actually they're super cool
i love using the spiral/kalina ann loadout
edit:
https://twitter.com/dan_southworth/status/788095296395841536
hmmmmmm
Quantum Power!
actually they're super cool
i love using the spiral/kalina ann loadout
edit:
https://twitter.com/dan_southworth/status/788095296395841536
hmmmmmm
actually they're super cool
i love using the spiral/kalina ann loadout
edit:
https://twitter.com/dan_southworth/status/788095296395841536
hmmmmmm
I think it's either or. I'm certain I got Vergil's Super after Bloody Palace.
actually they're super cool
i love using the spiral/kalina ann loadout
edit:
https://twitter.com/dan_southworth/status/788095296395841536
hmmmmmm
Spiral and Kalina Ann are terrifically *useful*actually they're super cool
i love using the spiral/kalina ann loadout
edit:
https://twitter.com/dan_southworth/status/788095296395841536
hmmmmmm
https://twitter.com/PG_kamiya/status/788718934924984320
saw this and with the stupid bing translation i guess it seems that kamiya has a pretty low opinion of 4, haha.
Days without new DMC5 teases (real or otherwise).
Feels bad man.
All I have to say is... that Dark Souls 3 DLC boss...
WHEW!
DMC5's got A LOT of catching up to do that's for sure.
Same here.Got a youtube link? Now I'm curious.
Massive spoilers of course:Got a youtube link? Now I'm curious.
Massive spoilers of course:
https://youtu.be/0KeKFc0xGr8
Dude cheats with the summon but that final phase is actually insane.
Oh my God.Massive spoilers of course:
https://youtu.be/0KeKFc0xGr8
Dude cheats with the summon but that final phase is actually insane.
Oops, you are right.I thoughtwas a German name?Friede
Massive spoilers of course:
https://youtu.be/0KeKFc0xGr8
Dude cheats with the summon but that final phase is actually insane.
DMC3 DMD is harder.How hard is Dark Souls 3 compared to DMC3 DMD? Right now doing a new save file DMD run with Vergil.
DMC3 DMD is harder.
Plus in these games you can figure out how to make a cheese build and then blow through a lot of the content.
I think the only thing in these games that is crushingly difficult is Defiled final rank Chalice Dungeons with modifiers activated in Bloodborne.
Massive spoilers of course:
https://youtu.be/0KeKFc0xGr8
Dude cheats with the summon but that final phase is actually insane.
Like main story Dark Souls 2 bosses?just finished the DLC.
DMC5 has to bring some next level s*** to keep up with From
Dude THIS is what I wanted from Dark Souls 3Massive spoilers of course:
https://youtu.be/0KeKFc0xGr8
Dude cheats with the summon but that final phase is actually insane.
Dude THIS is what I wanted from Dark Souls 3
I haven't even watched the fight yet but that opening cutscene was amazing. After Bloodborne I needed more badass lead-ins to fights and DS3 dropped the ball hard
I suppose, but the cutscenes that were there seemed really dull to me. The skull with the smoke coming out of it is the absolute worst, haha.I feel like bloodborne is more cinematic which enabled it to be more badass/cinematic fights. Dark Souls has that nonchalant attitude with minimal cinematic flair, think of the last gwyn fight in Dks1.
With the expansion obviously they went with the cinematic route, which I think DMC has in its DNA.
It's kind of sad how DMC could be at a level of awareness and popularity that Dark Souls is at now if it wasn't for Capcom Executives pushing for westernization, which pretty much killed a bunch of franchises...
It's kind of sad how DMC could be at a level of awareness and popularity that Dark Souls is at now if it wasn't for Capcom Executives pushing for westernization, which pretty much killed a bunch of franchises...
Both series are known for being tough and for having learning curves that kill you, but the Soulsborne franchise does a better job of being designed around dying-as-learning, whereas DMC's score-attack structure just punishes you for dying with no upside or redemption for it (like e.g. getting back to your body and recovering it in Souls). I'd say that's a problem that persists in DMC since well before Capcom's push for Westernization (but that Westernizing the franchise didn't fix any of its actual issues whatsoever).
