digoutyoursoul
Member
Seems like that was based purely on the teraflop advantage.
Wasn’t that mentioned a lot last generation with PS4 & Xbox One? 1.8 v 1.2 and the whole resolution thing. 900p etc.
Seems like that was based purely on the teraflop advantage.
It is and they can. But there isn't a massive difference between the two so most people won't care about the power difference.
He said supposed advantage. Which to be fair we have seen in the majority of games by now. It's just that A LOT of times in a lot of big games the advantage disappears and people like Alex just blame it on optimization. Well, the 20% advantage should in theory help with that no? Why is the XSX performing 10-20% WORSE? Thats a 30-40% gap in performance per tflop which makes no sense whatsoever.There was never a "20% performance advantage" to begin with. You are referring to 18% differencial in the one compute metric. Performance is a GPU's final overall real world throughput and it's tied to multiple GPU components and their related speed besides the software side of things. Teraflops ≠ Performance in itself. We shouldn't continue dismissing PS5's own hardware avatantages including the GPU and CPU if we want to maintain a fair grasp in the reality of the situation.
Not a lot. Amd Gpu's are a bit shit really. Don't move that much forward in the last few years. Yeah they're alright for consoles.I’m not technically minded as such with these things. Pardon my ignorance, last generation with PS4, Xbox One launch . Was the power difference that big there because all I read about was 900p v 1080p.
And what is the benefit of Rdna 2 on Series X ? Because in all honesty I’m not seeing much with this console than the competition doesn’t offer so far.
While i can agree that there more cases of XSX having slightly higher resolutions, this often comes at the cost of FPS and/or Vsync. And what this tell us as to which platform outperforms the other in absolute terms?.. And in my experience there are as much if not more games having the exact same resolution between the machines with essentially identical performance profiles. After that there are also the (less numerous) cases of PS5 having the slightly higher resolutions. In the end the picture is quite complicated with slight back and forths. Also at this point i can only admire the carefree assurance of declaring XSX's GPU more powerful based solely on its 18% higher compute while it's actually slower in GPU front and back end departments by this same percentage compared PS5's besides other parameters. It always seemed to be a very faulty even ignorent methodology to compare those machines to me.What I've mostly noticed is XSX will have a slightly higher resolution with looser frame rate targets, that seems to be the norm.
Wasn’t that mentioned a lot last generation with PS4 & Xbox One? 1.8 v 1.2 and the whole resolution thing. 900p etc.
If you paid attention they actually retracted that statement after the PS5 spec reveal (Road to PS5) by changing it to the "most powerful Xbox". I guess because they saw that they were actually behind in quite a few (including GPU) metrics and wanted to avoid legal complications.Why did Microsoft market it as the most powerful console? Don’t get me wrong I’m not disputing what you say, at the time of launch it was one of the reasons i bought it.
If you paid attention they actually retracted that statement after the PS5 spec reveal (Road to PS5) by changing it to the "most powerful Xbox". I guess because they saw that they were actually behind in quite a few (including GPU) metrics and wanted to avoid legal complications.
Sorry, but I don’t care about John’s personal reasons. He’s not doing his job, and he’s depriving his viewers of content they want to see. When I’m doing my job, I don’t refuse to do any tasks because of “personal reasons”. No, I just do my fucking job. He should be reprimanded by his bosses.John is not woke. He's not reviewing the game for personal reasons he already has disclosed but I won't get into out of respect. Alex is a reee poster and has often criticized asian games for not being PC when it comes to lewd depictions of women, I wouldn't be surprised at all if he wasn't reviewing the game because he's woke.
1.84 TF vs 1.31 TF was only a part of PS4's GPU being clearly more powerful compared to Xbox One's. PS4 also had 88% higher pixel fill rate, 125% more VRAM bandwidth, more ASYNC resources and GPGPU capabilities. It was undoubtedly more powerful as a whole. This isn't even remotely true for the XSX/PS5 situation. This time (leaving I/Os aside) each is slightly ahead depending on the GPU metric (even including the bandwidth side of things) thus i see them as being pretty identical in capability overall.Wasn’t that mentioned a lot last generation with PS4 & Xbox One? 1.8 v 1.2 and the whole resolution thing. 900p etc.
There were many other differences than just TFLOPS, including RAM, but yes the difference between 900p and 1080p is 44%, which was the same as the TFLOPS difference.Wasn’t that mentioned a lot last generation with PS4 & Xbox One? 1.8 v 1.2 and the whole resolution thing. 900p etc.
