Destiny - Review Thread

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That is the fun thing for me.

I absolutely loathed the Halo games with the exception of CE but absolutely love Destiny.

There is something in this game that just clicks for me. I can not quite get my hands on what it is.

Mediocrity?

Nah, I'm just kidding, it's great that you're enjoying it.
 
So with 6 or 7 you failed your exam? Because that is his whole point.

Suddenly a 6-7-8 has become the new "this game is terrible" hype and the only true games worth buying are the one's who start at 85 until 100.

That is where gaming is going towards for a lot of people.

Ultimately, why should I waste my time playing a 6/10 or 7/10 game when there's so many 8/10 or 9/10 games out there that I haven't played yet? That you probably haven't played yet either?
 
I'm surprised of the reviews so far. I got the game on a whim today just because the game was crying out for me to give it a fair shot. I'm digging it so far but I've only played like 30 minutes.
 
I'm not, I'm just explaining you the reasonning behind. But as a gamer, I'm really thinking of what this game brings that I never seen elsewhere.

Think about it, what if you were told "Wow ! This game is the biggest game ever made ! It's so impressive !".
Publishers don't throw numbers for fun. It's to build hype, to send a message. As a gamer, you're going to react to that message. When you'll be playing, you'll sure have a good time, but you also expect that promised to be fulfilled.

Also, taking this sentence alone just ruin the context. I also said a lot of things before that.

The stuff you said about studying for 8 hours a day to just get a 6/10 or 7/10 isn't relevant imo. Hopefully you know that there's loads of people who would be happy with that grade? Even after hours and hours of studying?

I don't really care what publishers say, it's marketing, I try not to fall for that.

Maybe I didn't read enough previews of the game but for me it's fulfilling promises. I got what I expected, a fun loot-based co-op shooter in a sci-fi setting.

Ultimately, why should I waste my time playing a 6/10 or 7/10 game when there's so many 8/10 or 9/10 games out there that I haven't played yet? That you probably haven't played yet either?

Cause 6/10 or 7/10 games can be tons of fun and therefore are not ''a waste of my time''?
 
I truly hate this meme. If you were choosing a doctor based on his grades in school you'd rate the exact same way. The american grading system is the exact same way and nobody bats an eye. Yet somehow this becomes hell on earth when it applies to game reviews.

If you were choosing a doctor?


WHHHHAAAAAAAT?!!!!


this is now comparable to



if you were choosing a videogame


ok ...
 
The stuff you said about studying for 8 hours a day to just get a 6/10 or 7/10 isn't relevant imo. Hopefully you know that there's loads of people who would be happy with that grade? Even after hours and hours of studying?

I don't really care what publishers say, it's marketing, I try not to fall for that.

Maybe I didn't read enough previews of the game but for me it's fulfilling promises. I got what I expected, a fun loot-based co-op shooter in a sci-fi setting.



Cause 6/10 or 7/10 games can be tons of fun and therefore are not ''a waste of my time''?



Which just show how using school grade was a bad idea for your comparison.
It's marketing but it's also highlights of the product you're buying.

Also, for your last part, I'm not taking any judgement on Destiny. I never said this applies to Destiny, all I'm doing is explaining to you why some people would consider a 8 disappointing, because then again, they're throwing so much money at it that they could make a huge game that would set a milestone.

Also, I don't remember saying 6 or 7 games are bad. I never used "waste of time" either. You're just making assumptions here my good sir.
I may repeat it again, but my point was to say that because of the huge budgets, people expect huge games, hence why a 8 can be "disappointing" for some people. I'm not saying it is the case or that I do think so. I'm explaining the reasoning behind this.
 
I'm honestly curious to know if some of the people who are having a blast ("fantastic / great" game) have played co-op borderlands 1 / 2 with friends. After having bought/played it, I would argue Destiny has more in common with Borderlands 2 than any other game. It feels like the same game to me, but just... less. Less of everything. Less loot. Less bosses. Less enemy variety. Less gun types. Less truly unique abilities between classes. More difficult to communicate. More difficult to party with strangers. Just... less options. I haven't tried PVP yet but I can't imagine how it would be balanced with some of the abilities in this game.

That being said, all of this could be forgiven if they would just improve the community aspects of the game and make it easier for Joe Normalguy who just wants to hop on his PS4 and play this game he bought to have a fun experience doing missions with people he has never met. It's too hard to do this at the moment.
 
Which just show how using school grade was a bad idea for your comparison.

I don't see how that is wrong, especially if you take into account that several years ago this ''below 8/10 is a game that sucks'' trend was not here yet.

It's marketing but it's also highlights of the product you're buying.

True.

Also, for your last part, I'm not taking any judgement on Destiny. I never said this applies to Destiny, all I'm doing is explaining to you why some people would consider a 8 disappointing, because then again, they're throwing so much money at it that they could make a huge game that would set a milestone.

