Destiny: Exotic weapons fixed.... and then broken.

The Supremacy, a weapon you can no longer get, is one I have in Arc. There will be a new Arc Sniper that can go above 300, making my Sniper pretty much useless to carry along. All this weapon is, what I'm attached to, has become 3 shards and 2 wires...

Before Hard Raid, there will be little reason to even have a 300 Weapon, as you state. So I could have just had not levelled anything and used them for getting the new Legendaries, which will be obsolete by the next DLC, 6 months in?

The Vex will be the only thing I acquired that won't be obsolete. Everything else was purchasable from Xur and was pointless to level up.

Youre wrong again. The dlc is lvl 30 mostly. That means there was and is a point to keep your 300 weapons. Sure there will be a better sniper you might get but until then your 300 sniper will do just fine and not be obsolete. It will only truly be obsolete if they do the same thing for house of wolves and up the cap another 2.

And how cool is it to have weapins you can no longer get in game. You could bring out old stuff in pvp.
 
Yeah, this new exotic thing is pretty much keeping me from playing the game for the next couple weeks. I was having fun levelling up some of the exotics I had picked up a while ago, but never really used (Ice Breaker and Patience and Time, mostly), specifically so I'd be able to use them for TDB. But now that they're basically going to become irrelevant? I'd rather just wait for them to be upgradeable rather than sink a bunch of time into them that'll ultimately have been meaningless.

Not to mention I already wasted the exotic shard I got from breaking down the duplicate exotic helmet I had...

This is the point where the grind becomes too much for me.
 
Which isn't a big deal if you want the upgraded exotic, It's a fair trade off if you want an exotic with the max damage for the dlc.

I think the legendary change is the worst thing they could have done and really deserves to be called out on.

i'm just as bummed about the legendaries. anything you earned from the raid or iron banner will be left behind; anything bought from vendors will be weaker than new items.

it's a poor design for a game low on content and barely 3 months old.
 
Yeah, this new exotic thing is pretty much keeping me from playing the game for the next couple weeks. I was having fun levelling up some of the exotics I had picked up a while ago, but never really used (Ice Breaker and Patience and Time, mostly), specifically so I'd be able to use them for TDB. But now that they're basically going to become irrelevant? I'd rather just wait for them to be upgradeable rather than sink a bunch of time into them that'll ultimately have been meaningless.

Not to mention I already wasted the exotic shard I got from breaking down the duplicate exotic helmet I had...

This is the point where the grind becomes too much for me.

Dlc starts in 6 days so you should be good.
 
Yeah, this new exotic thing is pretty much keeping me from playing the game for the next couple weeks. I was having fun levelling up some of the exotics I had picked up a while ago, but never really used (Ice Breaker and Patience and Time, mostly), specifically so I'd be able to use them for TDB. But now that they're basically going to become irrelevant? I'd rather just wait for them to be upgradeable rather than sink a bunch of time into them that'll ultimately have been meaningless.

Not to mention I already wasted the exotic shard I got from breaking down the duplicate exotic helmet I had...

This is the point where the grind becomes too much for me.
Upgrading the weapon makes it more powerful. It's why legendaries and exotics have a range of damage they can do. While your perks will go away, the total damage will be completely intact. So you level your exotic from 260 to 300, the exotic will stay at 300 making your grind completely relevant, the only difference being your weapon power will now be increased and your perks will have to re-earned in order to max out the weapon to the new limit.

So yes, continue to upgrade your weapon. It's not pointless and will save you time when the new content is released.
 
Yeah, this new exotic thing is pretty much keeping me from playing the game for the next couple weeks. I was having fun levelling up some of the exotics I had picked up a while ago, but never really used (Ice Breaker and Patience and Time, mostly), specifically so I'd be able to use them for TDB. But now that they're basically going to become irrelevant? I'd rather just wait for them to be upgradeable rather than sink a bunch of time into them that'll ultimately have been meaningless.

Not to mention I already wasted the exotic shard I got from breaking down the duplicate exotic helmet I had...

This is the point where the grind becomes too much for me.

