Instigator
Banned
evilromero said:Jesus. One look at 94 and all you need to know is DKC, Super Metroid and MKII (now THERE'S a game where the Genesis version just paled in comparison).
*yawns*
evilromero said:Jesus. One look at 94 and all you need to know is DKC, Super Metroid and MKII (now THERE'S a game where the Genesis version just paled in comparison).
Warm Machine said:2 major things got the Genesis selling a lot of units. First was Sonic and second was Madden. Even before Madden Sega was on a sports binge. They had covered almost every major sport within 1 year of releasing the machine.
It took a long while for Madden to even reach the SNES and when it did it was running at almost 1/2 the frame rate like most of EA's sports games on the machine. EA's support of the Genesis was really great back then. The yearly iterations of sports games started on the Genesis. Sega gave EA a really amazing publishing deal...one which was later revoked on Sega's behalf for the Saturn causing the bad blood between the two companies.
In Canada NHL was the game everyone who owned a Genesis bought. I know of loads of people who only owned a Genesis with Sonic (as it came with the machine) and NHL and its yearly variations.
In my opinion the SNES won out in the very end just because Sega abandoned the 16-Bit market a good year and a half before Nintendo did.
GaimeGuy said:Madden was released in the 2nd month of the SNES's release. what are you talking abut?
GaimeGuy said:Madden was released in the 2nd month of the SNES's release. what are you talking abut?
Sapienshomo said:If you were a serious sports gamer in the 16-bit era, you owned a Genesis. That's the point here, right? SNES had the same EA games, but for some reason, I never knew a sports nut/gamer who owned a SNES over a Genesis.
Common knowledge or no? I though it was.
Sapienshomo said:
Instigator said:And the mud throwing from 15 years ago restarts now. :lol
Instigator said:I had no idea they made a real effort on Sega CD with Samurai Shodown.
Instigator said:Check the graphics again, they're obviously different, especially backdrops.
Warm Machine said:A real comparison!
Neo Geo
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SegaCD
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Genesis
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Super NES
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Sapienshomo said:You obviously haven't seen it in motion. They both look equally horrible.
Instigator said:But graphics (art) and refresh rate are two different things.![]()
Sapienshomo said:![]()
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Typical battle scenes of PS4 and FF6. Both games are cool. PS4 edges it out with animation (gasp) of characters and enemies. But FFv would win out for special effects. A Draw??
Nintendon't exclude a character from their version of Samurai Showdown. Genesis does.Link316 said:Genesis does what Nintendon't?![]()
Warm Machine said:The Sega CD and Genesis versions of Samurai Shodown are different though. the CD version is using more of the screen to draw to and there is more detail in the backgrounds. Even the "KO" at the top is different.
IIRC, the SNES version was always zoomed-out, while the Genny one was always zoomed-in... the actual Neo Geo game would scale in and out depending on how close together the characters were. As a result of being zoomed-in, the Genesis game didn't have Earthquake in it. He was huuuuuuuuuuuge.Instigator said:Why were the sprites so tiny in the SNES version of Samurai Shodown?
Hotsuma said:What about the SNES version of Thunderforce? :lol
Warm Machine said:It took a long time for Capcom and Konami to finally publish their own games on the Genny.
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Agreed! Also because the Genesis version only had two characters to choose from while the SNES version had all 4(both 2 players though).SNES sunset riders blew the genesis version...AWAY!
Are you sure about all of that? Taking the shots below in Deejay's stage, I noticed that the guitarist on the right and the couple on the far right (at the background's edge, not shown here) move around in the SNES/Arcade versions....but they are still and unanimated in the Genesis version. By the time SSF2 rolled around Capcom was still making the SNES sing, but it was pretty clear that the Genesis wasn't cut out for advanced CPS1 games....the Genny screenshot is really a mess, visually.Hotsuma said:The Genesis version of Super Street Fighter 2 had more frames of animation, sound samples (even if most do sound bad), and the lettering fonts seemed faithful to the arcade version.
Instigator said:A matter of perspective, I guess.
I thought 94-96 were weak for 16-bit.
djtiesto said:Was Madden really that popular in the 16 bit era? I always thought that the NHL series was the most popular (and best playing) sports series during that time. Then again when you live in NY and the Rangers are actually winning (boo!), hockey is all of a sudden popular![]()
border said:Are you sure about all of that? Taking the shots below in Deejay's stage, I noticed that the guitarist on the right and the couple on the far right (at the background's edge, not shown here) move around in the SNES/Arcade versions....but they are still and unanimated in the Genesis version. By the time SSF2 rolled around Capcom was still making the SNES sing, but it was pretty clear that the Genesis wasn't cut out for advanced CPS1 games....the Genny screenshot is really a mess, visually.
The fonts in the SNES/Genesis versions were not faithful to the arcade, but SNES is clearly closer (not as jaggy and it the "First Attack" is formatted all on one line while it's split over two lines on Genesis).
ARCADE:
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SNES:
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GENESIS:
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border said:Are you sure about all of that? Taking the shots below in Deejay's stage, I noticed that the guitarist on the right and the couple on the far right (at the background's edge, not shown here) move around in the SNES/Arcade versions....but they are still and unanimated in the Genesis version. By the time SSF2 rolled around Capcom was still making the SNES sing, but it was pretty clear that the Genesis wasn't cut out for advanced CPS1 games....the Genny screenshot is really a mess, visually.
The fonts in the SNES/Genesis versions were not faithful to the arcade, but SNES is clearly closer (not as jaggy and it the "First Attack" is formatted all on one line while it's split over two lines on Genesis).
ARCADE:
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SNES:
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GENESIS:
![]()
That's true. Genesis was the sports machine. I was just correcting a fact about Madden's release on the SNES.Sapienshomo said:If you were a serious sports gamer in the 16-bit era, you owned a Genesis. That's the point here, right? SNES had the same EA games, but for some reason, I never knew a sports nut/gamer who owned a SNES over a Genesis.
Common knowledge or no? I though it was.
Leave the console market, get bought out, and start sucking?Link316 said:Genesis does what Nintendon't?![]()