understand how the online works and i don't believe that the road is the same to everyone or that only the likes matter.
It is the same for all players in your server.
And it maintained by likes.
I have a feeling some of the stuff in the first few chapters is put there by the devs, just as an example of how the systems work. Then it is up to you and the instance you are in to build the rest....In my session, i was getting notifications at a fixed period of time. I didn't actually count it, but at some point i was just saying to myself, where are my likes, and suddently the notifications for them was appearing.
The game says that social updates could come at irregular times, depending on internet connection and such.In my session, i was getting notifications at a fixed period of time. I didn't actually count it, but at some point i was just saying to myself, where are my likes, and suddently the notifications for them was appearing.
It seems like reading a Eurogamer posted yesterday the builds shows are based in how much likes you got.Key is server. From some comments and reviews it seemed that roads where global and not server related.
Blue structures = tutorial.I have a feeling some of the stuff in the first few chapters is put there by the devs, just as an example of how the systems work. Then it is up to you and the instance you are in to build the rest....
Doesn't your rating also have an effect to what extent you see other player's stuff?
Yeap... you see more stuffs with more stars ranking.Doesn't your rating also have an effect to what extent you see other player's stuff?
He said on the issue he will play more to finish the game for the review.Btw, didn't that Edge guy quit the game at chapter 3?
If so, he's even more of a joke. That's the moment when the game truly opens up. Lol
I seriously doubt the potential score will improve with that.He said on the issue he will play more to finish the game for the review.
Maybe now with the community he changes his mind and give a better score... that won't be the first time a reviewer do that.
Well, at least it's obvious he's a tool.I seriously doubt the potential score will improve with that.
He is just finishing the game so he can say he finished it and then proceed to give it a 1 or 2 /10.
Each own I guess.Received my Review Copy on the 5th and boy....
Don’t get me wrong, but this game is so hard to review imo.
I totally understand the point that this game is not fun and yes, I don’t have fun playing it.
Technically it is a beauty, stunning etc.
The story so far is so confusing and I guess this will be the reason why most of the people will finish this game. To figure out, how crazy this will get in the end or how this all make sense.
He said on the issue he will play more to finish the game for the review.
Maybe now with the community he changes his mind and give a better score... that won't be the first time a reviewer do that.
I thought he quit at chapter 3?I gave duff information, he said he was half way through. From reading the preview I would hazard a score around the 5 mark.
Man, you're letting it slip hard you haven't played the game and is only interested in derailing the thread.I know exactly how it plays. Do you? One city in the entire country/game?