SlimySnake
Flashless at the Golden Globes
Well, the game literally has unlocked framerate modes so you can see just how well each GPU performs. Seeing as how both GPUs are identical RDNA2 GPUs save for clock speeds and overall tflops counts, if it performs better on the PS5, it's likely due to PS5 libraries vs directX. Something we see on PC. The Xbox has standarderized development on series consoles and you could argue that the console is no longer getting that coding to the metal programming optimization consoles used to get. They are basically treating the xbox series consoles like just another PC config.Sure is funny how games with sony marketing usually run better on sony consoles. I’m sure that has nothing to do with how they’re fighting tooth and nail to hide documents in court cases. must just be coincidence
I dont know if its sony's fault or Warner Bros, but it's happened way too often this gen with the XSX displaying the same stuttering issues I encountered in Gotham Knights on PC.
Maybe MS needs to step up their quality control.