Dolphin - Emulating Wii and Gamecube Games

Luckily, it's an easy game to run, so if you can play it in Dolphin, I'd recommend it. It's kind of amazing how much better that game looks in HD. It looks much better in motion, though, because it uses a lot of cool effects.
Crunched said:
Uploading to a lossless host doesn't matter if the shots are compressed to begin with. I can't check now as I'm on my phone, but it looks like you posted jpgs with some color banding and distortion around objects, which made the not quite pristine shots even worse.
Of course I know that. :p They are .pngs, I don't know where you're seeing this color fringing from. imgur (horribly) converted them to jpg when uploading, but abload doesn't.
 
Looks like the issue is with Dolphin not Emulating SD Card Slot 2 (Yes, the Wii does only has 1 SD card Slot)


I guess Nintendo figured it was some sort of sly anti Piracy method, but it could have something to due with the revision of the Wii too. At the very least, both Dolphin and a bunch of USB loaders don't initialize SD card slot 2, so the game crashes. Hopefully its fixed by the time my copy arrives in the mail.
 
Why would you do that? said:
Of course I know that. :p They are .pngs, I don't know where you're seeing this color fringing from. imgur (horribly) converted them to jpg when uploading, but abload doesn't.
I can't be the only one seeing this. I'm on my PC now and there's clear artifacting especially around Kirby in a few of the shots. Maybe it's an in-game effect, but it looks to me like image compression. Check out his left side in shot 2, his underside in shot 4, and the bottom left side of him (around his foot) in the final shot.
 
I'm getting 24/25 FPS (80% speed for my 30FPS patched game) in Xenoblade with my 4-core 3.2GHz Phenom II and a 5770, pretty much no matter what resolution settings I use (within reason). Does this mean I should be overclocking to try to pull in those last five FPS? Did some preliminary tests last night and I'm not sure I'll be able to make significant clock improvements while keeping all four cores operational. Or, alternatively, if I unpatched it to be happy running at 25FPS, would that be sort of a lazy way to hit fullspeed emulation?
 
thatbox said:
I'm getting 24/25 FPS (80% speed for my 30FPS patched game) in Xenoblade with my 4-core 3.2GHz Phenom II and a 5770, pretty much no matter what resolution settings I use (within reason). Does this mean I should be overclocking to try to pull in those last five FPS? Did some preliminary tests last night and I'm not sure I'll be able to make significant clock improvements while keeping all four cores operational. Or, alternatively, if I unpatched it to be happy running at 25FPS, would that be sort of a lazy way to hit fullspeed emulation?
I'd try overclocking a little. I have my Phenom II x4 at 3.4-3.5 (just knocked it down a little cause it was unstable for Photoshop Elements at 3.5) with my 4870 and its giving me a pretty solid 30fps at 2x native res.
 
Gameplay video
http://www.youtube.com/watch?v=vrqjVpulhBc

UnFi8.jpg


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OZzr5.jpg
 
Hey everyone.

Does anyone know what the cheapest DVD drive (preferably external) someone can buy to rip their Wii/GC games? I have my entire library of games but I left my Wii with my grandmother so she could use it for netflix. I just built myself a very competent computer and would love to try Dolphin out but I have no way to rip my games right now. :<
 
Berordn said:
With a large enough SD/USB drive card you can rip them from the Wii, I think.

The thing is I don't have access to a Wii anymore. My grandma (who lives 1.5~ hours away) has it. So I need a drive that is capable of ripping the discs.
 
Berordn said:
With a large enough SD/USB drive card you can rip them from the Wii, I think.

The poster said they left their Wii behind for their Grandma.

Unfortunately, probably the cheapest drive you can get to rip Wii games... is a used Wii. Check non-GameStop used game places.
 
These 4, old LG DVD rom drives:
* LG-8164b
* LG-8163b
* LG-8162b
* LG-8161b

Those are the only ones. Looking at Amazon, they don't cost to much, about $40 each, but there is like other hoops you would have to jump though.


Kirby looks so nice in 1080p.

Edit: Looks like the quick fixed version is official code now, I love how all they did was add two lines of code.
 
