Nope. Never had that happen. The only weapon that is occasionally funky is Pocket Infinity, though I think they fixed that a long time ago. Haven't used it on ages.
It can jam often for me, I'm thinking lag though.
I manually fire it. Better control.
Does The Last Word jam for anyone else?
I love the weapon, but with the full auto being broken on it, I cant get myself to use it.
Nah if lag was the case then it would happen to other weapons as well.
Anyone want to do Lvl 32 PoE on PS4 with me?
PSN BarrowRoll
Party invite sent, anyone else want to join?I need to run the 32. Psn is same as gaf.
Anyone know of a way to check total playtime, I'm curious about how many hours put in Destiny.
Been a while since I checked but it's definitely on bnet somewhere bud.
Party invite sent, anyone else want to join?
destinystatus.com will give you your total playtime by character.I'll check it out
destinystatus.com will give you your total playtime by character.
destinystatus.com will give you your total playtime by character.
Guys how do I get that sweet Anubis helm? gold package, flawless chest or judgments chance?
Oh hey, that's much better.
It's also the best interface to quickly glance over your marks, faction rep, weekly activities (did I do Crota on my Warlock?) per character. Sweet page.Awesome even more detailed
I got mine from gold package.
It's also the best interface to quickly glance over your marks, faction rep, weekly activities (did I do Crota on my Warlock?) per character. Sweet page.
Sol, I love you.
As someone who is waiting to be 34 before attempting 34, and who has yet to see an etheric light, I'm with you on the feeling, and I have a bad news for you: tomorrow's 32 is going to be Qodron, if we follow suit with the trend set this week.When the progression system for the House of Wolves was announced, I was pretty ecstatic, along with most of the community. The idea of leveling up my favorite gear and weapons along with the new HoW toys was smart and exactly what Destiny needed to keep the sandbox relevent. Between new HoW gear and the etheric light/ascending system, I thought I'd have several paths forward for my characters.
In reality, for a PvE player such as myself, it's even more limiting than The Dark Below was. There, progression was tied to raid gear (again, just a PvE player), but a few runs on each character is what it took to get the gear. At the least, I felt somewhat in control of my own progression, even if the shard requirements were unreasonable.
Right now my only reliable path forward is to run the level 32 Prison of Elders for the armor cores, and buy what Variks has on rotation each week. Assuming I run it three times a week, I can get everyone to max level in three weeks. I've run it twice and accidentally wasted one of my cores. (Whoops.) This means I'll end up with the one set with the higher light levels, as with TDB, which is what I thought the etheric light system was designed to fix.
(After six Nightfalls, the sixth granted etheric light, which I use to bring Fatebringer up to 365. My Titan was feeling how underleveled it was in the Weekly/Nightfall. It's clear the NF won't be a reliable or predictable way to progress.)
I don't understand why we have to run a level 34 activity to get the upgrade materials needed to get us to level 34. I don't understand why treasure keys are so extraordinarily rare. (Outside of the story progression, I got one and my daughter has received zero after two weeks of bounties.) And I really don't understand why etheric light is just dropped into the Nightfalls as a possible reward, rather than added to the second drop slot so we can progress our own gear at a moderate pace (that would also get 3 characters to level 34 in three weeks, as with Variks...but using the gear of our choice.)
I have no plans to attempt the level 34 PoE again any time soon, unless it's substantially rebalanced. Up to the boss was fine, the boss himself....nope. This is making something hard in the wrong way; it wasn't fun, it wasn't interesting, and it wasn't something I ever want to do again. I don't like the level 32 boss either, but he's a more reasonable proposition. Faced with running level 34 PoE, or slowly leveling through Variks gear, I'll take the latter.
Right now I feel less in control of my progression than I have at any point since Destiny came out. It's a very frustrating development in what is otherwise a superb expansion.
As someone who is waiting to be 34 before attempting 34, and who has yet to see an etheric light, I'm with you on the feeling, and I have a bad news for you: tomorrow's 32 is going to be Qodron, if we follow suit with the trend set this week.
Bungie needs to ease up on the difficulty and the time investment they are asking of the players. The raids were fine on this point because they had checkpoints, and because they wised up on CE which finally awarded decent loot, but PoE activities should take an hour max to complete, which they would if the bosses of 34 and 35 were not so demanding and prone to a wipe at the very first little mistake. Qodron's mechanics are fine and clever, but the balance and execution is way off: they need to add a marker on the eye, and to make the detain fields kill you slower, all the while reducing the damage you do to them when you don't have the buff. But I'm sure the only line we'll read about this on a patch note will be something along the lines of "made it less probable for the eye to stuck himself in geometry for the Qodron's fight"...
