Rexatality
Member
Finished the game. Yeah, it ends abruptly, but I felt it was worth my time..
Hope they don't take too long for the inevitable sequel.
Hope they don't take too long for the inevitable sequel.
I've been playing this game for 8 hours and I haven't even gone to interpol base yet. I'm probably going to get burnt out and not finish it just like I did with the last one.
Do completed side-quests and found e-books carry over into NG+? I'm thinking to leave a few things for playthrough #2 and just go ahead and beat the game finally.
Where I can see if I have killed someone?
Because while dragging a body he glitched in a desk and died, I hope it doesn't count
I think it's mostly a dialogue thing. The gun vendors in both north and south Prague act like they've never seen me before either, and consistently act like I'm not buying anything from them even if I did.Is my game bugged or on theis everything reset? For instance,return to Praguelady in the bar forgot I previously gave her neuro and gave me the code I already have. guy I trade in my breach software gave his initial spiel again.
SM6-01011000
Is probably coolest I done so far pretty interesting lore wise.
Now to make my story mission choice hmmm
How long is Desperate Measures?
When it's the most appropriate story time to play it?
It's about 30 minutes long. Story wise it fits right after youPersonally I'd just leave it until after you're done with the game. It doesn't really have much relevance to the story and was built as a standalone side mission.investigate the train station bombing.
I found a locked shop but didn't break in. But there was a sign in the window that said "more downstairs" where was that?
If you've discovered the code it'll show up on the right when you access the keypad or terminal.
If you're at the right terminal, the code is automatically displayed to the right side of the screen for you to enter.
Yeah. Each save file is just a snapshot of the game state... so having Save File 1 and 3 from different playthroughs has no effect on one another.Can I start a new game on a different difficulty without my current campaign saves being deleted?
I guess I am sounding pretty negative the last couple of paragraphs, but the overall experience was fantastic. I can't speak for people who played the game as a first person shooter, but as a control freak predator style stealth RPG the experience Mankind Divided has to offer is second to none. The sidequests felt really well-done from a story perspective compared with the last game. They offer a real open world setting with Prague, compared with the corridor cities of the last game. Despite the open world, the main story is paced wonderfully imo.
It makes me sad that the game doesn't seem to be doing all that well commercially ... It is probably my GOTY thus far in 2016, and I warmly recommend it for anyone who is a fan of stealth games, RPGs, the original Deus Ex or reboot Deus Ex.
The things that bugged me most were loading times, going through the same conversation with marchants every single time instead them remembering who you are and the fact (End Game Spoilers)Edit: I forgot the unneccessary Breach mode.that you can't free-roam in Prague after the game is over.
Just...what a missed opportunity. Why? Why force a boss fight on us, especially after everyone hated them in Human Revolution (and Eidos themselves openly acknowledged the fact that everyone hated them)? God only knows what they were thinking.
It's a Deus Ex game, boss fights are just part of the package. The complaint about HR was not that it had boss fights, it's that boss fights forced you to go toe to toe and murder the boss no matter what. That's no longer the case, you have more ways to handle the final boss including non-lethal, and you don't even have to actually fight him at all. His design is very much like Anna's and Gunther's.I just wish acquiring the kill switch would be a more elaborate process with several steps involved, maybe spread throughout the whole game.
Funnily enough for most people I discussed the game with, the complaint was that itnot that it shouldn't have any.only had one boss fight (two if you count Daria,)
In my frustration I worded that poorly.My actual complaint is that I never even got the chance to talk him down. I think I should have had that chance.
Also, I never came across a kill switch. What does it do, shut down his Augments?
Completed the game on "I Never Asked For This". That's playthrough #7.
I'm a little paranoid, because now that we know that Square/Eidos is tracking every single player decision, I'm gonna do an other playthrough with, in my eyes, perfect choices. Gonna be stealth/pacifist with all side missions.
Really wonder how Eidos will pick the decisions for the sequel, because if they go with the majority of player choices, I probably won't like that. The average person probably doesn't explore the game like some of us are, they ignore Side Quests, they kill off certain people, etc. etc.
Agreed with your post completely. If you love a game, then you sometimes find yourself seeing the smaller issues and you start imagining how it could have been even better.
The things that bugged me most were loading times, going through the same conversation with marchants every single time instead them remembering who you are and the fact (End Game Spoilers)Edit: I forgot the unneccessary Breach mode.that you can't free-roam in Prague after the game is over.
It also makes me sad that the game is not doing that great. I think they need to sell 3 Million Copies (at full price probably) to break even, iirc. I hope they can do that + more. But of course the game was tinted with all sorts of Square Enix'es bullshit. The whole Pre-order stuff that luckily failed, stupid Microtransactions and Day 1 DLC. They should have spent those ressources on marketing the game better. Instead, they pissed of many people.
He explodes.
Does it count as a kill if you stun/tranq an enemy and he dies through some other means? I knocked out an enemy in one of the larger sewer areas, he collapsed to the ground right on the edge of his platform, and then rolled off the edge pretty far down. At the time I just ignored it and moved on, but later I realized I should have checked to see if he was still alive.
I don't think so. I got the pacifist trophy even though at one point I stunned three enemies and then threw their unconscious bodies from the third floor of the apartment complex.
Terrified the poor people down in the lobby though.
I don't think so. I got the pacifist trophy even though at one point I stunned three enemies and then threw their unconscious bodies from the third floor of the apartment complex.
Terrified the poor people down in the lobby though.
Do completed side-quests and found e-books carry over into NG+? I'm thinking to leave a few things for playthrough #2 and just go ahead and beat the game finally.
I don't think so. I got the pacifist trophy even though at one point I stunned three enemies and then threw their unconscious bodies from the third floor of the apartment complex.
Terrified the poor people down in the lobby though.