Diablo III |OT2| Queues Rise. Servers Fall.

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How can people already be sitting at 60 and bitching about loot. I haven't even had 5 hours to play the game..

This baffles me as well. People played Diablo 2 for years. And now in D3 it's suddenly a rush to 60 for some people and wanting loot as fast as possible. I mean dang man.


I really banking on the game working throughout the weekend.

I wish I had your optimism! :(
 
Legandaries will be useless soon. If they really wanted to increase the value of the them make them bind to account when first equipped. The value will always go down and down the more people get them. Then the AH will hold no value to Blizzard and the online DRM is even more worthless.

Disagree.

D2 was completely oversaturated and the best gear always held value. The difference between WoW and Diablo is that in Diablo people tend to make more characters, a lot more. Though in D2 you might have a meteorb sorc, and a blizzard sorc...whereas here you would only need one character to accomplish that.
 
Some of the monk stuff has runes to make it group buffs that could make some good combinations.
Got a feeling come 60 you could be a healer or at worse a mobile buff stick for the other three.
 
I'm not crying... I need them in my group. But that doesn't prevent them from being derp :) There's nothing wrong with a class being derp.

I need to find a build that I like. I switch up too much as I can't handle some situations with ease. I mean I'm only level 16 or so, so maybe the true derp'n comes later.
 
First, put elective mode on. This allows you to assign any skill to any slot. No more needing to pick between 2 skills that the game sets as a "slot".

Also, yes, there are no more skill trees or skill points. You'll learn what skills and runes work well together in a given situation. If I'm playing with a group of 3+ friends, as a DH, I use the entangling shot that snares the enemy. If I'm playing solo, I'll aim for more damage/DPS with the bola shot (for now...).

What I first perceived to be a shitty and limiting skill system has turned into an amazingly adaptable and rewarding experience. No more needing to play for HOURS just to learn your build is shit (or being forced to play a cookie cutter build).

I think it's pretty great. A few times I looked over all my skills and thought "hey this combo might work". Then I tried it and it just flat out sucked. If I had to start all over from the beginning each time I did that it would be pretty frustrating.
 
Hello,

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And a trace to the Battle.net servers:
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http://eu.battle.net/d3/en/forum/topic/4211041559?page=2#30

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I made 10k gold in 15minutes by buying Legandaries for low and selling them for high. Some people where undervaluing them.
What do you find the best method for determining an items value?

Maybe I'm missing the trick here. I usually put in some complex searches to find similar items and then price mine competitively but there's always so many pages worth of items and the sorting options are pretty slim (especially for any armor items, you can only sort by armor rating).
 
Disagree.

D2 was completely oversaturated and the best gear always held value. The difference between WoW and Diablo is that in Diablo people tend to make more characters, a lot more. Though in D2 you might have a meteorb sorc, and a blizzard sorc...whereas here you would only need one character to accomplish that.

Well, you have a lot less incentive to have multiple characters of the same class in D3 than in D2, so I kind of had the same thought process as the previous fella. Without the really good loot binding on equip, and without ladder resets, it really just seems like a matter of time before the game is swimming in amazing loot.

It's too bad the public game system doesn't allow for individual game browsing. RIP "FREE HERE" games.
 
Is there any way for me to make sure i join a game that already has 3 players or am i going to have join repeatedly to find one that does ?
 
What do you find the best method for determining an items value?

Maybe I'm missing the trick here. I usually put in some complex searches to find similar items and then price mine competitively but there's always so many pages worth of items and the sorting options are pretty slim (especially for any armor items, you can only sort by armor rating).

There really isn't one right now. People are just throwing shit up there for arbitrary prices. The stuff you see on the AH right now will mostly be vendor trash in 2-3 weeks.
 
Holy fuck did speccing into the thrown spear help. Runed correctly it heals you for 60% weapon damage. That means I can reliably heal ~20% of my hp pool every 15 seconds. Couple that with War Crys 20% armor buff runed with 15% dodge and I'm a god.

What is online asides for drm in this game?

Uhh, everything. The game innards work like an MMO - everything is done by the server.
 
Anyone here near the end of Act IV normal and want to join up? I want to play with others, but I don't want someone that's going to skip all the scenes as quickly as they come up, since I haven't beat it yet.
 
Disagree.

D2 was completely oversaturated and the best gear always held value. The difference between WoW and Diablo is that in Diablo people tend to make more characters, a lot more. Though in D2 you might have a meteorb sorc, and a blizzard sorc...whereas here you would only need one character to accomplish that.

Yup. Plus, there are going to be items in D you do not find for a LONG time. And when you make new characters, you will either have saved up a bit of gear to start him off with and to end up with. Or you will have acquired that gear by either finding or buying.

