PuppetMaster
Member
Glad I jumped to buy it at $53.99 with PS+
This game looks like my jam!
This game looks like my jam!
Worse part is with high movement first person cameras, I tend to get a little motion sickness, so I just avoid most games that play that way. Same happened with VRBy definition Arkanes games aren't FPS's, they shouldn't be seen as such and I'd imagine that people who play them as if they are pure FPS games will have a bad time. For done reason they like to market them as if they are which is really silly IMO but I guess they are going for something relatable for most people there.
At the very least you should play Prey.
They’ve had these problems for years, so it’s inexcusable that they haven’t improved it after all this time.so I played my first mission so to speak, and in concept I really like the game... but sadly, the typical shit with console versions of shooters -_-
-no FOV slider
-a ridiculously narrow FOV
-Aim acceleration (really badly programmed as well)
-really shitty analog aiming in general (details see below)
-absolutely ZERO options to remap buttons
Issues with the aiming:
First of all, really bad acceleration that is really slow and can't be deactivated.
The inner deadzone is really small, but the sensitivity curve is ridiculous, the speed of your camera has massive jumps in speed, while the outer deadzone is ridiculously big it feels...
here is how the curve feels to me and what most games with good shooter controls use as a comparison
again, zero options to change either of this (deadzone, curve, acceleration)
the only option you have is aim smoothing, which basically is additional acceleration of fast stick movement
WHY IS IT SO HARD FOR DEVELOPERS TO MAKE GOOD CONTROLLER AIMING?
meanwhile Splitgate, a game made by a tiny studio has basically perfect stick aiming... first try... so there is literally no excuse, this is just incompetence at display here.
now I'm kinda annoyed that I got it on PS5 tbh... my PC isn't the best anymore so I figured it's better getting the PS5 version... big mistake
EDIT: OH i totally forgot mentioning the worst about the stick aiming!
Lets say you turn full speed to the right ok? now you move the stick slightly diagonally down
if you do that, you camera speed will just drop in speed dramatically... it's the fucking weirdest thing... and it feels like absolute ass!
how can you fuck up controller aiming this hard?
so should you have the choice between console and PC, get the PC version
They’ve had these problems for years, so it’s inexcusable that they haven’t improved it after all this time.
so I played my first mission so to speak, and in concept I really like the game... but sadly, the typical shit with console versions of shooters -_-
-no FOV slider
-a ridiculously narrow FOV
-Aim acceleration (really badly programmed as well)
-really shitty analog aiming in general (details see below)
-absolutely ZERO options to remap buttons
Issues with the aiming:
First of all, really bad acceleration that is really slow and can't be deactivated.
The inner deadzone is really small, but the sensitivity curve is ridiculous, the speed of your camera has massive jumps in speed, while the outer deadzone is ridiculously big it feels...
here is how the curve feels to me and what most games with good shooter controls use as a comparison
again, zero options to change either of this (deadzone, curve, acceleration)
the only option you have is aim smoothing, which basically is additional acceleration of fast stick movement
WHY IS IT SO HARD FOR DEVELOPERS TO MAKE GOOD CONTROLLER AIMING?
meanwhile Splitgate, a game made by a tiny studio has basically perfect stick aiming... first try... so there is literally no excuse, this is just incompetence at display here.
now I'm kinda annoyed that I got it on PS5 tbh... my PC isn't the best anymore so I figured it's better getting the PS5 version... big mistake
EDIT: OH i totally forgot mentioning the worst about the stick aiming!
Lets say you turn full speed to the right ok? now you move the stick slightly diagonally down
if you do that, you camera speed will just drop in speed dramatically... it's the fucking weirdest thing... and it feels like absolute ass!
how can you fuck up controller aiming this hard?
so should you have the choice between console and PC, get the PC version
On PS5 move x&y sensitivity to 45-50 depending on preference. Then move ads to 45. It ain't perfect but it's better than default.Dishonored 2 also had big problems with stick sensitivity, it's unfortunate they still have them in Deathloop.
I also recommend turning on "filtered" mode for stick input. Using "direct" is really weird and noisy. If you slowly move the stick and hold it at various deflections the velocity shifts back and forth between two rates.
I'm not even sure why there is a "direct" mode.
The game's graphical fidelity isn't all that sure, but the art style and vibes of Blackreef are top notch.This games graphics are some grade A dog shit. Honestly not sure why this is next gen only on consoles. Gameplay loop is pretty addicting.
Apparently most of the Dualsense features are supported when using the controller on PC. Good for those who are going that route.
