ninjablade
Banned
Most of ps360 multiplat are better compared the WiiU, sound better now?
Which is what I said in the first place.
Most of ps360 multiplat are better compared the WiiU, sound better now?
Sure but you're moving the goalposts - that wasn't the original argument. And megabytecr pointed out why that is. Wii U is very capable, more than PS360.Most of ps360 multiplat are better compared the WiiU, sound better now?
In limited scenario WiiU it's more capable. In other ps360 have different advantages. Maybe it's time to ask to yourself how many others platform can't handle better multiplat of the past generation?Sure but you're moving the goalposts - that wasn't the original argument. And megabytecr pointed out why that is. Wii U is very capable, more than PS360.
Maybe it's time to ask to yourself how many others platform can't handle better multiplat of the past generation?
In limited scenario WiiU it's more capable. In other ps360 have different advantages. Maybe it's time to ask to yourself how many others platform can't handle better multiplat of the past generation?
It's looking so, I imagine it will get even less third party software if this is the outlook it has. I mean if you can't compete with the PS3 in a PS4/Xbone era, something is very wrong indeed.For better or worse, I think those times are over now.
That's bad, very bad. It seems that the Wii-U is a console you buy just for the exclusives.I think it is more time invested vs possible profit
I purchased Disney infinity for my kids on the WiiU and holy shit is it a laggy piece of crap that looks like a last gen game if I was being generous
never again, all games will be for the PS4
How come Bayonetta 1 runs better on WiiU??
How come Bayonetta 1 runs better on WiiU??
Who cares about Ubisoft games on a Nintendo system?
yea i read those article
ninjablade said:
ninjablade said:
ninjablade said:most likely BS, and just bad optimization on the ps4 port
ninjablade said:
ninjablade said:
ninjablade said:
ninjablade said:
It's not like anyone is going to buy it.
Not at full price 8 months after all of the other ones come out.
No one who has and loves their Wii U is in denial. Only the people who do not like the Wii U are denial - they can't seem to recognize that no one is saying the Wii U is more powerful than it is.Why are people still in denial over the Wii U hardware? It's time to move on and be happy about the results Nintendo is able to get out of this hardware design.
It's not like anyone is going to buy it.
Not at full price 8 months after all of the other ones come out.
This actually happened last gen with the Silent Hill "HD" collection. Sometimes you need to just accept that shit ports are shit ports, and not try to pretend that they offer some evidence that proves some personal narrative.
This actually happened last gen with the Silent Hill "HD" collection. Sometimes you need to just accept that shit ports are shit ports, and not try to pretend that they offer some evidence that proves some personal narrative.
No one who has and loves their Wii U is in denial. Only the people who do not like the Wii U are denial - they can't seem to recognize that no one is saying the Wii U is more powerful than it is.
The real issue comes in when people are impressed by games on Wii U with great graphics. Then the Wii U haters tend to flock and talk about how ugly said screenshots of said game is - "so much aliasing", "no anti-aliasing", "low poly", etc, etc. ad nauseum.
These people get offended that people are actually enjoying their Wii U's and impressed with the visuals. Just look at the Smash thread about 1080p/60fps - Wii U detractors couldn't handle.
How come Bayonetta 1 runs better on WiiU??
I didn't say anything about Silent Hill 2 so I don't know what you're talking about. But yeah, people really do hate that people enjoy Nintendo games. It's just true. Anybody can see it. You do too apparently since you've noticed the trolls yourself.Sorry man but this reads like a huge persecution complex. Sure, there are some trolls in this thread, but I find the narrative of the Nintendo faithful equally annoying. Silent Hill 2? Seriously? At least that game runs at a much higher resolution on PS360. There is no sugar-coation possible, Wii U is a trainwreck for the vast majority of 3rd party games.
Bashing Nintendo games is stupid though, they are mostly gorgeus and run well because they are actually optimized for the specs of the U (Which are undeniably weak, but can still produce pretty games)
I didn't say anything about Silent Hill 2 so I don't know what you're talking about. But yeah, people really do hate that people enjoy Nintendo games. It's just true. Anybody can see it. You do too apparently since you've noticed the trolls yourself.