We'll see how the community responds to this. I hope there's some backlash and they decide for a better, more just way to do things. This will break player's confidence in them. I mean, what's stopping them from doing the same shit when the next dlc hits and raises the cap again? Why spend weeks (months) leveling up your fav exotics when they will make you reset the weapons again when the time comes? I was planning to level up the monte carlo and bad juju, glad I didn't. But then again, I don't even know if I'm getting the expansion after all this. This just makes people angry at losing progress.

If they offered some materials/glimmer back from resetting the weapons, and made exotics faster to upgrade (bring them down a bit, just a bit longer than legendaries) then it wouldn't be that awful. They really want you to dismiss every other game just to make time to run two characters and clean 10 bounties a day (20 with both characters). That's the only way you level up an exotic in a week..
 
Which isn't a big deal if you want the upgraded exotic, It's a fair trade off if you want an exotic with the max damage for the dlc.

I think the legendary change is the worst thing they could have done and really deserves to be called out on.

How is that a fair tradeoff? Why does all the applied XP need to be erased? Charge me glimmer; require more materials...I'm cool with that. But why make what I've done before completely pointless lol? What kind of nonsense is that? And btw I do like this game and play daily so I'm not just blindly hating.
 
Youre wrong again. The dlc is lvl 30 mostly. That means there was and is a point to keep your 300 weapons. Sure there will be a better sniper you might get but until then your 300 sniper will do just fine and not be obsolete. It will only truly be obsolete if they do the same thing for house of wolves and up the cap another 2.

And how cool is it to have weapins you can no longer get in game. You could bring out old stuff in pvp.

I even defined obsolete before. That's what people are angry about. Their shit being brainlessly replaceable with everything. When Fallout DLC hits there is maybe one really awesome weapon, but the DLC doesn't come with a new set of each type of weapon that makes it pointless for ever collecting the other ones.

In fact Fallout is a great example of it being done right here. If the DLC had a Void Handcannon, you can bet your ass everyone would want one because that doesn't exist atm, the next DLC could have a Solar one etc. Instead now it is probably more sensible to get a new Void Handcannon and replace the Fatebreaker will replace it with an Arc Primary of another type, because now it has 331ATK or something.

People dot like hearing there is a better version of everything they have gotten in 3 months and all they are playing for is to replace it all. There isn't even vault space for me to keep all VoG Raid gear in case I wanna dish it out for jokes or something.

We have Light LV, which causes a damage upgrade to higher level enemies already. Our armour affects our damage, so why even have a higher ATK rating?

At the very least, give us a new node for older Legendary shit. No resetting or anything. Otherwise a month from now the people raiding will all be using a mixture of the same new shit, and none of the old shit, so the amount of usable weapons in Destiny decreases. We are talking about Legendaries here. They have unique designs and shit, but they will be trash.

The worse thing is after this DLC. They will be super trash. Better replace it all!

Let's get one thing clear, LV300 Gear will be fine for even Hard Raid. This game isn't difficult. You never have to kill an enemy one or two shots faster. The difficulty of this game is adjusted by how damage spongy enemies are and how much patience you have to do some damage and retreat. But people max shit out for completionist reasons. It is why people didn't complete Hard Raid, say GGs and wait for another challenge. They kept playing the same shit over and over again.
 
How is that a fair tradeoff? Why does all the applied XP need to be erased? Charge me glimmer; require more materials...I'm cool with that. But why make what I've done before completely pointless lol? What kind of nonsense is that? And btw I do like this game and play daily so I'm not just blindly hating.

I'm not saying you are but whoever want an exotic that is fully powered for the level 32 content that you have to upgrade from the old content than I had no reason not to believe that you wouldn't have to upgrade the weapon and relevel it like a new weapon.

That's why I think it's a fair trade off. It does suck for the people that have fully leveled all the weapons they want but I play daily and haven't bothered to level my exotics up to 300 and wasn't planning to for a while other than vision of confluence but than again I haven't had much luck getting the specific exotics I want like Galathorn and Icebreaker.

I am livid about the legendary changes and think that's a disaster in the making.
 
Upgrading the weapon makes it more powerful. It's why legendaries and exotics have a range of damage they can do. While your perks will go away, the total damage will be completely intact. So you level your exotic from 260 to 300, the exotic will stay at 300 making your grind completely relevant, the only difference being your weapon power will now be increased and your perks will have to re-earned in order to max out the weapon to the new limit.

