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DLSS 5 - Yes or No?

Do you think DLSS 5 is the future?

  • Yes and I like it

  • Yes but I don't like it

  • No, it's ugly and we'll forget about it

  • No opinion/other

  • No, we need less AI not more


Results are only viewable after voting.
It certainly a future, and one of the more viable use cases of AI tech in games (different from genie for example).

That said, it wont be used on everything, probably remaining as something like ray/path tracing. And given the specs necessary to make it run i doubt we'll be seeing this becoming mainstream or even going into the market anytime soon.
 
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And every game needs photorealism?????

Fkn hell m8
This only makes sense for games with aesthetics DLSS5 will help improve.

I don't think nobody is thinking appliying this to Jet Set Radio.

Also, you can just turn it off if you don't want it or if you'd rather thave the performance.
 
This only makes sense for games with aesthetics DLSS5 will help improve.

I don't think nobody is thinking appliying this to Jet Set Radio.

Also, you can just turn it off if you don't want it or if you'd rather thave the performance.

Nobody wants this though. And nobody asked for it.

And games without will be judged against games that do have it.

Every game without it will be labeled as ugly and shit.

Next thing you know, you have a whole generation of idiots who can't play a game without this horrible looking AI slop
 
I'm absolutely in camp AI when it concerns programming, and stuff like early/rapid prototyping. I changed my opinion on this specific use case, and even that honestly took a while.
It's quite interesting how good the likes of Claude are at fundamental programming problems. People losing their jobs over this is a travesty, because it changes how we work, not that we necessarily have less work.

Management should push AI to create more at a higher quality, not as a way to achieve the same with less. It's galling that even investors, who focus on infinite growth, rarely see it this way. You can achieve more within the same constraints by properly applying AI tooling.

All of that said: AI still seems poo-poo at actual 3D modelling (I tried Meshy and got very mixed results) and this AI-rendering thing seems like an in-between kludge. I can see the value in AI-assisted development, but this ain't it at this point in time. I very much welcome innovation, but almost all DLSS 5 examples look butt ugly and this tech should not be released in this state. All the marketing surrounding it is also dogshit (fuck off Todd).
 
Well, they did look better in the prerelease screens/demos, right? Although I was mostly joking about this, either way it sucks because they suck and this is a "solution".

Nah they didnt, and the most unflattering screenshots of ugly NPC's are mostly taken from a very low angle while crouching looking up at them.

It's retarded.

The game is bad tho, no discussing that
 
Nah they didnt, and the most unflattering screenshots of ugly NPC's are mostly taken from a very low angle while crouching looking up at them.

It's retarded.

The game is bad tho, no discussing that

Could have sworn I saw comparison shots, without funny angles, but don't care enough to look them up or talk about Starfield for very long, lol
 
You guys think all AAA games look the same now just wait until AI puts the same face on every character.


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Has anyone tested how this looks/works with less realistic games?
Id love to see how it looks with the Atelier games.

Even if none of the Atelier games support DLSS......maybe someone can mod DLSS 5 to work with OptiScaler?

Everyone is just feeding off the footage Nvidia released. Maybe they have longer demos behind closed doors, I'd sure like to see more footage.

Nobody wants this though. And nobody asked for it.

And games without will be judged against games that do have it.

Every game without it will be labeled as ugly and shit.

Next thing you know, you have a whole generation of idiots who can't play a game without this horrible looking AI slop

Animated GIF
 
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If the art director gives his OK... I'm also ok with it..

If anything they should give the option to leave the faces untouched
 
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Nobody wants this though. And nobody asked for it.

Nobody asked for regular DLSS and now it's the magic sauce everyone is chasing after. Innovation tends to be like that.

And games without will be judged against games that do have it.

Every game without it will be labeled as ugly and shit.
Don't think so, consoles won't have it and most people will play on those, powered by AMD chips. If anything it will become a high end PC feature for a while until it trickles down to mid range and consoles long down the line.
Next thing you know, you have a whole generation of idiots who can't play a game without this horrible looking AI slop
Who cares? It's a feature you can literally turn off.
 
Nobody asked for regular DLSS and now it's the magic sauce everyone is chasing after. Innovation tends to be like that.


Don't think so, consoles won't have it and most people will play on those, powered by AMD chips. If anything it will become a high end PC feature for a while until it trickles down to mid range and consoles long down the line.

Who cares? It's a feature you can literally turn off.

It's wasted manhours on this bullshit. It's wasted tech. It's wasted processing power to bring you AI slop to videogames.

Nobody wants this.

Who cares? Clearly everybody cares considering the outcry and negative response to this 'feature'.
 
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Everyone is just feeding off the footage Nvidia released. Maybe they have longer demos behind closed doors, I'd sure like to see more footage.

Ohh.
THen not much to go by.

I was impressed by the Starfield footage, but otherwise Im more concerned with other types of graphical looks.
 