Now, you're just not making any sense. Moving on...I don't know what this has to do with the topic at hand. You should take a step back if this dicussion bothers you and enjoy Smash instead!
No one is appreciating this post here.Clearly you do.
You are indeed, ninjablade.
Sorry man but this reads like a huge persecution complex. Sure, there are some trolls in this thread, but I find the narrative of the Nintendo faithful equally annoying. Silent Hill 2? Seriously? At least that game runs at a much higher resolution on PS360. There is no sugar-coation possible, Wii U is a trainwreck for the vast majority of 3rd party games.
Bashing Nintendo games is stupid though, they are mostly gorgeus and run well because they are actually optimized for the specs of the U (Which are undeniably weak, but can still produce pretty games)
It doesn't, DF phoned the comparison in and only tested very early stages. In later parts the U version goes to the dogs framerate wise. I was really looking forward to the definitive version, but it sucks.
That's very true and a great point.Shit ports happen.
One would be a fucking fool to suggest that the PS3 was excruciatingly under-powered compared to the 360 due to the quality of multiplatform ports given to it.
Although on the Wii U side of things that kind of logic seems to be fully embraced.
It runs about the same in terms of numbers *BUT* doesn't suffer from screen tearing.Does it? I'm not even aware of how well it performs, because B2 trounces it so badly in colorful visuals that I can't bring myself to play the original.
Sorry man but this reads like a huge persecution complex. Sure, there are some trolls in this thread, but I find the narrative of the Nintendo faithful equally annoying. Silent Hill 2? Seriously? At least that game runs at a much higher resolution on PS360. There is no sugar-coation possible, Wii U is a trainwreck for the vast majority of 3rd party games.
Bashing Nintendo games is stupid though, they are mostly gorgeus and run well because they are actually optimized for the specs of the U (Which are undeniably weak, but can still produce pretty games)
Shit ports happen.
One would be a fucking fool to suggest that the PS3 was excruciatingly under-powered compared to the 360 due to the quality of multiplatform ports given to it.
Although on the Wii U side of things that kind of logic seems to be fully embraced.
It does boggle the mind, doesn't it?
Shit ports happen.
One would be a fucking fool to suggest that the PS3 was excruciatingly under-powered compared to the 360 due to the quality of multiplatform ports given to it.
Although on the Wii U side of things that kind of logic seems to be fully embraced.
Erhm, those same parts run exactly the same on 360, plus screen tearing, sorry mate.
It shows clearer textures and overall runs in a more stable way on Wii U, though not by much, both version are almost the same, framerate-wise.
I'd like to see a comparison in those later sections of the game though.
isn't the wiiu supposed to be more efficient, easier to develop for hardware, more edram, and more ram, while the ps3 was alien like tech, which was very difficult to develop for and far ahead of its time, developers have never seen nothing like it, when it first came out, while the wiiu is based off a old amd gpu.
There's plenty of interesting stuff coming to Wii U. For multi-plats, Project CARS is something we'd like to look at, but it's been delayed to March.Is this the last DF article we will see on WiiU?
This is pretty interesting, given the strong evidence we have that the Wii U was the result of Iwata, especially with what is in the box. Iwata essentially told the hardware department the Wii U needed to be low power consumption and a small form factor comparable to the Wii. The gamepad aside, those restrictions are going to severely limit what can be put in the box due to overheating concerns and you know, wanting extremely low power draw. He really misunderstood why the Wii sold, as it wasn't due to the small form factor and power consumption at all, but due to the controls and a select group of games that helped make them appeal to a broad audience.
Miyamoto obviously has a say, but I am unsure how this was a console tailored for him - Miyamoto's games have actually been among the least impressive on the system, so if it was designed for him then lol, because Nintendo's OTHER development teams are doing a much better job taking advantage of it than he is individually. Even then, there was a masive dissconnect between the Wii U hardware and the development teams at Nintendo and what they wanted, which they feel they have rectified by putting most of those teams in the exact same building. This should mean the next iteration of hardware is more in line with what their game designers actually want, versus the demands of the CEO on form factor and power which restricts everything you can do. We obviously don't know what those dev teams want, but them ore power, the more possibilities.
