BenjaminBirdie
Banned
I have it, add GT wipedout - Just send a message when you jump on.
Can I come too?
Gt kidinsomnia
I have it, add GT wipedout - Just send a message when you jump on.
That perspective just skirts the issue. I could use the same argument and say that we don't need Vault space because the new stuff isn't worth owning. I think we all say this very often because of a few outliers, but in general, there are extremely few cases where your best bet is a Vanilla legendary right now.
For all the love we heap at The Devil You Know, the only reason for keeping one is sentimentality. You can roll a Red Hand IX with better perks all over. Except for a Firefly+Outlaw Ghaleon's Demise or random roll in the past (that's the best possible combo and is no longer available), the new Scout Rifles can be re rolled into being far superior to your old stuff, including formerly Raid-specific perks like Automatic Fire.
High impact Shotguns? The best around for PvP is the Matador 64. Low impact snipers? LGH and the ToO snipers are far and above the nicest in terms of RoF/Aim Assist in the 2bodyshot kill tier. For high impact Snipers, Her Benevolence is re rollable and at the very top of the pile for PvP. Rocket Launchers? Ash Factory with the right rolls (which you can now seek out) beats any old legendary RL except for perhaps the Iron Banner one.
Corrective Measure is cool but stats wise it's literally a carbon copy of the M18 Harm's Way. The Swarm < a well rolled PvP dropped machine gun. That Hopscotch pulse rifle is wrecking stuff out there. The Jewel is a perfect PvP Legendary Hand Cannon.
It goes on. The new stuff is, in general, the best available. We get the feeling that that's not the case because of how few new exotics we have. Out of the 27 we have in total, 20 are from Vanilla. So of course a large part of the coveted exotics are old - a large part of all of the exotics are old. But to be honest only a very few old legendaries come to mind that really beat the currently available re rollable stuff (Fatebringer, Black Hammer and The Supremacy; debatable but let's at a stretch include Vision of Confluence and barely maybe Found Verdict).
That perspective just skirts the issue. I could use the same argument and say that we don't need Vault space because the new stuff isn't worth owning. I think we all say this very often because of a few outliers, but in general, there are extremely few cases where your best bet is a Vanilla legendary right now.
For all the love we heap at The Devil You Know, the only reason for keeping one is sentimentality. You can roll a Red Hand IX with better perks all over. Except for a Firefly+Outlaw Ghaleon's Demise or random roll in the past (that's the best possible combo and is no longer available), the new Scout Rifles can be re rolled into being far superior to your old stuff, including formerly Raid-specific perks like Automatic Fire.
High impact Shotguns? The best around for PvP is the Matador 64. Low impact snipers? LGH and the ToO snipers are far and above the nicest in terms of RoF/Aim Assist in the 2bodyshot kill tier. For high impact Snipers, Her Benevolence is re rollable and at the very top of the pile for PvP. Rocket Launchers? Ash Factory with the right rolls (which you can now seek out) beats any old legendary RL except for perhaps the Iron Banner one.
Corrective Measure is cool but stats wise it's literally a carbon copy of the M18 Harm's Way. The Swarm < a well rolled PvP dropped machine gun. That Hopscotch pulse rifle is wrecking stuff out there. The Jewel is a perfect PvP Legendary Hand Cannon.
It goes on. The new stuff is, in general, the best available. We get the feeling that that's not the case because of how few new exotics we have. Out of the 27 we have in total, 20 are from Vanilla. So of course a large part of the coveted exotics are old - a large part of all of the exotics are old. But to be honest only a very few old legendaries come to mind that really beat the currently available re rollable stuff (Fatebringer, Black Hammer and The Supremacy; debatable but let's at a stretch include Vision of Confluence and barely maybe Found Verdict).
Grab your snipers boys!Reddit saying the trials map is shores of time:
http://www.reddit.com/r/DestinyTheGame/comments/3aepmt/spoilerstrials_of_osiris_map_for_today/
Your character is stored on Bungie's servers and can be accessed from either console at anytime. You can bounce back and forth all you want.
I wanted Purifier Robes so I decided its best if I buy an engram with my Hunter to fool RNG.
1st engram is the Robes.
Laughed so hard when me and Ruthless pulled out the Messenger during the weekly and your son said "that's the only gun my dad really wants".
I could've sworn I heard a muffled "oh god" in the background XD
ahaha i knew colonel has been wanting that gun for a while now, it was intentional
His kid was spot on.
Re: Vault Space / Weapons
A big part of the issue is that Bungie hasn't been able to make up their minds regarding weapon balancing. Too many times the gun we thought was terrible ended up being amazing after a patch. Red death, Thorn, every shotgun... people are afraid to give things up only to regret it when the next update comes around.
Yeah join me..
And you guys probably have the ones with elements, don't you?
(sobs quietly in the corner )
Re: Vault Space / Weapons
A big part of the issue is that Bungie hasn't been able to make up their minds regarding weapon balancing. Too many times the gun we thought was terrible ended up being amazing after a patch. Red death, Thorn, every shotgun... people are afraid to give things up only to regret it when the next update comes around.
