Does Final Fantasy X-2 get any less embarassing as it progresses?

speedpop said:
Only people that I know who enjoyed it are the ones that went out of their way to collect the Ultimate Weapons in FFX and have save states that are over 120hours long.

I rushed through FFX. Well actually I spent like 40 something hours, but all I wanted to was beat it. I couldn't even beat the boss cause my characters were too weak so I used my friends save :D Point is, I still really enjoyed FFX2. I wish it would have been more serious and dark instead of all happy candy like, but it was still fun.
 
RiZ III said:
I rushed through FFX. Well actually I spent like 40 something hours, but all I wanted to was beat it. I couldn't even beat the boss cause my characters were too weak so I used my friends save :D Point is, I still really enjoyed FFX2. I wish it would have been more serious and dark instead of all happy candy like, but it was still fun.
Yeah by all means, I think the storyline and characters of FFX and certain parts of FFX-2 were very interesting and definitely a true progresser of the series in that respect.. it was just the execution that somewhat let it down I think.
 
Let's sum it up guys!

- I hate FF-X2 because I don't feel MANLY enough playing it!
- FFX-2 has fanservice, that must be bad!
- FFX-2 has shallow gameplay, and by shallow I mean a non-linear mission by mission optional quest system which encourages world exploration and is filled with minigames and secrets!
- This plot in FFX-2 is stupid and retarded, and by stupid and retarded I mean non-intrusive and not overblown wannabe epic like the other FFs!
- I am disappointed in FFX-2 because it is not like FFX!
- I'm a traditional guy and think FFX-2 is too much of a departure for FF to be worth anything, I can't wait to diss FFXII!

Am I missing anything? Thoughts and feedback encouraged!
 
MetatronM said:
No. She was a summoner. You could sort of say she was kind of like a priestess. About as far away from magical popstar as you can possibly get.

Which, as we all know, made for quality logical character development. :|

Belgurdo said:
The story gets pretty serious by chapter 3 (about 10 hours in.) Does it really pain you people to play a RPG featuring a female cast that much?

La Pucelle: Tactics
Xenosaga: Episode 1
Valkerie Profile
Phantom Brave

Not all-female casts, but female leads in great games. Notice something about them you can't find in FFX-2? OK, besides self-respect from the development team. The female characters aren't some mindless dolls you play dress-up and sing earbleed-inducing "music" completely out of character.

That, and Nomura must be stopped before his designs get any more crunk. "I know what would be sexy! Bows! All up and down Rikku's arm!"
 
SatelliteOfLove said:
Not all-female casts, but female leads in great games. Notice something about them you can't find in FFX-2? OK, besides self-respect from the development team. The female characters aren't some mindless dolls you play dress-up and sing earbleed-inducing "music" completely out of character.

Yes, you're right, no fan-service in Xenosaga or Nippon Ichi games.

my eyes are rolling so hard they are now three feet outside my head
 
The logical conclusion of rejecting FFX-2's easy-breezy tone is a world of nothing but Prince of Persia: Warrior Within.

I guess you'd rather Yuna SMOLDERED WITH GENERIC RAGE. Or at least TREMBLED WITH GENERIC INSECURITY.

X-2 rules, haters droolz.
 
I play a final fantasy game for graphics and story typically so FF1-3 , 5 and X-2 and 11 are all games I disliked in the series. X-2 wasn't so bad in either respect really but It just wasn't compelling to play, instead of going off to fight the next boss immediatly you had to dick around and level raise like in older RPG's. That's one aspect of older roleplaying games I can do without. I should never have to level raise , it's boring as all get out.
 
SatelliteOfLove said:
La Pucelle: Tactics
Xenosaga: Episode 1
Valkerie Profile
Phantom Brave

Not all-female casts, but female leads in great games. Notice something about them you can't find in FFX-2? OK, besides self-respect from the development team. The female characters aren't some mindless dolls you play dress-up and sing earbleed-inducing "music" completely out of character.


