Demo: XBox Series S Quick Resume

I'm pretty sure that at a minimum it will support one title like the PS4. No idea if it supports multiple games though.

I mean that's the whole idea, that Xbox even survives a complete restart which is unheard of. There's no need to normalize every piece of good news.
 
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All the more reason? That doesn't make any sense. Like I said, what the games are is irrelevant, so no, it's not "all the more reason to show it with next-gen titles". That makes no sense.

Again, you seem very confused because you're talking about things you don't understand but acting like you do. Give it a rest mate.

This! Plus with quick resume being a part of the next-gen systems, you'd think new software would be built to provide this facility in a cleaner fashion. I would expect most games going forward to have a save anywhere at any time functionality built in from the start. Even if this is hidden from the user and the game uses traditional save points/mechanics for deaths/restarts. That way the OS could trigger this hidden save function at any moment, would be more streamlined all the way around.

We can't really even judge the speed here, because we don't know exactly what is happening. Reads could be smaller than we think, but the write process could be using compression etc. and taking a lot longer than we think.
 
Sony can easily implement this on PS5. It's just like VMs on PC.

But I kind of think Sony might opt out of this feature because they may be wary about the implication on SSD durability. Sony may have something akin to this like the one they have been hinting about. Jump straight to any part of the game including online game lobbies in an instant.

It all depends on the nand type that gets used as well. Max writes on a 1TB drive can vary from 100s of terabytes to several petabytes. Neither has given us specifics on the drives just yet.
 
Here is one scenario, where Quick Resume shines:

"While talking about the seamless transition between multiple paused games – which Ronald attributed to the custom SSD in the Series X – Hryb mentions a scenario in which he had to reboot the console for an update. His paused game state was still there and ready to go when the Series X came back on. Ronald called his experience with Quick Resume "transformative", making it difficult to return to the old way of gaming. "

Source: Xbox Series X quick resume will even work after a console reboot, says Major Nelson (trueachievements.com)
 
So presumably Series S should take half the time as the Series X since they both have the same speed SSD but the Series S has half the Ram to fill?
 
Since quick resume is just dumping the game in RAM to SSD, each game is taking 6+GB of space. Be careful how many games you save.
 
No you haven't. This is completely different to suspend/resume on PS4 and XB1.

On the PS4 and XB1 you can store the current game in RAM. As soon as you load a new game, that other game is gone completely and you cannot restore it. This is storing the entire game state from the RAM to the SSD, and you can then switch back to it from another game which will then have its entire game state stored on the SSD, and have the first games state restored completely, ie. back to the exact in-game moment that you were at.
the same thing of course you will have more games but the concept is the same dont get me wrong i would love to see it on ps5 too.
 
the same thing of course you will have more games but the concept is the same dont get me wrong i would love to see it on ps5 too.

I assume this is a OS feature, not something directly tied to hardware, so I would think Sony would make their own version if they thought it was an important feature.
 
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