No quick resume on Switch 2

I thought this was a pointless feature to be honest. You can already suspend applications on Switch by putting the console to sleep and then continue from where you were, which I think is way more useful than quick resume.
 
Wow, I would have thought it would be a standard feature now. There's nothing better than picking up exactly where you last left off.
It has quick resume he seems to be talking about Xboxes resume which saves multiple resume slots. Both the switch and switch 2 has quick resume that keeps where you left off in the last game you played.
 
You mean switch 2? And which game?
I mean any switch, including 2

Works with all games, but just with the one game you are playing at the moment. When you want to stop playing you put the console to sleep and when you return to it the game is where you left it.
 
The Switch has had single title quick resume since launch lol. OP is asking about the multi title implementation which is exclusive to Windows. He's an idiot who doesn't seem to get it even after it being explained to him.

This is toxic bullshit. Stop being a cunt. Sorry if that seems aggressive or unkind. But just try to be nicer. No need to make your purpose in life to be aggressively correct.
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I'm surprised Switch 2 doesn't feature a quick resume and nobody cares.

I expected it to become a default option on all new consoles. Even Series S has it!
The lack of developer to-the-metal on Series API makes it an easier feature to implement on series - with less risk of security holes for hacking and less risk of harder to replicate bugs.

The feature for more than one game also potentially wastes the size of system RAM (game allocation) for every game you have that can instantly launch from resumed, which on consoles with spiralling BoMs and a desire for platform holders to sell consoles with minimal amount of BoM allocation for storage, there are genuinely good technical and financial reasons why PlayStation and Nintendo have seemingly decided that the current active game sleeping system is a good balance.

There is a Windows bug - even still in 11 Pro - that has existed forever where bringing certain (typically laptop) wireless chipsets out of sleep/hibernation mode on Windows fails to restart the (IIRC) LLDP protocol driver to allow local LAN browser name services to work correctly. So to remote in to a \\Computer_name, you'd have to use the \\IP address in Mstsc program instead, until a restart or disabling and re-enabling the the wireless adapter or kicking the machine from the router and making it renegotiate with the router.

IMO this sort of shows the pitfalls of sleep/hibernation systems even on Microsoft's main Windows consumer product has issues that they don't get detected by them and then don't necessarily get fixed, which for a console product is an even bigger issue for going to-the-metal, and not worth the hassle. At least if a game had a faulty game state on PlayStation/Switch restarting the system and loading another game is a full proof validation that the console works, whereas on Series you could have one faulty sleep state, resume another game and another, and all could be faulty when restoring the sleep state, making it harder to troubleshoot the source problem.
 
Wish all gaming devices had this feature. It really is god damn awesome to jump into a number of different games where you left off without having to sit through all the insufferable splash screen logos and loading up your current save. Once you get to experience it it's hard to go back.
 
If the Switch 2 allows the game to actually run in the background while I open the eShop, which the first Switch can't do, that's a huge win for me. Was the PS3 the last one that forced you to fully close a game for basic functions?
The Switch is capable of opening the eshop while suspending your game, this was possible from day 1.
Or do you actually mean that the game keeps running so you won't be disconnected while playing online?
If that's the case it would be nice but i believe it would be difficult, when i go to the home menu on my ps5 while playing TFD or Monster hunter wilds i'm always disconnected when resuming gameplay after a few minutes.
 
Are you sure about that ?
The Switch is capable of opening the eshop while suspending your game, this was possible from day 1.
Or do you actually mean that the game keeps running so you won't be disconnected while playing online?
If that's the case it would be nice but i believe it would be difficult, when i go to the home menu on my ps5 while playing TFD or Monster hunter wilds i'm always disconnected when resuming gameplay after a few minutes.
I'm confused. No, not online. But normally openning the eshop and buying games etc. I'm sure some settings require closing the game.
 
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No, ram is kept powered - that's why it eats 'some' battery compared to powering it off.
Saving state has to save entire device state which is 12GB on a Switch 2. Meaning Series S is a good analogy for how that would perform (likely worse since storage is a bit slower).
yeah, I mention this a little later in the post. In windows PC terms it's like sleep and not hibernate.
 
