Personal traits and talents
Now what happens next depends on us making the "personal traits and talents" stretchgoal in our Kickstarter campaign, but let's be optimistic and imagine that we do. The following example is purely illustrative, so don't take it as an example that will be in the game. We hope it will be of course.
Because of the choices Scarlett and Roderick made, Scarlett gains a point in "Empathy" whereas Roderick gains a point in "Righteousness". Since this is not the first time Roderick went for the "Righteous" answer, the game decides it is time to award Roderick the "Righteous" personality trait, which means that from now on demons and other infernal scum will not be able to affect Roderick's mind because of the strength of his principles, i.e. his resistance to mind-control increases.
Had Scarlett and Roderick agreed, and if this would be the nth time that they agreed, then they might actually have gained a point in "party spirit", which would boost the bonuses they'd receive when fighting together instead of alone.