So yes, continue to upgrade your weapon. It's not pointless and will save you time when the new content is released.

Now this is not true. When they use Xur to upgrade it, there will be no benefit in having one at 300. He will also lose an Exotic shard lol.
 
Upgrading the weapon makes it more powerful. It's why legendaries and exotics have a range of damage they can do. While your perks will go away, the total damage will be completely intact. So you level your exotic from 260 to 300, the exotic will stay at 300 making your grind completely relevant, the only difference being your weapon power will now be increased and your perks will have to re-earned in order to max out the weapon to the new limit.

So yes, continue to upgrade your weapon. It's not pointless and will save you time when the new content is released.

I was under the impression that the weapon doesn't need to be maxed out before being reset. If that's the case, why should he keep wasting materials and xp on it? Just wait for the 9th, cut his losses and upgrade it then. It will jump from 274 to 300 straight away. This system isn't that shitty if you take weapons you didn't level before (well, apart from creating 2 more bottlenecks where none was needed: glimmer and strange coins). But if you have a fully maxed weapon it feels like a waste. Certain weapons like TLW, for instance, only begin to shine when you reach the exclusive upgrade. Giving that up, and all that time to get it there is annoying and frustrating. They want us to redo everything again basically. People are pissed and rightfully so. There are better ways to implement something like this and they chose the worst they could come up with, just to pad the game even more.

Give us another column, make it "absorb" double the normal xp to be filled, if you must. Make it triple XP, I don't care.

I think the reasoning behind this is to prevent people from making the new Raid easier by buffing their weapons to 330, no strings attached. By implementing this, the way they're doing, they're making people say "fuck it, not gonna reset my weapon" and play the raid for the new weapons. I get why they want that, it makes sense.

But it never works. People have been cheesing the game since it came out 3 months ago: loot cave#1, loot cave#2, templar and atheon cheese#1, atheon cheese#2, everysingle nightfall has cheese of some kind, enough that all of them are easily done soloing with the right elements. People will find a way to cheese through the new content. Blocking our progress just to "guide" us towards unlocking the new, "proper" weapons isn't acceptable, not the way they want to implement it.

Like I said, I understand why they're making us "sacrifice" all the hardwork. Earning 330 weapons shouldn't be all easy peasy, you have to earn them. But I think adding another column, with more xp than usual (tie it to a special token obtained in the raid, if you must) would be fairer. It would make people want to play the raid not just to get new toys, but to get the means to improve their favorite weapons. My favorite is TLW. I doubt there will be another gun like it in the expansion. So I wanna keep it. Do I want to grind 24/7 like a madman just to keep it relevant? Not like this, no.

I really like this game, even though it has some serious flaws, but this is just asinine reasoning by Bungie.
 
Upgrading the weapon makes it more powerful. It's why legendaries and exotics have a range of damage they can do. While your perks will go away, the total damage will be completely intact. So you level your exotic from 260 to 300, the exotic will stay at 300 making your grind completely relevant, the only difference being your weapon power will now be increased and your perks will have to re-earned in order to max out the weapon to the new limit.

So yes, continue to upgrade your weapon. It's not pointless and will save you time when the new content is released.

That's not how it works from what we understand. It doesn't matter if you upgrade a fully maxed exotic or a brand new one. It gives you the same result. That's why everyone is pissed. Especially when people were dismantling exotics and using exotic shards for a few days before this info came out and effectively wasted them. It amazes me that this info wasn't relayed with this week's patch.
 
That's not how it works from what we understand. It doesn't matter if you upgrade a fully maxed exotic or a brand new one. It gives you the same result. That's why everyone is pissed. Especially when people were dismantling exotics and using exotic shards for a few days before this info came out and effectively wasted them. It amazes me that this info wasn't relayed with this week's patch.

That part about it is crap and definitely should be refunded any exotic shards that were used. It's not fair to the people that already used them to find out this.
 
choose an option

1. Don't upgrade your weapon. You can keep all your fancy upgrades but your weapon will be obsolete for the most difficult parts of the game so just don't play them.

