Orochinagis
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Wait so there wont be a new portable console aka NDS on Switch release?
Wait so there wont be a new portable console aka NDS on Switch release?
Wait so there wont be a new portable console aka NDS on Switch release?
You shouldn't the Wii U was the worst console purchase of my life and I'm not gonna make that mistake again.I mean sure, the Wii U had set of excellent games. Most 1st party. And we know the Switch will get it's share as well.
But as someone feeling slightly burnt by the short lifetime and narrow library of the Wii U, how can anyone say with any certainty that the Switch will be any different?
How certain can you be that 3-4 years from now we won't have another 1 game year from Nintendo. Look at Wii U 2016 library.
Color me skeptical.
State a number, not "abysmal" or your call means nothing.People are speculating that it's replacing both platforms. I don't think that's how it's going to pan out. The Switch is going to have abysmal battery life. Calling it now.
Wait so there wont be a new portable console aka NDS on Switch release?
You shouldn't the Wii U was the worst console purchase of my life and I'm not gonna make that mistake again.
Because it's the handheld + console output merged together.
People are speculating that it's replacing both platforms. I don't think that's how it's going to pan out. The Switch is going to have abysmal battery life. Calling it now.
It's not that simple.
Assets on Switch will be HD console level. All those awesome handheld games we got before will take longer to make. Some 3rd parties may think it's too expensive to develop games on the system and stick to making smartphone or 3DS games.
Wait so there wont be a new portable console aka NDS on Switch release?
Is there anything wrong with a game like Zelda being $60?I'm quite eager to get the facts out and end these speculation threads, but taking part in the speculation is compelling.
My prediction on battery life is based on the compenents of the tech and Nintendo's recent record with batteries in devices with screens. That and the fact that the dev kits allegedly get about 2.5-3 hours.
I don't think all the games will be $60 but a lot of them will. Mario, Zelda, Mario Kart, etc. definitely. That will make it the first handheld to have $60 games, if it is indeed primarily a handheld.
If we do see a Pokemon stars on it, you bet there won't be any.Wait so there wont be a new portable console aka NDS on Switch release?
You shouldn't trust them. Always take a wait and see approach.
Wait so there wont be a new portable console aka NDS on Switch release?
Why would there be? They're also bringing Pokémon to it which would indicate that it's the new handheld. What else can they do anyways?We have no idea.
There are three reasons why I'm more confident in Switch than I was in Wii U:
1) They're unifying their architecture, so no back-and-forth between platforms for various franchises. In the past, that back-and-forth inevitably meant we only get 1-2 true new entries per franchise, per system. Now, they'll theoretically be able to achieve the same pace they were across both platforms on one platform.
2) No back-and-forth between platforms also means the cost of entry to play all Nintendo games is lower. No $300-350 console + $130-200 handheld anymore; just one device, ideally priced at $200-300.
3) They've engineered this thing specifically for long-term support by supporting an architecture that already supports major game middleware and that's being actively developed by their hardware partner. In particular, you can tell they're planning to capitalize on the shift away from traditional TV entertainment toward mobility. They're ahead of a curve in that sense; the question is whether they'll be able to convince their software partners that this future is worth investing in now and on Nintendo hardware.
Bonus reason: Going with a mobile architecture means they get to take advantage of rapid technology improvements and software scalability in future system models. That likely means more frequent model refreshes, which means problems with first-gen devices will be ironed out. This was not a problem they were able or willing to fix with Wii U.
There are three reasons why I'm more confident in Switch than I was in Wii U:
1) They're unifying their architecture, so no back-and-forth between platforms for various franchises. In the past, that back-and-forth inevitably meant we only get 1-2 true new entries per franchise, per system. Now, they'll theoretically be able to achieve the same pace they were across both platforms on one platform.
2) No back-and-forth between platforms also means the cost of entry to play all Nintendo games is lower. No $300-350 console + $130-200 handheld anymore; just one device, ideally priced at $200-300.
