No quick resume on Switch 2

I'm surprised Switch 2 doesn't feature a quick resume and nobody cares.

I expected it to become a default option on all new consoles. Even Series S has it!
Can't you just press the home button and put the console in sleep mode?. The Switch 2 uses pretty fast media too.
 
wait, so it does have quick resume?
It doesn't, it has the ability to have one game active in the background.

If you're out and about and your Switch battery runs out, you're going to have to start the game again and load a save once you're able to charge it. With QR you'd be able to just jump in from exactly where you were, and for multiple titles at that.
 
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I'm baffled by all the people defending a strictly inferior method.
Having 3 lockers is inferior to having 1 locker. But if your stuff fits in 1 locker you have no need for the superior option.
- consumes battery as anyone who owns a Switch would know;
Yes it does, but:
  • Are you suggesting we just power off the entire thing? That gives us having to wait for the cold boot + having to boot up game from some save. The console is desinged for use with sleep.
  • Most people have it docked when not in use so battery consuption during sleep is a non issue
  • Batter lasts for days upon days in sleep mode with no charge
- doesn't work with online games either, the server will kick you out within a minute;
Well, yeah, but most online swich games are match based games. Nobody expects to leave an online Mario Kart race/Smash match/Splatoon match and get back to it as it was yesterday.
- obviously is limited to a single game or application. So you're going to be watching a minute of logos and going back not exactly where you were when you swap games.
Well, thing is people are not super bothered by this because they don't swap Swicth games constantly. Happens to me, happens to more people, no need for more regardless of being objectively inferior.
 
Games load fast these days.
Largerly depends on the developer.
Went back to RDR2 this week and even on a 7.5GB/s SSD the load times are Bloodborne bad (actually worse - but in the ballpark). Never underestimate the capabilities of great devs to abuse your hardware.

it's a nice feature, but is quite useless for most gamers
You know - I 'wanted' to argue but then I remembered that when I had a PSP Go I used the feature like... 3 times and never bothered again.
Worse - later CFW unlocked 'arbitrary' number of save-states on all PSP models and I still didn't use it 🤷‍♂️ .

Still though - I think on a stationary console I'd be a bit more prone to using it if it was there.

I do love quick resume on my phone, hard to imagine not having it.
Last I checked phones just swap things in memory and evict them when they run out, so all apps are built for quick-reloads because they're reloading more often than swapping.
I mean from that perspective all Windows devices support 'quick resume' - they'll even automatically swap to harddrive instead of killing apps like phones do. You'll also get crap performance once you start running out of RAM - but hey - it 'works'.

Also unlike the above - XBox/PSP implementations survive reboots, so it's not at all the same thing.

You don't explain why you think the QR system isn't better when it would not consume battery on standby and would allow multiple games to be suspended?
It could ostensibly consume less battery - you wouldn't want to hard-suspend a handheld, the whole point of it is 'instant on' behaviour - if you had to wait 30s for system to boot from hibernation each time it wouldn't be much use.
But yes - saving a game-state off would allow them to power down 'more' of the system in sleep mode, so it could lead to some battery savings.

In terms of visible benefits - multiple games would matter more - but as I said, when I actually had it on a handheld I practically never used it, so I'm not even sure.
 
Largerly depends on the developer.
Went back to RDR2 this week and even on a 7.5GB/s SSD the load times are Bloodborne bad (actually worse - but in the ballpark). Never underestimate the capabilities of great devs to abuse your hardware.


You know - I 'wanted' to argue but then I remembered that when I had a PSP Go I used the feature like... 3 times and never bothered again.
Worse - later CFW unlocked 'arbitrary' number of save-states on all PSP models and I still didn't use it 🤷‍♂️ .

Still though - I think on a stationary console I'd be a bit more prone to using it if it was there.


Last I checked phones just swap things in memory and evict them when they run out, so all apps are built for quick-reloads because they're reloading more often than swapping.
I mean from that perspective all Windows devices support 'quick resume' - they'll even automatically swap to harddrive instead of killing apps like phones do. You'll also get crap performance once you start running out of RAM - but hey - it 'works'.

Also unlike the above - XBox/PSP implementations survive reboots, so it's not at all the same thing.


It could ostensibly consume less battery - you wouldn't want to hard-suspend a handheld, the whole point of it is 'instant on' behaviour - if you had to wait 30s for system to boot from hibernation each time it wouldn't be much use.
But yes - saving a game-state off would allow them to power down 'more' of the system in sleep mode, so it could lead to some battery savings.