2. Don't upgrade your weapon and use it for all strikes/missions/PvP you do now and hope the RNG hits and you get a new exotic. Use the new exotic on the more difficult levels of the game where you can enjoy upgrading your new weapon while playing the new content.

3. Upgrade your current exotic weapon which will allow it to become even more powerful yet in exchange, you lose your perks. Use said weapon on all the new content coming which will allow you to add back on the perks you no longer have.

All are pretty reasonable solutions. Pick one and enjoy the wonderful game mechanics and adventure that awaits. Bungie didn't do anything here other than try and put more longevity in the weapon you spent so many hours upgrading instead of having it become obsolete as soon as the DLC is released.

Or they can just upgrade my already owned weapons. There are a lot of exotic in this games to level but why they want us to level old exotic again.
 
That part about it is crap and definitely should be refunded any exotic shards that were used. It's not fair to the people that already used them to find out this.
Or exotics that were sharded in the first place.
Because that was stupid.

I had five exotic shards.
As of this new update I have two.

Because I was pumped for the new DLC and the new material mechanics were a big step in the right direction.
Really wondering why they introduced the exotic shard mechanic without a small heads up about the coming changes.
Really wondering why they couldn't say, 'Hey hold on before upgrading. Some new exciting changes on the way blah blah blah.'
Really wondering why it would have been so hard to give that heads up.
Maybe delay deploying the exotic shards system until everything is explained or in place.

Then there's everything else wrong with the system. I am almost certain it will change. They had to change mats for the better because that system was stupid. They had to change engrams because that system was stupid. This system is stupid too and it will change. Too bad I'm out those materials I never had to spend and exotics I would have been better off not sharding. Could have just waited a week to start leveling those final weapons. Could have waited a week and started bounty leveling duplicate exotic armors while wearing the fully upgraded stuff I needed for 30 Light.

Looking forward to rolling the dice for my favorite exotic armors to show up in XUR's RNG Fantasy Factory.
Great update. Great changes. Can't wait for, House of Wolves.
 
I seriously can't believe they let people dismantle exotic weapons to gain shards that they used and are now wasted.

What a shitty thing to do to their fans.
 
I was utterly clueless until I read his guides. The game does a remarkably bad job at explaining its systems.
I JUST now figured out that you could stack the different enemy consumables on top of one another for extra glimmer. I feel dumb for sure, but also feel like some of the fault lies with Bungie and their atrocious in-game communication.
 
Looking at the data mine if the DLC, it says there are 5 exotic weapons. That's it?

No fucking wonder they went with this shitty exotic upgrade system.
 
I seriously can't believe they let people dismantle exotic weapons to gain shards that they used and are now wasted.

What a shitty thing to do to their fans.

Yup. I'm so glad I didn't reach the last upgrade tier on any of my exotics between the patch and this news. I only have 2 shards and would've been gutted if I found out I wasted them.
 
Looking at the data mine if the DLC, it says there are 5 exotic weapons. That's it?

No fucking wonder they went with this shitty exotic upgrade system.

it's very obvious that they're designing the systems to string out progress as long as possible instead of systems that are simple, consistent and easy to adapt with the future of the series.

apparently we're so lucky they're going out of their way to let us upgrade our exotics though.
 
it's very obvious that they're designing the systems to string out progress as long as possible instead of systems that are simple, consistent and easy to adapt with the future of the series.

apparently we're so lucky they're going out of their way to let us upgrade our exotics though.

I think it just goes back to the fact that they have so little content. The number of unique legendaries for each class is pretty pitiful, especially given that half of them are basically palette swaps of the other half.
 
I think it just goes back to the fact that they have so little content. The number of unique legendaries for each class is pretty pitiful, especially given that half of them are basically palette swaps of the other half.

Which then goes back to the fact that they go the most extreme route to compensate for everything. Queen's Wrath Gear gives 2-3 assmats per breakdown? Remove assmat returns from them entirely. Players too easily communicating and strategizing in VoG despite that being the purpose claimed? Stick RNG in there to break that apart while introducing tons of bugs. Exotics and Legendaries need to be up to snuff in future content? Wipe all progress, introduce further barriers to upgrading them and obtaining necessary materials to screw over long term players and stonewall new ones, and don't bother to warn people in time to prevent those necessary materials from being wasted when allowing them to be accessed far ahead of time.

