Mister Wolf
Gold Member
I've seen a few people say that Perf Mode looks better when you manually change the PS5's output resolution to 1080p, can anyone confirm? And if so, does it make Perf Mode viable?
Stockholm Syndrome.
I've seen a few people say that Perf Mode looks better when you manually change the PS5's output resolution to 1080p, can anyone confirm? And if so, does it make Perf Mode viable?
This is how I played the demo and I thought it looked really good after the patch. It was blurry before but I'd say normal for such resolution after. I was not understanding people's complaints.I've seen a few people say that Perf Mode looks better when you manually change the PS5's output resolution to 1080p, can anyone confirm? And if so, does it make Perf Mode viable?
Yeah but it's a fast paced action game with beautiful and intricate animations, 30FPS really hurt it imho.
It comes down to preference. Some say they can’t handle a blurry image, and some say they can’t handle a slide show.I think you all are overexaggerating things a bit.
It looks fine to me in perfomance mode. It is indeed a softer image, but overall I don't dislike the picture at all. The graphics are beautiful. Quality mode is amazing but I prefer 60 fps.
As for this and the lower res textures, I think it's the UE4 to blame. They made an open world with such graphics with it, I think it's almost a miracle
Been playing games for 40 years and I’ve never been able to adjust. And I don’t need an A B comparison to notice the 30fps stutter, it’s impossible to not notice it and it never stops being annoying, it’s that one thing that can completely kill my hype for a game.Again, the trick is to never switch back and forth. We have been playing 30 fps games for decades. Our eyes have already adjusted.
Been playing games for 40 years and I’ve never been able to adjust. And I don’t need an A B comparison to notice the 30fps stutter, it’s impossible to not notice it and it never stops being annoying, it’s that one thing that can completeky kill my hype for a game.
But I don’t skip a masterpiece over 30fps anymore. Used to do that a couple decades ago. If there is a plan B, a late PC version, I just wait for that.
Sideway camera movement is awful, anything with a free moving camera or anything faster with realtime action, just awful.30fps when I rotate the camera reminds me of when I use to watch Gumby as a child. Fixed camera 30fps games like Kirby and the Forgotten World look just fine.
I've seen a few people say that Perf Mode looks better when you manually change the PS5's output resolution to 1080p, can anyone confirm? And if so, does it make Perf Mode viable?
The 30fps mode here is the same buttery smooth ff16 voodoo magic where if I force VRR in ps5 settings it makes the game silky smooth.
The 30fps mode here is the same buttery smooth ff16 voodoo magic where if I force VRR in ps5 settings it makes the game silky smooth.
When I turn that setting off the 30fps looks far more “chunky.”VRR doesn't do anything on the locked 30 FPS modes .. it's placebo.
When I turn that setting off the 30fps looks far more “chunky.”
Even showed it to my wife to see if she noticed a difference and said the same.
Maybe my TV is just goofy.
Final Fantasy 16’s 30fps is significantly smoother looking than this game because of it’s excellent motion blur.
How do you force VRR?The 30fps mode here is the same buttery smooth ff16 voodoo magic where if I force VRR in ps5 settings it makes the game silky smooth.
As for this and the lower res textures, I think it's the UE4 to blame. They made an open world with such graphics with it, I think it's almost a miracle
Ah Digital Foundry. Slowly destroying the hobby of gaming with every video.
Thanks to them developers sometimes acknowledge issues and fix them.
Yeah I never complain about 30fps I played spider man on fidelity mode for example but something is broken in the 30fps mode even on my old 720p lcd tv I thought it was dropping framesFinal Fantasy 16’s 30fps is significantly smoother looking than this game because of it’s excellent motion blur.
I don’t find the outfits that appealing I like tifas lifeguard outfitOh my days….If we can select those outfits at any time ooooof….
Back to Horny jail for me…
I actually say as a base ps5 user to now start maxing out the fidelity and simulation on the base model to 30fps and let the pro be the 60 or above machineI think devs have no one but themselves to blame for this. They embraced cross gen and 60 fps modes instead of pushing graphics fidelity in early gen titles. Now they are finally pushing graphics fidelity, but it comes at a cost like everything in life. Only this time its resolution and level of detail because 10 tlfops can only give you so much.
I say its not too late to shun 60 fps and just drop performance modes altogether. Dont even give people an option and you wont see bitching. no one bitched about lack of 60 fps in uncharted 4, zelda, TLOU2, Ghost of Tsushima, horizon ZD, GOW 2018, RDR2, Death Stranding, Bloodborne, Sekiro, witcher 3. No one cared. People just got on with it.
