Destiny - Review Thread

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Hey look, Destiny OT3 and its mostly Gaffers talking about playing the game. If a large portion of this cynical crowd is enjoying it, despite the circle jerk of negativity in here, I'm sure the casuals are eating it up. Activision already knows the reviews don't mean shit.
 
Generally agree with the critics. I like the game but it suffers from some of the flaws online games often suffer from - repetition, needlessly time consuming grinding and (at times) a sense of emptyness. At least you don't have to pay a monthly subscription (although technically you need Playstation+). Undecided on the DLC to come.


I agree with this. I honestly regret purchasing the game day one. hype made me do it. and what is worse I bought it digitally as well. never again going digital with any game like ever again. unless its 5$ game like the games I buy on steam or a game I know I want to keep forever like a Halo game for example.

I hate the fact I kill some enemy, walk passed them. go back for like 2 minutes and I find them there. if I want to buy/have a gun, I have to go somewhere, If I want a mission, I have to go somewhere else. its really confusing. the only thing I am doing is playing 6 vs 6 team death match.

I know its my mistake for not reading much into the game. and I did play the alpha and the beta. I am the only one here to blame.

when talk about hyping a game to death, Titan fall was /still is a very fun game to me. this.. is not.
 
Hey look, Destiny OT3 and its mostly Gaffers talking about playing the game. If a large portion of this cynical crowd is enjoying it, despite the circle jerk of negativity in here, I'm sure the casuals are eating it up. Activision already knows the reviews don't mean shit.

Thanks for stopping by the review thread to talk about how pointless reviews are.
 
And 6/10 or 7/10 doesn't mean the game is bad. Pretty much everyone agrees that the shooting mechanics are excellent, but the game has some very noticeable flaws, which are not nothing.

it may have flaws, but it doesn't deserve to be taken out back and shot with a 6.

here's another thing: the game's art is exquisitely beautiful. you may call that "hollow with a pretty wrapper", but I get real pleasure out of walking around and enjoying the environments.
 
it may have flaws, but it doesn't deserve to be taken out back and shot with a 6.

here's another thing: the game's art is exquisitely beautiful. you may call that "hollow with a pretty wrapper", but I get real enjoyment out of walking around and enjoying the environments.
if a 6 bothers you so much just ignore it, there are other reviews. Just because someone feels a bit different from a game then you shouldn't mean you should blame them :)
 
Hey look, Destiny OT3 and its mostly Gaffers talking about playing the game. If a large portion of this cynical crowd is enjoying it, despite the circle jerk of negativity in here, I'm sure the casuals are eating it up. Activision already knows the reviews don't mean shit.

Thanks for your useless and wrong post.
 
First time I'm checking this thread after I noticed that "critical flop" thread was locked. Didn't see a single review till now.

...all I ever see is people raving about how great Destiny is so I must say I'm surprised at the middling scores. What are people seeing in this that critics aren't? ZombiU part 2?
 
First time I'm checking this thread after I noticed that "critical flop" thread was locked. Didn't see a single review till now.

...all I ever see is people raving about how great Destiny is so I must say I'm surprised at the middling scores. What are people seeing in this that critics aren't? ZombiU part 2?
Despite middling scores, they got a lot right. Enough to make it a very enjoyable game - just nowhere near as good as it could have been if they didn't make a series of bewildering design decisions. It deserves the scores, but it can also be fixed.
 
Hey look, Destiny OT3 and its mostly Gaffers talking about playing the game. If a large portion of this cynical crowd is enjoying it, despite the circle jerk of negativity in here, I'm sure the casuals are eating it up. Activision already knows the reviews don't mean shit.

Saltier than the dead sea are we? IIRC Bungie has a $2.5m bonus on the line if it doesn't break 90 on gamerankings so I do think they and ActiBlizz do care. That aside, even if nobody cared about review scores the reviews highlight glaring issues with the game that could very well hamper the performance of future titles, DLC and the longevity of the IP, so yes they do matter.

In any case, good job saying that reviews don't matter in the review thread.