Right now, there is a veeeery bad balance ratio between the time and frustration it takes to complete 34 and 35 versus the rewards it can yield. Bungie either need to keep the "challenge" as it is but bump the drop rates WAY up, or keep this drop rate but make the level 34 become 33, and 35 becomes 34.
Yeah, I thought it was hilarious lolDAT match point denial, nice! Wearing Celestial Nighthawk too for the ultimate deception lol.
they need to stop nerfing entire weapon classes and start targetting problem weapons. hand cannons aren't the problem - thorn and the last word are. all of the other hand cannons are balanced by their rate of fire.
Morning gaf (cough) so sick right now, should stay in bed (cough) and play (cough) destiny. But unfortunately (sneeze) wife has different plans (tear drops) with a shopping spree , I'm the driver and need to man up (puffs chest).
I love this Titan look more than anything.
When the progression system for the House of Wolves was announced, I was pretty ecstatic, along with most of the community. The idea of leveling up my favorite gear and weapons along with the new HoW toys was smart and exactly what Destiny needed to keep the sandbox relevent. Between new HoW gear and the etheric light/ascending system, I thought I'd have several paths forward for my characters.
In reality, for a PvE player such as myself, it's even more limiting than The Dark Below was. There, progression was tied to raid gear (again, just a PvE player), but a few runs on each character is what it took to get the gear. At the least, I felt somewhat in control of my own progression, even if the shard requirements were unreasonable.
Right now my only reliable path forward is to run the level 32 Prison of Elders for the armor cores, and buy what Variks has on rotation each week. Assuming I run it three times a week, I can get everyone to max level in three weeks. I've run it twice and accidentally wasted one of my cores. (Whoops.) This means I'll end up with the one set with the higher light levels, as with TDB, which is what I thought the etheric light system was designed to fix.
(After six Nightfalls, the sixth granted etheric light, which I use to bring Fatebringer up to 365. My Titan was feeling how underleveled it was in the Weekly/Nightfall. It's clear the NF won't be a reliable or predictable way to progress.)
I don't understand why we have to run a level 34 activity to get the upgrade materials needed to get us to level 34. I don't understand why treasure keys are so extraordinarily rare. (Outside of the story progression, I got one and my daughter has received zero after two weeks of bounties.) And I really don't understand why etheric light is just dropped into the Nightfalls as a possible reward, rather than added to the second drop slot so we can progress our own gear at a moderate pace (that would also get 3 characters to level 34 in three weeks, as with Variks...but using the gear of our choice.)
I have no plans to attempt the level 34 PoE again any time soon, unless it's substantially rebalanced. Up to the boss was fine, the boss himself....nope. This is making something hard in the wrong way; it wasn't fun, it wasn't interesting, and it wasn't something I ever want to do again. I don't like the level 32 boss either, but he's a more reasonable proposition. Faced with running level 34 PoE, or slowly leveling through Variks gear, I'll take the latter.
Right now I feel less in control of my progression than I have at any point since Destiny came out. It's a very frustrating development in what is otherwise a superb expansion.
How strange, I sent it twice. Sorry, I didn't hear anything from you either so I found some people on LFG instead.Nothing received yet.
sexy, but i prefer my holdfast chest and shoulders
It goes to show how they don't play their game and only ever trust metrics. I'm sure a lot of people played through HM CE because the rewards were there, so Bungie must have thought that all the bitching about it being unfair and not fun was not justified, or a small vocal portion of the userbase, because the metrics were still good.Enemies being one level higher than your max possible level should be banished all together. It was dumb for Crota HM, everyone said so, it is dumb for Skolas. VoG didn't have that on HM and it still was difficult, because it was actually challenging and well-though out gameplay encounters all the way through. No dumb burns either.
HoW actually might turn me away from a PvE player into a PvP player.
I was able to run PoE 34 very comfortably last week as a 33. Wave 4 was super hard but it was more the Arc burn than the level disadvantage - even at 34 it was tricky (ran later to help a friend). Lava floor was fun and not too hard. This week's PoE 34 boss is pretty intense and very demanding as a 33.When the progression system for the House of Wolves was announced, I was pretty ecstatic, along with most of the community. The idea of leveling up my favorite gear and weapons along with the new HoW toys was smart and exactly what Destiny needed to keep the sandbox relevent. Between new HoW gear and the etheric light/ascending system, I thought I'd have several paths forward for my characters.
