Unsurprisingly, reviews are polarised, and also unsurprisingly, mine is one of the lowest by far :lol. We were one of the first reviews to hit the internet, and it seems folk on Gamespot and IGN were having a lovely old time bitching about PALGN. "Who are they?" "Wii bias!", and so on.
Opinions and all that, but anybody giving it an 8+ / 10 is out of their goddamn mind as far as I'm concerned. Its just not good enough.
I also find it interesting how many reviews are raving about replay value. As I said in mine, pretty much none of the decisions you make have any impact on anything except the ending, or to skip puzzles by finding Gremlins. Play through it once for the good ending. Play through it again for the bad ending.
The only other reason to play is to collect all the badges and pins and all that crap. If thats your thing, fine, but its still a superficial means of extending the games value as its mostly worthless. If I recall correctly the pin screen literally says something along the lines of "Collect all the pins to prove you are the biggest Mickey Mouse fan!". How about no?
And I still stand by my statements that the level design is mediocre. Its not bad, but its not stimulating or interesting. The art is great, and its fun wandering the streets of Mean Street and OsTown and whatever, but the design from a gameplay standpoint is bland, as is the platforming. Everybody will notice the shitty platforming collision detection, at the very least during the 2D side scrolling levels. If you dont, you're not paying attention or dont consider Mickey being 'hit' without directly being touched bad collision detection.
Its worth a look for sure, because of the polarised reviews. Some people are going to love it. But as I said, an 8+ / 10 is crazy talk. Its not GOTY material, and its not one of the best games on the Wii. Its a love letter to Disney and an amazing one at that, but pretty weak in every gameplay mechanic other than "gotta collect 'em all".