It's an opinion , though plenty of you seem to feel you have a monopoly on the truth.

Opinions can be useless and argued to be wrong bruv.
 
Hey look, Destiny OT3 and its mostly Gaffers talking about playing the game. If a large portion of this cynical crowd is enjoying it, despite the circle jerk of negativity in here, I'm sure the casuals are eating it up. Activision already knows the reviews don't mean shit.

People are fucking loving the game. I have a large crowd of gamers on my Facebook (I'm part of a business that attracts those sorts of call of duty players, etc). There's about 40-50 on my friends list/feed and I haven't heard a single bad thing or complaint from any of them. Not one. People ask how the game is and every single one gushes about it. Not a drop of negativity. It's strange in a way.
 
As if they didn't knew. They held back reviews for some this game can't be reviewed without everyone online bullshit reason. Destiny feels very antisocial and desolated regardless so I call bullshit on that one.

Yeah, this. I understand why the game hasn't been released on PC. Console players aren't that used to MMOs but I've played and the game feels really, really void of certain stuff.

I can't understand that there isn't a chat system. They could have used the mobile app for that, I mean, everybody and their grandmas have a smartphone nowadays (with a keyboard option, obviously).

There isn't a proper clan system either for what I've read on GAF. There should be a proper tab for clans, clans chatting, and all that.

For being a connected experience it feels a little bit antisocial.

Hey look, Destiny OT3 and its mostly Gaffers talking about playing the game. If a large portion of this cynical crowd is enjoying it, despite the circle jerk of negativity in here, I'm sure the casuals are eating it up. Activision already knows the reviews don't mean shit.

Is it OT 3 already? I need to get there, I've just bought the game and I'm liking it (I ignored the hype machine so everything is cool).
 
People are fucking loving the game. I have a large crowd of gamers on my Facebook (I'm part of a business that attracts those sorts of call of duty players, etc). There's about 40-50 on my friends list/feed and I haven't heard a single bad thing or complaint from any of them. Not one. People ask how the game is and every single one gushes about it. Not a drop of negativity. It's strange in a way.

Destiny will have a reasonably large casual gaming following I think.
 
Right, and the long term sales will prove one way or another, you're simply are speculating.

I'm saying that reviews do in fact reflect elements of the game that have traditionally affected sales. It's been demonstrated that reviews do matter, especially to Bungie and Acti with money on the line.
 
I'm saying that reviews do in fact reflect elements of the game that have traditionally affected sales. It's been demonstrated that reviews do matter, especially to Bungie and Acti with money on the line.

That's a trend and by definition speculation. Also, The difference between development costs to raise the game to a 10 might exceed added income.
 
I'm also not sure how you can list meaningful encounters as a Destiny positive over Borderlands either. Borderlands had bosses that were given backstory and importance. They were generally completely unique in comparison to any other standard enemies. They generally had a real reason why they needed to be eliminated (often the had something you needed to progress), they dropped shit that matters after being defeated. Borderlands had many encounters the I'd say were far more meaningful than any I've seen in Destiny. They also served as something meaningful to "work towards" as well, so that's another thing on your list that I don't agree with. You shouldn't have to play a game for tens of hours with the only thing to work towards being the same gun, but this time +1500 instead of +1250.

See, this is the difference. You shouldn't have to play a game for many hours just to get a different gun (and yes, a gun that does 1250 and one that does 1500 dmg are two different guns), is a sentence I find very strange. I don't agree because how many hours is subjective, and after playing many many mmos on pc, I can tell you that you don't have an idea what many hours mean.
 
People are fucking loving the game. I have a large crowd of gamers on my Facebook (I'm part of a business that attracts those sorts of call of duty players, etc). There's about 40-50 on my friends list/feed and I haven't heard a single bad thing or complaint from any of them. Not one. People ask how the game is and every single one gushes about it. Not a drop of negativity. It's strange in a way.

There's something I trust even less than the gaming press when it comes to judging hyped up AAA-titles: gamers gushing about their latest AAA-title purchase after being hyped up for it for months. If anything, Destiny is a prime example of the power of marketing.