The content is small, but there are so many ways they can tweak the longevity of things without going off the deep-end and making every path players have at progression be obsolete every 3 months and at imagined fears that the game is being ruined. The only thing worse than shallow content grinds is removing what progress there is when adding in anemic content.
 
Which then goes back to the fact that they go the most extreme route to compensate for everything. Queen's Wrath Gear gives 2-3 assmats per breakdown? Remove assmat returns from them entirely. Players too easily communicating and strategizing in VoG despite that being the purpose claimed? Stick RNG in there to break that apart while introducing tons of bugs. Exotics and Legendaries need to be up to snuff in future content? Wipe all progress, introduce further barriers to upgrading them and obtaining necessary materials to screw over long term players and stonewall new ones, and don't bother to warn people in time to prevent those necessary materials from being wasted when allowing them to be accessed far ahead of time.

The content is small, but there are so many ways they can tweak the longevity of things without going off the deep-end and making every path players have at progression be obsolete every 3 months and at imagined fears that the game is being ruined.

This is the thing, they fixed that SO quickly. Every other fix, such as the Vex bug etc. took about a month. Whereas Queen's Bounty giving ass mats or Xur glitch giving you infinite Strange Coins? Done in a fucking day or two.
 
This is the thing, they fixed that SO quickly. Every other fix, such as the Vex bug etc. took about a month. Whereas Queen's Bounty giving ass mats or Xur glitch giving you infinite Strange Coins? Done in a fucking day or two.

This is the hilarious thing.

Exotics feeling weak? Fixed in 2 months.
Pushing Atheon off the ledge? HOLY SHIT GET THAT HOTFIX OUT NOW!

Hell, they still haven't fixed the "Glitch" that bosses have too much health. Actually, they have, but just for Nightfall, and just for groups. Oh, and they also made the enemies have more health the less people you have in the group for Nightfall.

Because fuck you for not following our paradigm of grouping up with people.
 
This is the thing, they fixed that SO quickly. Every other fix, such as the Vex bug etc. took about a month. Whereas Queen's Bounty giving ass mats or Xur glitch giving you infinite Strange Coins? Done in a fucking day or two.

It's almost like they see # of hours played of the game as some measure of success, as opposed to like, I don't know, positive impressions from the playerbase. This sort of game design makes sense for Clash of Clans or Mafia Wars, where you are selling $1 transactions to get over the hurdles.

But Destiny doesn't have microtransactions, it's just punitive for the sake of being punitive. I would say most of the changes they have made have actually made the game worse. It's like they're using the game design pedigree of Zynga, without the Zynga monetization.

I hate to say it, but the game would actually be BETTER with microtransactions.
 
This is the hilarious thing.

Exotics feeling weak? Fixed in 2 months.
Pushing Atheon off the ledge? HOLY SHIT GET THAT HOTFIX OUT NOW!

Hell, they still haven't fixed the "Glitch" that bosses have too much health. Actually, they have, but just for Nightfall, and just for groups. Oh, and they also made the enemies have more health the less people you have in the group for Nightfall.

Because fuck you for not following our paradigm of grouping up with people.

Give me matchmaking on Dailies and weeklies, and I'm in for groups!
 
Glad I quit awhile ago. This would piss me off if I was still playing.

Wife is now officially out because of this and the fact Bungie isn't even looking at a LFG for raids and stuff.


So much promise.
 
It's almost like they see # of hours played of the game as some measure of success, as opposed to like, I don't know, positive impressions from the playerbase. This sort of game design makes sense for Clash of Clans or Mafia Wars, where you are selling $1 transactions to get over the hurdles.

But Destiny doesn't have microtransactions, it's just punitive for the sake of being punitive. I would say most of the changes they have made have actually made the game worse. It's like they're using the game design pedigree of Zynga, without the Zynga monetization.

I hate to say it, but the game would actually be BETTER with microtransactions.

What makes it worse is that someone could have 1200 hours and still have less progression as someone at say, 600, due to RNG. There are people who play Raid nearly every week and have yet to obtain more than one, if any, armor piece.

