Destiny: Exotic weapons fixed.... and then broken.

It really does feel like there are multiple teams working on the game at total cross purposes with each other

The funny thing is, I remember back when they were releasing information about their Vidoc, they showed how they were using conferencing so that team leads could get information across the entire set of developers.

I guess that it didn't solve the issue of having too many cooks in the kitchen.
 
FFS,
Now we have radient shards and commendation marks...... Why do they feel the need to add more economy grinding marks and shards?
For this exotic upgrade mechanic to work efficiently they need to up the glimmer capacity in inventory along with Xur's frequency. Otherwise folks are only going to be able to lvl 3 exotics at a time before having to head out and dedicate 4 hours to just glimmer farming missing Xur and then having to wait a whole fucking week for him to come back.
 
I don't know what is worse. The fact that Exotics have to be "refreshed" in order to still be relevant, or the fact that all my current Legendary weapons will be obsolete and the option to "refresh" isn't even given.

We are essentially starting all over on the loot grind no matter how you look at it.
 
There is no reason for the items to become obsolete and there is no justifiable reason to require "upgrading" the them.

They should just automatically buff the old stuff when the cap is raised. I've never even seen another MMO do this.

What is the point of raising the level cap if everything you have is just going to get automatically buffed up? Every MMO I know of requires you to get new gear when the level cap is increased.
 
Ultimately other then the fact you don't have to level from 1-20 again you essentially have to start the entire game over. Buy an upgrade and completely re-level your exotic armour and weapons. Hope Xur has the right upgrades. Grind grind grind. Play the new raid over and over for the minuscule chance of getting all new raid gear which you can grind to completely level. Repeat again when new DLC comes out in a few months.
 
I don't know what is worse. The fact that Exotics have to be "refreshed" in order to still be relevant, or the fact that all my current Legendary weapons will be obsolete and the option to "refresh" isn't even given.

We are essentially starting all over on the loot grind no matter how you look at it.

If this was a one-time thing before Destiny 2, I probably wouldn't care THAT much. But the idea of doing it all again in another three months for House of Wolves . . .
 
I don't know what is worse. The fact that Exotics have to be "refreshed" in order to still be relevant, or the fact that all my current Legendary weapons will be obsolete and the option to "refresh" isn't even given.

We are essentially starting all over on the loot grind no matter how you look at it.
Have you never played an MMO?

When Lvl caps are raised, new gear accompanies it and the old stuff becomes irrelevant.

It's like this in every game that features expansion packs. At least they're giving us an option to keep our current beloved exotics relevant, but honestly they're only doing it because they aren't releasing enough new content to do otherwise.
 
Aren't you choosing to limit yourself from playing raid for material? If you're level 25 or 26 it's accessible.

Material is also available from grinding marks from a ton of different options.

The time to get 21 material is less than the time to get 200,000k+ XP I'd imagine.

Believe it or not, some people don't have the time to commit to the raid very often. I never know when I'm going to have an hour or more of time where I'm not going to be interrupted. Yes. I sometimes sit down and find myself able to grind for area materials for 3 hours or play the Crucible for 2, but the difference there is I don't know that sitting down. No one is counting on me. I can get up or stop at any time and not be a monumental detriment to 5 other players. I was really lucky that when Destiny dropped, my girlfriend was really busy studying and she didn't have time to watch TV and I could do a Raid relatively often but that is not the case anymore and I find myself RARELY if ever having the time to commit to, let alone organize one.

Because of this, ass mats are a bottleneck for people like me. Grinding marks to buy weapons/gear to break down is about as efficient as trading marks in for area materials (and will be slowed even more by the commendations). The public events no longer give them out. No matchmaking means I tend to solo the weeklies which take more time and have become harder since the last patch and will get even more so once the level cap is raised. The end game is a pain in the ass for players like me and they only ever make it less accessible. Let's not even go in to the fact that I rarely crack 10k in glimmer even when using the items since soloing usually means I need to buy a larger amount of ammo synths. This news sucks.
 
"Primary weapons will only drop in the harder version of Crota's End, released sometime in January"

that is terrible really. i was excited about getting new primary weapons from new raid straightaway, i don't understand the delay til january.

Well, it was obvious as shit that the new raid was NOT ready for the DLC launch. Initially, they said that the raid would come AFTER the DLC hit, much like VOG was opened a few weeks after launch.

Now, they realized "Oh shit, there is no content in this DLC if the raid isnt available. Hurry! Make the normal raid playable* and take out all of the good gear drops!"

