I´m super intrigued, but I´m afraid this game could be too complex/deep for me and I might lose interest. (?)
For reference:
Burned out on:
-Witcher 3
-Dragon age 2&3
-Finaly Fantasy XV
Finished:
-Skyrim
-Diablo III
What should I do?
I'm not entirely sure what parts you consider "too deep/complex". So I listed some things that might be of interest. That said this game is big, open-ended and challenging. I'm halfway after playing for 3 weeks.
Quests: Basically, you have to figure out for yourself where to go and what to do. The game keeps track of what you have done.
This game does not tell you explicitly what to do and is very open-ended. The quest log keeps track of what happens during certain quests. But it never tells you exactly what to do or where to go (it does give hints). Some quests will put markers on your map of places of interest (and you can create your own). The game wont tell you which markers is connected with which quest.
Combat: Again, the game expects you to be creative. Use your abilities and environment, don't just autoattack.
Classic, the normal difficulty, is very challenging. Combat is turnbased and the game expects you to use your abilities and environment.
With you abilites you can not only do damage, but also set status effects, reposition yourself or the enemy and manipulate the environment.
Status Effects are a huge deal. Damage types and resistances are a big deal (they are nicely colour coded).
Character building:
As you level you can raise stats (str, dex, int etc). They're pretty self explanatory.
You also get 1 point to spend in combat 'schools'. This gives you a bonus specific for that school (usually damage). It'll also allow you to learn/use better abilities. No skill trees.
You can learn new abilities by finding or buying skillbooks. The number of abilities you can use at a specific moment is limited and depends on a stat.
Gear is very important. Loot is bit Diablo-ish
Map/Movement: Though sections of the map are gated level-wise, you have a lot of freedom of movement
Per chapter you are locked to a certain location.
The map is pretty gated combat wise. Enemies and rewards are fixed level. Fighting higher level enemies is fatal, but you can still explore.
You can teleport to unlocked waypoints from any location (except when in combat).
You can use combat abilities to move around. You can jump/teleport up a cliff.
The game doesnt tell you where to go/give you directions. But you can select a marker on your map (see quests) and the minimap will show the direction.