1) All four of the female leads in each of these games caters to some type of fetish or fanservice in themselves, as well as having pretty one-note personalities, so I have no idea where you're going with this. I mean, for fuck's sake, look at Prier alone:

4.jpg


2)Don't talk to brick walls by starting this "my games are better than yours" crud. I couldn't care less what games you like

3) It's very, very evident that you didn't even play X-2, you either watched the commercial or looked at a minute of the intro (and it's been explained multiple times in this thread that the game gets serious quickly), so please don't respond to my posts if you're not willing to do some research first
 
Pachinko said:
I play a final fantasy game for graphics and story typically so FF1-3 , 5 and X-2 and 11 are all games I disliked in the series. X-2 wasn't so bad in either respect really but It just wasn't compelling to play, instead of going off to fight the next boss immediatly you had to dick around and level raise like in older RPG's. That's one aspect of older roleplaying games I can do without. I should never have to level raise , it's boring as all get out.

Congrats! Square Enix -AGREES- with you. Hence I'm sure you'll have a great time playing Final Fantasy VII: Advent Children.
 
JackFrost2012 said:
Yes, you're right, no fan-service in Xenosaga or Nippon Ichi games.

my eyes are rolling so hard they are now three feet outside my head

Stupid womenfolk in those games not wearing burqas.

You haven't heard my rant on KOS-MOS and sad little fanbois yet. It's good, trust me. Besides, all KOS-MOS does is stand, talk, and blow shit up; not sing sugary J-Pap and saunter provocatively for no good reason.

Look, you have 4 games that I mentioned that don't have people shoving skin in your face for sales vs. one tossed together to heal the sucking chest wound that FF: the Spirits Within left within Squaresoft's bank account, plus not making much sense after watching FFX's ending and a cursory glance at Yuna before and after.
 
SatelliteOfLove said:
Look, you have 4 games that I mentioned that don't have people shoving skin in your face for sales vs. one tossed together to heal the sucking chest wound that FF: the Spirits Within left within Squaresoft's bank account, plus not making much sense after watching FFX's ending and a cursory glance at Yuna before and after.

You have made SEVERAL mistakes! Oh no!

- you implied that shoving skin in your face is a bad thing!
- oh no, profits are bad we must NOT attempt to make money off franchise we have NO NO!
- you accused the game of things it is not guilty of by simply not having ever played the game!

Hating on a game for things that have nothing to do with the game (reasons for being made, containing fanservice) and having no other defence because you have never played it means....... YOU'RE OUT! Don't post in this thread again to avoid making yourself look even dumber. :D
 
Besides, hasn't Square already made whatever money lost on TSW back and then some since it came out? They have released quite a few games since then, you know.
 
belgurdo said:
1) All four of the female leads in each of these games caters to some type of fetish or fanservice in themselves, as well as having pretty one-note personalities, so I have no idea where you're going with this. I mean, for fuck's sake, look at Prier alone:

2)Don't talk to brick walls by starting this "my games are better than yours" crud. I couldn't care less what games you like

3) It's very, very evident that you didn't even play X-2, you either watched the commercial or looked at a minute of the intro (and it's been explained multiple times in this thread that the game gets serious quickly), so please don't respond to my posts if you're not willing to do some research first

Before we start, where did I assault you? Calm down. I seek to explain why FFX-2 is a strange and unneeded sequel with questionable taste; I'm not sure where non-sequitors about my games are going to accomplish that. Meh, whaddebuh.

1. Including Marona? The Valkerie? And chapter 10 and the last chapter are excellent RPG story-telling, and this from someone who's seen alot of that. I was almost ignoring her at first, with Cullotte my early favorite until that went down. Nice emotional rollercoaster in that one. That, my friend, is not one-note stuff there.

2. Nice quote, too bad it ain't mine. I will not cast judgement on whatever intangible reasons that drew you to FFX-2, for I can't myself explain what draws me to what I like, (although I can try to an extent.) I'm railing against it's plot making little sense without serious reimagining of FFX's ending, jarring shift in Yuna's persona, and Nomura's descent into design madness. I also would not go against it's battle system, which has garnered praise far and wide for its quick pace and balance.

3. Several friends telling me about it and about a half-dozen reviews read on it, plus numerous threads about it before this one. So...how did you go about defeating the end bosses of Xenosaga, LP:T, PB, and VP? ;)
 
Everyone whines when the genre just repeats one after the other, then Square Enix tries to go and do something creative, and you all just bitch about it some more. There's no pleasing half the people here. The simple fact is that FFX-2 is just like MGS2 in the fact that it's a complete fad among hardcore gamers to hate on it, regardless of whether they've played it or not.

