WhirlwindMonk
Banned
you'll get two respawns but take the health hit for both
Touchstones do not lower your maximum health, only Meat Effigies do that.
I just ran into my first chess area after like 5 plays. Those guys do not mess around. I don't even know how you would fight those. =l
They're tough, but rewarding. I find the knights (the horse-looking guys) are the easiest. First, draw them away from the camp, then attack them once or twice, run away to dodge their attack, run in and hit them again, etc. What makes it difficult is the giant rhino charging around the bishops shooting lasers at you so you have to constantly watch out, however, a fresh log suit, a spear, and some healing food in reserve I find is plenty to take out a knight and get two gears. Gears are one of my big targets before even the first winter, since they allow you to make an icebox which is a chest that keeps your food fresh longer, wonderfully valuable once you've got consistent sources of food that produce it faster than you can eat it. If you're lucky enough to find the chessboard early, you can nearly store up enough food to last all through winter.
I think I may have to figure out how to play more efficiently though. There are so many different things you can create and I was only able to make a small amount of them because I'm so worried about eating and gathering stuff.
That's what the early game is always like, most of your time is spent just trying to get food. One thing that I find helps a bit is to remember that hunger is not like sanity. Your character performs just as well at 15 hunger as 150. As such, don't be afraid to start a day at full hunger and pretty much ignore food for that entire day. You will make it just fine and have a chance to spend the next day gathering food to fill yourself up again.