Drkirby said:
These 4, old LG DVD rom drives:
* LG-8164b
* LG-8163b
* LG-8162b
* LG-8161b

Those are the only ones. Looking at Amazon, they don't cost to much, about $40 each, but there is like other hoops you would have to jump though.
A thing to note is that a rip can take 30 minutes for a gamecube disk to 2 hours for a single layer Wii game with dual layer disks not supported by older versions of the software.
I'm saying this as an owner of one of these drives using it to rip games. It really is a pain. (and if that wasn't enough the rips are not 100% reliable)
 
Oh snap. D:

I didn't know that Kirby Return to Dreamland was on shelves!!!

I'm going to buy that bitch tomorrow ASAP! :D Its looking quite awesome.
 
Drkirby said:
Looks like there is a quick fix build to make Kirby Playable:
http://blog.bagearon.com/

Since the site can be a bit iffy, here is the 64bit version rehosted if it isn't loading:
http://dl.dropbox.com/u/3496710/Dolphin/dolphin-3.0-188-dirty-kirby-x64.rar

Works great, except I think Theatre Mode Crashes the game, but that alright. Just got my copy too :D
Thanks for posting this, I picked up Kirby today and it looks and runs fantastic! I wish someone would create a fix for Go Vacation, I haven't been compelled to play it as much as I would if it was playable in Dolphin.
 
Got the Monoprice wireless sensor bar. I can now fully play Wii games on here!

QUESTION!!!

I have a Mac Pro, and I have a Radeon 5770 in it...as well as a 3.00GHz Eight Core.

Would it be smarter to run the games through Boot Camp or through OSX? I have heard that Windows has better video card support.

Any truth to this?
 
Is there a reason why when I download Dolphin and try to open the downloaded file, it just is a generic file that I cannot open? It gives me one of those notifications that says "To open this file, Windows needs to know what program to use" type of things.
 
Got the Monoprice wireless sensor bar. I can now fully play Wii games on here!

QUESTION!!!

I have a Mac Pro, and I have a Radeon 5770 in it...as well as a 3.00GHz Eight Core.

Would it be smarter to run the games through Boot Camp or through OSX? I have heard that Windows has better video card support.

Any truth to this?

Yes, under Windows 7 64 the performance and stability is much better!
 
Mr. Return said:
Yes, under Windows 7 64 the performance and stability is much better!

I only have Windows XP on my Boot Camp (old install disk)...

Is it worth it to jump to 7? And can you do an upgrade from XP to 7? Or do you need to do a fresh install?
 
The Mana Legend said:
Is there a reason why when I download Dolphin and try to open the downloaded file, it just is a generic file that I cannot open? It gives me one of those notifications that says "To open this file, Windows needs to know what program to use" type of things.
It's probably compressed, you'll need something like 7zip or winrar to open it.
 
BlackBeetleKing said:
Good to see. Getting weird joystick errors through emulated controls, don't think I've run into that before.

edit: looks like you can just make a savestate once you get past the character selection, change back to jit and it'll work fine.

scratch that, changing recompilers seems to exacerbate the problem. real wiimote works fine but getting some disconnects.
 
Any chance of running Dolphin decently with these specs (it's a laptop)?

Intel Core i5-2410M (dual core at 2.3-2.9 GHz)
Nvidia Geforce GT 555M (2 GB VRAM)
4 GB RAM

Guess those are the specs that matter here.
 
RoadHazard said:
Any chance of running Dolphin decently with these specs (it's a laptop)?

Intel Core i5-2410M (dual core at 2.3-2.9 GHz)
Nvidia Geforce GT 555M (2 GB VRAM)
4 GB RAM

Guess those are the specs that matter here.
Not very well.

Unless you have a very good laptop expect it to run like balls.
 
Dolphin Go Vacation Gameplay

RoadHazard said:
Intel Core i5-2410M (dual core at 2.3-2.9 GHz)
Nvidia Geforce GT 555M (2 GB VRAM)
4 GB RAM
My i3 370m 2.4 ghz, 4650m, 4gb laptop runs smaller scoped games (NSMB, Kirby games, fighting games, etc) at full speed natively just fine. More intensive games like Mario Galaxy and Xenoblade Chronicles are a mixed bag.
 
jediyoshi said:
Dolphin Go Vacation Gameplay


My i3 370m 2.4 ghz, 4650m, 4gb laptop runs smaller scoped games (NSMB, Kirby games, fighting games, etc) at full speed natively just fine. More intensive games like Mario Galaxy and Xenoblade Chronicles are a mixed bag.

Hmm, ok... Both my CPU and GPU should be noticably faster than yours, so I guess it wouldn't hurt giving it a go!
 
