can't wait for price drops. Sad that the game is still going for so much as I need a game at the moment and actually have the time to play it.
Yeah, but I hope people get bored of it / don't like it and sell it :3It's been out for a week...
Where at? I did in Trapt.
Joy is swinging someone into a trap with a pendulum, then knocking them back into it so they get hit by it again.
So I did my research on the game finally- checked out some thoughts on the game, and a bit of video footage and it looks incredible. I think I'd heartily enjoy creating traps to torture these people, muahahaha.
But is the game painfully difficult? Also which version are people getting- is there a difference in quality between the Vita/PS3 versions?
It can be really difficult, but easy to break. It's sure the hardest in the series by a mile. Three enemies at once, they go faster, and things escalate much quicker.
You may want to start with Trapt, since it's a lot easier and also a blast(although the protagonist is very annoying).
In the official trap trailers for the game, you hear character voice audio, and yet any of the replays uploaded to YouTube all have their voice contents muted.
I mean it's not like the screams and death cries are going make the videos that much more violent.
I don't understand why they are muted in the first place. I mean if it was stutter prevention for the video then the music would be affected too. Unless the Japanese VA's have it contracted that their dialog can't be re-posted, if not then it just seems to be a weird case of censorship.
Judgment Room Loop
Man, making videos in this game is super fun.
That IS what the issue is. Tecmo Koei is having the same issue with DW8 streaming on PS4. ALL sound is muted on the streams due to VA contracts.
I created a video that shows an easy Lyla kill setup. I know some people were having trouble trying to kill her.
https://www.youtube.com/watch?v=yuS_0j40UVY
My setup requires the two ability slots to be setup as extra traps
It's quite simple.
1) Spark Rod (locks her in place and is weakness 1 in the combo chain)
2) Boulder rolls down steps and crushes her.
3) Lethal Lance to drag her towards the wall.
4) Launch her with a Springboard / Super Springboard (weakness 2 in combo chain)
5) Swinging Axe which launches again and should remove her armor and knock her onto next to the train tracks.
Repeat until dead.
I have a Brutal Buzzsaw positioned to knock her all the way back into the wall with the Lethal Lance / Springboard launcher to do an infinite loop, while doesn't earn you additional ark, it assures she dies without trouble.
So it seems you can create your own cross-quests and use them repeatedly farm Warl so you can buy whatever traps, abilities, etc you want for the game.
Getting this hint from a member named phexitol over at GameFAQs, you can farm Lyla and get about 5000 Warl a go.
Also if Lyla heals herself you get even more Ark which translates to more Warl.
https://www.youtube.com/watch?v=cFoV0cSDTDw
Trap setup according to video
1) Delta Horse to immobilize
2) Wall Nudge to push off cliff
3) Wall Smash to knock into Spiked Water Wheel
4) Human Cannon to launch into Electric Chair
5) Springboard to reposition Lyla near Guillotine
6) Mega Yo-Yo to knock into Guillotine
You mean the floor layout for the Lyla farming?
If I can get a screencap of the map in-game I'll make a mock up floor plan of the trap setup for you.
Let me work on that.
Okay at the top of the ledge you need to setup a Delta Horse Trap and positioned behind it is a Nudge Wall which pushes Lyla off the ledge onto the floor below.
After she lands on the floor below you trigger the Smash wall which knocks her into the Spiked Water Wheel, which you then use the Human Cannon to fire her into the Electric Chair across the room.
After she is ejected from the Electric Chair and lands onto the floor you trigger a Springboard which knocks her onto the landing spot where the Mega Yo-Yo is placed
You simply repeat the combo over and over until she is dead and will earn about 5000 Warl in Cross-Quest Mode to do this. Refer to the video I posted above to see the entire trap setup in action.
Once you get more trap slots, you can alter this setup to make even more Ark which means even more Warl (up to 8500 Warl)
As an alternative setup. After the electric chair instead of using a Spring board, use the Iron Rake to push her one square forward, then followed up with Vase. Use Super Springboard instead of the Mega Yo-Yo, and place a Washbin where she lands because the Guillotine will miss her. The Washbin puts her into a "angry" state so she'll just storm up the steps to be suckered into the Delta Horse all over again.
