DF: Orbis vs Durango Spec Analysis

I see. I had heard that the GPUs in these new consoles were kind of midrange, so I didn't think GDDR5 vs DDR3 would matter that much, but I guess I was wrong.

You have to go REALLY low end to get to cards without GDDR5. DDR3 bottlenecks even integrated GPUs and the Nvidia 640 is really awful compared to similarly priced AMD cards because it has DDR3 and it is nowhere near mid range performance (7850).
 
It's FUD to say 720p upscaled to 1080p is inherently bad.

I didn't state PS4 is capable of Pixar IQ. A Pixar bluray at 720p blows away any game rendered natively at 1080p.

I merely proposed that resolution alone is not an indicator of IQ, which is not FUD. With enough horsepower dedicated to AA, AF, etc, a 720p title can look cleaner and better than 1080p. That is not FUD, it is fact.

This "720p = bad" shit needs to go away; the quality of the source material is the most important facet.

When the "source material" is a computer generated image processed at exactly that specific resolution, I don't see how anything else can be the "most important facet": No other assets can be displayed at a high fidelity when the rendering resolution is low to begin with.
 
You have to go REALLY low end to get to cards without GDDR5. DDR3 bottlenecks even integrated GPUs and the Nvidia 640 is really awful compared to similarly priced AMD cards because it has DDR3 and it is nowhere near mid range performance (7850).

Well I mean the GTX 295 says it does 1.78TF and it's only got GDDR3. I wasn't imagining the GDDR5 would not be better, but that at some point the midrange card would be a bottleneck, unable to fully utilise the RAM's speed. Kind of like a car that can do 200mph but it is restricted to driving on streets where the speed limit is 100. Still better than a 60mph car obviously, but the difference not being as large in practical use as on paper. But I guess it doesn't work like that, and even a midrange card can make full use of the GDDR5's speed.
 
It's FUD to say 720p upscaled to 1080p is inherently bad.

I didn't state PS4 is capable of Pixar IQ. A Pixar bluray at 720p blows away any game rendered natively at 1080p.

I merely proposed that resolution alone is not an indicator of IQ, which is not FUD. With enough horsepower dedicated to AA, AF, etc, a 720p title can look cleaner and better than 1080p. That is not FUD, it is fact.

This "720p = bad" shit needs to go away; the quality of the source material is the most important facet.

Display resolution isn't the same as rendering resolution. Pixar movies look good at 720p because they were originally rendered at a much higher resolution. A Pixar movie made at 720p native would look pretty blurry. The only way to get rid of aliasing in 3D rendering is more samples, and samples basically = pixels. Even MSAA is a form of higher resolution rendering.
 
Well I mean the GTX 295 says it does 1.78TF and it's only got GDDR3. I wasn't imagining the GDDR5 would not be better, but that at some point the midrange card would be a bottleneck, unable to fully utilise the RAM's speed. Kind of like a car that can do 200mph but it is restricted to driving on streets where the speed limit is 100. Still better than a 60mph car obviously, but the difference not being as large in practical use as on paper. But I guess it doesn't work like that, and even a midrange card can make full use of the GDDR5's speed.

7970 has 3.8 TF vs GTX680 2.5 TF

now which one is better?
 
Prediction:

The beginning:

1080p 30fps
Dynamic 1080p (1280-1920) 30/60fps

The mid life:

Dynamic 1080p 30/60fps

The end:

Dynamic 1080p 30/60fps
720p 60fps
720p 30fps

The average resolution of games should be the same throughout the console lifespan. Like this gen there were a bunch of sub HD games at each launch and continued to be later.
 
Just going by TUs it should be free across the board on Orbis and 8x should be free on Durango, maybe some games could push it to 16x.

Good to know. Thanks.

i-Lo said:
Prediction:

The beginning:

1080p 30fps
Dynamic 1080p (1280-1920) 30/60fps

The mid life:

Dynamic 1080p 30/60fps

The end:

Dynamic 1080p 30/60fps
720p 60fps
720p 30fps

I'll wager that all first party games from MS/Sony will be 1080P native for at least the first 2 years or even all generation.
 
