For those of you who are taking your time clearing layers…yeah you're in for a very long ride![]()
I'm already 15h deep.
I know exactly what you mean, there is something so mesmerizing about digging the ground for bananas and fossils in this game.Holy, this game is addictive. I finished the Canyon area yesterday - played until 3am. I can't even remember the last time this happened, maybe with Visions of Mana?
Still have a couple of fossils and bananas to find, but even I know when to stop for the night, I'm glad today is a Sunday.
Id go further than just a ToTK reference. This whole game feels like ToTK wish fulfilment.Why is he eating rocks? Are they gems made out of bananas or bananas that just happened to be shaped like gems? I'm pretty sure he's just eating rocks. Oh well. I guess we're not supposed to think about it.
Tears of the Kingdom reference was pretty hilarious.
The Zelda references are everywhere. I just arrived in a level that is esthetically and thematically directly referencing one of the main regions in BotW. The game feels like some weird amalgation of the best things Nintendo's core teams produced this past decade. There's quite a bit of Splatoon in here too.Id go further than just a ToTK reference. This whole game feels like ToTK wish fulfilment.
- Stylistic similarities between the first sky islands and Lagoon
- Climb as high as you want with no meter
- Smash through rather than find clever ways around/above something
Love it.
Definitely! In some sound design as well. I get Splatoon flashbacks every time I hear the guitar jingle when you get a new skill-point.There's quite a bit of Splatoon in here too.
Imagine a TotK mod where you play as DKId go further than just a ToTK reference. This whole game feels like ToTK wish fulfilment.
- Stylistic similarities between the first sky islands and Lagoon
- Climb as high as you want with no meter
- Smash through rather than find clever ways around/above something
Love it.
Are some bananas supposed to be obtained later? I'm missing two in layer 100 and one seems to be underwater
Yep, it's nearly identical.Definitely! In some sound design as well. I get Splatoon flashbacks every time I hear the guitar jingle when you get a new skill-point.
Can't put my finger on why, I think it might be reminiscent of the victory screen sound(s) in Splatoon.
They said this was a 20-ish hour game. I'll probably be around 30 for the main story, but finding everything will take AGES.
Allow me to steal a GIF from GigaBowser:How do I see how long I've played a game on Switch?
In the Nintendo Switch (phone) app you can just press on your profile picture and you'll get to the "Play activity" list.How do I see how long I've played a game on Switch?
i had to smash downwards the area where it had a bubble above itLook again
In the Nintendo Switch (phone) app you can just press on your profile picture and you'll get to the "Play activity" list.
I assume it's something similar on the Switch 2 itself.
You can return to previous stages/layers.I'm still at the Lagoon Layer collecting the last fossils and bananas. If I proceed the story, will I be able to return whenever I want to finish collecting the last stuff or should I collect everything before going forward?
Less.Without any spoilers, how far would you say I am into the game if I'm at the Freezer layer? Halfway? More, less?
Yes for now and I'm around maybe half way, but I find they are meaningful. It's just different having a skill tree in a platformer like this.Just for upgrades?
For those of you who are taking your time clearing layers…yeah you're in for a very long ride
Especially because in the early layers, you can just go around smashing everything blindly looking for collectibles
The deeper you get, the environment starts to harm you or requires a certain skill to be destroyed, so you can't get away with smashing everything as easily.
Anyone else bothered by the fact that the ground "smashes" before Donkey Kong even touches it?
Here is a video I recorded that shows that. I thought I was crazy at first so had to slow it down to check. Minor issue in the long run and I can almost ignore it now.
Because DK loves them.Now that I think about it.... Why are we even collecting the bananas in this game?
Ah, I was considering that but, didn't think they'd care about that kind of detail in this game, and wasn't exactly sure if that really was a thing, but you've clarified that. I think it would feel better on impact but it looks like it is just me so, I suppose not.Shockwaves bro. Extremely fast objects (like bullets or meteors) compress air in front of them, creating shockwaves. These waves can hit the ground first, causing damage before the object hits.
Ask an ape WHY he collects bananas?Now that I think about it.... Why are we even collecting the bananas in this game?
There is no threshold for progression... A bunch of them are "story" ones.. But what for the million others?
Just for upgrades?
I was about to say, you can see the shockwave effect hit first.Shockwaves bro. Extremely fast objects (like bullets or meteors) compress air in front of them, creating shockwaves. These waves can hit the ground first, causing damage before the object hits.
I've been missing it actually a little playing DKB so much. They definitely put more effort into the open world sandbox exploration in DKB.What a fucking joke mario kart world turned out to be.
I'm having more fun with DKB but Astrobot is great fun too.This game is amazing.
Not as good as astrobot but certainly good
I love mkw but this game is just truly something specialWhat a fucking joke mario kart world turned out to be.
This game is amazing.
Not as good as astrobot but certainly good
Same, I like Astrobot A LOT but man having so much more fun with DKB.I'm having more fun with DKB but Astrobot is great fun too.
It's gotta be 2x longer main story and 3-4x longer for 100% completion too. Platinum Astrobot was kind of a joke to me.Same, I like Astrobot A LOT but man having so much more fun with DKB.
This game is huge. There are so many layers and some of these layers are so fucking big with huge sublayers and then there's sub layers under those sub layers.It's gotta be 2x longer main story and 3-4x longer for 100% completion too. Platinum Astrobot was kind of a joke to me.
Yeah it's DK lol. I guess going down at the speed of a bullet/meteor!I was about to say, you can see the shockwave effect hit first.
Huh? I loved MKW. The courses have a good mix of classic and new and have tons of alternate paths and ways to take advantage of the new wall riding and rail grinding skills (DK Spaceport is a work of art imo). The number of track combinations, including the open world paths is almost infinite! Also it's extremely fun when playing with family and friends.What a fucking joke mario kart world turned out to be.