I'm not clinging to anything. Ihave no emotional investment in any of these boxes; only an emotional investment in intelligent behaviour and how catastrophically absent it is in this thread!
In contrast to those already taking sides on which is better, I'm able to entertain the notion that we haven't enough information to make any rational comparisons. And I'm (futilely) pointing out that people isolating components without understand the full system-level picture are completely failing to understand console architecture. As mentioned elsewhere, what if Durango is TBDR and focussed on tile-based virtual texturing? Suddenly those BW comparisons don't mean much. And what if Kinect has its own processor while those 4 CUs in Orbis are doing imaging work for Sony? Then that 4 CU advantage doesn't contribute anything more than MS is doing with a different arrangement of silicon. Without that info we can't make a valid comparison as to final performance.
But by all means go ahead and jump to conclusions. Much like people did looking at RSX+Cell uber flops numbers versus XB360, where XB360 merrily kicked PS3 in the nether-regions in many titles because the whole system was a better design taken as how it enabled developers to crunch numbers and produce on-screen results. Orbis has 50% bigger numbers, ergo it's 50% better. Irrefutable, naive, flawed logic by those on both sides of the fence.