In terms of visible benefits - multiple games would matter more - but as I said, when I actually had it on a handheld I practically never used it, so I'm not even sure.

Yeah that's true, it's more robust on Xbox for sure. Phones don't survive reboots, but there's varying states of quick resume on them with games, where you can leave a F2P game in the background without needing to reload all the intros and crap, and you can even set ~3 apps to never get removed from memory on Samsung phones. But the Xbox implementation of VMs for all apps/games is ideal. Wish it worked that way in Windows, where everything you ran was inside its own VM and could be instantly resumed.

TBH, Edge and Chrome feel like this somewhat, when you close Edge with ~50 tabs open in tab groups, etc. Then re-open it after rebooting and it's all up in less than .1 seconds, all the tabs and pages there without refreshing them. I want that for everything!
 
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PlayStation has it.
Michael Jordan Lol GIF


PlayStation doesn't have shit, the actual feature is that you can have multiple titles suspended.

If we go by your (flawed) logic, the Switch can also do it until the battery runs out.
 
I mean, it's a nice little QoL feature, but not a hill I'd die on. In fact, with onboard storage space on Switch 2 already limited, I'd hate to have to carve out another, what, 12 GB per quick resume save state? If the new memory setup is quick enough, then a Playstation-like half version of quick resume is fine by me. Honestly, even the current Switch setup would be fine if it loads fast enough.
 
It's a nice feature on paper but I lost trust in it. Sometimes it would crash when resuming the game and i'd lose progress. I'm also not riddled with ADHD so don't need to be hot swapping 5 games at once.

Boot times thanks to the power of Nvme drives are so short nowadays that just cold booting the game from the dashboard takes a minimal amount of time anyways.
 
Can I still press the power button and quickly resume the game I was previously playing? Honestly, that's all I care about.
 
I lost loat progress once due to devs not playtesting with quick resume in mind... ever since I refuse to use it as I don't find it worth it.

I make sure to always manually close all games on Xbox to avoid it
 
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I always thought it was a neat feature, but I feel like I haven't really heard much about it over the years. I'm sure it's really useful for some, while others don't really use it. Doesn't hurt to have options for players, I feel. But I don't think such a thing being absent will negatively impact how people feel about the console.
 
This is so silly because it has quick resume adjace. The Switch 1 can be powered down mid game for months if not years and you can pop right back into it.
 

4 down, 1 to go!
austin-powers-gif-austin-powers.gif

...but a thumb isn't a finger technically so 0 to go...two hands bender bender , did you go to Zoidberg's medical school for basic human anatomy?...so 4 to go?...but what if he only has one arm?...0 to go?...again...divide by zero error....error....error

crazy.gif


I am bender bender , please insert girder.
 
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… why? It's a feature unique to Xbox because of how the OS hypervisor virtualization works on it, because of it essentially running a version of Windows. Why would any other system have it?
Saving and restoring the state of a session running inside of a hypervisor isn't unique to Windows. It could be implemented on any system that runs an image within a hypervisor. There's really no reason that other consoles couldn't implement a quick resume feature. They would just need enough storage to save a snapshot of the VM state. The process to rehydrate a VM session is a pretty standard part of virtualization.

I'm not surprised that Switch 2 isn't doing it because it has relatively limited internal storage. But I doubt it's an OS capability issue.
 
Quick resume would have been a great feauture to have some generations ago when GAAS where not so mainstream and HDDs took they sweet time to load a game. When SSD can launch a game faster than old gens loading screens, it became just a nice feauture for some users if they play multiple single player games and bounce back and forth between games.

For a portblable system, a sleep mode without closing down the game is good enough. Cuz thats what most ppl will be using.
 
Quick resume would have been a great feauture to have some generations ago when GAAS where not so mainstream and HDDs took they sweet time to load a game. When SSD can launch a game faster than old gens loading screens, it became just a nice feauture for some users if they play multiple single player games and bounce back and forth between games.

For a portblable system, a sleep mode without closing down the game is good enough. Cuz thats what most ppl will be using.

I mean it would be pretty cool to be able to play Picross, Theatryhtm and another game, without waiting for logos and going through picking saves and everything. It is notoriously slow on the Switch, getting in and out of Theatryhtm, even with faster storage, there's just a lot of screens to get through if you just want a quick 2 minute song, then switch to a quick 2 minute picross, then back to a different game.
 
