AHA-Lambda
Member
Maybe I wasn't clear they didn't make any of those promises during or after the beta. If you played the beta you would know that statement wasn't true
That doesn't excuse it.
Maybe I wasn't clear they didn't make any of those promises during or after the beta. If you played the beta you would know that statement wasn't true
the PVP is not even worth trying until max level
How can I play versus players lvl 20+ when I'm 5 ?
This is so stupid
Your stats don't matter in the normal Crucible.the PVP is not even worth trying until max level
How can I play versus players lvl 20+ when I'm 5 ?
This is so stupid
the PVP is not even worth trying until max level
How can I play versus players lvl 20+ when I'm 5 ?
This is so stupid
the PVP is not even worth trying until max level
How can I play versus players lvl 20+ when I'm 5 ?
This is so stupid
the PVP is not even worth trying until max level
How can I play versus players lvl 20+ when I'm 5 ?
This is so stupid
It's not just "we'd maybe like to send you there someday," he goes on to say that they could go there right then, if it weren't for time constraints. The implication is that "someday" meant "launch," when that's clearly not the case. Furthermore, the overall implication that the game would have massive exploreable areas with minimal boundaries, is just patently nonsensical. There's invisible walls on top of a lot of the buildings, for crying out loud.
PVP is balanced out until things like Iron Banner open up and then gear will matter
the PVP is not even worth trying until max level
How can I play versus players lvl 20+ when I'm 5 ?
This is so stupid
That doesn't excuse it.
So your response is that "don't stand in the fire" is a mechanic that you find... interesting? Things like healing, debuffing, trading aggro, etc.. are easily accomplished in hotkey/melee heavy RPG's. Not so easy in an FPS unless the game doesn't actually play like an FPS. We've also yet to see exactly what mechanics are in the Raid.
How long you played WoW doesn't change the fact that Activision isn't, in any way, responsible for how WoW was designed or created. Activision isn't responsible for how Destiny was created either but they're considerably less responsible for WoW. If you're aware of that fact, then you shouldn't make the statement as it's intentionally overstating Activisions role in an attempt to heavily imply that they messed up somewhere this time.
Assuming you are not being sarcastic, Activision Blizzard is what's known as a holding company.
Activision, Sierra and Blizzard still exist, they are now subsidiaries.
Actually while damage is normalized. Your skills and your weapon upgrades still effect the game.PVP is balanced to where player level and attack rating on weapons don't matter.
The Iron Banner is a different story tough.
Alright, here's what we got so far:
What features/fixes should Bungie bring to Destiny before the first expansion?
- In-game Clan Management
- Guild Halls
- Improved encounter design
- Custom games
- Fileshare
- Improved enemy AI
- Improved variety of Patrol missions (possibly more context, too)- Better story design/flow
- Ability to skip cutscenes
- Stats on certain Bonds ((?) legendary armor?) instead of being solely cosmetic
- More loot drops for earlier levels
- Decreased loading times
- Public (proximity) voice chat
Come on, people. We need more stuff (probably).
Actually while damage is normalized. Your skills and your weapon upgrades still effect the game.
You know what? Fuck it. Let's start a list. It'll be fun.
What features/fixes should Bungie bring to Destiny before the first expansion?
- In-game Clan Management
- Guild Halls
- Improved encounter design
Now everyone should just add what they want to this list. It's better than spread out all throughout this thread.
Come on people. You can't ignore me forever.
Alright, here's what we got so far:
What features/fixes should Bungie bring to Destiny before the first expansion?
- In-game Clan Management
- Guild Halls
- Improved encounter design
- Custom games
- Fileshare
- Improved enemy AI
- Improved variety of Patrol missions (possibly more context, too)- Better story design/flow
- Ability to skip cutscenes
- Stats on certain Bonds ((?) legendary armor?) instead of being solely cosmetic
- More loot drops for earlier levels
- Decreased loading times
- Public (proximity) voice chat
Come on, people. We need more stuff (probably).
Alright, here's what we got so far:
What features/fixes should Bungie bring to Destiny before the first expansion?
- In-game Clan Management
- Guild Halls
- Improved encounter design
- Custom games
- Fileshare
- Improved enemy AI
- Improved variety of Patrol missions (possibly more context, too)- Better story design/flow
- Ability to skip cutscenes
- Stats on certain Bonds ((?) legendary armor?) instead of being solely cosmetic
- More loot drops for earlier levels
- Decreased loading times
- Public (proximity) voice chat
Come on, people. We need more stuff (probably).
I'm only level 4 but this game is so far really lousy. While the actual combat is good The encounters are all really similar. The world is very pretty but incredibly empty of anything to interact with. The missions are very similar waypoint based trudges. I feel like I'm supposed to be exploring but there is nothing to explore. Am I playing this wrong or something?
PVP is balanced out until things like Iron Banner open up and then gear will matter
Your stats don't matter in the normal Crucible.
