Winnie the Pimp
Member
what am i supposed to do with blue crappy loot? SELL or DECOMPOSE for crafting materials?
Quivers are bow specific and therefore aren't hindered by two handed bows. As long as you are using a bow you can have a quiver.
I'm in one of those doing it wrong and I know it moments
I love my Witch Doctor but I'm about to hit 25 and my damage is only at 89. Not sure what I'm doing wrong.
Are enemies dying and you are living? Then you are doing it right.
I know nothing about WDs.
Just feels like cheating myself out of the experience/challenge for me. I wanna beat the game with what I found myself.![]()
Probably a combination of:
1. bad weapons
2. lack of Int on gear
3. lack of +damage stuff on gear
what am i supposed to do with blue crappy loot? SELL or DECOMPOSE for crafting materials?
All 2hers are slower than all 1hers from everything I've seen -- so yes, that is what I'm assuming, and it is a safe assumption. Obviously there can be outliers. If you're using a 1her and shield, you lose these things:
1) No more 15% IAS bonus
2) Your weapon will be still be lower DPS relative to better 2hers, as 1hers have lower DPS than 2hed weapons
3) Lower hatred/spirit generation
In a way, it's the worst of both worlds; lower dps weapon with no IAS and low hatred/spirit generation. Greatly increased survivability is the tradeoff, but since I have no trouble surviving thus far (in early Hell right now as a DH), I see no reason to sacrifice any DPS.
Over time, as our gear scales upwards and we become more accustomed to the fights and how to beat them, survival may become less of an issue and we can begin to branch outwards in to more offensively focused builds again. I'm not sure that will happen, or when; I'm just saying it's a general trend I've observed with almost all dungeon crawlers, from the Diablo style to the MMO style and everything in between.
Make sure you are using soul harvest with the second rune that replenishes your health if you have it unlocked. I'm not near my character screen right now but when you use it you get a huge damage burst plus it will refill most of your health. If I'm low on health I'll run into a group cast it and then destroy everything around me.I've been playing nothing but the same group.
Thing is, I repair often but the damage I take is through the roof. I realize the WD is far from a tank character and I do stand back during battle, but I die so quickly if I'm attack.
Since we're talking about end game in a lot of different discussions right now, I want to emphasize generally that the most survivable builds for your class -- typically a 1her with a shield, and lots of survivability skills like diamond skin/smoke screen/spirit walk/etc. are going to seem "overpowered" in late hell/inferno because our gear is so terrible and our skills so nascent that not dying takes our entire focus.
Over time, as our gear scales upwards and we become more accustomed to the fights and how to beat them, survival may become less of an issue and we can begin to branch outwards in to more offensively focused builds again. I'm not sure that will happen, or when; I'm just saying it's a general trend I've observed with almost all dungeon crawlers, from the Diablo style to the MMO style and everything in between.
I do wonder if Inferno gear will be "good enough" to the point of that. It'll be interesting to see, though; the build towards handling Inferno "like any other difficulty" is part of the allure of the grind.
Curious how it'll pan out, really. Especially given how +Stats tapers off in effectiveness eventually, though I don't have concrete numbers on that yet.
I'm rather confused. On the skill calculator on both Battle.net and other sites, you can class your mouse skills and hotbar skills to be...well, anything. For example, you can put like Summon Dogs on Mouse 1 and such. Howeverm in the game, this is not possible. At least from what I'd seen.
Anyone else run into this? Also, anyone have a good WD build? Looking to pwn things with zombies. =D
Make sure you turn on elective mode in the gameplay options. It allows you to rearrange skillsI'm rather confused. On the skill calculator on both Battle.net and other sites, you can class your mouse skills and hotbar skills to be...well, anything. For example, you can put like Summon Dogs on Mouse 1 and such. Howeverm in the game, this is not possible. At least from what I'd seen.
Anyone else run into this? Also, anyone have a good WD build? Looking to pwn things with zombies. =D
I imagine it will. Seems like people are really failing to stack resistances since they're in Inferno so early gear-wise. Once people are template-capped in resists I think Inferno builds are going to slant hard towards DPS with whatever is necessary to eliminate CC slamdancing (aka what button do you need in your build to not get wrecked by a mortar/fast jailer).
4000? Holy fuck. You could sell that for 40000+ on HC. In terms of economy I'm really happy with picking HC. No flooding of stuff ...
Make sure you turn on elective mode in the gameplay options. It allows you to rearrange skills
...well fuck me sideways
In an ideal situation, you gain 15% IAS which is a ~17% DPS increase. This means you have two identical DPS Weapons, however, which is unlikely. What you're overlooking is that Shields (and Quivers, for DHs) have better options in sockets. DWing does not gain you a socket slot since if you slot +Damage in the MH, you're required to slot +Damage in the OH so the two weapons keep pace with each other (and, even if you didn't, it's honestly not like the non-Ruby socket options are that great anyway besides Life Steal per Hit). DW is focused entirely around having two identical weapons to get the most out of it; as the two weapons start to differ in damage, your gain from the IAS goes down as one weapon is better than the other.
I've potentially lost thousands upon thousands of gold via the AH since I never really bother pricing things where "they should." Most weapons of that caliber for end of Normal? Meh, 6-10k gold. Even on HC :x
Edit: To add to the earlier talk, when we do get to the point of Inferno being back to limited by your class resource, DWing will take back the DPS crown since so much of your damage will come from your non-CD skill spam. But, until that point, the bonus from the off-hand non-weapon socket is better per hit damage.
So what's going on here?Just wanna post this again. This should get fixed asap(HI @ BLIZZ, read my ticket).
Check the time on the top right and my exp
So what's going on here?
...can I go back from act 2 and do this again?Repeat the Wortham quest and profit! ;o
...can I go back from act 2 and do this again?
This is a very good point that I hadn't considered. Is there a difference in number of sockets in late game? That is, do quivers only have one socket, while 1hed weapons can have two? I'm not sure yet.
Okay, I absolutely agree with this. We may simply have been talking about different things. I absolutely agree, Dual Wielding is completely unacceptable for end game right now, and it's entirely possible it will never be end-game viable if we never scale/grow in to inferno.
Finally got this game installed and playing, 20ish Witch Doctor now. I really love the class! It's like a stylish Necromancer which is also more fun to play. Things are just melting in front of me with soul harvest, dire bats and yellow frogs.
DH/Wizz profits the most with their mobility...
i know, playing WD atm as well but i just CAN'T warm up to the idea of throwing frogs, spiders etc, i love the blowdarts with splinters for the distance attack and it's pretty strong too for single foes!
i know, playing WD atm as well but i just CAN'T warm up to the idea of throwing frogs, spiders etc, i love the blowdarts with splinters for the distance attack and it's pretty strong too for single foes!
Olympian achievement unlocked!Vault forever. 2 2 2 2 2 2 ...