Personally I found that if you look at both of the FFX's together as a whole story, then the second one is a lot more bearable, and I actually enjoyed getting to figure out how all the little stories ended, such as Maechen, the Moonflow, etc. And before anyone says I'm just a fanboy, I couldn't stand FFX until after I played FFX-2.

Plus, the sheer speed of the gameplay was awesome, as well. Oh well, to each their own.
 
Oh yeah, and this garbage about Square-Enix using it to just recoup losses from TSW. That's the most idiotic thing I've ever heard. Here's a short list of other games that came out before FFX-2 and after TSW that could also qualify as trying to make up the losses.

-Final Fantasy X
-Final Fantasy XI
-Final Fantasy Crystal Chronicles
-Final Fantasy Origins
-Final Fantasy Tactics Advance
-Kingdom Hearts
-Unlimited SaGa
-Sword of Mana

...to name a few.

Now, unless you're going to use your argument that Squeenix made ALL these games to recoup losses, then your argument is null, proctor hoc logic.
 
FFX-2 is just too similar to the original. The combat system rules but its just too boring. The intro to the game made me want to shove needles into my testicles.
 
I seem to recall the producer of FF-X2 remarked that it was the first Final Fantasy where all the rules were off, they didn't have to stick to virtually any standard, so they went wild and had... fun.

Yeah, fun. This is definitely why FFX-2 is such a poor game. Cutting loose and going for broke, for pure fun, is never a good idea in a videogame. It's just like, you know... gay. You can like, shit, catch gayness just from playing stuff like that. There's a reason why people shun homosexuals in real life! Physical contact man! Sometimes it goes airborn.

*shudders* God, I can't think about this any more. I gotta go smoke, slap my womans around, and play GTA:SA.
 
Kaijima said:
I seem to recall the producer of FF-X2 remarked that it was the first Final Fantasy where all the rules were off, they didn't have to stick to virtually any standard, so they went wild and had... fun.

Yeah, fun. This is definitely why FFX-2 is such a poor game. Cutting loose and going for broke, for pure fun, is never a good idea in a videogame. It's just like, you know... gay. You can like, shit, catch gayness just from playing stuff like that. There's a reason why people shun homosexuals in real life! Physical contact man! Sometimes it goes airborn.

*shudders* God, I can't think about this any more. I gotta go smoke, slap my womans around, and play GTA:SA.

Dont forget the doggy style while watching nascar ! :D
 
Okay... so I don't like RPGs, but I find X-2 to be a bit interesting. From what I've heard, it almost seems like a pardoy of the RPG genre. So what makes it so bad, cuz everything I've heard falls in the "so bad its good" catagory.
 
Geezus people. Can't stand a non-serious RPG, can you? The game was fluff because it was SUPPOSED to be fluffy. Its supposed to be taken lightly, for the most part, though there are some serious moments. That said, the battle system was pretty hot.
 
I thought X-2 was really funny and cute. I liked Brother and Paine a lot. The game even made me like Rikku, who I hated in X.

And I don't think Yuna is a mindless doll who plays dress up and sings out of character. Quite the opposite. I thought she was a very positive female game character. One of my favorites. She's especially strong in X, but is still positive in X2.
 
i dunno if thi is true, but a friend, who has like 100% every final fantasy i've borrowed him said...
when you jump down the hole, i can't remember what it's called, played it ages ago, you go to a part of the small island place and press x, and you'll whistle and meet tidus.
i can't remember it exactly i didn't really take much notice of this game.
 
APerfectCircle said:
i dunno if thi is true, but a friend, who has like 100% every final fantasy i've borrowed him said...
when you jump down the hole, i can't remember what it's called, played it ages ago, you go to a part of the small island place and press x, and you'll whistle and meet tidus.
i can't remember it exactly i didn't really take much notice of this game.


Yes. That's one of the requirements
to revive Tidus/get the good ending.
 
I can stomach the cheesiness, and I love mission-based structure (one of the main reasons I like GTA so much); it was something else that made me not like this game much: the way you have the whole world available to you at the start (not only that but it's identical to FFX's). One of the best parts of RPGs is slowly discovering the whole world, not already having it there and then going over and over the same places five different times.
 
snaildog said:
I can stomach the cheesiness, and I love mission-based structure (one of the main reasons I like GTA so much); it was something else that made me not like this game much: the way you have the whole world available to you at the start (not only that but it's identical to FFX's). One of the best parts of RPGs is slowly discovering the whole world, not already having it there and then going over and over the same places five different times.