In reality, for a PvE player such as myself, it's even more limiting than The Dark Below was. There, progression was tied to raid gear (again, just a PvE player), but a few runs on each character is what it took to get the gear. At the least, I felt somewhat in control of my own progression, even if the shard requirements were unreasonable.
Right now my only reliable path forward is to run the level 32 Prison of Elders for the armor cores, and buy what Variks has on rotation each week. Assuming I run it three times a week, I can get everyone to max level in three weeks. I've run it twice and accidentally wasted one of my cores. (Whoops.) This means I'll end up with the one set with the higher light levels, as with TDB, which is what I thought the etheric light system was designed to fix.
(After six Nightfalls, the sixth granted etheric light, which I use to bring Fatebringer up to 365. My Titan was feeling how underleveled it was in the Weekly/Nightfall. It's clear the NF won't be a reliable or predictable way to progress.)
I don't understand why we have to run a level 34 activity to get the upgrade materials needed to get us to level 34. I don't understand why treasure keys are so extraordinarily rare. (Outside of the story progression, I got one and my daughter has received zero after two weeks of bounties.) And I really don't understand why etheric light is just dropped into the Nightfalls as a possible reward, rather than added to the second drop slot so we can progress our own gear at a moderate pace (that would also get 3 characters to level 34 in three weeks, as with Variks...but using the gear of our choice.)
I have no plans to attempt the level 34 PoE again any time soon, unless it's substantially rebalanced. Up to the boss was fine, the boss himself....nope. This is making something hard in the wrong way; it wasn't fun, it wasn't interesting, and it wasn't something I ever want to do again. I don't like the level 32 boss either, but he's a more reasonable proposition. Faced with running level 34 PoE, or slowly leveling through Variks gear, I'll take the latter.
Right now I feel less in control of my progression than I have at any point since Destiny came out. It's a very frustrating development in what is otherwise a superb expansion.
4-1Looking forward to finishing work and fucking around in ToO again later.
I like the mechanics in place as well, I just really don't like the fact that they "force" us to do things under-levelled. If you wish to get some etheric light now you need to run PoE 34 as a 33. And after that, congrats, you can run 35 as a 34.I was able to run PoE 34 very comfortably last week as a 33. Wave 4 was super hard but it was more the Arc burn than the level disadvantage - even at 34 it was tricky (ran later to help a friend). Lava floor was fun and not too hard. This week's PoE 34 boss is pretty intense and very demanding as a 33.
I would say, don't just cross out an encounter on principle. Try it out or ask around. Last week we all said "34 is totally fine if you're 33!", whereas this week it's like "eh you might have a hard time.
In any case, next week there will be a third PoE armor piece on sale. Coupled with an Exotic, you should reach 34 and then run PoE 34 without a level handicap. Then the Etherics start (slowly) dripping.
I like the leveling system in place. Day 1 I had all three characters at 33 (PoE 32 armor piece + Exotic), and my progression path was flexible and clear. Loot-wise, I feel they dropped the ball with the primaries but that's a different topic.
As it is, reaching 34 is no longer an RNG grind like it was with Raids. If you ran PoE 32 the previous two weeks you should be 34 tomorrow. This opens a path for a guaranteed Etheric Light every week from PoE 34. An additional one if you do Skolas as well. For x3 characters, that's 6 guaranteed Etherics per week without touching PvP. Then there's the ToO and Iron Banner, along with possible Nightfall. They feel scarce now but I think it'll be a month before we've ascended everything we're genuinely gonna use often.
And they've really dropped the ball on 34 and 35 balance. The difficulty spike we get on the bosses is astonishing. Nothing that comes before prepares you for that, even on 35. It's incomprehensible to me how that has happened. It's almost confirmation that either they don't playtest their own game, or they really need to take a look at their playtesting team because they're doing a shit job. And the level disadvantage was a really stupid decision, I also don't understand why they thought it was a good idea to keep it.
We haven't seen the queen at all either.Something thats been bothering me about HoW where is the queens brother the one who aims a gun at the player character in storymode .
We haven't seen the queen at all either.
I'm still hoping those guarded doors will open up one day, but I'm really not too confident about this...
Yeah that door looks like it might open during some sort of event