Deathloop on PC Supports DualSense Features, RT, HDR, and NVIDIA Reflex; No Crossplay
We've played Deathloop on PC and PS5. The PC version supports DualSense features, ray tracing, HDR, and NVIDIA Reflex, though no crossplay.wccftech.com
Just started playing and i'm already really struggling with the controls. Feel like I have to bring this up because if anyone had issues with previous Arkane games you might have the same problems here. It's better than something like Prey for sure but no matter what sensitivity I put the controller to, it feels off. Y and X axis feels fucked to me.
EDIT: changed the camera settings to filtered instead of direct and seemed to help. No idea what that option does though.
So, what performance mode is recommended on PS5? Is the game ok at 30 fps and RT on?
Colt is hilariousFirst impressions during lunch break:
Game is super funny. Colt has stellar voice acting and the game has excellent writing. It stands out from the usual generic psycho babble.
Atmospheric soundtrack and great 60s architecture. Anyone into space age design will love this.
Runs like butter on performance mode and looks great.
Can’t wait to fall into the rabbit hole.
He is! Completely caught me off guard.Colt is hilarious
I think you can turn the movement off.Worse part is with high movement first person cameras, I tend to get a little motion sickness, so I just avoid most games that play that way. Same happened with VR
Wat.This games graphics are some grade A dog shit. Honestly not sure why this is next gen only on consoles. Gameplay loop is pretty addicting.
I'm playing RT mode and it plays just as fine. Of course, image clarity takes a hit but the trade-off is worth it ( for me). The lighting is much better in RT mode. Watch a comparison video on YouTube and you know exactly what I mean. But that's my personal opinion and I am a graphics whore.So, what performance mode is recommended on PS5? Is the game ok at 30 fps and RT on?
Seems weird to implement that on pc. I don't recall knowing anyone who would prefer inferior controller options whne you have so much better alternatives.
But yeah, I guess it's great for that one person who's gonna use it.
Glad I jumped to buy it at $53.99 with PS+
This game looks like my jam!
Good you mention that, I had two moments when I was fighting another player and died because of this shit.so I played my first mission so to speak, and in concept I really like the game... but sadly, the typical shit with console versions of shooters -_-
-no FOV slider
-a ridiculously narrow FOV
-Aim acceleration (really badly programmed as well)
-really shitty analog aiming in general (details see below)
-absolutely ZERO options to remap buttons
Issues with the aiming:
First of all, really bad acceleration that is really slow and can't be deactivated.
The inner deadzone is really small, but the sensitivity curve is ridiculous, the speed of your camera has massive jumps in speed, while the outer deadzone is ridiculously big it feels...
here is how the curve feels to me and what most games with good shooter controls use as a comparison
again, zero options to change either of this (deadzone, curve, acceleration)
the only option you have is aim smoothing, which basically is additional acceleration of fast stick movement
WHY IS IT SO HARD FOR DEVELOPERS TO MAKE GOOD CONTROLLER AIMING?
meanwhile Splitgate, a game made by a tiny studio has basically perfect stick aiming... first try... so there is literally no excuse, this is just incompetence at display here.
now I'm kinda annoyed that I got it on PS5 tbh... my PC isn't the best anymore so I figured it's better getting the PS5 version... big mistake
EDIT: OH i totally forgot mentioning the worst about the stick aiming!
Lets say you turn full speed to the right ok? now you move the stick slightly diagonally down
if you do that, you camera speed will just drop in speed dramatically... it's the fucking weirdest thing... and it feels like absolute ass!
how can you fuck up controller aiming this hard?
so should you have the choice between console and PC, get the PC version
I am glad they added support for Dualsense on the PC. Good on Arkane! +1Apparently most of the Dualsense features are supported when using the controller on PC. Good for those who are going that route.
Deathloop on PC Supports DualSense Features, RT, HDR, and NVIDIA Reflex; No Crossplay
We've played Deathloop on PC and PS5. The PC version supports DualSense features, ray tracing, HDR, and NVIDIA Reflex, though no crossplay.wccftech.com
Haven't seen anything that indicates it takes place in the Dishonored universe. And no, you do not. You can change character skins though (I think they are unlocked via the invasion aspect?), but it's still Colt and Julianna.Does this game take place in the Dishonored universe? Do you get to choose/make your character?
Proceed with the tutorial\story, you are gonna unlock the ability to collect this stuff sooner or later.I complete the second level and still dont know what's the meaning for the rainbow stuff
Thank you!Proceed with the tutorial\story, you are gonna unlock the ability to collect this stuff sooner or later.