I cant wait to see how many glitches arise from Crotas End. They still havent fixed VOG's bugs, but they sure are fixated on eliminating the "cheesing".

After all, they want us to work for our gear.

Then, they can take it all away and make us re-do it.
 
I got Destiny for free and it has been the worst deal ever. They need to change this shit before the DLC hits.
 
Jesus. I was planning on coming back and checking out the "expansion."

Nope.

seriously Bungie who is making these decisions.
 
I don't really feel that Bungie knows what they are doing with this game. I am not really interested in grinding glimmer just so that I can upgrade my exotics again. If they were new exotics, I might be willing to entertain the idea, but having it be the same weapons with a damage/defence boost is just laughable. Bungie must really be banking on the masochists to keep this game going. As it is, having bought the season pass while I was still interested in the game, I will play through the new content, but this item refresh scheme is definitely not aimed at me.
 
I didn't think they could be this stupid. And I think the worst of it is 1 week before expansion they change to exotic shards without giving us this info first. I didn't waste any but I'd be a bit more salty than I am now.

It's stupid but I'm still going to play. I like the game too much.
 
I don't know what is worse. The fact that Exotics have to be "refreshed" in order to still be relevant, or the fact that all my current Legendary weapons will be obsolete and the option to "refresh" isn't even given.

We are essentially starting all over on the loot grind no matter how you look at it.

except now you have the loot and don't have to go looking for it, you just have to unlock its next level of potential


whch is better than praying to RNGeezus
 
I don't really feel that Bungie knows what they are doing with this game. I am not really interested in grinding glimmer just so that I can upgrade my exotics again. If they were new exotics, I might be willing to entertain the idea, but having it be the same weapons with a damage/defence boost is just laughable. Bungie must really be banking on the masochists to keep this game going. As it is, having bought the season pass while I was still interested in the game, I will play through the new content, but this item refresh scheme is definitely not aimed at me.

There are new exotics. There are new exotic weapons (5 of them, I believe), new exotic armor (at least 2 or 3 options per class) and a ton of new legendary weapons and armor (which you don't need the DLC to even get.)
 
Have you never played an MMO?

When Lvl caps are raised, new gear accompanies it and the old stuff becomes irrelevant.

It's like this in every game that features expansion packs. At least they're giving us an option to keep our current beloved exotics relevant, but honestly they're only doing it because they aren't releasing enough new content to do otherwise.

The game has only been out for 3 months, and the raid for what, 2 now? And I just got an Aethon's epilogue last week, and I'm still missing some raid weapons that really won't serve much of a purpose in another weeks time. Most MMO's don't do this in such a short period of time...
 
Played the demo, got through it, reached level 7/8, stopped.

Looking at this thread, how in the fuck does Bungie develop and support these gameplay systems? Mechanically the game is really simple and satisfying, yet the incentive to continue amounts to dabbling in convoluted transactions that sound like complete gibberish.
 
I think she has a point, but it's not so easy to catch unless you have a good knowledge of mmo and mmorpg.

Fair enough, I have been playing WoW since release.

Still, I stand by the point others have made in this thread about Destiny having nothing to teach MMOs.
 
Because I want to enjoy the powerful gear I spent all this time grinding. There is no fucking final payoff. I don't want to grind forever. Never played a MMO before and obviously I got tricked into paying for one in Destiny. I did not expect this shit. I spent a lot time leveling up guns for this DLC that is now worthless.

Explain to me how they are worthless.

The only time legendary weapons will be less than exotics will be in hard mode raid. Every other time with lvl 30 or less enemies the weapons will be fine.

Played the demo, got through it, reached level 7/8, stopped.

Looking at this thread, how in the fuck does Bungie develop and support these gameplay systems? Mechanically the game is really simple and satisfying, yet the incentive to continue amounts to dabbling in convoluted transactions that sound like complete gibberish.

So you finally understand the appeal by playing the game yet fall right back into your problem of criticizing aspects you know nothing about. The games currencies are simple. They are just gates. Gates to grind through. Not once have i heard someone confused about currencies while i play. Its pretty obvious what they are and what they do.
 
I keep on clicking on Destiny news articles to see if any new changes make me excited and eager to re-acquire the game, but nope. Still glad I sold it.
 
Honestly, as inconvenient as this is, I was fine with it until I read that you have to wait for Xur to get your exotic in stock to upgrade.

What the hell? Is this true?
 
Wow, I picked a great time to get off the Destiny bandwagon (oddly enough, that thread I made for the RaidGAF clan is still active. Brings a tear to my eye.)

