Sgt.Pepper
Banned
Either stun duration, or make the poison/slow not being absolute shit after 15 mins in.DotA2 needs more Dazzle.
He's so much fun as it is, hard to think of any buffs though.
Either stun duration, or make the poison/slow not being absolute shit after 15 mins in.DotA2 needs more Dazzle.
He's so much fun as it is, hard to think of any buffs though.
He's a strong hero, but unless you have someone who can specialize like that, he's not strong enough. Strip PL of his magic resistance passive on his ult and give it to Meepo? Everybuddeh happeh.What would it take to make him viable to everyone else? He's already a strong hero, just no one uses him. Dusa and Morphing need to come back. Morph is probably still a sore spot for some I'm sure. Shotgun isn't near what it used to be.
I think they came close to making Drow viable, but the various attempts made her OP, so she went back to being nothing.
Bloodseeker...no idea what could make him viable. Maybe add an item silence to Bloodrage too? It would make it much more of a risk/reward system. A basher would pretty much be essential against carries reliant on AS.
Either stun duration, or make the poison/slow not being absolute shit after 15 mins in.
She's as boring as any other ultra-hard carry. She's as boring as a Lancer.
What could be done to make her more viable? It seems like the current payoff to farming her isn't strong enough compared to other mega-carries?
Maybe give her mana shield a bit of reflection a-la Spectre?
Maybe allow orb effects (but not bonus damage) on the Split Arrows?
The payoff is fine when you consider she is the single best 1v5 hero in the game. She is more than strong enough late game.
The reason no one plays her is because she is probably the worst level 1 hero in the game. She has pretty mediocre base damage for a carry, the worst starting HP, a pretty bad attack animation and none of her abilities are really useful at all at level one.
I'd say she needs a slight boost to starting hp and a better animation to make it a bit easier to make it to the midgame.
In before "Cancer Geomancer"He's a strong hero, but unless you have someone who can specialize like that, he's not strong enough. Strip PL of his magic resistance passive on his ult and give it to Meepo? Everybuddeh happeh.
Why are you suprised? People in here want drow to be used, she has to be way more boring than dusa is.
http://www.twitch.tv/beyondthesummitDay 5 - 28/05
14:00 SGT(GMT+8)/08:00 CEST/02:00 EST/23:00 PST - Preshow
15:00 SGT(GMT+8)/09:00 CEST/03:00 EST/00:00 PST - Match 11: LGD.cn vs Rising Stars
18:00 SGT(GMT+8)/12:00 CEST/06:00 EST/03:00 PST - Match 12: Vici Gaming vs Rattlesnake
21:00 SGT(GMT+8)/15:00 CEST/09:00 EST/06:00 PST - Match 13: Match 11 Winner vs Match 12 Winner
dota_spectator_auto_spectate_games 65004
Meepo.
He should have a faster projectile speed for the nets.
I think that's it. That's what he needs. Done. Hero is good now.
And this is coming from a meepo expert.
That game was terrible, so much more I could have done. I need to practice more meepo ;_;
I want to play this game, but it looks so confusing and intimidating![]()
Anyone else have video problems with the BTS twitch.tv page? I'm able to watch 720p+ with almost all other streamers no problem but for whatever reason, I can barely watch BTS at 480p without having audio/video stuttering.
Anyone else have video problems with the BTS twitch.tv page? I'm able to watch 720p+ with almost all other streamers no problem but for whatever reason, I can barely watch BTS at 480p without having audio/video stuttering.
The reason no one plays her is because she is probably the worst level 1 hero in the game. She has pretty mediocre base damage for a carry, the worst starting HP, a pretty bad attack animation and none of her abilities are really useful at all at level one.
I thought that was an actual bug in dota 2, his nets are too slow.
Yes, I definitely get that problem too. Just BTS, as well.
I've just started using Meepo, he is a lot of fun but his net is a bitch to land. Even blinking right next to an enemy sometimes doesn't allow enough time for the net. You need a teammate with a reliable stun, so you can simply waddle up to the enemy and have a 100% chance of landing the net. Then, they're more than likely dead. He is a very situational pick though, as so many heroes can screw him over. My first game with him went horribly, due to Jakiro, Spirit Breaker, Lifestealer...lol, horrible decision on my behalf. My last couple have been glorious however.I thought that was an actual bug in dota 2, his nets are too slow.
