WellSheet
Member
Definitely agree with you here. Not too much, not too little, but just enough. The handcrafted levels design of Dark Souls is the absolute best.
You can tell how everything is interwoven from the story, mechanics, lore, and settings to supplement it. That game changed everything. It challenged the status quo for games and supplemented itself as it's own genre that many try to replicate because it works so well. The best part is when you explore the unknown and build short cuts that weave back upon itself, just pure mastery. Truly excellent and I wished all games held itself to such high standards while taking on the risk. Many companies play it way too safe.
this is some straight poetry.