LOL keep dreamingpicklecannon said:Damn 2012... I hope they add pvp in the beta then so we can all master level 13 twink duels... plus it gives them more time to add items =P
The upside of todays announcement is that we will be running the beta test longer than we initially planned, which will allow us to invite more of you who have opted in.
Gromph said:Haha
Lets get Diablo 1 items.
Welcome to the Zodiac.
http://us.battle.net/d3/en/item/obsidian-ring-of-the-zodiac
Now give King's sword of haste, or Arch Angel Staff of Apocalipse !!
Soule said:Well this actually works out pretty well for my productivity considering my schedule this year.
Naeblish said:Sigh, guess that was coming. I can appreciate a dev taking the time to polish, but this freaking game was announced in June 2008, its on it's third art overhaul, multiple ingame systems have been completely thrown away or been redone. Talk about taking your sweet ass time. There are plenty of devs creating great games in 3-4 years, just saying.
VGChampion said:I just don't understand how people were still holding out hope for a 2011 release. We're already in September. Early 2012 is great. I was figuring Summer or Fall 2012.
StarCraft II will be released towards the end of 2009. And Diablo III is aiming to be released by the end of 2010, but I would expect D3 to be delayed until at least 2011.
2010-2011? God, such a wait. I'm more excited for D3 than I ever was for SC2.
"Oh shit. 2010 at earliest confirmed!"
What did you expect? Its Blizzard... :lol
2010?
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Why announce it now?
Hey the 2010 stuff is still just speculation isnt it? Dont remember hearing a dev confirm anything release wise. It could still be earlier
^ my favorite, guy was trying to exaggerate. :lol"Looks great, a bit bloomy but still awesome. Day one for sure, in 2012 or whenever its released."
I hope 2010-2011 is a joke... seriously, there's no reason it should be out that late
I'm crossing my fingers for 2009 and expecting 2010.
Surely.4 years in development? Awesome. Surely it'll be a 2009 release?
Mengy said:Take your time Blizzard, you have my money even if it's late 2012.
Mengy said:I'm actually more than fine with Diablo III coming out early 2012, to be truthful I'm kind of relieved. Minecraft final is coming in November along with Skyrim, and both of those games are going to keep me very busy. Hell, I doubt I'll be done with Skyrim before D3 comes even if it's mid 2012. I'd rather Blizzard takes their time and polishes it up like a fine diamond before I get my hands on it. Because once I have Diablo III in my hands, it's going to be there for a long, loonnngggggg time. And other games will suffer, and grow dusty and ignored, I know it.
Take your time Blizzard, you have my money even if it's late 2012.
MrKnives said:If someone wants something positive out of this.
Hate me all you want but I'm not that sad about this. That means I actually could play from the start, could play it with a new rig and it means it will be more polished.
SteveWD40 said:I imagine thousands who opted in won't get a beta invite, we don't need to post daily to reiterate that do we?
red731 said:
Mengy said:Hah, woah, I feel so violated now. I can't even read the language that site is written in. I wonder if I should contact them about using my name without my permission...![]()
Stay strong, friend... stay strongCorky said:Welp, this is a huge surprise, I might need a whole 2 seconds to process this news. My cynicism was well placed afterall.
._.
We commonly use the term soon when referring to Blizzard releases, because we know that no matter how hard were working to reach a target, were not going to compromise and launch a game before its ready. For Diablo III, we were aiming to launch by the end of 2011. As were announcing globally today, our new target for the game is early 2012.
DisenLedZep said:Didn't StarCraft 2 recive an update just a week after release?
This whole: "before it's ready" thing makes no sense. I'm ok anyway, I won't die for 2-3 months of delay, it just sounds like a lay back/lame excuse.
It means that the value of sets/legendaries is going to vary wildly depending on the random properties rolled.x3r0123 said:anyone knows what those random properties on the items means?
x3r0123 said:anyone knows what those random properties on the items means?
TheExodu5 said:It means that the value of sets/legendaries is going to vary wildly depending on the random properties rolled.
I don't know if there's a list of properties out there, but you can probably expect about anything: life steal, +stats, dmg for class, etc...).
TheExodu5 said:It means that the value of sets/legendaries is going to vary wildly depending on the random properties rolled.
I don't know if there's a list of properties out there, but you can probably expect about anything: life steal, +stats, dmg for class, etc...).
Corky said:
KareBear said:Heres another similar thread i think theres some good stuff in there also.
http://www.diablofans.com/topic/9158-diablo-3-2011/
x3r0123 said:if the properties are randomized by the class that ids it then it would be stupid
like barb ids a soj but find it out that boosts something related to barb. Like extending duration of warcries
I usually see less than 10 people in public games. Not totally surprising given that there's really not that much to toy around with in the beta.TheKurgan said:Hey TheExodu5 is the number of people in the beta still pretty low? I was reading a post on the offical forum saying less than 100 people are online playing the beta at any given time during the week.
Just holding out hope Blizzard hasn't sent all of the first round invites out yet...
TheExodu5 said:I usually see less than 10 people in public games. Not totally surprising given that there's really not that much to toy around with in the beta.
I'll check in about 2 hours how many people are in public.
On that note, I still have Monk and DH to play through. I should do that tonight! Gotta decide what class I'll be starting with.
SafetyFirst said:Taken from the diablowiki.net
"Random Properties are bonus modifiers found on most crafting recipes.
These are what they sound like; random modifiers, prefixes and suffixes that spawn on a given item and add to its stats.
Random properties are what keeps crafting interesting, mysterious, and unpredictable in Diablo III. You never know quite what you'll get, which turns item crafting into a bit of a gamble. This follows in the footsteps of crafting in Diablo 2, but it's very unlike the predictable, guaranteed outcome of item crafting in most RPGs."
CarbonatedFalcon said:Tell us about the DH changes if those went live in the beta! Whether it feels good or not, even if you didn't play a DH before.
Phenomic said:So bascially (as an example) all the Sorc items that will be worth money will consist of either Sorc Skills or MF only? I have a feeling like this could really inflate things in a bad way. People always want only one or two stats, it's like they are intentionally making a lot of the gear worthless over time.
I mean don't get me wrong the concept is awesome, but I could see it also being a double edged sword. I mean anyone who has played Diablo 2 should know how people act. It's either got perfect stats or no one wants it.
Phenomic said:So bascially (as an example) all the Sorc items that will be worth money will consist of either Sorc Skills or MF only? I have a feeling like this could really inflate things in a bad way. People always want only one or two stats, it's like they are intentionally making a lot of the gear worthless over time.
I mean don't get me wrong the concept is awesome, but I could see it also being a double edged sword. I mean anyone who has played Diablo 2 should know how people act. It's either got perfect stats or no one wants it.
SafetyFirst said:That is true for some of the class specific items, there will always be one stat that will be the 'best.' However most of the items cross over between the classes making the random stat the determining factor for which class it fits best.