And how else do you think it's been done in other racing games? It's by far the most accurate, least computationally-expensive method available, which is why it's used in many games. You know what else is a graphical trick/hack? Screenspace reflection techniques used in Driveclub or KZ:ShadowFall. Glad you've decided to give up posting any further. Less nonsense in this thread, the better.The reflections on the hood on the car is the same shit Turn10 has been doing for a while. The mirror the world on the hood of the car. I'm waiting for them to move from faking and bakinf a bunch of stuff to more dynamic techniques. This is what mean by not next gen.

Edit:
I'll respect your opinion as much as anyone else's, but if you base your opionion on misinformed facts, like baked lighting in Horizon 2, then you're going to start losing credibility. I suggest you do your homework before entering into an argument.
LMAO I missed that!