Well I mean the GTX 295 says it does 1.78TF and it's only got GDDR3. I wasn't imagining the GDDR5 would not be better, but that at some point the midrange card would be a bottleneck, unable to fully utilise the RAM's speed. Kind of like a car that can do 200mph but it is restricted to driving on streets where the speed limit is 100. Still better than a 60mph car obviously, but the difference not being as large in practical use as on paper. But I guess it doesn't work like that, and even a midrange card can make full use of the GDDR5's speed.

That GDDR3 in the GTX 295 did 3X the rumored bandwidth of the DDR3 in Durango. And more than the GDDR5 in Orbis could ever hope to, if Sony sticks with a 256-bit bus.

Durango isn't using GDDR3, if that wasn't clear.
 
30fps needs to go away and never come back. It's 2013. It's time for 60 to become the new standard.

Any 720P game that is released should be 60FPS always. No exceptions. Use SMAA if you need AA as it has no blurring like FXAA and it's performance hit is a little heavier than FXAA.

SMAA was used in Killzone 3.

Any concession for 30 would be outputting @ 1080P and even then I think I would be fine with some possible reduction somewhere else to make sure 60 is hit.

putting 30 and 60 side by side and the difference is night and day.
 
30fps needs to go away and never come back. It's 2013. It's time for 60 to become the new standard.

Any 720P game that is released should be 60FPS always. No exceptions. Use SMAA if you need AA as it has no blurring like FXAA and it's performance hit is a little heavier than FXAA.

SMAA was used in Killzone 3.

Any concession for 30 would be outputting @ 1080P and even then I think I would be fine with some possible reduction somewhere else to make sure 60 is hit.

putting 30 and 60 side by side and the difference is night and day.

MLAA actually.
 
Ive read the article but I'm guessing we wont know definitively which ons is more powerful until launch, or after. I can't wait to see the games. I'm cautiously optimistic in the power leap but we definitely need new hardware.
 
This just confirms everything that I've been fearing recently.

Multiplats will likely look/run better on Orbis and Orbis exclusives will look significantly better than what you can find on Durango.
Why do you "fear" the possibility of one console being better than the other?

Last generation was terribly drab, consoles should never be so similar that they're referred to as "twins."
 
This article has basically confirmed the suspicions that some of the more rational posters had all along - namely, that special sauce is fairly insignificant and the major components (GPU/CPU) are directly comparable. Special sauce differences are largely the result of Microsoft's attempt to patch up large bandwidth deficiencies, which aren't a problem on Sony's system.

It was a little frustrating hearing from insiders like aegis and proelite constantly saying that the gap would be magically made up by these unknown components without delving into specifics.

The gap this coming gen will be larger than the 360/PS3 gap, and instead of arguing over a few more missed frames on one version, or slightly better textures on another, we could definitely see a much larger gap in effects/framerate/resolution/AA, etc.
 
This article has basically confirmed the suspicions that some of the more rational posters had all along - namely, that special sauce is fairly insignificant and the major components (GPU/CPU) are directly comparable. Special sauce differences are largely the result of Microsoft's attempt to patch up large bandwidth deficiencies, which aren't a problem on Sony's system.

It was a little frustrating hearing from insiders like aegis and proelite constantly saying that the gap would be magically made up by these unknown components without delving into specifics.

The gap this coming gen will be larger than the 360/PS3 gap, and instead of arguing over a few more missed frames on one version, or slightly better textures on another, we could definitely see a much larger gap in effects/framerate/resolution/AA, etc.

I think final specs for Orbis and Durango will surprise you.

There is no special sauce. Just up to date specs.
 
I think final specs for Orbis and Durango will surprise you.

There is no special sauce. Just up to date specs.

Which specs are out of date?

There were a few insiders here saying that the specs haven't changed, though.

And indeed, the article that EG just posted said that specs are unlikely to shift.
 
Ive read the article but I'm guessing we wont know definitively which ons is more powerful until launch, or after. I can't wait to see the games. I'm cautiously optimistic in the power leap but we definitely need new hardware.

I'm not sure why you bothered reading it if you were going to come to your own conclusions anyway.
 
Turns out the special sauce is actually hollandaise. When will ur fav enrich eggs like this?
 
Which specs are out of date?

There were a few insiders here saying that the specs haven't changed, though.

And indeed, the article that EG just posted said that specs are unlikely to shift.

One of these people are lying, or hiding something, or spot on.

We'll find out soon enough.