Doesn't Switch just save state of the game you're playing when it sleeps? Quick resume would needlessly keep copying data and drain battery when nobody really needs it. If I'm switching between games I just save and exit.

Edit:

It would require it to copy data. Even the current version of keeping low power RAM on to keep the state of the single game uses battery but this is less than constantly copying data.
it can copy it to internal storage like xbox does which requires no power
 
I'm confused. No, not online. But normally openning the eshop and buying games etc. I'm sure some settings require closing the game.
Not as far i'm aware, when you press the home button your game will be suspended.
You can now acces all the icons below your game icons while keeping your game suspended.
 
I'm baffled by all the people defending a strictly inferior method. Current Switch sleep mode:

- consumes battery as anyone who owns a Switch would know;
- doesn't work with online games either, the server will kick you out within a minute;
- obviously is limited to a single game or application. So you're going to be watching a minute of logos and going back not exactly where you were when you swap games.

The only vaguely relevant argument is that each snapshot takes around 10GB, but they could always limit it to two and it wouldn't be a big issue.

I have a theory why some are so vehemently against it but I won't take a guess.
 
Having a good laugh at the folk knocking Xbox quick resume and saying it's useless.

It's a great feature, especially for those with multiple games on the go at the same time. It's also implemented in such a way that even if you don't know about it as a user, you still likely benefit day to day.
 
I'm baffled by all the people defending a strictly inferior method. Current Switch sleep mode:

- consumes battery as anyone who owns a Switch would know;
- doesn't work with online games either, the server will kick you out within a minute;
- obviously is limited to a single game or application. So you're going to be watching a minute of logos and going back not exactly where you were when you swap games.

The only vaguely relevant argument is that each snapshot takes around 10GB, but they could always limit it to two and it wouldn't be a big issue.

I have a theory why some are so vehemently against it but I won't take a guess.

Xbox resumes doesn't work with online games. They reset as soon as you resume or kick you offline.
 
I wasn't expecting them to do it anyway. I'm not planning on playing multiple games on Switch 2 like I do on Xbox. Just 1st party stuff. On Xbox it's a great feature, probably the best system level feature this gen. Haven't had to see a start screen virtually the whole gen unless the game is online. Just start it up and I'm instantly back where I was in 4 seconds. Multiple games.
 
Xbox resumes doesn't work with online games. They reset as soon as you resume or kick you offline.
And so does standard sleep mode so I don't see the argument here. Either way the server isn't going to keep you connected. Handheld games are also more likely to properly take into account the switch from online to offline.
 
The internet's obsession with trying to spread FUD about Switch 2 is something else
There is a very vocal online minority that has been pirating and emulating Nintendo systems since the DS days. They haven't actually been meaningfully invested in Nintendo platforms for decades at this point. But they want to play Zelda/Pokemon or whatever. Nintendo going after Yuzu was what set most of them off, as they have been using anything even remotely bad Nintendo does as an excuse to pirate. See the YouTuber Jim Sterling as an example of such person.
 
The single best feature of Xbox and I love it. But, like the PS5, as long as I have the option to pause my current game, I'm OK with it.
 
Great, so you want other systems to have it.

I want every device I own to blow me. It won't happen because it's not realistic, I don't come to GAF to make a thread about it.
You did however make a post about this very strange fantasy of yours.
 
I'm surprised Switch 2 doesn't feature a quick resume and nobody cares.

I expected it to become a default option on all new consoles. Even Series S has it!
In large nobody cares about quick resume, it's a nice feature, but is quite useless for most gamers who play online and have to reprocess the connection anyway, consoles are plenty fast for a quick boot, the Switch 2 already have a smaller SSD, losing space for this feature is not worth it. The same goes to people who own the 512Gb Series S, you lose 148Gb for the OS and features like this.
 
I got to check that cause you made me doubt it. And.... *drum rolls*.... you can access the eShop while in a game.
I stand corrected then. I genuinely thought you couldn't do that. It's even more embarrassing given how much time I've spent playing on my Switch.
 