Having a good laugh at the folk knocking Xbox quick resume and saying it's useless.

It's a great feature, especially for those with multiple games on the go at the same time. It's also implemented in such a way that even if you don't know about it as a user, you still likely benefit day to day.
Such a pity there are no Xbox owners to enjoy how good it is.
 
It's a great feature, especially for those with multiple games on the go at the same time.
Most of the games I play 100+ hours long so there is no way for jump between multiple games, I mostly focus at one game and finish that move one to next game.

So for me that feature useless.
 
People love to complain over the most pointless shit.

The mere existence of this fucking console has broken some people mentally tbh. Next week is going to be wild with the meltdowns.

Man, the reactions in here to legitimate criticism from potential customers Nintendo wants money from is something else.

It's hard to take this so-called 'legitimate criticism' seriously when it's coming from the same usual posters who clearly have no intention of buying the console and seem to be on a bizarre personal crusade against Nintendo—creating or spamming every Switch 2 thread for the past two months with nonstop negativity. I get the valid concerns: $80 games, questionable DRM, underpowered hardware—that's legit criticism. But when people start whining about needing to provide a phone number for 2FA or crying over the lack of a Quick Resume feature that was never promised and never widely requested? That's when it starts to feel like they're just not engaging in good faith and so i cant really blame some people for reacting to this thread the way they are.
 
I'm confused.

Is OP talking about a bog standard "Stand-by" mode or the Xbox specific Quick Resume? They're very different. Playstation does not have quick resume, they have stand-by for a single app that remains in active memory as long as the device is receiving power.

Quick Resume cache is still there even if you completely unplug the console for an indefinite period, cause it writes the state of the game on storage like Windows's Hibernate mode. It can also hold multiple games in this state, not just one.
 
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The mere existence of this fucking console has broken some people mentally tbh. Next week is going to be wild with the meltdowns.
I seriously has, if they don't like it all they have to do is not buy it......they don't need desperately trying to justify it.
 
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I'm confused.

Is OP talking about a bog standard "Stand-by" mode or the Xbox specific Quick Resume? They're very different. Playstation does not have quick resume, they have stand-by for a single app that remains in active memory as long as the device is receiving power.

Quick Resume cache is still there even if you completely unplug the console for an indefinite period, cause it writes the state of the game on storage like Windows's Hibernate mode. It can also hold multiple games in this state, not just one.
Of course I'm talking about instant access to several last games.
 
Great, so you want other systems to have it.

I want every device I own to blow me. It won't happen because it's not realistic, I don't come to GAF to make a thread about it.
I'm assuming you own a flesh light. With that said, how is quick resume not realistic? lol
 
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A feature that is more suitable for mobile devices is left off the Switch 2, is anyone surprised?

This will be a highlight for the Switch 2 Pro ($699) in two years.
+ OLED
+ Quick Resume (due to more internal storage)
 
Having 3 lockers is inferior to having 1 locker. But if your stuff fits in 1 locker you have no need for the superior option.

Yes it does, but:
  • Are you suggesting we just power off the entire thing? That gives us having to wait for the cold boot + having to boot up game from some save. The console is desinged for use with sleep.
  • Most people have it docked when not in use so battery consuption during sleep is a non issue
  • Batter lasts for days upon days in sleep mode with no charge

Well, yeah, but most online swich games are match based games. Nobody expects to leave an online Mario Kart race/Smash match/Splatoon match and get back to it as it was yesterday.

Well, thing is people are not super bothered by this because they don't swap Swicth games constantly. Happens to me, happens to more people, no need for more regardless of being objectively inferior.
Fair point about the full shutdown since it's not clear yet how long the system will take to cold boot.
 
Although your post might come across as being ever so slightly aggressive. ;)
I did say "sorry if that seems aggressive" but my thinking was that it might be better for people to realise how they're coming across, by perhaps being affronted themselves.
 
That's it.. fuck nintendo
I am selling all my fucking nintendo consoles.
As i am typing i am taking all my nintendo paintings from my walls.

/s

Nintendo is doomed
 
Fuck, I was just expecting it to be there since every other system has it.
 
Quick Resume is great as fuck

It should be a rule by now. It's like the rumble, or the L3 of this gen. Those who don't care are just playing dumb
 
This is straight ass have to wait for all the dev/middleware shit and and then go through the title screen to resume a game. Didn't even the psp have a sleep/resume function?
 
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