After the smell of the new is gone, the hype has cooled off and people actually have spend more than a couple of days with the game, many of them will likely become more critical of the game.
 
That's a trend and by definition speculation. The difference between development costs to raise the game to a 10 might exceed added income.

No it wouldn't. The would have been better off critically doing less and having Bungie focus on their core strengths rather than have chunks of the game be complete amateur hour.

Reasonably large seems like an understatement. I haven't seen the crowd universally adopt a game like this... Ever. Well, maybe COD MW..

I've had people complete skip out on the game because they said they'd have to be fools to put down $70 for a middling game.
 
No it wouldn't. The would have been better off critically doing less and having Bungie focus on their core strengths rather than have chunks of the game be complete amateur hour.

Sorry, no it wouldn't isn't a reason . Maybe the amateur hour parts of the games will keep players engaged long term.
 
I'm sure it is selling well and will sell well. By and large when it comes to a game with this large a marketing push, I don't think review scores matter much. Only a subset of gamers pays close attention to reviews (like us) and a lot of us bought it anyway!

A lot of these big places have bonuses tied to metacritic ranks and scores which is dumb as shit, but it happens, the leaked document about activision having the rights to bail if the score is below 80 is an example.
 
And 6/10 or 7/10 doesn't mean the game is bad. Pretty much everyone agrees that the shooting mechanics are excellent, but the game has some very noticeable flaws, which are not nothing.

Sorry, but this is wrong. Review history has been set up such that 6/10 is bad. 5/10 and below are generally reserved for unplayable.

You can say it shouldn't be true that 6/10 is bad (and I'd agree), but you can't just arbitrarily change things for one game, where 6/10 represents a bad game on 99% of games but not this one.
 
There's something I trust even less than the gaming press when it comes to judging hyped up AAA-titles: gamers gushing about their latest AAA-title purchase after being hyped up for it for months.

After the smell of the new is gone, the hype has cooled and people actually have spend more than a couple of days with the game, many of them will likely become more critical of the game.

Perhaps, but this same crowd was hyped on COD Ghost and the critiques came faaaast on that.

And usually I notice some actual nuanced discussion on things. There's literally nothing bad been said by any of them, and they've all spent all of their free time since release playing it.
 
There's something I trust even less than the gaming press when it comes to judging hyped up AAA-titles: gamers gushing about their latest AAA-title purchase after being hyped up for it for months. If anything, Destiny is a prime example of the power of marketing.

After the smell of the new is gone, the hype has cooled off and people actually have spend more than a couple of days with the game, many of them will likely become more critical of the game.



I wasted some time going through FFXIII's OT. It took a while for the negativity to set in. Somewhat ironically, all that negativity set my expectations so low that when I actually did play the game, I liked it.
 
After the smell of the new is gone, the hype has cooled off and people actually have spend more than a couple of days with the game, many of them will likely become more critical of the game.

I think the opposite of this, after a few days hating on Destiny will no longer be the popular thing, and those that hate the game will stop harping on it.

The rest will just be in game, having fun playing it.

Yes, some people who love it now will get bored over time, but that always happens.
 
A lot of these big places have bonuses tied to metacritic ranks and scores which is dumb as shit, but it happens, the leaked document about activision having the rights to bail if the score is below 80 is an example.

Holyshit, really? The reviews must really be causing some upset at Bungie.
 
I think the opposite of this, after a few days hating on Destiny will no longer be the popular thing, and those that hate the game will stop harping on it.

The rest will just be in game, having fun playing it.

Yes, some people who love it now will get bored over time, but that always happens.

I will eat my left foot if the consensus of Destiny goes from "meh" to "it's great".
 
the game is markedly better than reviews indicate. I wouldn't be surprised to see a "destiny review:revisited" feature on a couple of these sites in the coming months.

Absolutely. I have a feeling many people are going to revise their opinion of Destiny as it's updated.

The game is fantastic.
 
I know there's a bonus contingent on a score in the 90s, not sure about the rights though.

