What do you folks think about the giant fish boss?
What giant fish boss? I hope you're not talking about DMC2, because that's the worst boss in the entire series.
Nah Berial is a mispelling of Belial. That said the frog is fun. I just devil bringer his ass and chuck him around.
I think he's referring to the Toad/Anglerfish, Dagon.
I think he's inoffensive but ultimately kind of boring, which describes a lot of DMC4's bosses.
Theres no way to quickly fight bosses right? I wish I could just fight any boss from the menu.
Ya thats what i was thinking, but credo doesn't show up there unfortunately.Not all of them. The closest thing would be to do the dice roll gauntlet in Mission 19.
Yeah it sucks.
What do you folks think about the giant fish boss?
It really bums me out that they wasted all these awesome names. Like, we fight Berial/Belial, Bael/Dagon and Echidna, yet don't get their weapons. And we get Gilgamesh, Pandora and Lucifer but never fight them.
'Dante would never be able to do any sort of damage to Lucifer - he doesn't even learn Pierce.
Dante would never be able to do any sort of damage to Lucifer - he doesn't even learn Pierce.
lolDante would never be able to do any sort of damage to Lucifer - he doesn't even learn Pierce.
Have some abysmally low numbers for Lady and Trish entries for GAF style tournament. I think the hype must have died down pretty fast... Anyway you have until Tuesday night at midnight to submit entries for Lady and Trish, and Next Tuesday night for Vergil..
Wouldn't the listed cutoff make the deadline midnight tonight?
Yah you're right, guess I'll change that...Wouldn't the listed cutoff make the deadline midnight tonight?
Yah you're right, guess I'll change that...
What happens if I don't have a Gold Orb on me? Do I have to redo the entire level DMC3-style? I don't know if I have the patience for that, but if I just get dropped right back at the boss then I guess it isn't really a huge deal.
Also does the dodge have any iframes? I tried dodging Berial's attacks but I was still getting hit, so I found that doing a Buster grab (I don't know what it's called) to get up to his face was a better way of getting out of harm's way.
Do I have to redo the entire level DMC3-style? I don't know if I have the patience for that, but if I just get dropped right back at the boss then I guess it isn't really a huge deal.
What happens if I don't have a Gold Orb on me? Do I have to redo the entire level DMC3-style? I don't know if I have the patience for that, but if I just get dropped right back at the boss then I guess it isn't really a huge deal.
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IMO, Bael/Dagon is an amazing design, but mechanically the fight is very awkward and rather lackluster. Which covers the other two demon bosses as well. They have incredible visual designs, yet their fights could have been much better. Berial is the best of them, but his lack of anti-air/projectile moves makes his fight a bit awkward compared to the ones in 1 and 3, which for the most part could target the player from a long range. Others might experience it differently, but whenever I fight Berial I find myself thinking "if he could throw fireballs at me or rain flaming death from above he'd be a much more intense fight". Maybe it would make him seem like a Phantom redux, but Phantom is an amazing boss so I doubt anyone would care.
Dodge seems to be the move to go with if you don't have the perfect timing for dodging an attack the moment right before it hits you (which is what the jump is for with its i-frames at the start). Something like Berial's lunge attack is an example of using a dodge as opposed to jump. He has that windup animation, but then he doesn't hit you immediately and is in the air for a certain period of his attack. During that, I usually initiate a dodge as I see him coming and that covers it.Awesome, I don't mind replaying bosses to figure out their patterns but didn't really feel the urge of replaying an entire level just to get to the boss.
Guess I'll use the jump instead of the dodge then. Is there any situation in which you should use a dodge rather than a jump?
Honestly, I noticed a lot of the bosses in DMC4 were defense oriented. Frog-Angular leaves the battle and requires you to deal with the stand ins; Echidna runs around and then makes herself awkward to hit, Angel Man has a shield, and then, of course, there's the Mid/Final Boss who it a keep away fight with a regenerating shield.
Actually, this trend presents itself in a lot of the enemy design of the game; most standard monsters above the scarecrow level have some sort key defensive measure, sometimes multiple ones, that you have to really work against. It's what I didn't like about the enemies in the game. I'm not against shields, barriers, regeneration, evasion, and gimmicks in general, but DMC4 had way too much of it.