You're mostly right about it not being a good look professionally but your statement was that he didn't review the game because he was woke which was factually wrong. On top of that this isn't news for DF, DF members pick what games they want to review and they have commonly passed on games in the past because they didn't want to review them due not liking the game etc.Sorry, but I don’t care about John’s personal reasons. He’s not doing his job, and he’s depriving his viewers of content they want to see.
PS4 had way more advantages over Xbox One than just the GPU flopsWasn’t that mentioned a lot last generation with PS4 & Xbox One? 1.8 v 1.2 and the whole resolution thing. 900p etc.
i have the PS5 Version and i have always loadings times when i exit the castle
Can’t believe people still get hung up on this whole PS5 vs XBX after so many boring head to heads.
I think it’s as simple as Mark Cerny said in his pre-launch talk that seemed like damage control at the time. It’s just incredibly difficult to max out a system and feed all CUs with something to do.We need to account for the possibility that there is something in the XSX design that is holding it back and i dont know if its as simple as poor optimization or Cerny secret sauce. It's a flaw in the XSX.
Plus It is not even that hard a concept to grasp. Parallelization is difficult as not all jobs are identical so it'll take varying about of times to complete. And how do you break the job down and schedule them efficiently. Even games that people say is CPU bound is not at all maxing out the CPU, it is maxing out the game engines ability to utilize the CPU. GPUs have thousands of cores, imagine how much harder that is.I think it’s as simple as Mark Cerny said in his pre-launch talk that seemed like damage control at the time. It’s just incredibly difficult to max out a system and feed all CUs with something to do.
Fully agree. If people in most jobs just decided they'd skip parts of their paid duties that they didn't want to do because reasons, how long would they keep said job? Especially when they throw a big tantrum when questioned about it. Dude doesn't appreciate how lucky he is, yet still acts entitled as fuck.Sorry, but I don’t care about John’s personal reasons. He’s not doing his job, and he’s depriving his viewers of content they want to see. When I’m doing my job, I don’t refuse to do any tasks because of “personal reasons”. No, I just do my fucking job. He should be reprimanded by his bosses.
1. Nobody is skipping their paid duties. Each person gets assigned a task, John was PSVR2, Alex Returnal, Olie Metroid, Rich Hogwarts who was then asked by WB to hold off until a patch.Fully agree. If people in most jobs just decided they'd skip parts of their paid duties that they didn't want to do because reasons, how long would they keep said job?
3. Ironic. Complaining about the belligerent and entitled attitude of people is not a temper tantrum nor entitled. He isn't lucky, he has been doing this forever professionally as a Job.Especially when they throw a big tantrum when questioned about it. Dude doesn't appreciate how lucky he is, yet still acts entitled as fuck.
I find it's particularly bad where there's a lot of shiny, quasi-reflective marble styled sufaces. Really stuttery in lower areas of the astronomy tower and around the defense against the dark arts classroom. But flatter areas like the greenhouses? No problem at all. There's one narrow hallway -- I think it's also in the astronomy tower -- with rows of suits of armor and a cat in an alcove and that tower stutters like hell. Sometimes on XSX it would almost become slideshow-ish until it properly rendered.PS5 version is also pretty damn unstable. Especially in the castle there's a lot of stuttering, the open world seems more stable. It's not as major as the Xbox versions, but very noticeable.
Yeah. Well, to be fair, they seem to have a policy of "you only have to review what you feel like reviewing". I would imagine it's something like "Here's a game I want a video on, who wants do it?", and then they agree on who does the video.Fully agree. If people in most jobs just decided they'd skip parts of their paid duties that they didn't want to do because reasons, how long would they keep said job? Especially when they throw a big tantrum when questioned about it. Dude doesn't appreciate how lucky he is, yet still acts entitled as fuck.
For what it’s worth, I’ve been playing the PS5 version for awhile today and the difference is substantial at least in performance mode, runs like a dream inside Hogwarts from what I’ve seen so far.
For what it’s worth, I’ve been playing the PS5 version for awhile today and the difference is substantial at least in performance mode, runs like a dream inside Hogwarts from what I’ve seen so far.
Are you using uncapped frame rate? Because imo it makes things worse.It does? Not on my PS5. When moving between parts of the castle, between different floors, etc, there's a lot of stuttering. In between those stutters it's pretty smooth, but I wouldn't call it a "dream".
Are you using uncapped frame rate? Because imo it makes things worse.