I think it should be tuned down a little for the faces... I don't think ppl will have problems with more realistic textures or scenarios... but if the faces aren too much far away from the original vision...
 
This being the future has been obvious for nearly a decade (and I've been saying as much for that long). And no it will not stop at games - or any media for that matter.
Expect all the pixels on every device you use to be AI customized to your 'ideal' user preference eventually.
I also absolutely don't like it or the results it produces (not the future vision, not the current announcement) - but that's immaterial in the grander scheme of things.

So option 2.
 
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If the art director gives his OK... I'm also ok with it..

Art director never hets his ok when graphics pipeline is made. They just work with what they have and you guys claim something looks amazing because some art director not because of group of math head engineers working tirelesly to make rendering be as close to reality as possible using all tricks in the math/physics.

Like if you take all "artists" there are aside maybe for those who make stylized art and make them choose between path traced lighting and restirized lighting they all will take path traced lighting.

That should tell you everything you need to know about "art" in art.
 
From an artistically point of views DLSS5 seems pure shitness aside maybe if the engine is thinking for just pure photorealism.
 
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Cool novelty for replays of old games. I'd never play a new game I was excited about with that much editorialism over the visuals and color grading.
 
Oh you mean I'm emotionally invested in the future of where my favorite hobby is going? On an enthusiast forum? Wow say it aint so!!!
You really have zero chill lmao 😂
There are a lot of blind and tasteless idiots out there, no doubt about it.
Sadly this statement is incompatible with your previous position, u gotta choose one.

AI derangement syndorme is too fucking real, these people crack me up
 
You really have zero chill lmao 😂

Sadly this statement is incompatible with your previous position, u gotta choose one.

AI derangement syndorme is too fucking real, these people crack me up

AI dicksuck syndrome is even worse, as evidenced by AI techbro's on Twitter and here.

I have no specific hate against AI but this does not belong in videogames (nor in videos or pantings imo).

AI is not art.
 
I have no specific hate against AI but this does not belong in videogames

OK, turn it off then 😂 Nobody is forcing anyone to use this. If you want to expericence games as rendered exclusively by you hardware you will be able to do that. It's a setting you can turn up or down.
 
OK, turn it off then 😂 Nobody is forcing anyone to use this. If you want to expericence games as rendered exclusively by you hardware you will be able to do that. It's a setting you can turn up or down.

It all impacts everything.

Other games that do not support DLSS5 will be judged for being ugly.

Until every game looks like the same 'hyperrealism' slop look that it already has.
 
Other games that do not support DLSS5 will be judged for being ugly.
Why?

Also: why do you care if you are playing a game other people consider ugly for a reason you don't agree with? It's all extremely stupid dude
Until every game looks like the same 'hyperrealism' slop look that it already has.
This tech only runs on a small portion of PC graphics cards. The asteroid is not gonna hit like you think xd
 
What you guys don't realize is all of this is speeding towards 1 outcome.

Everything is Roblox. All games will just be a " make your own game" that's as shallow and worthless as viral YouTubers. It will pull the rug out from under most small to mid size devs and devalue main stream gaming.

Which is actually okay with me as that will give rise a resurgence of smaller quality hand made games.

Though I may be dead by then lol 🤷‍♂️
 
AI dicksuck syndrome is even worse, as evidenced by AI techbro's on Twitter and here.

I have no specific hate against AI but this does not belong in videogames (nor in videos or pantings imo).

AI is not art.
The company that's behind your avatar is A-OK with it so just take it like a champ.

St Patricks Day Dancing GIF by Team Coco


Supreme Speed. Superior Visuals. Powered by AI.
DLSS is a revolutionary suite of neural rendering technologies that uses AI to boost FPS, reduce latency, and improve image quality. DLSS 4 introduced Multi Frame Generation (MFG) and transformer models. DLSS 4.5 brings Dynamic MFG and a second gen transformer model. All backed by an NVIDIA AI supercomputer in the cloud, constantly improving your PC's gaming capabilities.

Ray reconstruction : Enhances image quality by using AI to generate additional pixels for intensive ray-traced scenes.

Don't see people bitching about it. It's already here, it's used as a tool, get over it.
 
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Look at the poll

Far as I'm aware Gaf is an outlier on this and those poll results do not reflect the overall reception towards this.

AI dicksuck syndrome is even worse, as evidenced by AI techbro's on Twitter and here.

I have no specific hate against AI but this does not belong in videogames (nor in videos or pantings imo).

AI is not art.

Most people know that Generative AI that produces the same looking uncanny valley faces will never beat characters that are handcrafted by the imagination and talent of a human being. Gaf will point toward Concord, but there's a metric fuck ton of games with wonderful character design and models that have been made and still get made to this day.

Try not to get too upset by this. We will always have devs that will reject this stupid bullshit, and among those devs will be ones that produce GOTY level bangers.
 
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