If Activision can bail at any time now, that sounds scary for Bungie. If it were above an 80, Activision would likely give them all the funding they need for continued development to make sure the game is the best it can possibly be. Hopefully the game sell-in ratio is high for that $500 million shipped. I actually like this game and want it to succeed.
 
So as someone who hasn't played it...hearing all the talk about it having too little content makes me wonder, what were Bungie putting their effort (and hundreds of millions) into for all those years? What aspect of the game shows the most amount of labor?
 
There's something I trust even less than the gaming press when it comes to judging hyped up AAA-titles: gamers gushing about their latest AAA-title purchase after being hyped up for it for months. If anything, Destiny is a prime example of the power of marketing.

After the smell of the new is gone, the hype has cooled off and people actually have spend more than a couple of days with the game, many of them will likely become more critical of the game.


This.

$60 is a lot of money and sometimes people will bite the bullet to feel like they didn't waste their money on something. They'll MAKE themselves think it's a great game.
 
First time I'm checking this thread after I noticed that "critical flop" thread was locked. Didn't see a single review till now.

...all I ever see is people raving about how great Destiny is so I must say I'm surprised at the middling scores. What are people seeing in this that critics aren't? ZombiU part 2?

This isn't Zombii U almost everyone praised that game for delivering on its premise. The people who disliked it hated what was included in the last few sections of the game so they were enjoying up until the ending.

This game though is split among buyers. Even worse is that half the people who like the game perfectly understand the flaws of the game and see some of the arguments as valid reasons to dislike the game even if they are enjoying completely different aspects of it.

This game isn't misunderstood like Zombii U. It was overhyped and under delivered.
 
Happend with Diablo III...

Blizzard had an established brand they had to salvage into something excellent, kind of like SE with Final Fantasy XIV. If that below 80 metacritic escape clause for Activision is true, what gives them the same motivation with Destiny compared to Diablo 3 and FFXIV.
 
Absolutely. I have a feeling many people are going to revise their opinion of Destiny as it's updated.

The game is fantastic.

I'm a few missions into Venus, and unless a miracle happens on Mars I seriously don't see how this could warrant a revision of any review.
 
So as someone who hasn't played it...hearing all the talk about it having too little content makes me wonder, what were Bungie putting their effort (and hundreds of millions) into for all those years? What aspect of the game shows the most amount of labor?

The art and presentation.
 
So as someone who hasn't played it...hearing all the talk about it having too little content makes me wonder, what were Bungie putting their effort (and hundreds of millions) into for all those years? What aspect of the game shows the most amount of labor?

The world design. Every planet has SOOOOOO much detail. The artwork and level design is absolutely stunning. The problem is just how empty it all feels.
 
Absolutely. I have a feeling many people are going to revise their opinion of Destiny as it's updated.

The game is fantastic.
If by "updated" you mean "once the countless number of DLC are sold", then really it won't change anything. Games should be reviewed based on the state they are in at launch, and that's what has been done.

No doubt, the game may end up being much better once all the content is on the table, but currently things are different. There's no reason to revise these reviews at a future date.
 
So as someone who hasn't played it...hearing all the talk about it having too little content makes me wonder, what were Bungie putting their effort (and hundreds of millions) into for all those years? What aspect of the game shows the most amount of labor?

It doesn't have too little content. It has lots of content, it just doesn't have enough content to satisfy the expectations of people who thought this was going to be some fully fledged MMO type adventure with environments dense with interactive parts.

It's Halo in a shared world and light rpg elements, which to me is wonderful. For a game of this type the content is great and will only improve over time. And as Bungie are adding free updates as well as paid dlc this game is going to be huge in 6 months to a year.

I've been playing a lot, level 23, not even close to bored yet.

If by "updated" you mean "once the countless number of DLC are sold", then really it won't change anything. Games should be reviewed based on the state they are in at launch, and that's what has been done.

No doubt, the game may end up being much better once all the content is on the table, but currently things are different. There's no reason to revise these reviews at a future date.

I didn't mention the reviews, I said that people will revise their /opinions/ in future.
 
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