Balanced with capped frame rate (fixed 40 fps target) feels pretty good to me on PS5.
Btw both PS5 and Series X have had similar results in most games, differences have been so small that even hardcore gamers don't give a fuck. Probably the worst timeline for DF and the likes but it is what it is, basically equivalent hardwares with their own twists.
Sorry, but I don’t care about John’s personal reasons. He’s not doing his job, and he’s depriving his viewers of content they want to see. When I’m doing my job, I don’t refuse to do any tasks because of “personal reasons”. No, I just do my fucking job. He should be reprimanded by his bosses.
I really like his DF Retro stuff, and some of his other videos, but man, if he knows he’s too unstable to be on social media, and is borderline suicidal whenever he gets any kind of backlash, he might not be in the right kind of job. At the minimum, he should ignore ANY social media.
Sure is funny how games with sony marketing usually run better on sony consoles. I’m sure that has nothing to do with how they’re fighting tooth and nail to hide documents in court cases. must just be coincidence
They are not.If powerful PCs are having problems running this game, doesn't make sense to use as an example for measure power between PS5 and Series X.
It seems pretty obvious that Avalanche prioritazed the optimization of PS5 version.
It was the latest patch. Day one was 1.3, now it's 1.4, it says it in the first few seconds.Xbox and PC just got performance improvements in a recent update. This review was made before that patch.
PS5 got optimization priority because of the marketing deal. We’ve seen this before.
Deadspace had better performance and resolutions on series x. Game didn’t have exclusive content or marketing.
PS5 got optimization priority because of the marketing deal. We’ve seen this before.
Needs more optimizing then. Runs pretty poorly on PC too.It was the latest patch. Day one was 1.3, now it's 1.4, it says it in the first few seconds.
Deadspace had the same resolution.
It was the latest patch. Day one was 1.3, now it's 1.4, it says it in the first few seconds.
Deadspace had the same resolution.
I don't listen to pixel counts from someone who has been wrong a lot before. He didn't even spot the dynamic resolution.Needs more optimizing then. Runs pretty poorly on PC too.
Can't we all just get along lol. Regurgitating posts and games from 2 years ago, all that jazz. We are getting good games and they perform more or less identical....dead space, resi 4, howgwarts. There's been some great games this year already.
I prefer the funny another one gifs and let the developers be actually concerned in how they get their games running.
Ok?I don't listen to pixel counts from someone who has been wrong a lot before. He didn't even spot the dynamic resolution.
Nah, this is a tech thread about two different versions of the game. The PS5/XSX speculation thread lasted nearly 3 years on assumptions and speculations alone. Now that we have hard data, of course we need to revisit old arguments from that thread which was very contentious with a lot of very angry posters just dismissing the PS5 every chance they got.
Yeah, mine was a joke post anyway. I don't mind either scenarios to be honest. Even if we don't discuss it, PS5 supporters have been vindicated by these results, so I'm fine either way.Nah, this is a tech thread about two different versions of the game. The PS5/XSX speculation thread lasted nearly 3 years on assumptions and speculations alone. Now that we have hard data, of course we need to revisit old arguments from that thread which was very contentious with a lot of very angry posters just dismissing the PS5 every chance they got.
This is like saying lets only discuss the game for 3 years BEFORE it comes out, and once we all actually play it, lets all sing kumbaya and suck each others dicks instead of discussing the game. no thank you.
Ok?
Anyway, dead space isn’t the only recent game that has Xbox showing a slight advantage.
Just comes to optimization. Seems like hogwarts is optimized in favor of PS5. We’ve seen this on the other side. Cyberpunk 2077 ran/runs better on series x and that game had Xbox marketing.
Fair point. It is a mixed bag.And Hogwarts Legacy isn't the only recent game that performs better on PS5.
Callisto protocol had 150 Sony devs, so they better optimized ps through experience. Monster hunter rise is RE Engine which historically performs best on PlayStation, probably because of ps4s dominance last gen. CoD has Sony marketing, could also just be the faster ssd.Monster Hunter Rise, The Callisto Protocol, Call of Duty Warzone 2.0....
It’s 40fps, it’s too low imo. Plus it can’t be used on all TVs. Performance mode is the way to go, at least on PS5.I played the Balanced mode on PS5. Outside of some one-off moments, it felt like a very good locked 40. With the higher fidelity and foliage draw distance of the Fidelity mode, I'd say that is the best way to play the game on console at the moment.