Man nothing I have is selling on the AH, even for like 5k.
I'll say it again. This game is doomed if they don't find a way to get weapons and armor out of the economy some how. You can't just keep adding really nice weapons that will never go away... Eventually everyone will have super epic items and those items will be cheap, because more and more get added every day that will remain in the economy forever.
I'll repost my idea I had earlier:
Non-hardcore items at this point will be in the economy FOREVER.
I was thinking something like this for a solution: First of all, repairs should be done by the blacksmith, and you have to level your blacksmith up to repair higher level items.
Each repair of an item should cause it to lose 1 durability. When an item hits 0 durability it becomes not equipable. A high level blacksmith should be able to (for a large cost) restore the item back to its original durability minus one level.
That way it'd take thousands of deaths to actually make an item permanently broken, leveling the blacksmith has a use ("Fuck, I broke my sword and can't repair it till I level my blacksmith!"), eventually items would leave the economy, and items with the "unbreakable" stat would be worth a pretty penny.