With how Bungie has handled economy to this point though, I wouldn't go as far as to say it would be better with a micro transaction economy.
 
So what's the point of framing AE and AS for the rest of this week?
They seem to be totally useless going forward.
Unless they can be traded in for RE and RS.
This is some real dumb shit. And I already paid for the DLC so now I can't even protest this update by not paying for it.......
 
Destiny is/has been a grinding loot game. If you don't enjoy these things I can't imagine you even play the game anyways so whats to be so upset about?
 
What makes it worse is that someone could have 1200 hours and still have less progression as someone at say, 600, due to RNG. There are people who play Raid nearly every week and have yet to obtain more than one, if any, armor piece.

With how Bungie has handled economy to this point though, I wouldn't go as far as to say it would be better with a micro transaction economy.

I was officially stunned when I saw someone that post had played a few hundred hours and wasn't level 30. Stunned. That is like a top 0.01% type of commitment to the game. There's probably less than a few thousand that have put in hours into the multiple hundreds. since launch. They should basically all be at least 30.
 
I personally don't care, I wasn't planning on buying the DLC and this confirmed it. Since I have DA etc I play less anyway, last 2 eves were my first in 2 weeks.

I just play this to max my exotics to 300, and collect the remaining ones. The new weapons idk, I don't like their look and the Necrochasm for example sounds like another high ROF low impact piece... with a random explosion thats good.
 
It's pretty ass-backwards that they seem to want to encourage people to upgrade as few weapons as possible. Why upgrade shit (beyond your core loadout) when progress is apparently gonna get wiped every three months or so?

It's funny/sad... since we've been able to buy destination resources with marks, I've actually upgraded a bunch of guns that had the xp in but that I didnt want to farm shit for previously. Including a number of exotics, meaning I burned several exotic shards. For nothing. Guess the joke's on me.

Destiny is/has been a grinding loot game. If you don't enjoy these things I can't imagine you even play the game anyways so whats to be so upset about?
That's kind of a superficial read of the situation. I don't mind the grind in itself. I, and other people apparently, do mind when the grind is for nothing. We're in it for the effort/reward balance. If we want our stuff to stay relevant, we have to sit on whatever improvements we had achieved. The efforts we put in have become irrelevant and trivialized. It does not matter any more that you spent 1/2 a week grinding bounties to upgrade your icebreaker. If you want it to still have a use, you need to take all that work and wipe your ass with it.

And if you dare take exception to it, bungie's community manager will tell you your reaction is wrong.
 
I was officially stunned when I saw someone that post had played a few hundred hours and wasn't level 30. Stunned. That is like a top 0.01% type of commitment to the game. There's probably less than a few thousand that have put in hours into the multiple hundreds. since launch. They should basically all be at least 30.

My friend is at 150 hours and isn't 30. It's not really that unheard of, the raid RNG can be a killer.
 
Destiny is/has been a grinding loot game. If you don't enjoy these things I can't imagine you even play the game anyways so whats to be so upset about?

Because upgrading my loot literally downgrades it with this idiot system?

I don't even care about leveling up the attack on a weapon, losing the exotic perks on all the weapons and armor I spent weeks leveling? Yeah not ok.
 
I just hit 30. No idea how many hours I've played, but pretty much daily since launch. PRNG > RNG. Problem (for Bungie) is: they don't really have that much content for the game. So they need to slow down leveling--which, by the way, is what this system seems to be all about. Notice how we don't get mats in the mail guaranteed now? It's all about slowing us down. Same reason they prioritize some bugs over others. The bugs that make it quick for us to progress need to die. Giving us fun guns... there's no incentive there.

Personally, I don't care that much, but it annoys me how Bungie screwed up the communication this bad.
 
I'm just happy i get to use my favourite current exotics. I have 11 exotic weapons and the only two maxed in used on a regular are thorn and icebreaker. The other 9 are leveled to the unique perk and kept for novelty so i really, honestly don't give a shit about any of this. seeing my thorn getting obselete because its weaker then a blue item, THAT sucks.
 
Because upgrading my loot literally downgrades it with this idiot system?

I don't even care about leveling up the attack on a weapon, losing the exotic perks on all the weapons and armor I spent weeks leveling? Yeah not ok.

