[DF] Mortal Shell PS5 vs Xbox Series S/X

And another one who ignoring screen tearing, worse texture streming and worse fps on average on XSX. Well, wait for the tools. But looks like higher resolution is the key to victory, i guess. :/
And another one who embarassing himself and xbox community. What else to expect from them. Looks like it so painful for Xbox fans that their lovely tower of power can't outperform clearly a "much" weaker console.

Xbox won! 🥇
Holy shit shut up with the texture streaming shit. It makes you look like more a fool than anyone else.
 
And another one who ignoring screen tearing, worse texture streming and worse fps on average on XSX. Well, wait for the tools. But looks like higher resolution is the key to victory, i guess. :/
And another one who embarassing himself and xbox community. What else to expect from them. Looks like it so painful for Xbox fans that their lovely tower of power can't outperform clearly a "much" weaker console.

Xbox won! 🥇

I wouldn't say "much weaker". Devs target a higher res on Series X because they know it has more under the hood. But this is early gen, the gap will only widen once the consoles are used to their full potential.
 
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What? so resolution is bugged on PS5? but, honestly I didn't notice it, the jump from a regular PS4 to Morthal Shell's PS5 native version is awesome, really, almost feels like with a little bit more of an effort it could reach Demon's Souls levels of awesomeness, it is that good.

Definitely recommended for a Souls fan.
That's what I was saying in the other thread. On PC it absolutely rivals Demon Souls.

I don't understand the texture streaming issues on the XSX. On PC there is none and I have it on a typical SATA SSD.
 
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I wouldn't say "much weaker".

It is very clear what i've meant when a i said " much weaker"

Devs target a higher res on Series X because they know it has more under the hood. But this is early gen, the gap will only widen once the consoles are used to their full potential.

Actually, you'll have a rough gen then.

Also, gap is so wide that PS5 will be patched to 1800p ( hopefully, framerate won't suffer then)
 
Why do you guys entertain these clueless "engineers"? Lol

They have absolutely no idea wtf they're talking about. Game could be 480p, low quality shadows, bad lighting, and these "engineers" will spin up another story for how their console "won" 🤣
I dont understand why resolution doesnt seem to matter anymore, and seems to be not really included as one of the 'yard stcks' when comparing version now. I mean 2 sec texture streaming, or 1 sec stutter on one version of a game, or like in Hitman 3, one part of one level has framerate problems, and these are hugely important for some reason, even though anyone with a 4k screen knows the closer you get to 4k resolution, the much cleaner and sharper the image quality is.
I'd say Resoltuion should be arguably the biggest factor when comparing, if you are playing on a 4k screen, as long as you have a solid and playable framerate.

I'm talking in general by the way, not just this game
 
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Calling out others for clueless engineers. Looks who is talking.


Yea... you. Even most of your fellow spec thread warriors ain't in this thread.

Im not the one on here pretending to be an engineer or even give af over a game I most likely wont play. Its embarrassing, but judging by your post history. Thats the norm for you tho.
 
I dont understand why resolution doesnt seem to matter anymore, and seems to be not really included as one of the 'yard stcks' when comparing version now. I mean 2 sec texture streaming, or 1 sec stutter on one version of a game, or like in Hitman 3, one part of one level has framerate problems, and these are hugely important for some reason, even though anyone with a 4k screen knows the closer you get to 4k resolution, the much cleaner and sharper the image quality is.
I'd say Resoltuion should be arguably the biggest factor when comparing, if you are playing on a 4k screen, as long as you have a solid and playable framerate.

I'm talking in general by the way, not just this game
Everything you've put as an example is much more noticeable than resolution.
 
I dont understand why resolution doesnt seem to matter anymore, and seems to be not really included as one of the 'yard stcks' when comparing version now. I mean 2 sec texture streaming, or 1 sec stutter on one version of a game, or like in Hitman 3, one part of one level has framerate problems, and these are hugely important for some reason, even though anyone with a 4k screen knows the closer you get to 4k resolution, the much cleaner and sharper the image quality is.
I'd say Resoltuion should be arguably the biggest factor when comapring, if you are playing on a 4k screen, as long as you have a solid and playable framerate.

I'm talking in general by the way, not just this game

You might be able to point out differences in clarity on two massive TVs sitting side by side, one playing each version. But other than that, we have to have Digital Foundry to tell us how many pixels are on the screen. At that point, it just becomes a console warrior scoreboard, doesn't it?