But that was kind of the point: FFX-2 was not going to do things the way a normal RPG would, because it already had a world to build onto. So what you get is a developer being presented with a fully crafted world which has had an epic struggle that the gamer has already experienced (rather than x thousand years ago), and now they can freely evolve that design and see where it goes. So there's the discussion of how a world order will form now that the religious control from Bevelle is vanquished; will technology reign now that Sin is gone, or are people still afraid of using it? What other mysteries from ancient times can be unveiled, even if they aren't as epic in scope as the ones unfurled in FFX? How has society matured now that their world is free and people aren't dying left and right, poised on the brink of death whenever Sin comes near? I find these interesting questions that cannot be answered by a point blank RPG, simply because the gamer would have no familiarity with the world at that point.

FFX-2 gives us the opportunity to experience the world as it is directly after you save it, and as a result there is a lot of interesting political and social commentary present in the game. The fact that the most detrimental aspect of its presentation (the Spice Girls-esque cheeriness) detracts from that underlying serious and pretty mature tone shouldn't have to hamper anyone's enjoyment of the title, especially when they know that the wrap of bouncy JPop is just as much making fun of the original FFX and other RPGs as it is seriously trying to get you to buy the game.
 
Jem rocks!

I liked Yuna a lot more in X-2 than I did in X. I didnt finish it but I always meant to. I had fun with all the cornyness but maybe that's just me.
 
belgurdo said:
The story gets pretty serious by chapter 3 (about 10 hours in.) Does it really pain you people to play a RPG featuring a female cast that much?

Pains me to play a RPG featuring a lame cast, regardless of gender.
FFX hurted, but FFX-2... couldn't get past 15 minutes in. And then I had to slap myself to get the stupid out of my head.

JackFrost2012 said:
The logical conclusion of rejecting FFX-2's easy-breezy tone is a world of nothing but Prince of Persia: Warrior Within.

I guess you'd rather Yuna SMOLDERED WITH GENERIC RAGE. Or at least TREMBLED WITH GENERIC INSECURITY.

What about a character that's not so exaggerated in some way or the other, to the point of becoming laughable?
And making things worse, used in an apparently realistic context, where the player is expected to take him somewhat seriously.

What about a likeable but normal character, that doesn't go to soul embarassing, pathetic excesses, to try and look cool?
You know, a character that is likeable cause it has some ispiring peronality and classy behaviour, not that attempts to attract attention by sparkling like a gas-powered Christmas tree.

To each his own. I still have my own preferred brands of cheese to enjoy....
 
Rahul said:
But that was kind of the point: FFX-2 was not going to do things the way a normal RPG would, because it already had a world to build onto. So what you get is a developer being presented with a fully crafted world which has had an epic struggle that the gamer has already experienced (rather than x thousand years ago), and now they can freely evolve that design and see where it goes. So there's the discussion of how a world order will form now that the religious control from Bevelle is vanquished; will technology reign now that Sin is gone, or are people still afraid of using it? What other mysteries from ancient times can be unveiled, even if they aren't as epic in scope as the ones unfurled in FFX? How has society matured now that their world is free and people aren't dying left and right, poised on the brink of death whenever Sin comes near? I find these interesting questions that cannot be answered by a point blank RPG, simply because the gamer would have no familiarity with the world at that point.

FFX-2 gives us the opportunity to experience the world as it is directly after you save it, and as a result there is a lot of interesting political and social commentary present in the game. The fact that the most detrimental aspect of its presentation (the Spice Girls-esque cheeriness) detracts from that underlying serious and pretty mature tone shouldn't have to hamper anyone's enjoyment of the title, especially when they know that the wrap of bouncy JPop is just as much making fun of the original FFX and other RPGs as it is seriously trying to get you to buy the game.

HOW CAN WE SAVE THE WORLD IF OUR WARDROBE ISN'T TIGHT?!

Seriously, while there are mature tones behind it, as a game FFX-2 falls flat. It's too easy, to the point you could tape the X button down during battles and win. And I don't think the JPop was making fun of the original game. The designers just had the hots for the girl doing it and wanted to motion capture her moments for a special project.
 
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