The AH will remain important. I have no worries there. It isn't like in 5 months I am going to have every legendary for optimized builds on all characters. Which I'm sure is a common goal among players.
 
What do you find the best method for determining an items value?

Maybe I'm missing the trick here. I usually put in some complex searches to find similar items and then price mine competitively but there's always so many pages worth of items and the sorting options are pretty slim (especially for any armor items, you can only sort by armor rating).

I just sort by buyout value and if I see someone selling a legendary for 2k and the next one up is 7k then i just resell it for 6k and undercut the next lowest person.
 
I think it's pretty great. A few times I looked over all my skills and thought "hey this combo might work". Then I tried it and it just flat out sucked. If I had to start all over from the beginning each time I did that it would be pretty frustrating.

Exactly. I think that's the real value of the D3 skill system. You can really work to create incredibly unique and powerful synergies at every level. Since you unlock a new tool every level, you can continuously tweak your build to adapt.

I remember saving skill points in D2 for 10+ levels at a time because it wasn't worth wasting them on other shit. D3 completely removes that factor. Some people have bashed it to hell, but as an adult gamer, I've found that you have to think progressively and get out of the "good ol' days" mentality in order to enjoy the current gen shit.
 
What do you find the best method for determining an items value?

Maybe I'm missing the trick here. I usually put in some complex searches to find similar items and then price mine competitively but there's always so many pages worth of items and the sorting options are pretty slim (especially for any armor items, you can only sort by armor rating).

I just filter the searches and then sort by buyout price. For selling I generally stay under 20k and the items sell pretty fast. Don't forget to take the gems out of your gear before selling it. My brother bought a wand the other day with a radiant ruby for 10k. Turns out the ruby alone is 20k on the AH.
 
I can't find the link to the battletag list ?
Finished the game in normal. Last boss was too easy to cheese with a DH. ;P
Not sure what to do now... co-op nightmare or begin HC char.
 
Well, you have a lot less incentive to have multiple characters of the same class in D3 than in D2, so I kind of had the same thought process as the previous fella. Without the really good loot binding on equip, and without ladder resets, it really just seems like a matter of time before the game is swimming in amazing loot.

It's too bad the public game system doesn't allow for individual game browsing. RIP "FREE HERE" games.

Yeah, I dunno if they'll do the ladder resets. Probably would cause some issues with RMAH. But I mean, D2 didn't really have ladder resets until 1.10 (consistent). There were always items that were worth a decent amount prior to that. ie. Shako, Occy, war travs. I'd imagine they'll be adding items in patches as well. It's in their best interest.

You have to take into account perf items as well. Those will be worth a premium. The difference between a pair of 30mf travs, and 50mf travs was huge. Hell, even 49 and 50 was significant. And I can guarantee you that market won't be saturated any time soon.
 
I'm loving how silly this is now that my DH has unlocked a few awesome skills. The game is like some kind of crazy light show.

My DH has me throwing a couple of explosive Bola Shots into the middle of mobs, then firing off a whole bunch of Chakrams to grind down their energy before the Bolas go off and basically pop everything in range as I use that neat backflip skill out of the chaos. I call this build the BOOM Chak-(A)-Ram!

The drop-in/out co-op is really great in theory but what's up with me never being able to join a game with more than one other person? I've never had more than one person join my game, either. I guess the Battle.net logic is to pair you up with some who has just started a quest and that's just how it works out?
 
Why do you think I picked it as my class? You could tell even before beta they would be imba as fuck.

Seriously.

I picked Monk because it reminded me so much of being a Druid Dodge Tank, and they were imbalanced as hell as well. Can't wait for the higher levels to see how some of these skills start interacting.
 
This baffles me as well. People played Diablo 2 for years. And now in D3 it's suddenly a rush to 60 for some people and wanting loot as fast as possible. I mean dang man.

People wouldn't have played Diablo 2 for years if it took years to get single shitty items.
Nobody expects to have their best setup pegged in a matter of days, or maybe even a single piece, but you can't start trading for what you need if you can't even get anything to trade, even shitty things. I'd love for you to go play D2 right now, normal->nightmare->hell in a party (or solo, shit) and get NO unique or set items. Is it possible? sure. is it likely? shit no. Someone that isn't a diablo veteran could legitimately play this game through all 3 non-inferno difficulties and NOT KNOW that items better than rares exist. That's painfully bad.
 
I'm loving how silly this is now that my DH has unlocked a few awesome skills. The game is like some kind of crazy light show.

My DH has me throwing a couple of explosive Bola Shots into the middle of mobs, then firing off a whole bunch of Chakrams to grind down their energy before the Bolas go off and basically pop everything in range as I use that neat backflip skill out of the chaos. I call this build the BOOM Chak-(A)-Ram!