We should consider ourselves lucky.. I've played WoW for 10 years and each expansion makes my old epic/legendary outdated or all-together useless.

I understand people who aren't used to stuff like this being upset..but the fact that they're even making OLD gear useful in NEW content is incredible to me. I find it very refreshing.
 
We should consider ourselves lucky.. I've played WoW for 10 years and each expansion makes my old epic/legendary outdated or all-together useless.

You know what I desperately wanted a Mythoclast and Epilogue from the raid never gotten it once, after reading all this, I doubt only the Mythoclast is worth having that's about it, so once I finish the hard raid sometime this week, I am not even trying to make the effort to upgrade anything anymore...

I am surprised the raid armor is absolutely crap with the expansion, should have something to hit level 31 atleast with the current armor

With the whole new system of commendations and stuff all that effort looks useless now...
 
My friend is at 150 hours and isn't 30. It's not really that unheard of, the raid RNG can be a killer.

Yep. I was fortunate, being level 30 after only 4 Raids. Another guy was too. But the rest of our team (4+ guys) just hit level 30 last week. And they play on a daily basis.
 
We should consider ourselves lucky.. I've played WoW for 10 years and each expansion makes my old epic/legendary outdated or all-together useless.

I understand people who aren't used to stuff like this being upset..but the fact that they're even making OLD gear useful in NEW content is incredible to me. I find it very refreshing.

Again, this comparison doesn't work.

Expansions happen every 2 years in WoW. Not every 3 months - fairly sure the community would react differently if that was the case.

Secondly, you don't have to level weapons in wow, and nor do you have to use rare crafting materials to level them a day before you discover that doing so was useless.

Thirdly, weapons and gear in wow are completely different to weapons in Destiny. In wow, all I care about on my weapon is its dps as as a rogue. Yes, my dagger is outdated when the expansion drops - but it doesn't matter because I'll get a higher dps one really easily and am instantly good to go. In destiny we also have range, recoil, element, stability, magazine size and perks - all different, with different styles of gun play that gives you choices between weapons. Thats a huge element of the game, and we know that they aren't adding an extra 20 exotic weapons in to the game with the expansion so they *have* to have an upgrade path otherwise they'd screw their game up even more.

There's no point comparing this to WoW and make out they are doing us a favour compared to other MMOs - it's commoletely different.
 
So all the damn effort in getting the damn raid pieces is worthless absolutely worthless...
They ain't. The bonuses for the existing raid still remain with the raid pieces.
And I'm seriously baffled at what people expected. Bungie to add just 1 or 2 more upgrades to each existing exotic/raid gear so people can max out within a day or two and complete all the new content? Yeah, that would make sense.
 
Again, this comparison doesn't work.

Expansions happen every 2 years in WoW. Not every 3 months - fairly sure the community would react differently if that was the case.

Secondly, you don't have to level weapons in wow, and nor do you have to use rare crafting materials to level them a day before you discover that doing so was useless.

Thirdly, weapons and gear in wow are completely different to weapons in Destiny. In wow, all I care about on my weapon is its dps as as a rogue. Yes, my dagger is outdated when the expansion drops - but it doesn't matter because I'll get a higher dps one really easily and am instantly good to go. In destiny we also have range, recoil, element, stability, magazine size and perks - all different, with different styles of gun play that gives you choices between weapons. Thats a huge element of the game, and we know that they aren't adding an extra 20 exotic weapons in to the game with the expansion so they *have* to have an upgrade path otherwise they'd screw their game up even more.

There's no point comparing this to WoW and make out they are doing us a favour compared to other MMOs - it's commoletely different.

Destiny is so, so much smaller than WoW. They need to resort to cheap tactics like this because this tiny tiny world is not going to expand like at all. The next 2 Raids will be Earth and Mars bound. Same areas, same enemies. People dun goofed, running the exact same path for 100 hrs over. But the gambling element keeps them in.

Do people enjoy their 108th VoG? I doubt it. Its going through the motions for that drop, preferably with skipping the sync plates. Being pissed off after beating it if its all ass mats once again, try again next week prefer skipping gorgon and jump too.
 
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