I lost track of diablo 3 but what ever happened to the in-game diablo 1 remake? Is there still a way to access it (on console)?
So looking towards Season 11 as my first foray into that world...How does one gear up a fresh 70? Do you just start on T1 and run Adventure More and rifts and give T2 or T3 a try as you see fit?
not sure how I feel about this bloodmage build. I like it visually, seeing those mages shoot blood is great, but it has the same issue as the Rathma pet build, keeping the mages up is unnecessary busywork, and im missing those resource bracers (fucking things never drop and its like the only item I didnt have from previous seasons) so im always struggling for mana no matter what combination of passives and shit I use.
Also it only works for T13 (at least for me) because your health goes up and down so much, I dont see how you wouldnt go splat instantly in 70+s. And the problem, as usual, is that Inarius still does the same shit, but better for T13 so...its kinda moot.
Here's the Rathma's version...with auto casting mages. Still requires Reaper Wraps, but it's nowhere near as busy as the Trang's version.
https://www.youtube.com/watch?v=_0LaWk-cqwk&t=0s
not sure how I feel about this bloodmage build. I like it visually, seeing those mages shoot blood is great, but it has the same issue as the Rathma pet build, keeping the mages up is unnecessary busywork, and im missing those resource bracers (fucking things never drop and its like the only item I didnt have from previous seasons) so im always struggling for mana no matter what combination of passives and shit I use.
Also it only works for T13 (at least for me) because your health goes up and down so much, I dont see how you wouldnt go splat instantly in 70+s. And the problem, as usual, is that Inarius still does the same shit, but better for T13 so...its kinda moot.
Um, the bracers aren't a drop. They are a crafted item. The recipe drops from Malthael the first time you kill him in any mode as a guaranteed drop...
Nah, you can get set gear like Inarius as regular drops. The blood shard gambler doesn't have anything exclusive. It just lets you specifically target an equipment slot to hopefully get an upgrade for.So I'm a fresh lvl70 necro.
Working through the different acts and clearing bounties.
Done a couple of normal rifts and some greater rifts.
Currently on torment 2.
I managed to get some inarius gear from the blood shard lottery but is the only place it can drop?
New to the game on x1 so still learning.
Is there a clear best set for season 11? I'm leaning towards DH. Thanks!
Y'know... seeing as the season 11 journey has that 8 set conquest which means you need to play 2 different classes, the best strategy might be to just play as the Wizard first because you get the Tal Rasha set and then set it up for speed farming, and then gear up a Necromancer (or any other class).
Anyone here trying higher GRs with their Necro? I've done 90 pretty easily but 95 and up I noticed sometimes my Corpse Lance will destroy elites in 2 seconds and other times I can go through an entire Land of the Dead activation and the elite's health will barely move. Is there some place the increased damage is coming from?
Anyone here trying higher GRs with their Necro? I've done 90 pretty easily but 95 and up I noticed sometimes my Corpse Lance will destroy elites in 2 seconds and other times I can go through an entire Land of the Dead activation and the elite's health will barely move. Is there some place the increased damage is coming from?
Y'know... seeing as the season 11 journey has that 8 set conquest which means you need to play 2 different classes, the best strategy might be to just play as the Wizard first because you get the Tal Rasha set and then set it up for speed farming, and then gear up a Necromancer (or any other class).
Y'know... seeing as the season 11 journey has that 8 set conquest which means you need to play 2 different classes, the best strategy might be to just play as the Wizard first because you get the Tal Rasha set and then set it up for speed farming, and then gear up a Necromancer (or any other class).
Question.
I have two sets of the same Ancient Legendary boots where 3 of the 4 stats are the same. One is clearly high, so I decided to use it. However, the 4th stat that is different I wanted to reroll to be the same as the stats on the both boots since I want Resist All Elements instead of armor, but I cannot. It won't let me reroll that stat at all.
Wtf?
You cannot roll Resist All on an item that already has an individual resist in the secondaries.