Don't be quick to give a power victory to either side before getting all the final details.
 
I think final specs for Orbis and Durango will surprise you.

There is no special sauce. Just up to date specs.

I'm gonna be really blunt here: people are being banned for less. If you know something, spit it out or shut up.
 
I'm gonna be really blunt here: people are being banned for less. If you know something, spit it out or shut up.

Didn't SuperDAE and MTW continually post that we're going to get updated specs soon on Durango?

From Kotaku nonetheless.

That's all I've been going by.

He really has nothing to gain for being a liar on Twitter. He'll just get trolled harder.

And then there's this post from Beyond 3D

http://beyond3d.com/showpost.php?p=1704614&postcount=1872

Shifty GeezerB3D said:
I'm not clinging to anything. Ihave no emotional investment in any of these boxes; only an emotional investment in intelligent behaviour and how catastrophically absent it is in this thread!

In contrast to those already taking sides on which is better, I'm able to entertain the notion that we haven't enough information to make any rational comparisons. And I'm (futilely) pointing out that people isolating components without understand the full system-level picture are completely failing to understand console architecture. As mentioned elsewhere, what if Durango is TBDR and focussed on tile-based virtual texturing? Suddenly those BW comparisons don't mean much. And what if Kinect has its own processor while those 4 CUs in Orbis are doing imaging work for Sony? Then that 4 CU advantage doesn't contribute anything more than MS is doing with a different arrangement of silicon. Without that info we can't make a valid comparison as to final performance.

But by all means go ahead and jump to conclusions. Much like people did looking at RSX+Cell uber flops numbers versus XB360, where XB360 merrily kicked PS3 in the nether-regions in many titles because the whole system was a better design taken as how it enabled developers to crunch numbers and produce on-screen results. Orbis has 50% bigger numbers, ergo it's 50% better. Irrefutable, naive, flawed logic by those on both sides of the fence.
 
One of these people are lying, or hiding something, or spot on.

We'll find out soon enough.

Don't be quick to give a power victory to either side before getting all the final details.

Didn't SuperDAE continually post that we're going to get updated specs soon on Durango?

From Kotaku nonetheless.

That's all I've been going by.

He really has nothing to gain for being a liar on Twitter. He'll just get trolled harder.

SuperDAE hasn't proven to be the most trustworthy of sources.

Whereas we have multiple sources confirming that the main system components are locked in.

There's very little either company can do at this point other than to adjust clocking frequency or memory tweaks, but even that is unlikely to change due to yields/power consumption.

GPU/CPU have to be pretty much well established for a long time in order to provide thorough testing and satisfactory yields for what will be a large Q4 launch.

Eurogamer pointed this out as well, and I have very little reason to doubt their logic simply because SuperDAE posted something vague on twitter.
 
Didn't SuperDAE and MTW continually post that we're going to get updated specs soon on Durango?

From Kotaku nonetheless.

That's all I've been going by.

He really has nothing to gain for being a liar on Twitter. He'll just get trolled harder.

And then there's this post from Beyond 3D

http://beyond3d.com/showpost.php?p=1704614&postcount=1872

So you trust SuperDAE more than Richard Ledbetter, who makes a living covering these topics and talking to people who know this shit?



That guy claims he's not emotionally invested, but then goes on a rant that sounds like someone who is emotionally invested.
 
SuperDAE hasn't proven to be the most trustworthy of sources.

Whereas we have multiple sources confirming that the main system components are locked in.

There's very little either company can do at this point other than to adjust clocking frequency or memory tweaks, but even that is unlikely to change due to yields/power consumption.

GPU/CPU have to be pretty much well established for a long time in order to provide thorough testing and satisfactory yields for what will be a large Q4 launch.

Eurogamer pointed this out as well, and I have very little reason to doubt their logic simply because SuperDAE posted something vague on twitter.

If he is lying, he's just setting himself for constant trolling on his account. Especially for calling out NeoGAF members.

So you trust SuperDAE more than Richard Ledbetter, who makes a living covering these topics and talking to people who know this shit?

He's a "wildcard". Maybe he's right, maybe he's wrong. Let's see if he's full of crap or not. Wouldn't hurt. It's all speculation until official specs are revealed anyway.

If Richard knows something particularly sensitive about Orbis & Durango, He won't discuss it. NDA and all. The latest article is merely pointing out information already talked about on B3D.
 