Mana boots on PL is legit as hell. Tranquils are for pussies.
Tried it out and its so easy to escape/get kills with all that extra mana
I've just started using Meepo, he is a lot of fun but his net is a bitch to land. Even blinking right next to an enemy sometimes doesn't allow enough time for the net. You need a teammate with a reliable stun, so you can simply waddle up to the enemy and have a 100% chance of landing the net. Then, they're more than likely dead. He is a very situational pick though, as so many heroes can screw him over. My first game with him went horribly, due to Jakiro, Spirit Breaker, Lifestealer...lol, horrible decision on my behalf. My last couple have been glorious however.
Nets go through BKB though if I'm not mistaken, so as long as you don't load up on Hearts, that should be good against Lifestealer.
That was what I was thinking of then. Maybe the Meepo buff could come from this. 5 BKB penetrating nets would be OP as hell, but maybe having the main Meepo's net only go through BKB.meepo net doesn't go through bkb, only naga's
I SAID A HIPPO FOR LUNA.
HAHAHA
my boys Rising Stars stylin on these mothafuckas.
GET EM BOYS.
It's crazy to think that the game has gone on this long with RStars having built such a lead.
Good defense from LGD but I can't help but think that RStars just aren't being aggressive enough with their warding and relocates.
Not even once :|Did he even cast Relocate at all?
Really felt the Wisp could have done more here and I think some items should have been different. The deserved the win, but damn did that game drag.
That was what I was thinking of then. Maybe the Meepo buff could come from this. 5 BKB penetrating nets would be OP as hell, but maybe having the main Meepo's net only go through BKB.
Not even once :|
And now the Batrider traps himself for 20 seconds on the ledge. It really seems like the Eastern teams rarely use the Western heroes.
Not even once :|
And now the Batrider traps himself for 20 seconds on the ledge. It really seems like the Eastern teams rarely use the Western heroes.
I tried!!! Lol, it was sad to see the net do nothing. It was really the combo of SB+LF that destroyed me, damn N'aix bombs.Nets go through BKB though if I'm not mistaken, so as long as you don't load up on Hearts, that should be good against Lifestealer.
He is intimidating to begin with and a lot of people question the pick (I had a couple of people say "Why the hell would you pick Meepo?" etc), but once you get your key binds sorted and the whole tab W thing, he is crazy good. It's so easy to get ahead with the quick farming ability Poof provides. Being able to rotate Meepos in and out of the fountain is very useful too, as you're never truly out of the fight. I do basically the same as you; it seems to be the best way, at least without getting into some serious microing.After my most recent and first successful Meepo game, I've figured out the secret to playing him. Basically, you will rarely need to control Meepos 2-5 individually. You farm the lane with Meepo 1, and have the others in the jungle, Poof then in when you need them. You want a Blink and Scepter, with Tranquil Boots. You will always keep your 2-5 Meepos farming jungle. If you find a fight with Meepo 1, Blink him in, net, and Poof the others in. This is made easier by the tab key. Just repeatedly hit tab > W > left click until all Meepos are present. Then you can have them attack a target, and you have tab netting at your disposal. When you have Scepter, the towers and heroes will just drop. In my game, the OD ended up raking in most of the kills, but we could push so fast with me. Hell, we could outpush a PL.
I tried!!! Lol, it was sad to see the net do nothing. It was really the combo of SB+LF that destroyed me, damn N'aix bombs.
He is intimidating to begin with and a lot of people question the pick (I had a couple of people say "Why the hell would you pick Meepo?" etc), but once you get your key binds sorted and the whole tab W thing, he is crazy good. It's so easy to get ahead with the quick farming ability Poof provides. Being able to rotate Meepos in and out of the fountain is very useful too, as you're never truly out of the fight. I do basically the same as you; it seems to be the best way, at least without getting into some serious microing.
Last game, we were down 4 towers to 0. We carried hard though and made it look like a stomp, on paper.
First time I'm following a tournament in game, but damn are the commentating voices lagging... Following LD, I dont have any problems when I'm watching his stream, but in game its just constant gaps.
First time I'm following a tournament in game, but damn are the commentating voices lagging... Following LD, I dont have any problems when I'm watching his stream, but in game its just constant gaps.
Edit: not just me, a lot of people in the client are complaining about it.