Another thing to take into account about the vault thing is that storing more gear for us means bigger saves for them on their servers, which means the "cost" of each player will increase.
The problem is not only technical, but also a monetary one.
Can I come too?
Gt kidinsomnia
And you guys probably have the ones with elements, don't you?
I uttered some sort of dismay, I'm sure. I have the same reaction to PWHudson, who always shows me his. "Hey I had to go all the way to Mercury to get this!"
(sobs quietly in the corner )
Yeah, I told you I had both arc and void, and will probably get a solar one this week if I play
Those kind of "static" datas are not stored on the same servers, and can be erased at any time if they start getting too big / costly.I don't think they care much about the amount of save states. They have every game you've ever played recorded down to the emblem you were wearing at the time:
Could go back further on my Hunter.
Re: Vault Space / Weapons
A big part of the issue is that Bungie hasn't been able to make up their minds regarding weapon balancing. Too many times the gun we thought was terrible ended up being amazing after a patch. Red death, Thorn, every shotgun... people are afraid to give things up only to regret it when the next update comes around.
Those kind of "static" datas are not stored on the same servers, and can be erased at any time if they start getting too big / costly.
Not saying money IS the reason why they are slow on giving us more vault space, just that it could be a part of the problem.
Nope, this is the absolute best Exotic for a stealth build. Using it on a Gunslinger is nice. Using it on a Bladedancer while freeing up the Stalker perk is nice. But the real utility comes when using this Exotic + Stalker perk. You can remain invisible forever! You just have to equip Khepri while under the Stalker invisibility so that the subclass Stalker and the Khepri Stalker are on different cooldowns. This separation of the cooldowns means that whenever your invisibility runs out, you can crouch and go invisible again because the "other" one will be ready. More detail:
Im halfway through the nightfall if anyone wants to join, psn is redman_dk
Edit: And my ps4 froze. The fun never stops..
So I pre-ordered the Destiny TTK legendary edition which ships September 15th. I would've bought Destiny last year with Xbox one, but I was foolish enough to think MCC would be the game that would take my time. And then I just put off buying Destiny because people hated the story, and didn't really play PvP, said no point getting into it now as expansions meant people moving on etc. Said to myself I'd pick it up when the GoTY version came. Well the legendary edition is basically the GoTY so what can I expect. My beta stuff is still saved to my account. But should I run through all the original content, or jump right into TTK stuff right away so that I don't miss out on the new raids etc. What class would you recommend? Sorry if it's asking a lot. Plan to play the hell out of this nonstop to catch up.
The problem with Shores of Time is the unfair advantage it gives to whoever team spawns next to where the "C" flag is.
I would normally agree, but I think in this case, it depends on where the end-match control point is going to spawn.
First response best response.
TITAN MASTER RACE
Awesome! Xbox One DestinyGAF needs more members
So, I would think that you can't really jump into the TTK stuff right away as the game is designed for you to progress through "vanilla" content until you hit level 20, but it remains to be seen how they will be rebalancing everything. It looks like the base exp-bar-based levelling will bring you up to level 30 now, with the "Light" levels overlelling you beyond that. From level 20 though the game mostly opens up and you can do everything bar end-game activities.
Again, it's hard to say how they'll be approaching levels and the new content, or how they are rebalancing the end-game. Currently, Vault of Glass is level 26, Crota's End is level 30, and much of the rest of the "end-game" stuff can be tackled around levels 30-34 as well, no problem. Crucible can be played at any level - except Iron Banner and Trials of Osiris which will take into account your stats and what not so you'll get stomped if you aren't near level cap.
Story mode is mainly how you'll reach level 20 if you want, but you get EXP for everything you do, so there's no wrong way to approach it. There are a lot of guides in the OP for tips on how to get started as well.
No class is the best, they're all equally good, so pick whichever you feel like playing. Many of us run all three classes so that we can get all the things and play the weekly reset content multiple times for rewards.but Warlock is clearly better than the other 2
TTK is a great time to jump in - it's shaping up to be more in line with what people have wanted since the beginning. I think you're in for a treat.
I would normally agree, but I think in this case, it depends on where the end-match control point is going to spawn.
Wow it should be like that for ps4 to xbone then. Really dumb that it isn't. I'd probably buy on xbone to play with some people.
gonna have to put a raincheck on the flawless run. i'm not really up for it anymore.
The "A" team will get slaughtered each time they try to push on C against a decent team. This would lead to both teams camping, running down the clock, only to fight it out over where this cap point is. I would've preferred almost any other map except Twilight Gap.
The "A" team will get slaughtered each time they try to push on C against a decent team. This would lead to both teams camping, running down the clock, only to fight it out over where this cap point is. I would've preferred almost any other map except Twilight Gap.
Wait... Zoba is unbanned and has a tag now... But still hasn't posted since the probably requested ban...
I definitely agree. A is a terrible spawn on that map.
B, where else?
Horizon Zero Dawn stream going on right now. I'm at the DGAF room because... I like it there.
Kinda lonely tho...
http://www.twitch.tv/guerrilla