If you're going to quote something at least ensure that the quote is 100% accurate.
"So all of this, is playable space. That we hope to one day get to send you to. It is all real geometry, you could go there, we could go there right now, but we have a schedule to keep."
Again, this is a Diablo-esque game. It's about blasting your way to the end and getting the loot.
Not saying you can't take em out. Just saying it does effect the game.-Take orbs of light out of pvp.
-PVP game mode with no supers.
-Move capture point B in blindwatch. In control it becomes about who can keep themselves from capping A the longest.
Haven't had a problem taking out people higher level then me in pvp at all. Just won a rumble where a level 24 hunter was participating.
Public events should crop up on average every 30 minutes at LEAST for each player. They completely fucked it up. I need action in my veins... this ONE change would make the game so much more exciting and social. Do they monitor the forum feedback on Bungie.net?
I need to post and get this shit FIXED ASAP. This is ridiculous.
Not saying you can't take me out. Just saying it does effect the game.
Alright, here's what we got so far:
What features/fixes should Bungie bring to Destiny before the first expansion?
- In-game Clan Management
- Decreased loading times
- Public (proximity) voice chat
Come on, people. We need more stuff (probably).
-
- Fix pvp rewards so it isn't seemingly random whether the guy with a k/d ratio of 10, or the guy with a .1 k/d ratio gets an item
.
Alright, here's what we got so far:
What features/fixes should Bungie bring to Destiny before the first expansion?
- In-game Clan Management
- Guild Halls
- Improved encounter design
- Custom games
- Fileshare
- Improved enemy AI
- Improved variety of Patrol missions (possibly more context, too)- Better story design/flow
- Ability to skip cutscenes
- Stats on certain Bonds ((?) legendary armor?) instead of being solely cosmetic
- More loot drops for earlier levels
- Decreased loading times
- Public (proximity) voice chat
Come on, people. We need more stuff (probably).
Just to touch on the bolded, and I'll spoiler this since it's about the Moon Strike boss.
I assumed the glowing tanks on the edge of the room could play a part in the encounter, initially. Something like lure the boss into shooting them with his eye beams to break off some armor/do some damage or something. 'Lo and Behold, they are just glowing for no real reason.
Stuff like that would be "mechanically" very interesting.
What lvl are you? My best gear has come from mars and a pvp match.
Alright, here's what we got so far:
What features/fixes should Bungie bring to Destiny before the first expansion?
- In-game Clan Management
- Guild Halls
- Improved encounter design
- Custom games
- Fileshare
- Improved enemy AI
- Improved variety of Patrol missions (possibly more context, too)- Better story design/flow
- Ability to skip cutscenes
- Stats on certain Bonds ((?) legendary armor?) instead of being solely cosmetic
- More loot drops for earlier levels
- Decreased loading times
- Public (proximity) voice chat
Come on, people. We need more stuff (probably).
Diablo has a shit load of NPC's and dialog to develope the Story and overall Lore. Destiny hasnt got 5% of that.
Again, this is a Diablo-esque game. It's about blasting your way to the end and getting the loot.
Just get a shotgun and get in their faces. Works wonders.Oh really ?! I'm a good player and I was not able to do anything vs lvl20+ players
Diablo also has a ton of different locations and a ton of different enemy types. I hope they add more. Lame to have so few.
That would of been awesome.Armour/Gear "loadouts" or "suits" that you can save and swap between. I like to switch between several different setups depending on what I'm doing at the time, what weapon I'm using primarily, subclass, etc. I should be able to "save" a setup to quickly swap between them when I want to rather than doing each piece all one by one.
Alright, here's what we got so far:
What features/fixes should Bungie bring to Destiny before the first expansion?
- In-game Clan Management
- Guild Halls
- Improved encounter design
- Custom games
- Fileshare
- Improved enemy AI
- Improved variety of Patrol missions (possibly more context, too)- Better story design/flow
- Ability to skip cutscenes
- Stats on certain Bonds ((?) legendary armor?) instead of being solely cosmetic
- More loot drops for earlier levels
- Decreased loading times
- Public (proximity) voice chat
Come on, people. We need more stuff (probably).
when exactly can you unlock Bounty's?
lolwut? No it doesn't. Diablo was never about the story. It's blast your way to the end of the quest, get the gear and move on.
Diablo also has a ton of different locations and a ton of different enemy types. I hope they add more. Lame to have so few.
You know what? Fuck it. Let's start a list. It'll be fun.
What features/fixes should Bungie bring to Destiny before the first expansion?
- In-game Clan Management
- Guild Halls
- Improved encounter design
Now everyone should just add what they want to this list. It's better than spread out all throughout this thread.
Come on people. You can't ignore me forever.
Actually I'm quite fine with the enemy A.I. Or I am after the Mars strike. That was intense and difficult.
13. I don't think being a high level or it being in competitive MP is a good justification.