I have a i7-2630qm @ 2.5ghz, 4gb ddr3 ram, and a 2gb Quadro 1000m and xenoblade ran like horseshit (meaning 20fps or lower in general)

It was playable but not very well.
 
I'm having an issue with Sonic Colors. Whenever I boot it in Dolphin it keeps saying I've got a Gamecube controller hooked up (which I don't), and I can't change it, which basically prevents me from doing anything. :/ Any suggestions?
 
RurouniZel said:
I'm having an issue with Sonic Colors. Whenever I boot it in Dolphin it keeps saying I've got a Gamecube controller hooked up (which I don't), and I can't change it, which basically prevents me from doing anything. :/ Any suggestions?
Options -> Configure -> Gamecube -> Port 1 -> Nothing
 
Eh, what I wanna ask doesn't have to do with emulating Wii games but I figure people here are likely to know since they mess with Wii stuff. Anyway, I really dislike playing racing games with the 360 controller I have but decent wheels seem expensive to me since I'm not a total racing nut or anything.

So is it possible to get a Wiimote to behave in PC games like it does in Wii racing games? I'd think it's a decent solution, as long as it can be setup with a decent deadzone so you can easily hold it centered and also have enough tilting left/right room to let you perform slight or heavy turns, even with digital gas/break buttons on 1 and 2 and shift up/down functions on the d-pad. Has anyone tried anything like this, are there tools for it? I've only used the Wiimote to play stuff like indie side scrollers before.

Basically, can Wiimote tilting left/right (while held like any normal controller, with the buttons toward your face and the back facing away from yourself) be setup so that it's recognised as an active axis in games that can make use of one, and if so how would I do that, and set the deadzone right?
 
jediyoshi said:
Dolphin Go Vacation Gameplay


My i3 370m 2.4 ghz, 4650m, 4gb laptop runs smaller scoped games (NSMB, Kirby games, fighting games, etc) at full speed natively just fine. More intensive games like Mario Galaxy and Xenoblade Chronicles are a mixed bag.
Sorry this is slightly off-topic, I am looking at this video... is it just me or this supposedly different game, this sequence looks almost identical to Wii Sports Resort skydiving intro or what?
 
I tried out Go Vacation on the new build but it doesn't really work, it gets in game but my wiimote keeps on disconnecting randomly, and even when it's connected the controls are laggy and unresponsive.
 
Alextended said:
Basically, can Wiimote tilting left/right (while held like any normal controller, with the buttons toward your face and the back facing away from yourself) be setup so that it's recognised as an active axis in games that can make use of one, and if so how would I do that, and set the deadzone right?
This should be possible using GlovePIE. You'd need to map the rotation of the Wiimote to the x axis of joystick 1. (I guess you'd first need to calculate the rotation from the raw force data reported by the wiimote)
 
dolphin2011-10-3016-033eur.png


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Medalion said:
Sorry this is slightly off-topic, I am looking at this video... is it just me or this supposedly different game, this sequence looks almost identical to Wii Sports Resort skydiving intro or what?
It's a different game.
 
I've had a couple of dolphin revisions in my computer for some time now but I never really paid much attention to them until my brother out of boredom decided to try out some wii games. Is it just us or is this emulator unstable? Games look amazing at 1080p with AA but some of them like Other M just randomly crash the emulator for no reason.
 
georaldc said:
I've had a couple of dolphin revisions in my computer for some time now but I never really paid much attention to them until my brother out of boredom decided to try out some wii games. Is it just us or is this emulator unstable? Games look amazing at 1080p with AA but some of them like Other M just randomly crash the emulator for no reason.
That's pretty much any emulator ever. Shouldn't be running into trouble with Other M post v3 though.
 
vareon said:
That...is one of the best-looking Wii game I have ever seen.
People tend to say that a lot in these topics. Goes to show that a higher res and a bit of AA goes a long way, and that "Good looking" tends to have more to do with art style then textures and lighting.
 
Is there a place where people are sharing their recommended default configs for each game?
It's a little bit tedious to reconfigure everything.

I noticed the OP has put a list of configs, but games like Kirby, TP, Xenoblade are missing from there.
 
ramine said:
Is there a place where people are sharing their recommended default configs for each game?
It's a little bit tedious to reconfigure everything.

I noticed the OP has put a list of configs, but games like Kirby, TP, Xenoblade are missing from there.
The best place to go is still the Dolphin forum.
 
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