Richard Leadbetter said we were in the "post resolution" era. Digital Foundry said that resolution wasn't nearly as important as it used to be which is why so much effort is being put into non-native solutions for 4K. High resolution is such a resource hog and is rarely worth all the effort is what I've read.

I saw the video where Leadbetter explains this better than I am. I'll try to find it.
 
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You might be able to point out differences in clarity on two massive TVs sitting side by side, one playing each version. But other than that, we have to have Digital Foundry to tell us how many pixels are on the screen. At that point, it just becomes a console warrior scoreboard, doesn't it?

Richard Leadbetter said we were in the "post resolution" era. Digital Foundry said that resolution wasn't nearly as important as it used to be which is why so much effort is being put into non-native solutions for 4K. High resolution is such a resource hog and is rarely worth all the effort is what I've read.

I saw the video where Leadbetter explains this better than I am. I'll try to find it.
I dont need a video to show me, i have a 4k monitor and 4ktv, i see the differences between resolution all the time.
 
You might be able to point out differences in clarity on two massive TVs sitting side by side, one playing each version. But other than that, we have to have Digital Foundry to tell us how many pixels are on the screen. At that point, it just becomes a console warrior scoreboard, doesn't it?

Richard Leadbetter said we were in the "post resolution" era. Digital Foundry said that resolution wasn't nearly as important as it used to be which is why so much effort is being put into non-native solutions for 4K. High resolution is such a resource hog and is rarely worth all the effort is what I've read.

I saw the video where Leadbetter explains this better than I am. I'll try to find it.

Alex or John Linneman few months ago said that 4k is such a waste of resources
 
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For all the arguing and armchair analysis in this thread over minor issues that will probably be addressed with upcoming patches (on all consoles) - you'd think this was a major AAAA game release.

I honestly didn't hear of its existence or know it was being released until DF made an analysis video about it.

Clearly things are slow right now - but is all of this rehashed fodder that has been the same across all of these backported and "new" games on old engines really necessary?

More importantly - is this game even worth playing - or is everyone just so bored out of their minds that they feel the need to make themselves appear silly and foolish arguing over differences of "performance" details that might last a mere few seconds in the overall game?
 
I dont need a video to show me, i have a 4k monitor and 4ktv, i see the differences between resolution all the time.

Personally, I have a 43" 4K monitor less than a yard in front of me. I reduce resolution scaling all the time to improve frame rate and can't tell the difference in the image. Of course, my experience is as anecdotal as yours.

Digital Foundry has a different take on it. They had to use Photoshop magnification for the UE5 PS5 demo to see differences between the 1440p images and their lossless native 4k counterparts.

Here is the video timestamped at the point they discuss how resolution isn't important anymore.
 
Maybe Series X could also handle the game at a much lower resolution, just like PS5. 🤔

Why not lower the res then to have more stable fps.

Cool imagination you got there. Then again that's why that fanboy poll had Playstation fanboys as the worst on here by a landslide 😉

Looks who's talking. Blaming others to hide your bullshiting. No wonder why Xbox and his fans are mocked across the net in last 10 years.

Thank goodness. At least you wont be triggered anymore by my posts lol

Looks like others are triggering you.
 
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Those n64 textures on xbox. Probably gaas-pass throttling resources.

Game looks pretty cool though. Great art direction. Should probably try it on pc.
 
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I dont understand why resolution doesnt seem to matter anymore, and seems to be not really included as one of the 'yard stcks' when comparing version now. I mean 2 sec texture streaming, or 1 sec stutter on one version of a game, or like in Hitman 3, one part of one level has framerate problems, and these are hugely important for some reason, even though anyone with a 4k screen knows the closer you get to 4k resolution, the much cleaner and sharper the image quality is.
I'd say Resoltuion should be arguably the biggest factor when comparing, if you are playing on a 4k screen, as long as you have a solid and playable framerate.

I'm talking in general by the way, not just this game
I think ppl from DF, NXGaner explained it well.

In NXGamer latest vid, about Nioh 2 Pro vs PS5 comparison, he mentions it's not just the resolution that matters, but the quality of the resolution.

Native 4K isn't being touted anymore for a reason. Same can be applied to resolution in general IMO.

If it's native 4K, but has issues elsewhere that effect the image quality....is the resolution really that important?
 
I wouldn't say "much weaker". Devs target a higher res on Series X because they know it has more under the hood. But this is early gen, the gap will only widen once the consoles are used to their full potential.
Both are using PS4 Pro and Xbox One X res.

The target was always 1800p for both but dev shipped with the old gen settings.
 