Just be honest and say hey you cant have everything. Be a man and suck it up. Go to PC if you want high resolutions and high settings at 60 fps. Enjoy the game the way we meant to be played.
It's been super frustrating to see every fucking game get marred by performance talk. RE4's blurry performance mode was the start and since then Star Wars, FF16, Alan Wake 2 and even Avatar have all had their discussion dominated by poor IQ and performance in 60 fps modes. Fuck it. Take the PR hit on not providing a 60 fps mode, and focus on making the 30 fps mode feel smooth instead. I cant believe people were playing games like FF16 and Star Wars at 720p or below. it's shocking. Avatar and ALan wake drop to 864p. No wonder no one thinks those games look amazing because they all played on PS3 era resolutions on giant 4k modern tvs.
Console gamers dont need to be given options. They chose to be console gamers for a reason. If they really want, they would build a PC or buy a Pro for 60 fps.
What a load of utter nonsense..
Once they quickly patched out VRS the game looked as perfect as it realistically could while performing infinitely better than other versions when it comes to stutter, which is in fact practically non existent on console.
PS5 Performance:
"Awful IQ"
And "Awful performance"..
How dare this game maintaining a rock solid 60fps with a a thousandth of the stuttering problems still plaguing the PC version.
Analysis - [NX Gamer] Dead Space Remake - PS5 VRS Update Patch tested on PS5, PC against old & new
Dead Space Remake has hit hard across PS5, PC, Xbox Series X|S last week. But the biggest sound came from the Variable Rate shading implementation used across all platforms. After Motive patched the Frostbite engine to remove VRS on PS5 and add an option on PC, I turned the ship around and went...www.neogaf.com
The pro would solve it all if it’s just targeting ps5 settings and not trying to do extraPro consoles aren’t going to solve this.
The mid-Gen updates last Gen didn’t solve this issue, all it did was allow developers to add more bells and whistles while not addressing overall performance. When this Gen came out, everyone was convinced we had put 30fps behind us because it was a step up from the PS4 Pro and Xbox One X who were already sliding into 30fps territory.
Three years into this generation where 4k/120 was a selling point of both consoles, we’re back to 30fps with graphical bells and whistles taking developer’s priorities over 60fps and good texture/IQ.
Anyone thinking it’s going to be any different with an overpriced “pro” console is setting themselves up for disappointment. Just spend another $600+ - I’m sure THIS time you’ll get the amazing graphics they promise.
The ps5 gpu is a good 3.5x the power in raw spec I wouldn’t consider that only slightly above its the cpu which is not much a leap over the proI beat the entire demo with all fights on 30fps and it really is fine. Okay, coming from 60 is jarring for a few moments but its what it is. You can pick 60 though, and its quite stable unlike FFXVI but it looks worse. If the Pro comes you're at the mercy of the developer updating the game. And who knows how it ends up. FFXV wasn't great on PS4 Pro. They could do better with perf mode IQ on base PS5, though not that much probably. They aren't Guerrilla and its not like PS5 is that much more powerful than PS4 Pro. Remake couldn't run above 1440p in 60fps either, and its a game with much simpler geometry and level design.
No 40fps mode is a shame I will say.
Yeah I never complain about 30fps I played spider man on fidelity mode for example but something is broken in the 30fps mode even on my old 720p lcd tv I thought it was dropping frames
Ehhh, they're just pointing out something that's there. If you game of multiple platforms it's a great way to choose which version to pick.Ah Digital Foundry. Slowly destroying the hobby of gaming with every video.
It's like blaming the knife maker because some will use their product for murder.I mean that's always a plus, but it still doesn't stop people from developing unnecessary hardcore autism over pixel counts and framerates as if it's the be all end all to enjoying a game.
Yeah was very jarringI think it's a solid 30fps but I don't know what the frame pacing is like. It might look extra stuttery because there's no camera-based motion blur - only object-based motion blur.
Intergrade I switched to quality and never looked back. Game by game basis though cause forspoken had terrible fps on quality and didn't get much of a visual bump that I could seePerformance modes are garbage anyway. Quality gang for life.
Yeah sure. Just compare It with the first remake game and you will see how garbage the image quality is. You don't need Digital Foundry for that.Ah Digital Foundry. Slowly destroying the hobby of gaming with every video.