Here I was hoping Destiny was on the road to positive change, and instead we get more barebones treadmills.

I mean, in MMOs, you're going to have to work to get better gear in expansions, but not like this. In The Old Republic, when Rise of the Hutt Cartel xpac came out, it allowed people to hit level 55 by giving them a new planet with its own story. You could begin the planet's story after you completed your class' story. This new planet had a minimum level of 50, which was the previous max level pre-xpac. By the time you finished the new planet's story, you were up at the new max of 55 or close to it.

I enjoyed how Star Wars did it because you didn't even have to do the planet to get to 55. You could literally keep doing the same content that had been in the game to get XP now that there was no cap. I ended up abandoning the planet halfway through its story to knock out older raids for fun. Ding 55. Also, all the dailies still gave great XP and money. The downside of not completing the new planet was you'd miss out on having another planet to do new 55 dailies completely. But that barely bothered me since there were so many other ways to get money in the game.

So you hit 55. Say pre-xpac, you were at the top of the game with best in slot gear. Once you hit 55, you were able to go to ANOTHER new planet. This one is only for 55s. You do the small questline there. Each mission gave you gear that was viable for the easier modes of the new raids.

You did those new raids on the easier modes, got their gear, and you moved onto the hard ones until you were geared to the teeth again.

On top of this, there's enough customization in SWTOR, if you shelled the credits, you could have whatever gear you wanted on.

I've had the same lightsabers in TOR since vanilla.

Destiny has no excuse.
 
This is Destiny

You playing a racing game. It ships with 3 tracks and 5 cars. Each car can be upgraded in two tiers. Car LV1-3.

In the 3 months, the devs didn't expect people to have played so much, they got every car to LV3 playing the same 3 tracks over and over.

Problem is, DLC gives 1 new track and 2 new cars.

Players think "Man, I have to go through the new track with each of the old 5 cars and also the 2 new cars on all of the tracks. That would probably take me 50 hours."

Developers say.... NOPE!
In order to play the new tracks with the old cars, you must reset them to LV2, so you can upgrade them to LV4 which is the new requirement to play the new tracks! You also can't unlock the new cars unless you complete all of the tracks again.

Now that's making the £20 DLC giving just one new track a fuck ton of content.
 
Lol
Im n the floor in tears. Im done with Destiny.
Sorry I cant keep grinding and living as a functional human at the same time.
 
The game has only been out for 3 months, and the raid for what, 2 now? And I just got an Aethon's epilogue last week, and I'm still missing some raid weapons that really won't serve much of a purpose in another weeks time. Most MMO's don't do this in such a short period of time...

Most MMOs effectively raise the level cap by introducing a new tier of gear every time a new raid comes out. World of Warcraft certainly did......and they never gave you a way to upgrade your old stuff.

Vault of Glass launched 1 week after the game did.
 
You guys haven't played much Warframe or CoD, Have you?

They're just letting you prestige your exotics.

It's common as anything in these Grindy RPGs..
 
This is Destiny

You playing a racing game. It ships with 3 tracks and 5 cars. Each car can be upgraded in two tiers. Car LV1-3.

In the 3 months, the devs didn't expect people to have played so much, they got every car to LV3 playing the same 3 tracks over and over.

Problem is, DLC gives 1 new track and 2 new cars.

Players think "Man, I have to go through the new track with each of the old 5 cars and also the 2 new cars on all of the tracks. That would probably take me 50 hours."

Developers say.... NOPE!
In order to play the new tracks with the old cars, you must reset them to LV2, so you can upgrade them to LV4 which is the new requirement to play the new tracks! You also can't unlock the new cars unless you complete all of the tracks again.

Now that's making the £20 DLC giving just one new track a fuck ton of content.

\thread
 
I think Bungie made Destiny a huge grind as to keep 343 employees from working on Halo. I wouldn't be surprised if they have a no-Destiny policy that they aren't keeping to.
 
Fair enough, I have been playing WoW since release.

Still, I stand by the point others have made in this thread about Destiny having nothing to teach MMOs.

Yeah, that smells like bullshit. The only thing i can think of is Runescape and training agility,woodcutting and firemaking back in 2004+. Now, i have not played all of the MMOs, but i have played some of the most popular ones.
 
Have you never played an MMO?

When Lvl caps are raised, new gear accompanies it and the old stuff becomes irrelevant.

It's like this in every game that features expansion packs. At least they're giving us an option to keep our current beloved exotics relevant, but honestly they're only doing it because they aren't releasing enough new content to do otherwise.