If he is lying, he's just setting himself for constant trolling on his account. Especially for calling out NeoGAF members.



If Richard knows something particularly sensitive about Orbis & Durango, He won't discuss it. NDA and all. The latest article is merely pointing out information already talked about on B3D.

The information in this article is covered by NDA, leaks don't care about that. If he knows something (and is reasonably sure of it's credibility) it should be reported.
 
Nah, it's just that I've always believed that the purpose of a PC is to create and edit content, not play games.

That's lovely, but the realty is people are playing games on PC with near perfect image quality without issue. I'm not sure how you can be such a big proponent of IQ and then pretend the PC doesn't exist lol. I'm about to play Sleeping Dogs at 2560x1440 with 4xAA on my TV. The "purpose" of a PC as you put doesn't change that little fact.
 
The information in this article is covered by NDA, leaks don't care about that. If he knows something (and is reasonably sure of it's credibility) it should be reported.

I'm pretty sure he's also seen some next gen games that he's under NDA too.

Should he reveal it too?

The trick is to wait till someone else breaks NDA first.
 
If Richard knows something particularly sensitive about Orbis & Durango, He won't discuss it. NDA and all. The latest article is merely pointing out information already talked about on B3D.

Richard stated quite clearly (more than once in this newest article) that he's nearly certain these specs won't change. Again, he does this for a living. He's not some dude on a twitter account, or some random ass guy on a message board. He's a guy who pays his bills based on his credibility.

Digital Foundry said:
The information there is around nine months old, hailing from Durango's beta period - in theory, the hardware could be improved, but practically it's almost impossible for this to actually happen. You can't just slap on some extra hardware without setting back your production schedule significantly by many months.

Digital Foundry said:
In the case of the brush-strokes of the Durango and Orbis specs, not only do we have double-sourced information of our own, but we also have an extra form of backup in the form of these other leaks. Therefore, our belief is that the specs we are discussing are not only accurate, but very, very close - if not identical - to the make-up of the final hardware.
 
/me puts Reiko on the list of people who pretend to know something but actually knows shit.

At no point did I ever say I was an insider. I'm speculating in a speculation thread.

I hope Leadbetter is right. I just want some finality. At least we'll get some for Orbis on the 20th.
 
Display resolution isn't the same as rendering resolution. Pixar movies look good at 720p because they were originally rendered at a much higher resolution. A Pixar movie made at 720p native would look pretty blurry. The only way to get rid of aliasing in 3D rendering is more samples, and samples basically = pixels. Even MSAA is a form of higher resolution rendering.

When the "source material" is a computer generated image processed at exactly that specific resolution, I don't see how anything else can be the "most important facet": No other assets can be displayed at a high fidelity when the rendering resolution is low to begin with.

It's an easily provable premise. Take a PC game and set it to 1080p with no AA and no AF. Take the same PC game, set it to 720p, crank the AA to 8x MSAA, 16x AF and scale to 1080p.

Anyone with a decent PC and photoshop could prove this right now. 1080p with zero IQ enhancements versus 720p with IQ enhancements up the wazoo, scaled to 1080p.

Again, resolution isn't the sole ingredient for IQ; it's easily provable. It's funny how whenever Pixar is mentioned folks concentrate on everything but the point being discussed: resolution.
 
At no point did I ever say I was an insider. I'm speculating in a speculation thread.

I hope Leadbetter is right. I just want some finality. At least we'll get some for Orbis on the 20th.

A mod just threatened to ban you. I'd choose your exact wording more carefully next time.
 
If he is lying, he's just setting himself for constant trolling on his account. Especially for calling out NeoGAF members.



He's a "wildcard". Maybe he's right, maybe he's wrong. Let's see if he's full of crap or not. Wouldn't hurt. It's all speculation until official specs are revealed anyway.

If Richard knows something particularly sensitive about Orbis & Durango, He won't discuss it. NDA and all. The latest article is merely pointing out information already talked about on B3D.

Well somebody is lying. Either aegis or Richard are lying (saying Durango specs won't change), or SuperDAE is lying.

And Richard is not bound by an NDA. He was the one who posted the original expose on the Orbis (even before VGLeaks) back in January.