Lame AF
I really cannot justify losing the survivability at GR 70+ for the better overall stats...
Items
Fixed an issue which caused the six-piece bonus on the Grace of Inarius set to proc the effect of Mirinae and other on-hit effects too frequently (7/7)
Adjusted the Bones of Rathma six-piece set bonus based on player feedsback (7/7)
The six-piece bonus will now grant 625% (up from 250%) damage to your minions and Army of the Dead skill for each active Skeletal Mage with a total cap of 2500%. With this, players will only need to summon four (down from ten) Skeletal Mages to receive the full six-piece set bonus. Additional Skeletal Mages can still be summoned to attack your enemies, but arent needed to maintain the bonus. This makes maintaining the bonus less time consuming and allows damage to ramp up more quickly at the start of combat. The total number of Skeletal Mages that can be active at a time is unchanged (ten). (7/7)
Enabled the item Hellcat Waistguard to begin dropping once more (7/7)
Fixed an issue which allowed certain Necromancer Legendary items to be equipped by non-Necromancer classes (7/7)
Skills
Fixed an issue where Marked for Death with the Grim Reaper rune was incorrectly spreading the damage from the skill Frailty (7/7)
Patch 2.6.0 hotfixes, RIP Inarius, Bones of Rathma is slightly better but still a very annoying playstyle
https://us.battle.net/forums/en/d3/topic/20757516466
Maybe they are barely out of the bonado range or Krysbin's Sentence is not proccing. An untimely elite shield would also halve Land of the Dead output.
Alternatively it could be some adverse effect related to one of the exploits they have still not patched out.
probably the 300% dmg CC ring that doesnt work on juggernaut affixes
Patch 2.6.0 hotfixes, RIP Inarius, Bones of Rathma is slightly better but still a very annoying playstyle
https://us.battle.net/forums/en/d3/topic/20757516466
Look at the season 11 Haedric sets posted in this page, Demon Hunter and Wizard get the best farming sets this season.Boo!
By the way, what character class would be the best choice for the upcoming season?
Been using Rathma. Keeping mages up isn't so terrible when you have the ring that summons an extra whenever you do. But yeah, I'd have preferred something more like Command Skeletons, because repeatedly summoning mages isn't very satisfying. Having the button maybe have your permanent mages retreat to a position while giving you or themselves a buff would've been more engaging. I want to order my minions to do cool things, not be their summoning bitch. But at least they got it right with the golem and regular skeletons.It's probably a necessary nerf tbh, I imagine it's still good after this, no? But yeah that Rathma playstyle sounds very unappealing.
I wonder if they realize the main issue people had with Rathma is unchanged. If you want to maximize damage you are still going to dump out 10 mages. Good to see the Teardrop being nerfed out of the Inarius build. That gem is used too much already.
A bunch of people salty on the official forums about no bannings or rollbacks.
I got to 70 and am still catching my bearings. Kanai's cube is new to me, so I did that quest and converted as many items as possible into relevant neco set items. Got 2 pieces of Inarius and 2 Rathma's this way, until I ran out of Death's Breaths.
I'm still severely undergeared. I survive T1 without an issue, but because my damage output is pitiful it takes forever to clear enemies. What's the optimal approach here? I've just been running AM, joining rifts wherever possible, and gambling at every opportunity.
It seems Kanai's is a good approach to getting set / unique items, so DB farming would appear to be ideal here; the problem is, in T1 they don't seem to drop very frequently. I've read that in T12/13 they drop like candy from Champions, but how do I get there?
Run Rifts over and over and over again. Or Bounties. Bring the difficulty down one notch so you are plowing through enemies. The bonus xp multiplier makes up for the loss of the bonus base percentage. Repeat.
Which are better for gear and shards? Rifts or Greaters?
Uh, is the game down right now? I'm getting "client server mismatch" even after repairing.
I really do not want to have to try reinstalling!
I just logged out but I saw lots of chatter about that in chat so guessing service issues right now.