Never played an MMO, the closest I ever saw anything like this was Diablo 3 raising the Toon and Item Level when ROS came out, but that progression system felt more natural and less onerous since Items in D3 don't have a significant investment after acquisition.
 
There are new exotics. There are new exotic weapons (5 of them, I believe), new exotic armor (at least 2 or 3 options per class) and a ton of new legendary weapons and armor (which you don't need the DLC to even get.)

Will the new legendary gear get you past level 30 without having to upgrade your exotics to their new forms? The 5 new exotic weapons don't really look like they will make up for the exotics I would tend to use (Thorn, Last Word, Suros) and I am going to assume that you will need the higher level exotic weapons (or legendaries) to do sufficient damage to the higher level content enemies. Fully maxed current legendaries and exotics do decent damage to same level enemies up to lvl 29 or 30 anyways, but they will probably be comparable to a maxed lvl 20 blue against enemies in the lvl 31 to 32 range.

In the end, I will probably never do the raid anyway so if I can adequately complete the strike missions on hard difficulty without having to jump through hoops with the gear I already have, then I will be happy for a week or two. I got all three classes up to lvl 28 and then felt there was no more reason to play outside of the raid - I suspect that lvl 30 or 31 will be the new 28 and lvl 32 will only be necessary for raid content.
 
No matter what way you cut it you were going to have to re-level your equipment, I don't think anyone didn't expect that. The only gun that doesn't need to be re-leveled is the Mythoclast because it's the hardest gun to get in the game. So either you were going to find a new 323 exotic and have to level that, or if you didn't like any of them (or didn't want to wait to find one) you can pay Xur a shard and he'll upgrade the one you already have.

No matter what you were going to have to re-level.
 
This is my game of the year and I've gotten over 130 hours of enjoyment out it, recently hitting 30.

But with that said, fuck Bungie and their lack of respect for their players. Nearly every decision they made with this DLC was horrendous and my core group of friends are seriously considering dropping it after all of these consumer-unfriendly decisions.
 
You guys haven't played much Warframe or CoD, Have you?

They're just letting you prestige your exotics.

It's common as anything in these Grindy RPGs..
Polarizing/Forma'ing your Warframe weapons is not nearly as time consuming or challenging as those exotic bounties, much less the level of grind of pretty much anything in Destiny. There's also far more variety in Warframe to choose from when it comes to leveling up your gear.

But yeah, the prestiging concept isn't new. But you can go too far with your grinds.
 
Honestly, as inconvenient as this is, I was fine with it until I read that you have to wait for Xur to get your exotic in stock to upgrade.

What the hell? Is this true?

Yep, but he does 6 weapons and 6 armor each week. The reasoning has to be that they are treating the exotic 2.0's as a new exotic item and therefore part of it has to run through the RNG system just like everything else. So, basically, having the older version just gives you a much better chance at "looting" the newer version.

But with that said, fuck Bungie and their lack of respect for their players. Nearly every decision they made with this DLC was horrendous and my core group of friends are seriously considering dropping it after all of these consumer-unfriendly decisions.

What are the other consumer-unfriendly decisions?
 
I don't mind my legendaries becoming obsolete with the new expansion gear. I suppose playing WoW conditioned me to that.

I do dislike the idea of upgrading exotics completely resetting the progress you've made on them.
 
The announcement of vanguard/crucible commendations has me super bummed out. I guess I'll just level a hunter until next week.
 
Lol. Best comment from the Bungie thread:

WmyRglE.jpg
 
I wonder if there's going to be matchmaking for the new strikes or even higher level strike matchmaking. If not, I'm not even gonna bother playing with friends anymore.
 
Fair enough, I have been playing WoW since release.

Still, I stand by the point others have made in this thread about Destiny having nothing to teach MMOs.

WoW is, well, probably one of the most important games in the gaming history.
I mean, it's almost a decade this game is around and it's the most relevant mmorpg in the market, but it's pretty clear the mmorpg market is in a very strong decline and one (or more) of the reasons is because a lot of the modern mmorpg have pretty long and frequent "dead times". Well, Destiny doesn't have any of this "dead times" and applied in a different way, modern mmorpg may take advantage of that.
This is just one example and of course the opposite can also be done because some mmorpg can "teach" a couple of things that Destiny really need to be a better game.

Anyway, we (in our studio) spent some time to study and analyze the various pros and cons of the mmo world, just to understand what a game has to offer that is good or bad.

Anyway, I don't want to derail this thread, my intervention was only meant to agree with her because I understand what she means.
 
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