The drop-in/out co-op is really great in theory but what's up with me never being able to join a game with more than one other person? I've never had more than one person join my game, either. I guess the Battle.net logic is to pair you up with some who has just started a quest and that's just how it works out?

Oh just wait until you get 4 players in a game fighting two elite packs :lol

And the drop-in has been working just fine for me. Sometimes you get just one guy, sometimes you max out.
 
I died for the first time last night after getting tag-teamed by a pack of those charging beasts led by a rare in the Fields of Misery :(

Other than that, Wizard is getting better. Now that I am actually getting some gear damage is really starting to pick up. :)

Are most of you using the templar or scoundrel early on?
 
Dyes will be the end of me. I love dicking around with my appearance in vidjagames.

Can we test to see what an item will look like with a dye color before I buy the dye to put it on it ? ALA WoW style to check gear on your character, etc.
 
Yeah, I dunno if they'll do the ladder resets.


There won't be. Bashiok(?) stated as much, due to D3 focusing more on getting to endgame inferno and staying there
 
My opinion of the DH in solo normal... too much useless skill. :/

Hungering arrow (maybe entangling shot with the 4 targets runes).
Chakram or Multishot
Smoke Screen
Preparation
Vault
Caltrops

7-8 skills viable is not enough. :/
 
Friggin' installer that insists on downloading some kind of data. The setup bar has been stuck at 77% for the last 10 minutes despite it saying it's downloading data at 60 kb/s. :(
 
That invisible dye is dumb as shit and is a money sink for no reason, sure they are only 350ish gold but why can't I just hide my helmet or pads like any other RPG for free? Imagine if that crap cost money in Guild Wars 2. The thing is it also costs money to make it visible again.
 
People wouldn't have played Diablo 2 for years if it took years to get single shitty items.
Nobody expects to have their best setup pegged in a matter of days, or maybe even a single piece, but you can't start trading for what you need if you can't even get anything to trade, even shitty things. I'd love for you to go play D2 right now, normal->nightmare->hell in a party (or solo, shit) and get NO unique or set items. Is it possible? sure. is it likely? shit no. Someone that isn't a diablo veteran could legitimately play this game through all 3 non-inferno difficulties and NOT KNOW that items better than rares exist. That's painfully bad.

Personally, I'm fine with rare items actually being rare. It makes awesome items worth more of shit to me, and it makes the auction house worth more to look at, and net you $ because you KNOW it took a lot of time and luck to obtain it.

However, I come from a Final Fantasy XI online mindset, where items worth a shit in that game could take MONTHS to get, but when you obtained it holy shit was it a badge of honor and rewarding.
 
I think they really need to add SOME incentive to reroll. I love the skills system, but adding some sort of permanent customization option that made a small but measurable impact would give players a reason to make new chars.
 
That invisible dye is dumb as shit and is a money sink for no reason, sure they are only 350ish gold but why can't I just hide my helmet or pads like any other RPG for free? Imagine if that crap cost money in Guild Wars 2. The thing is it also costs money to make it visible again.
350 gold mang, that's a fairly trivial price.
 
Thats nonsense. I'm EU, and its been laggy on and off all day. Had a 1k ping around 3 times today, and it got so bad I decided to call it a (half) day, just in case there was a rollback.

Exactly. This is another typical Blizzard response to something that is their fault.
 
People wouldn't have played Diablo 2 for years if it took years to get single shitty items.
Nobody expects to have their best setup pegged in a matter of days, or maybe even a single piece, but you can't start trading for what you need if you can't even get anything to trade, even shitty things. I'd love for you to go play D2 right now, normal->nightmare->hell in a party (or solo, shit) and get NO unique or set items. Is it possible? sure. is it likely? shit no. Someone that isn't a diablo veteran could legitimately play this game through all 3 non-inferno difficulties and NOT KNOW that items better than rares exist. That's painfully bad.

There's arguments to be made on both sides.

You could run Mephisto > 100 times in a day and never get anything worthwhile. Sure, you'll get plenty uniques and sets, but nothing good. It's equally frustrating.
 
My opinion of the DH in solo normal... too much useless skill. :/

Hungering arrow (maybe entangling shot with the 4 targets runes).
Chakram or Multishot
Smoke Screen
Preparation
Vault
Caltrops

7-8 skills viable is not enough. :/

My friend was saying this about Wizard. I brought up how elective mode works, and at first I thought he didn't get what I was saying on what it allowed you to do, but he was just adamant there was no reason for Wizard to make use of elective mode yet at his level of 15 I think he was.

Monk I want to use it all. So much good shit. :P
 
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