Have some abysmally low numbers for Lady and Trish entries for GAF style tournament. I think the hype must have died down pretty fast... Anyway you have until Tuesday night at midnight to submit entries for Lady and Trish, and Next Tuesday night for Vergil..
I could extend both deadlines if more people would be interested in sending in entries. The reason for a 2 week and 3 week deadline was to get people to submit entries while DMC4:SE was fresh in people's minds. If it was longer I'd fear people would forget about it...I really wanted to enter with Lady/Trish, but I haven't that much time with the game and haven't gotten to Trish yet, so I sadly had to pass.
I think the deadlines might have been a bit too soon, because a lot of people are still occupied with the new characters' campaigns and unlocks, and it being summer probably doesn't help either.
I could extend both deadlines if more people would be interested in sending in entries. The reason for a 2 week and 3 week deadline was to get people to submit entries while DMC4:SE was fresh in people's minds. If it was longer I'd fear people would forget about it...
I could extend both deadlines if more people would be interested in sending in entries. The reason for a 2 week and 3 week deadline was to get people to submit entries while DMC4:SE was fresh in people's minds. If it was longer I'd fear people would forget about it...
Yah I think if I extend it I'd have to create a new topic, might consider that... I don't think I need permission to do that right?I won't be able to enter either way as I'm going on vacation soon, so don't think about me. I was merely hoping to send in my entries before it became unfeasible. Anyway, there may be several factors at play. Some people are still occupied with the campaign, Trish and especially Lady are a bit harder to play efficiently than Vergil which might make creating entries a bit more intimidating, complicated and time-consuming, and we're in the middle of the summer. There might also be a lack of awareness for a number of reasons as well.
My personal suggestions would be extend the deadline for Lady and Trish and have them be a week after Vergil. And create a topic for it, which might help raise awareness.
Yah probably extending it, so please do submit...I'd be down. The reason I didn't submit anything for the ladies was because I was going to submit something for Vergil.
Yah I think if I extend it I'd have to create a new topic, might consider that... I don't think I need permission to do that right?
I think it all works well enough with Nero and his devil bringer, but only him.Honestly, I noticed a lot of the bosses in DMC4 were defense oriented. Frog-Angular leaves the battle and requires you to deal with the stand ins; Echidna runs around and then makes herself awkward to hit, Angel Man has a shield, and then, of course, there's the Mid/Final Boss who it a keep away fight with a regenerating shield.
Actually, this trend presents itself in a lot of the enemy design of the game; most standard monsters above the scarecrow level have some sort key defensive measure, sometimes multiple ones, that you have to really work against. It's what I didn't like about the enemies in the game. I'm not against shields, barriers, regeneration, evasion, and gimmicks in general, but DMC4 had way too much of it.
Trish is awesome but I've only played three missions as her. I'm swapping between the girls campaign and Vergils and it's taking a while to progress.
I always thought it was a weird decision to name the weapons different. On the other hand, I could argue that Dante's just taking back the Devil Arms that the Order used to create those Gates, as opposed to him taking the soul of the demon directly as he did in DMC3. I mean he didn't get any of the demon's souls as weapons in DMC1. Instead, he got other demonic weapons (Alastor and Ifrit).It really bums me out that they wasted all these awesome names. Like, we fight Berial/Belial, Bael/Dagon and Echidna, yet don't get their weapons. And we get Gilgamesh, Pandora and Lucifer but never fight them.
I'd like Trish more if she wasn't so mechanically bare. She has very few weapons and feels incredibly and extraordinarily weak on a mechanical level. She also has nothing to herself really. I mean I guess wielding two completely different and unique weapon styles at the same time is cool and all, but she has nothing that makes her...her.Trisha is awesome but I've only played three missions as her. I'm swapping between the girls campaign and Vergils and it's taking a while to progress.
It's interesting how down people are on Sanctus but he is one of the more fought bosses by Donguri in his vids.
Probably not.can we expect anything DMC related this gamescom guys?
played loads of hrs on 4SE and thirsty for more DMC
For ShinMaruku:
That Distortion video I was talking about on stream last night
https://m.youtube.com/watch?v=mcdeAba8L2A