3) They've engineered this thing specifically for long-term support by supporting an architecture that already supports major game middleware and that's being actively developed by their hardware partner. In particular, you can tell they're planning to capitalize on the shift away from traditional TV entertainment toward mobility. They're ahead of a curve in that sense; the question is whether they'll be able to convince their software partners that this future is worth investing in now and on Nintendo hardware.
Bonus reason: Going with a mobile architecture means they get to take advantage of rapid technology improvements and software scalability in future system models. That likely means more frequent model refreshes, which means problems with first-gen devices will be ironed out. This was not a problem they were able or willing to fix with Wii U.
Haven't read the other answers in this thread, but mine is: you can't, and it almost certainly won't. The Wii U got a good number of third party ports early in its life (two CODs, one FIFA, two Ass Creeds, Rayman) until they sold abysmally and all support withered and died, justifiably. Nintendo aren't going to start doing the things they need to do to build a serious audience for third party games on their console by using those games as part of their console's marketing (even though being able to play a full FIFA/COD etc on the go would likely be a big selling point for many floating customers) or even diversifying their own lineup, so the situation will almost certainly be the same or worse. It's always been about how highly you value Nintendo games, which it will be again.
It's not that simple.
Assets on Switch will be HD console level. All those awesome handheld games we got before will take longer to make. Some 3rd parties may think it's too expensive to develop games on the system and stick to making smartphone or 3DS games.
I mean sure, the Wii U had set of excellent games. Most 1st party. And we know the Switch will get it's share as well.
But as someone feeling slightly burnt by the short lifetime and narrow library of the Wii U, how can anyone say with any certainty that the Switch will be any different?
How certain can you be that 3-4 years from now we won't have another 1 game year from Nintendo. Look at Wii U 2016 library.
Color me skeptical.
This fascinates me.By enrolling in the Rocket Surgery Institute of course....
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doesnt look that different tbh
Haven't read the other answers in this thread, but mine is: you can't, and it almost certainly won't.
There's a good chance that it will be just another Wii U.
They say a lot of things at different times and places, like that GBA and DS are different pillars. Why does a disparity imply either of two states is the "default"?No, it's a console with a portable mode.
This is Nintendo's own messaging, I don't understand why people insist on reversing it.
There is a performance disparity undocked, that means docked is the default state.
As one of those guys who prefers Nintendo machines due to the first party, I disagree. They put the Wii Remote to the side, gave us another dual analog controller extremely similar to their competitors', and got a bunch of X360 ports. That was their move back to the center, they just didn't do it well enough for it to be worth what they'd lost.Remeard said:"But I buy Nintendo for their first party"
That's the thinking that went behind the Wii U - didn't work so well.
Pretty much. "Hey, try our new system! It doesn't play the same games, but has 70% of the power at 70% of the cost. And folds. You in?"Vital Tundra said:How in the world could Nintendo justify a 3DS2 to the public in two years with the Switch around? Doesn't matter if Nintendo hasn't said it, the writing is on the wall.
Doesn't mean Switch can't get those games too, just like PS4 still gets the games from developers who don't want to push beyond PS3 or even Vita.KAL2006 said:Some 3rd parties may think it's too expensive to develop games on the system and stick to making smartphone or 3DS games.
you shouldn't, at all. When Wii U came out for a fraction of a moment in some ways it was the most powerful console. It certainly had more RAM than 360 or PS3.
When the Switch comes out it'll be an ancient relic of a happily forgotten past (anyone remember PS Vita? Didn't think so).
Why are some people so convinced it will be 'another Wii U' and not 'another 3DS' situation?
How certain can you be that 3-4 years from now we won't have another 1 game year from Nintendo
Why are some people so convinced it will be 'another Wii U' and not 'another 3DS' situation?
You have no clue about plattforms, don't you?
Switch seems more like a portable console than it does a dockable handheld. That's my guess at least.
Actually I'm an expert. you?