All of these details he is discussing are clearly details that are under NDA for certain people that are working on projects related to next-gen development.

Again, he hasn't signed any NDA, so he can speak freely about what he knows.
 
A mod just threatened to ban you. I'd choose your exact wording more carefully next time.


I'm not an insider. I don't know anything. I'm speculating.

Is that easy enough for you to understand?


Well somebody is lying. Either aegis or Richard are lying (saying Durango specs won't change), or SuperDAE is lying.

And Richard is not bound by an NDA. He was the one who posted the original expose on the Orbis (even before VGLeaks) back in January.

All of these details he is discussing are clearly details that are under NDA for certain people that are working on projects related to next-gen development.

Again, he hasn't signed any NDA, so he can speak freely about what he knows.


I agree with this. If this is completely legit I'll be happy. It's just odd we have people with conflicting sources as you described saying something different.
 
I'm pretty sure he's also seen some next gen games that he's under NDA too.

Should he reveal it too?

The trick is to wait till someone else breaks NDA first.

He almost certainly hasn't signed an NDA regarding next gen console specs. If he signed a NDA for something else he should of course be professional and not leak.

Any next gen games he's seen wouldn't be running on consoles anyway, theres little chance theres been a secret next gen console unveiling to the press.
 
He almost certainly hasn't signed an NDA regarding next gen console specs. If he signed a NDA for something else he should of course be professional and not leak.

Any next gen games he's seen wouldn't be running on consoles anyway, theres little chance theres been a secret next gen console unveiling to the press.

That is true. But when you get a hold of sensitive info it can change the way you post. Right now BruceLeeRoy is sitting on a goldmine of NDA info, and he can't say nothing until the 20th:/
 
I'm not an insider. I don't know anything. I'm speculating.

Is that easy enough for you to understand?





I agree with this. If this is completely legit I'll be happy. It's just odd we have people with conflicting sources as you described saying something different.

Agreed, it's odd. But at the same time, someone like Richard Ledbetter holds a lot more credibility in my view than some twitter personality that has shown a lack of consistency in the past.

RECALL - Eurogamer actually had the Vita's specs DEAD NUTS ON back in 2009! That's how long these systems take to develop and release. Core specs are set in stone nearly a year in advance, or longer.

http://www.eurogamer.net/articles/digitalfoundry-psp2-features-quad-core-gpu-blog-entry

They have a LOT of credibility in my view, and wouldn't post articles that could have blatantly wrong info to a large degree.

SuperDAE may even be right - the final specs may be SLIGHTLY different in certain areas (for BOTH consoles), but ultimately it won't be any major changes (which Richard argued).

SuperDAE sort of suggested that up to date specs would bridge the performance gap, and I find that highly unlikely at this stage.

That is true. But when you get a hold of sensitive info it can change the way you post. Right now BruceLeeRoy is sitting on a goldmine of NDA info, and he can't say nothing until the 20th:/

Really? Has he made any recent posts suggesting he knows a lot?
 
It's surprising to see that the spec difference between the two consoles is seemingly bigger next-gen then what it was last gen (and that with the PS3 releasing a year later!). Sony are taking all the correct steps when it comes to hardware and dev environment concerning the Vita and PS4.
 
Agreed, it's odd. But at the same time, someone like Richard Ledbetter holds a lot more credibility in my view than some twitter personality that has shown a lack of consistency in the past.

SuperDAE may even be right - the final specs may be SLIGHTLY different in certain areas (for BOTH consoles), but ultimately it won't be any major changes (which Richard argued).

SuperDAE sort of suggested that up to date specs would bridge the performance gap, and I find that highly unlikely at this stage.



Really? Has he made any recent posts suggesting he knows a lot?

Yeah. His source says we're going to be in for some nice surprises on the 20th. Check his post history.

In the end I still see Orbis coming on top power wise. The only question is it significantly or slightly.
 
I think it boils down to this : If the february reported specs are dev kit specs, then there would be room for considerable improvement; if they were pitched as target specs, however (which is more probable, imo), then what you heard is what you will get.
Durango is quite powerful, and its architecture makes a lot of sense. None of its components seems out of place, imo. People that advocate changing the GPU or beefing up the CPU look at the trees instead of the whole forrest.
The only question is it significantly or slightly

Either one of them will have a slight advantage, unless law of physics can be broken...
 
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