I've now done a clear of at least GR93 on the 3 main Necro builds. They all feel pretty okay but I'm not a big fan of how fragile the current popular Rathma's setup is. Things one shot you and you have no mobility to defend yourself. But that as a free set for the season is a free ticket to GR70 farming, period. Mages are just too stronk.
Just solo'd a GR70 for the first time with my Wizard with 55 seconds left on the timer.
My hands are still shaking.
grats!
Traug quickly becoming the go to set it seems, which is scary because I seem to just die whenever I try to use any Traug based build :/
just gotta learn how to use it is all. it's a rather awkward playstyle until you get used to it. I got my ass kicked in my first 3 or 4 GR 70 runs. Then I "kinda got it". Then I went and did an 80. I was like, "oh okay i think...". Then I went and breezed through a 90. Then I went and cleared a 97 on the 5th or 6th try.
I'm about to go do a 98 with basic gear and 2 augmented pieces.
just remember to
- teleport *through* enemies to get the HP lifesteal and increased HP total. If you do this you won't die even on 98s.
- always spam the ground curse. you need its 20% cooldown and damage reduction.
- always remember to do the devour after you teleport to get the Essence back (you can run out while spamming curses if you do not)
- while land of the dead is on cooldown, spend your time scouting. You're looking for yellows primarially. 3-packs of non-shielding blues are acceptable but not as good.
--> God scenario: 2 packs of yellows and a shrine to get a 3rd (Power or Channeling pylon are
the dream)
--> Best scenario: 2 packs of yellows, not juggernauts
--> Next best: 1 pack of yellow, 1 pack of 3 blues
--> Good enough: 1 pack of yellow
--> Meh: 1 pack of 3 blues
Skip:
- 4-pack blues unless you know you can kill them all in time.
- Hard to see elites. if you lose track of them and don't kill them all in time you're kinda fucked.
- Juggernauts once you reach the point where you know you can't kill them in one LoTD usage.
Always make sure you know where each enemy you have to kill is.
Also:
- Make sure Ess is *NOT* on your follower. You don't want them dislocating your target while you're trying to kill them. It is extremely easy to lose track of the target when this happens as they can get buried under a mass of enemies that got pulled. then you're fucked.
- Make sure you have an Oculus ring on your follower. The closer to 85% the better
- Make sure you teleport onto the oculus zone if it spawns while you're spamming in Land of The Dead. Yes, you lose a second or so of uptime. YES, it's worth it.
- Once you reach a certain level, the Oculus zone is the only way you can kill juggernauts in time. If you want to fight a Jugg pack (or accidentally find yourself fighting one because you didn't see the affix when you hit LoTD) you have to learn to take advantage of the oculus zone.
- If you get a Channelling pylon, immediately hit LoTD, kill the elite pack that spawns and look to use it again. If you're quick you should get at least 2 and maybe 3 uses out of the lowered cooldown.
Edit: Good Nemesis bracers are REQUIRED. It's not an option. You need as many yellow spawns as possible or you probably won't have enough packs to kill before you run out of floors. Beyond that, you just need decent normal gear. As much armor as you can get, the best stat offhand you have, etc.