One key to doing this trick is to make sure Lyla heals her self when low on health so you can do this chain over and over for as long as possible. The goal is to make as much Ark as possible to maximize Warl gain. Also if you use the alternative setup with more traps make sure to not use the Washbin when she is low on health because she won't heal when in the "angry" status.
A shame the PS3 screenshot functions don't work on this game. Maybe someone who owns the Vita copy can re-do the setup and use Vita captures for clearer images.
I hope you find this useful.
Thats a fantastic setup. And the fact that it armor breaks lyla is a plus. Will definitely implement it. Thanks for this.
I didnt even know the nun had armor lol
Yeah she does. Makes the fight a lot easier when they are armor broke. When I foughtit was a godsend to weaken them.Telma and Alma
I usually just brute force those characters to death with constant hits on the traps. Since thought it was a pain in the ass to break the armor lol. Takes a while tho.
Theres DLC?!?!
This game is not easy, amirite?
It's fun when the setup works but goddamn is the timing strict. Due to that, i find the pumpkin mask pretty much useless as an opener.
Fighting three enemies at once can also be frustrating if you get caught in a combo and can't escape because of the low running speed.
I like the idea of the game and it's fun, but they really stop kidding after the handhold-y tutorial.
Iron Rake is the best opener. Triggers instantly, stays for a couple seconds, no one's immune to its type and you know the next block the enemy will end up so you can safely set up the entire combo.It's fun when the setup works but goddamn is the timing strict. Due to that, i find the pumpkin mask pretty much useless as an opener.
Bought the game Sunday night and beat story mode yesterday's evening. It took me 3 evenings to beat story mode. Game was fun but short and heavily flawed. It's the second Deception game I played, the first one was Deception II.
I got the Vita version and I don't think it works very well on the go. The game seems to save only at the end of the chapter and you need to clear 3 battles to save. I had heard through reviews that the game was supposedly very hard and I didn't really feel that was the case. The only really hard thing is to fulfill all requests, some of them you might not even have the traps equipped for completing them.
Some enemies are definitely cheap though. Some sword wielding warriors can combo stun you into oblivion, the soldiers with the flame/ice/bolt gun can stack status effect on you and the mages were definitely annoying. Yet, some of your traps and skills are really broken too. All the "evil" traps are strong and are great to combo multiples victims at the same time. Paralysis wave is really good to prevent you from taking damage. Nerve Gas was also really nice since it worked on many bosses including the final boss.
Will probably try to complete all the 100 missions doing a bunch each night. It's just a shame they apparently had a low budget for the game. Presentation wise it's a bit poor with only portraits and text between mission (and in Japanese only). Ending was also only a bunch of pictures and text. Apparently there are 4 endings you can get. Will probably replay to see the remaining 3 too.
Would you recommend it to someone who has never played a deception game before?
Bought the game Sunday night and beat story mode yesterday's evening. It took me 3 evenings to beat story mode. Game was fun but short and heavily flawed. It's the second Deception game I played, the first one was Deception II.
I got the Vita version and I don't think it works very well on the go. The game seems to save only at the end of the chapter and you need to clear 3 battles to save. I had heard through reviews that the game was supposedly very hard and I didn't really feel that was the case. The only really hard thing is to fulfill all requests, some of them you might not even have the traps equipped for completing them.
Some enemies are definitely cheap though. Some sword wielding warriors can combo stun you into oblivion, the soldiers with the flame/ice/bolt gun can stack status effect on you and the mages were definitely annoying. Yet, some of your traps and skills are really broken too. All the "evil" traps are strong and are great to combo multiples victims at the same time. Paralysis wave is really good to prevent you from taking damage. Nerve Gas was also really nice since it worked on many bosses including the final boss.
Will probably try to complete all the 100 missions doing a bunch each night. It's just a shame they apparently had a low budget for the game. Presentation wise it's a bit poor with only portraits and text between mission (and in Japanese only). Ending was also only a bunch of pictures and text. Apparently there are 4 endings you can get. Will probably replay to see the remaining 3 too.
I am.anyone still actively playing on Vita?