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I wouldn't say "much weaker". Devs target a higher res on Series X because they know it has more under the hood. But this is early gen, the gap will only widen once the consoles are used to their full potential.

What's this then?

NvyP95v.jpg

Why are you saying they hacked the developers twitter account? Can't imagine them saying that when they meant to target a lower resolution. A hacked account is the only explanation.

<blockquote class="twitter-tweet"><p lang="en" dir="ltr">sorry about this, but the difference was caused by an bug/issue on our side. We&#39;re working on a fix which we hope to release via a patch next week to get it to 1800p.</p>&mdash; Mortal Shell (@MortalShellGame) <a href="">March 11, 2021</a></blockquote> <script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script>

Seems like a bug unless the account was hacked.
 
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I think ppl from DF, NXGaner explained it well.

In NXGamer latest vid, about Nioh 2 Pro vs PS5 comparison, he mentions it's not just the resolution that matters, but the quality of the resolution.

Native 4K isn't being touted anymore for a reason. Same can be applied to resolution in general IMO.

If it's native 4K, but has issues elsewhere that effect the image quality....is the resolution really that important?
The only explanation is it's being done to keep multiplat from being identical. We know there's parity. It was the prelaunch expectations that brought us here. Identical would be a really bad look for some. This way, it's a trade off and there can still be debates.
 
What's this then?



Why are you saying they hacked the developers twitter account? Can't imagine them saying that when they meant to target a lower resolution. A hacked account is the only explanation.
This doesn't count.

Some ppl will now be holding their breath for what the fps will be after this patch, lol

At this point its time for some ppl to just accept that these consoles "are the closest 2 consoles have ever been"
 
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Some ppl will now be holding their breath for what the fps will be after this patch, lol

Actually I am curious to see what the FPS will be like after the patch. I'm also interested in seeing the range of the DRS. The two could be so close that nobody will really notice the difference between the two. Could also be a 1440P vs 1800P kind of a difference as well.

I'm very interested in seeing what the patch will bring.

Unless you disagree with this Chessmate Chessmate ?

Luckily the patch should be arriving soon.

 
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Why not lower the res then to have more stable fps.



Looks who's talking. Blaming others to hide your bullshiting. No wonder why Xbox and his fans are mocked across the net in last 10 years.



Looks like others are triggering you.


Nice reach. Except i barely even acknowledge most of the trolls begging for my attention here lol. But keep pretending to be engineers and warring over a game you guys won't play 😉
 
One for PS fans too
What does he have to do with this game? What's he feeling good about? Is this a metaphor for Mortal shell using others "shells" and buying another company and walking around pretending their past library is yours and "wearing" it?
 
What's this then?



Why are you saying they hacked the developers twitter account? Can't imagine them saying that when they meant to target a lower resolution. A hacked account is the only explanation.

<blockquote class="twitter-tweet"><p lang="en" dir="ltr">sorry about this, but the difference was caused by an bug/issue on our side. We&#39;re working on a fix which we hope to release via a patch next week to get it to 1800p.</p>&mdash; Mortal Shell (@MortalShellGame) <a href="">March 11, 2021</a></blockquote> <script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script>

Seems like a bug unless the account was hacked.

There is no hack... they even said the same on the PS.Blog page early March.
 
Nice reach. Except i barely even acknowledge most of the trolls begging for my attention here lol. But keep pretending to be engineers and warring over a game you guys won't play 😉

Nice reach. Looks who is talking. And you're damn interested in this game too. LOL. I surely will buy on some discount. Btw. this guy described you perfectly well. You're doing the same thing over and over again. Calling others names to cover your crap here

You are selectively seeing what you want to see because of your own biases. There are plenty of asinine Xbox fanboys exagerrating the significance of this to keep the stupid arugment going. And there are also a fair number of posts like yours, mocking the length of the thread, which also keeps the thread going. And I'm doing it too by responding to you.

Btw. this is a framerate/graphics comparison thread between platforms. It has nothing to do about interest/intention to play the game. If you have any intention to play the game, go to the OT Mortal Shell ( if there's any).
 
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I dont understand why resolution doesnt seem to matter anymore, and seems to be not really included as one of the 'yard stcks' when comparing version now. I mean 2 sec texture streaming, or 1 sec stutter on one version of a game, or like in Hitman 3, one part of one level has framerate problems, and these are hugely important for some reason, even though anyone with a 4k screen knows the closer you get to 4k resolution, the much cleaner and sharper the image quality is.
I'd say Resoltuion should be arguably the biggest factor when comparing, if you are playing on a 4k screen, as long as you have a solid and playable framerate.