I understand that you were explaining that, I just don't share your opinion. :)

Also, I don't remember saying 6 or 7 games are bad. I never used "waste of time" either. You're just making assumptions here my good sir.
I may repeat it again, but my point was to say that because of the huge budgets, people expect huge games, hence why a 8 can be "disappointing" for some people. I'm not saying it is the case or that I do think so. I'm explaining the reasoning behind this.

I think I replied to somebody else than you with these comments?
 
I wrote a paper for an art class I once had in my university years. I got a 70 on it, which was pretty good for me as I never wished to ace in school. My professor had a remark somewhere in the middle and he wrote "clearly you had no idea what you were writing about at the time". Naturally, I giggled (he is a damn fine professor).

When I read some of these early reviews, I keep coming back to that remark. I love it.
 
...Hold on, where has this comparing review scores to academic grading thing come from? This isn't the first thread I've seen it in.

They're two entirely different scales for measuring two entirely different things.

Ever since some magazines started using school grades in order to have a system that's easier to understand by the reader. So, it started about 30 years ago, I guess.
 
I wonder if the game being cross-gen impacted the design in any way and hold back some of the idea's and potential for this game. Maps could certainly be bigger with more memory available, but it seems like cross-gen did no favors to the quality of the gameplay.

Most of Destiny's flaws have nothing to do with it being a cross-gen game. They failed on very basic fundamental things like story and mission variety, lack of loot drops, poor bosses, etc. Those aren't really things being held back by the technical limitations of last-gen consoles.

Bungie's previous games felt more ambitious in many ways, for example Halo Reach had space traversal/combat which is notably absent from Destiny:

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...Hold on, where has this comparing review scores to academic grading thing come from? This isn't the first thread I've seen it in.

They're two entirely different scales for measuring two entirely different things.

its definitely a novel argument, I for one am curious to see where it leads
 
Mediocrity?

Nah, I'm just kidding, it's great that you're enjoying it.

Thanks.

I really am. One of the aspects that I absolutely love is the gunplay. It has this satisfying ingredient to it that makes each encounter feel unique, with the added tension of perhaps finally getting a better piece of armor or weapon.

I am absolutely glad this game does not follow the loot pattern like Borderlands. In those games the majority of the drops were pointless, even at a lower level. When I see something drop in Destiny, it always an item that I can use that substantially upgrades my previous gear.

Ultimately, why should I waste my time playing a 6/10 or 7/10 game when there's so many 8/10 or 9/10 games out there that I haven't played yet? That you probably haven't played yet either?

Because this game does not qualify as a 7/10 for me. You know.. Opinions and all.
 
Ok, the review concludes with "...and has a strong and varied endgame"

What is that endgame? Can someone please explain, I'm serious, I'm a little lost here :/

Does he mean the 4 strike missions and the 1 upcoming Raid with "strong and varied endgame" or am I missing something?

End game in games like this is always to get more powerful. You have epic gear to buy and find and improve, you have heroic missions which are hard to do (at lvl20 all missions can be done on heroic difficulty), 6 man raids (that I have yet to see unlocked for my character), competitive pvp (which is love it or hate it. I love it, enough with all of them modern shooters), customize your character and such. I don't know how varied you like your character customization ,and while it's pretty standard here, it's still fun.
 
I wonder if bungie pulled a halo2 with destiny. Create a super ambitious title but had to scrap most of it due to being too demanding for the less power consoles.
 
A lot of people say the AI is good, some people say its bad. Seems inconsistent at worst and really competent at best.

If I was developing a game I would spend as little time working on AI as possible, because the truth is people don't even know what they are seeing when it comes to AI, and no matter what I do some people will call it the worst AI ever.

Like literally, I think I could have actual people controlling all the "AI", and people would still throw out the "The AI is terrible!" claim.
 
If I was developing a game I would spend as little time working on AI as possible, because the truth is people don't even know what they are seeing when it comes to AI, and no matter what I do some people will call it the worst AI ever.

The AI is pretty great. Its what you would expect from a bungie game.
 
Ultimately, why should I waste my time playing a 6/10 or 7/10 game when there's so many 8/10 or 9/10 games out there that I haven't played yet? That you probably haven't played yet either?

So you take critic scores over your own opinion? I have never bought am game/ movie etc because critics have given it a high score. The end of the day no one will have the exact opinion then you.
 
If I was developing a game I would spend as little time working on AI as possible, because the truth is people don't even know what they are seeing when it comes to AI, and no matter what I do some people will call it the worst AI ever.

Like literally, I think I could have actual people controlling all the "AI", and people would still throw out the "The AI is terrible!" claim.