DMC needs to either fully embrace the score attack thing and give us a much higher number of much smaller missions (something like individual Verses in Bayonetta) or abandon it altogether and have no missions or mission grades (and turn Style into a mechanic mainly about getting enemies to drop more orbs and for driving up your DT gauge faster). Caught in the middle, with an intensely linear structure that still gets kinda awkwardly broken up into chapters, it can't help but feel weaker than other types of campaign even though the core combat is stellar.
All of the action games are like that though when it comes to dying not just DMC. I just fail to see how these Souls games are setting the bar for DMC to reach when they're not even close to accomplishing the same thing.
Many action games just punt you back to a checkpoint rather than also penalizing your score (because many action games don't have a scoring component). The goal in DMC is to do an optimal mission completion in which you take zero damage and rack up lots of style points, whereas the goal in most games is just to survive and win.
Those ranks take time to achieve though. That's why I love these games. You beat it a few times to get comfortable with everything and then you can try and achieve these high ranks, but that's not necessary to have fun in the game.
All of the style ranks, crazy combo stuff, etc only occurs after getting more comfortable with the game and that only happens if you enjoy yourself a lot while playing this stuff.
Someone here wanted to make a DMC community thread.Yo Real Talk.
Why isn't there a new Devil May Cry community thread? Like I guess it's easier just to squat in here, but an actual community thread would be pretty cool. If you're posting on community side, you know how to subscribe to thread and move with the community already.
PLUS if you ask the mods, you can get some time on the main page for your new community thread before it moves over. Getting some new members. Just some food for though, since there's plenty of people in here who could make a good thread.
Right - there's definitely a learning and a very rewarding depth curve, and that's a good thing. I'm just saying it's fundamentally structured very differently from the Souls series, and that the campaign doesn't necessarily play to its strengths quite as well (which is why, for example, booby traps feel very legit in Souls but mainly very annoying in DMC).
Yo Real Talk.
Why isn't there a new Devil May Cry community thread? Like I guess it's easier just to squat in here, but an actual community thread would be pretty cool. If you're posting on community side, you know how to subscribe to thread and move with the community already.
PLUS if you ask the mods, you can get some time on the main page for your new community thread before it moves over. Getting some new members. Just some food for though, since there's plenty of people in here who could make a good thread.
I get what you're saying. I enjoy Bayonetta 1 & 2's campaign more than DMC4's and DmC's, because it knows what it wants to do and it does it well. Bayonetta doesn't even have any poor platforming sections or boring puzzles (the minigames are the only problem). If I had to choose a game I would want DMC to be more like structure wise it would be Bayonetta, but that's because it isn't a huge departure from what DMC is. I think the developers should just focus on embracing everything that DMC is about to the fullest because you can't please everyone at the end of the day.
Same problem here.I am incredibly lazy. I have a banner made for it and some prospective headings, but when it comes to typing out all that stuff, I just
Someone here wanted to make a DMC community thread.
This thread is basically the DMC community thread anyway.
And besides we will just rather wait for DMC5 to make a new thread. We folks are patient like that (been waiting almost a decade for DMC5, can wait a few more months).
I am incredibly lazy. I have a banner made for it and some prospective headings, but when it comes to typing out all that stuff, I just
Same problem here.
Though I need to hurry up and do the gameplay segment for that Y0 thread that we are working on, so can't keep on slacking.
I'd be with you all the way on this, if it weren't for some bad memories of Chapter XV in Bayo1. Hopping across them small squares in the vertical climb up the last part of the Ithavoll Building? Yeah...
Anyway, while I don't want DMC to lose too much of its identity, I do think it was long overdue to shake off some of its RE-originating trappings that have hung around long enough. Puzzles, fixed camera angles and things of that nature? They really do need to go.
Someone should definitely get on it. If anything it doesn't have to be too crazy.
Just a list of all the games, platforms they're on, and plot details, and maybe some combo vids/tutorials.
A lot of it could probably be copy and pasted from Wikipedia and such.
Like I suppose everyone could just wait for DMC5, but I think it would be really cool to see an actual community thread. The games and it's fan deserve as much I think.
Damn.