Though there's almost no way it'll ever happen, if this reboot doesn't pan out I'd actually like Capcom to admit that it wasn't that great of an idea. And while I'm fantasizing about things that will never happen, I'd also like them to go talk to Kamiya and work with P* to make DMC5. And then, world peace or something.
I guess the point that I've been struggling to properly articulate (and still am not sure I can) is that the game in every feels like a wolf in sheep's clothing. An imitator that learned the wrong lessons, and applied the wrong elements to the persona it's attempting to portray. Yeah I can talk all day about how the soft-lockon is imprecise, execution is far more forgiving, and the hit detection has sometimes gone apeshit on me, but that's boring. There's also the issue of this being a Devil May Cry game that in no way feels like one. There's no heart, and absolutely no style behind it. The previous games (we do not acknowledge DMC2) were equal parts the player and the game having fun. It was cheesy, but it was endearing at the same time. This new game though is just a bunch of afflicted looking characters tossing around swears. There's still a level of silliness to the game for sure, but I can't reconcile it with the inconsistent seriousness that the story throws at the player. I wish I could tell NT that needlessly peppering characters with intense trauma does not make them more compelling if they do absolutely nothing with it.