I can't seem to get this to load on my phone
Stat What the stat level affects Special Notes
STR Physical Attack power Affects power of Gazer Bolt + Gazer Blast
INT Maximum MP
Magical Attack power
MYS Maximum MP Affects success rate of Gazer Heart
Healing Efficiency
Frequency of Mana Heal activation + recov. amt.41 MYS = Recovery every turn of battle (Mana Heal II)
VIT Maximum HP 10-15 VIT = about 20-25 HP gained per level, depending on class.
Physical defense VIT *DOES NOT* affect per-level HP gain.
AGI Battle action speed (turn order) Secondary weapons receive a damage reduction
Dodge chance penalty based on how far below 25 the AGI stat is.
Accuracy Unsure if there is any damage BONUS for having it
Secondary weapon offensive power above this number.
Success chance of Front Guard
LUC Status affliction rate (both applied and received)
Success chance of Killer Edge and Devotion
Success chance of Hide/Undetection (Assassin)
Success chance of Mirage Based on LUC of the Mirage user
Non-Elemental Magic damage (Omega Impact)
Pierce activation chance
(Critical hit chance/damage?) *Unconfirmed*
How important are "ideal" Race+Class combos in this game? So far I've been making characters based on the portraits I like, so sub-optimal stuff like Elf Fighters (because who can resist that swag suit and giant rose?), etc.
Heres the relevant info
Code:Stat What the stat level affects Special Notes STR Physical Attack power Affects power of Gazer Bolt + Gazer Blast INT Maximum MP Magical Attack power MYS Maximum MP Affects success rate of Gazer Heart Healing Efficiency Frequency of Mana Heal activation + recov. amt.41 MYS = Recovery every turn of battle (Mana Heal II) VIT Maximum HP 10-15 VIT = about 20-25 HP gained per level, depending on class. Physical defense VIT *DOES NOT* affect per-level HP gain. AGI Battle action speed (turn order) Secondary weapons receive a damage reduction Dodge chance penalty based on how far below 25 the AGI stat is. Accuracy Unsure if there is any damage BONUS for having it Secondary weapon offensive power above this number. Success chance of Front Guard LUC Status affliction rate (both applied and received) Success chance of Killer Edge and Devotion Success chance of Hide/Undetection (Assassin) Success chance of Mirage Based on LUC of the Mirage user Non-Elemental Magic damage (Omega Impact) Pierce activation chance (Critical hit chance/damage?) *Unconfirmed*
Uh... Did I screw up somewhere? I basically pumped VIT into my Paladin (I'm working on STR and AGI now) and I think I got to a point where it just don't let me put more points towards it? I ran into a similar situation with my Healer except for it was MYS instead. Is this supposed to happen?
yes it is. each race has a cap on the stats.
Just a question. It might have been asked already but how does this game compare to Etrian Odyssey IV?
Totally different in general with how combat works, id say its actually easier. As you dont have to deal with as many skills and such. Plus slightly harder to screw up your character by putting in skill points wrong, as it should be pretty obvious on what you should be doing with the stats points instead.
that and you dont have to worry about shit like FOEs either.
https://www.youtube.com/watch?v=fUs2_7SYAI8
*Sweating nervously
Dammit, is it wrong if I focus my Pladin on STR, and Vit, Samurai+Ranger on STR and AGI and Healer on MYS+AGI?
It depends on what race you are using.
I got a 3DS, Wii U, X360, PS3 and gaming PC. Is it worth buying a PSVita for this game? I live in Europe btw.
*Sweating nervously
Dammit, is it wrong if I focus my Pladin on STR, and Vit, Samurai+Ranger on STR and AGI and Healer on MYS+AGI?
Human, Ney, and Mygmy (both ranger and healer) respectively.
*Sweating nervously
Dammit, is it wrong if I focus my Pladin on STR, and Vit, Samurai+Ranger on STR and AGI and Healer on MYS+AGI?
*Sweating nervously
Dammit, is it wrong if I focus my Pladin on STR, and Vit, Samurai+Ranger on STR and AGI and Healer on MYS+AGI?
Probably not just for this game. There are plenty of good Vita games if you're a fan of JRPGs and other niche Japanese games, though.
Nah, shouldn't be too bad.
I been pumping nothing but VIT into my Paladin and once I cap that, I'll probably start throwing into LUK.
Why LUK and not AGI? Defending/Front Guard seems to be more effective than devotion once most of your team is in the backrow.
*Wipe sweats
So it's not bad after all. I'm mostly play aggresively, only put the first 4 turns to buff my team before went full-assault against bosses since my demon setup mostly Mars-Chronos-Hermes. Now I think I need to put some VIT on my Healer and Ranger since they usually one-shotted by boss.
You don't need to worry about messing up stats. You get +1 point for every level, and every stat only goes up to +20 of the base at level 1 (e.g. max 33 VIT for Dwarf). Theoretically, you should be able to max almost everything except for 1 stat (INT on Paladin or STR on Healer for example) at level 99.
It was more of a FYI thing for those who were worried about screwing up stats permanently.Level 99? Not many will ever get close to that level. I beat the final boss at level 32.
It was more of a FYI thing for those who were worried about screwing up stats permanently.
I certainly hope that nobody screwed up that much either lol. I was thinking more along the lines of "oh no, I just put a point into AGI instead of VIT for my Paladin by accident."Truthfully it doesnt really help folks out since as mentioned not many are going to get to that level and you need to warn people dont screw up the choices initially for the most part unless you want to grind mindlessly to make up for it. lol
Having an inefficient character isnt the best way to go about things with the game esp with a certain boss where damage output is a big thing.
Though thankfully you can make up lacking stats with a particular race with the room item + other pieces of equipment worn that have stats enhancing abilities.
But bad point choices are generally something that should be avoided. Though it being obvious what bad choices are dont think anyone would have that problem. At least Id bloody well hope not. lol
There is a huge difference between the HPs of my party members who have points in VIT and those who don't.Huh, there's some conflicting info in the spreadsheet. Under the section of stats it says that vitality doesn't effect per level HP gain whereas in the ideal class builds it claims that you should max out VIT ASAP because it DOES effect per level HP gain.
Anyone know what the real answer is?
Huh, there's some conflicting info in the spreadsheet. Under the section of stats it says that vitality doesn't effect per level HP gain whereas in the ideal class builds it claims that you should max out VIT ASAP because it DOES effect per level HP gain.
Anyone know what the real answer is?
Huh, there's some conflicting info in the spreadsheet. Under the section of stats it says that vitality doesn't effect per level HP gain whereas in the ideal class builds it claims that you should max out VIT ASAP because it DOES effect per level HP gain.
Anyone know what the real answer is?
Do demons only get XP when "Open" or when attached?
The maps are only good for the location, you can sell them.Hi, I have a doubt regarding the treasure maps Do they have another use apart to indicate the treasure localization? i want to sell the maps.
Bring out Mars and use demon rage (from Gazer level 16) on her. If the formation changes are a problem, remember that you can precast whistle to prevent it. Depending on your party, you might want to start out with a defensive demon like Chronus, buff/debuff up and then switch to Mars when you are ready to attack.Also, any tips for?Astarte
How do I get inside the area for Pluto?
The maps are only good for the location, you can sell them.
Bring out Mars and use demon rage (from Gazer level 16) on her. If the formation changes are a problem, remember that you can precast whistle to prevent it. Depending on your party, you might want to start out with a defensive demon like Chronus, buff/debuff up and then switch to Mars when you are ready to attack.