The Switch has had single title quick resume since launch lol. OP is asking about the multi title implementation which is exclusive to Windows. He's an idiot who doesn't seem to get it even after it being explained to him.
That's a bit unnecessary. You may have explained why MS has it but you wrapped it in rudeness and condescension, prompting another reply to which you were even more rude and condescending to.

OP simply likes a feature and is misinformed about how it works, no need to be a prick about it.
This is toxic bullshit. Stop being a cunt. Sorry if that seems aggressive or unkind. But just try to be nicer. No need to make your purpose in life to be aggressively correct.

You guys aren't wrong, but OP is an intentionally disingenuous ass in almost every other post he makes, so no one cares.
 
Imagine writing 12GB RAM image per game in and out off the 256GB onboard storage.
Awesome way to fry the Switch 2 in less than a year of gaming
 
I'm baffled by all the people defending a strictly inferior method. Current Switch sleep mode:

- consumes battery as anyone who owns a Switch would know;
Yeah we all know, that's comes with having a battery just use the dock.
- doesn't work with online games either, the server will kick you out within a minute;
This is the same on PS5, Xbox, PC and every handheld device out there.
See if you can come up with a solution to this it probably would make you rich.
- obviously is limited to a single game or application. So you're going to be watching a minute of logos and going back not exactly where you were when you swap games.
Again, apart from Xbox the same for every other device.
The only vaguely relevant argument is that each snapshot takes around 10GB, but they could always limit it to two and it wouldn't be a big issue.
That's not vague just the truth.
I have a theory why some are so vehemently against it but I won't take a guess.
Sometimes it's better to not say anything if you don't have anything worthwhile to say so smart decision.
 
Given this isn't even in Windows, and not on Switch 1, not surprised the least. As long as sleep works properly with 1 game, that's the minimum.

I do love quick resume on my phone, hard to imagine not having it.
 
I stand corrected then. I genuinely thought you couldn't do that. It's even more embarrassing given how much time I've spent playing on my Switch.
But you raise a good question, cause I had the same discussion several years ago about that, someone was saying "it's a shame you can't even do X withouth quitting a game" and it was true, at least back then, so now I wonder if it was acessing the eShop while in a game and they corrected it since.
 
Oh, sorry, I mistakenly thought you meant my comments, not that rude girl.

You made the connection between your behavior and a rude girl, not me man. But if you see that connection, you do have common sense (just once again, intentionally stepping around it, as your next post will).
 
Absolutely useless feature, even the most hardcore fanboys forgot about it long ago, and I bet 99% of them didn't even it use in the first place

It works in the background and just quickly loads the last several games you've played, it's being used even if you don't realize it. Tell me you've never used an Xbox without telling me...
 
Yeah we all know, that's comes with having a battery just use the dock.

This is the same on PS5, Xbox, PC and every handheld device out there.
See if you can come up with a solution to this it probably would make you rich.

Again, apart from Xbox the same for every other device.

That's not vague just the truth.

Sometimes it's better to not say anything if you don't have anything worthwhile to say so smart decision.
Sorry what's your argument then?

You don't explain why you think the QR system isn't better when it would not consume battery on standby and would allow multiple games to be suspended?
 
Great, so you want other systems to have it.

I want every device I own to blow me. It won't happen because it's not realistic, I don't come to GAF to make a thread about it.

Im sure of you make a thread about consoles that suck your cock over on Era you will get many pages of engaging conversation if thats what your into 💪🟢.
 
Games load fast these days.
Not when there are unskippable useless logos at boot up, I hate that.
I'd prefer they show the logo the first time you boot a game, or every 10 launchs for example, not having to wait 30 to 60 sec because of many company logos and epilepsy warnings.
At least on PC you can delete/replace the video files most of the time, but to avoid this on Xbox consoles Quick Resume is great.

It's like buying DVDs and BRs, you have unskippable copyrights and anti-copy text every times, but if you download or stream it, you don't, what a joke.
 
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