Nintendo always designs their consoles for their own teams above all else, but the Wii U is the first console they have released that it seems Nintendo's own teams weren't happy with, even if they do great things with it given the tool sets they get to toy with. There was a few examples in the past in Iwata asks/interviews/investor meetings where Iwata all but admitted that the Wii Hardware was all on him and the restrictions he gave the hardware team, and that the software side wasn't even consulted on their desires.
isn't the wiiu supposed to be more efficient, easier to develop for hardware, more edram, and more ram, while the ps3 was alien like tech, which was very difficult to develop for and far ahead of its time, developers have never seen nothing like it, when it first came out, while the wiiu is based off a old amd gpu.
So you're saying year one PS4 and Xbone games are the best the system will ever see, because they're using super-easymode x86 architecture and off the shelf AMD gpus?
No because developers never really pushed those kinda of specs to the limit, while the wiiu specs are a AMD 176 gflops gpu which are very close to 360/ps3 specs have been pushed to the limits for years.
But thats not going to change, GPGPU is here to stay,for better or worse, i wish all consoles had a better CPU, but they dont.How are people still talking about GPGPU? In terms of 3rd parties... IT FAILED! People always brougth this up in defense von the weak CPU, but looking at the facts (poor multiplatform performance in general) it did not play out.
Even on PS4 most devs seemingly can't be bothered to use it (yet).
Yeah low end 2013 netbook CPUs and mid range 2011 Gpus are something developers have never worked with prior to the ps4 and xb1 gracing our world late last year.
But thats not going to change, GPGPU is here to stay,for better or worse, i wish all consoles had a better CPU, but they dont.
Wii U could benefit if it was a stronger 360, instead of a much weaker Xbox One in terms of design.
Even that's not really true without additional qualifiers though (ie: only retail).Which is what I said in the first place.
PS3 and 360 CPUs are far far more similar though and CPU heavy code was favored last gen due to how overengineered they were at the time.isn't the wiiu supposed to be more efficient, easier to develop for hardware, more edram, and more ram, while the ps3 was alien like tech, which was very difficult to develop for and far ahead of its time, developers have never seen nothing like it, when it first came out, while the wiiu is based off a old amd gpu.
But thats not going to change, GPGPU is here to stay,for better or worse, i wish all consoles had a better CPU, but they dont.
Wii U could benefit if it was a stronger 360, instead of a much weaker Xbox One in terms of design.
^ Most games last gen were lead on 360 until later in the gen when it switched to PC dev for a certain amount of devs, so technically he's right. Your continuing false narrative doesn't work. Your as biased as he is in the opposite direction.
But the Wii U GPU is probably too old and weak for proper GPGPU. I doubt it has many of the features the PS4/XB1 GPU have to make compute viable. And it is not like the GPU has so many ressources left to put into compute instead of graphics.
I think GPGPU for the Wii U is just a pipe dream. Still, we are talking about the Wii U not being able to hold up to last gen consoles, making excuses is quite laughable, like the whole discussion.
isn't the wiiu supposed to be more efficient, easier to develop for hardware, more edram, and more ram, while the ps3 was alien like tech, which was very difficult to develop for and far ahead of its time, developers have never seen nothing like it, when it first came out, while the wiiu is based off a old amd gpu.
How come Bayonetta 1 runs better on WiiU??
No one who has and loves their Wii U is in denial. Only the people who do not like the Wii U are denial - they can't seem to recognize that no one is saying the Wii U is more powerful than it is.
The real issue comes in when people are impressed by games on Wii U with great graphics. Then the Wii U haters tend to flock and talk about how ugly said screenshots of said game is - "so much aliasing", "no anti-aliasing", "low poly", etc, etc. ad nauseum.
These people get offended that people are actually enjoying their Wii U's and impressed with the visuals. Just look at the Smash thread about 1080p/60fps - Wii U detractors couldn't handle.
Clearly you do.
On Bayonetta 1 DF thread:
You are indeed, ninjablade.