Yeah AI is a difficult thing to value in a game. If I was a game developer, I think I would mostly rely on multiple scripted behaviours, which is what seems to be the most efficient judging by games which were praised for their AI.
 
Ultimately, why should I waste my time playing a 6/10 or 7/10 game when there's so many 8/10 or 9/10 games out there that I haven't played yet? That you probably haven't played yet either?

Because your opinion of a 6/7/8/9/etc. rated game may be different from someone else's.

Buy/play a game because it has a feature set that you enjoy -- not one that does its best to fit a genre ideal for a marketable score.
 
I wonder if bungie pulled a halo2 with destiny. Create a super ambitious title but had to scrap most of it due to being too demanding for the less power consoles.

Or put out a base of the game which is good. Then add to it with dlc etc to make it a far better game.
 
Because your opinion of a 6/7/8/9/etc. rated game may be different from someone else's.

Buy/play a game because it has a feature set that you enjoy -- not one that does its best to fit a genre ideal for a marketable score.

Yeah, there is a French saying that claims "Best is the enemy of good".
Always looking for "the best" game may make you overlook things that are much more appropriate to your needs or your tastes. I don't really care if Diablo is overall a better loot game than Destiny (it's just an example), if I'm in the mood for something futuristic, or new, or just like the art style, maybe I'd better play Destiny.
 
Or put out a base of the game which is good. Then add to it with dlc etc to make it a far better game.

Or wait for sequels to add elements that you would expect in a Bungie game. The lack of real vehicle combat is a huge bummer for me.
 
blessing in disguise?

now i don't have to buy a next gen console.

Because this is the only game ever coming out on next gen consoles right?

I hope you dont go around with the attitude of hoping everything that you could potentially buy turns out to be shit so that you can save infinate piles of money...
 
If I was developing a game I would spend as little time working on AI as possible, because the truth is people don't even know what they are seeing when it comes to AI, and no matter what I do some people will cal8l it the worst AI ever.

Like literally, I think I could have actual people controlling all the "AI", and people would still throw out the "The AI is terrible!" claim.

Well, if I had to post examples of AI I think is great:

Halo 1
Halo 3
Metal Gear Solid 2
Max Payne 3
GTA V
Dark Souls 1&2
Metal Gear Solid Ground Zeroes
F.E.A.R
Crysis 1

You're right though, when people judge AI they usually judge it based on very specific preferences. Me? I love AI that seems responsive to the world around them, they'll react to things I do and that other things do. AI that works against the player in smart ways, such as flanking, pressuring the player to move, charging the player, instead of relying on their own crackshot nature is another thing I value.

The worst AI in the world to me are the enemies in CoD campaigns on veteran difficulty. They're barely programed to not act like murderous aim bots that sees the player through all walls and surfaces.
 
So you take critic scores over your own opinion? I have never bought am game/ movie etc because critics have given it a high score. The end of the day no one will have the exact opinion then you.

I read other's opinions and see if their complains of a game are legit. And there are many legit complains about Destiny which gives me the impression that it's a few steps back from the past Halo games as far as level/mission/boss/weapon designs go..
 
gimme a break. storywise diablo ros and destiny are the same, and gameplay - well d3 has fucking rifts which are different every time you do them, and greater rifts. and armor that actually looks different. and shitload of spells where each has 6 different looks and effects.
 
Don't care about the reviews. This game is absolutely amazing to me. My only beef is with the hard stiff turning. Even with sensitivity high, it feels like I can't do a 180 in 1 second. Other than that, I'm addicted and it deserves all the praises.
 
Diablo I and II had terrible mechanics? Huh?

Diablo 3's a step down but I wouldn't even call that terrible.
Talking about 3 of course. You click on stuff. That's basically it if you boil it down, the numbers do the rest. With Destiny this process is covered by pretty good fps mechanics.
 
If I was developing a game I would spend as little time working on AI as possible, because the truth is people don't even know what they are seeing when it comes to AI, and no matter what I do some people will call it the worst AI ever.

Like literally, I think I could have actual people controlling all the "AI", and people would still throw out the "The AI is terrible!" claim.

I don't know what it's like in the full game, but it was pretty bad in the beta, especially for a Bungie game. When Halo 4 came out, a lot of people complained about weaker AI compared to Bungie's Halo games (for what it's worth, I thought it was just as good, apart from some moments which seemed more like glitches to me). Destiny beta showcased AI that was far weaker, and had just as many glitchy moments (enemies standing right next to the one you just killed from afar not reacting, for instance).

I suppose it's harder to craft a consistently convincing AI when the opposing side is a moving target (a character that levels up and gains different skills, like in Destiny). Also, since gaining levels, grinding, and attrition are involved, many characters are supposed to be bullet sponges with little sense of self-preservation, which flies in the face of creating convincing AI behaviour.
 
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