I'm talking in general by the way, not just this game

Resolution does indeed matter, BUT with already these high resolution like 1440p>2160p people don't give anymore about it like before. We have way better IQ these days which even on lower resolutions. I can't see any difference between Demon Souls 1440p on the PS5 and games with a native res on the PS5. I also do not understand why people one time give a lot of praise to techniques like DLSS that we should see that more often, and the other time people want to have native resolutions? Just give me good IQ with good performance.

The majority of the people won't ever notice anything. They will notice if the game performance is "bad".

I dont need a video to show me, i have a 4k monitor and 4ktv, i see the differences between resolution all the time.

Sorry but i play Cold War on my PS5 on my LG CX at 120hz, I do not even notice that the resolution is way lower then the RT mode. The image quality is crystal clear, HDR does it work and it looks amazing.
 
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Nice reach. Looks who is talking. And you're damn interested in this game too. LOL. I surely will buy on some discount. Btw. this guy described you perfectly well. You're doing the same thing over and over again. Calling others names to cover your crap here


Sure you will lol. Actually sounds like the spec thread warriors. All I've done in this thread is laugh at you guys embarrassing yourselves again. But im sure being laughed at isn't new for you.

Fanboy poll had has Playstation fanboys at 130 vs Xbox fanboys at 41 votes. And this site is like 90% Playstation. Ironic huh? That's why you guys cried over that poll.
 
Fanboy poll had has Playstation fanboys at 130 vs Xbox fanboys at 41 votes. And this site is like 90% Playstation. Ironic huh? That's why you guys cried over that poll.
Doesn't that just mean PlayStation fanboys are nicer? :messenger_beaming: I didn't vote for Xbox fanboys (though I did comment that Brazilian Xbox fanboys are the worst 'cause they are cray cray lol).
 
Sure you will lol. Actually sounds like the spec thread warriors. All I've done in this thread is laugh at you guys embarrassing yourselves again. But im sure being laughed at isn't new for you.

Fanboy poll had has Playstation fanboys at 130 vs Xbox fanboys at 41 votes. And this site is like 90% Playstation. Ironic huh? That's why you guys cried over that poll.

Yes i will. A problem??
Calling this site a PS centric forum because here are 140 members with PS console, but this board has over 100k members. :/

This is a framerate/graphics comparison thread between platforms. It has nothing to do about interest/intention to play the game. If you have any intention to play the game now, go to the OT Mortal Shell ( if there's any).

You're embarassing yourself. Calling others and mocking them to cover you crap here on forum. Will say it again, this guy described you perfectly :

You are selectively seeing what you want to see because of your own biases. There are plenty of asinine Xbox fanboys exagerrating the significance of this to keep the stupid arugment going. And there are also a fair number of posts like yours, mocking the length of the thread, which also keeps the thread going. And I'm doing it too by responding to you.
 
Doesn't that just mean PlayStation fanboys are nicer? :messenger_beaming: I didn't vote for Xbox fanboys (though I did comment that Brazilian Xbox fanboys are the worst 'cause they are cray cray lol).

Brazilian fanboys of anything are just terrible tbh lol. Ethomaz sets the bar pretty high too. "I cant be wrong because was guess" . 🤣🤣🤣
 
Silly console warring aside I believe Digital Foundry did mention texture steaming issues.

Supposedly there's some sort of patch coming out soon so the game can change on both platforms.
Yes it takes the texture about 1 second to load in after the level loads and it's never an issue again. It's not an issue on much lower end PC so it's probably a bug since the entire game can fit in VRAM. To say 1 second once a load is an issue is false.
 
Yes it takes the texture about 1 second to load in after the level loads and it's never an issue again. It's not an issue on much lower end PC so it's probably a bug since the entire game can fit in VRAM. To say 1 second once a load is an issue is false.

Probably a bug just like the PS5s lower resolution. At least that's what the developers say.
 
I'm very interested in seeing what the patch will bring.

Unless you disagree with this Chessmate Chessmate ?

We're all eagerly waiting for patch 1.0012. As none of us will be able to spot any differences and there may not be another DF analysis, I suggest we meet up in a nearby forest and battle this out. 👊

Due to covid restrictions no more than 22 people are allowed on the battlefield. Given the 12 to 10 advantage of Series X in Teraflops, team xbox can bring additional muscle to the fight. This time, team blue will be disqualified on the spot should they try to bust our eardrums with fan noises.
 
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