Dota 2 Beta Thread V: Real Talk Strikes Back [Tutorials]

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"I have played for almost two years, I think I know enough of that."


You don't. You were pretty oblivious of most things happening around the map (even in your immediate vicinity) in all of the games I watched you stream.
 
Obviously, but can I get some elaboration on that? That is as helpful as "You're just bad."

Well you just asked why it was bad, so I just figured it might be micro because I assume considering how many games you played that your positioning and basic mechanics understanding was up there.

Why not practice on heroes like Chen and Visage toget used to micro? They are still to an extent useful even if you fail to control all your units properly. Meepo however is all about multipke units and without it he sucks dick for free.
 
The only good non-pro Meepo I've seen was a shared top lane with a ranged character, forget which. He switched to jungle after six, jumped in on some ganks, pushed unguarded lanes, and was well fed by the end game when our opponents couldn't handle the flood of those little guys. But if we had some other late game hero like Lifestealer we would have done just as well. Don't think he's worth the trouble.
 
The only good non-pro Meepo I've seen was a shared top lane with a ranged character, forget which. He switched to jungle after six, jumped in on some ganks, pushed unguarded lanes, and was well fed by the end game when our opponents couldn't handle the flood of those little guys. But if we had some other late game hero like Lifestealer we would have done just as well. Don't think he's worth the trouble.
Was this before or after the Aghs buff on him?
 
After the latest major patch. I didn't watch him much since I was bottom lane, but he seemed to be in every team fight, and had his scepter for the final push around the 50min mark.
I'm curious to see the Dotabuff on this. Waiting till 50 minutes for Scepter is universally considered an incorrect build now, what other stuff did he buy?
 
The only good non-pro Meepo I've seen was a shared top lane with a ranged character, forget which. He switched to jungle after six, jumped in on some ganks, pushed unguarded lanes, and was well fed by the end game when our opponents couldn't handle the flood of those little guys. But if we had some other late game hero like Lifestealer we would have done just as well. Don't think he's worth the trouble.

I remember playing with a Meepo ages ago who wrecked everyones shit.

Went mid, got the first 3 kills there, hit the jungle at lvl 7 and was lvl 25 and 6 slotted at 30 mins.
 
So can anyone explain how to have better micro skills. I understand tab poofing, but for some reason things still aren't working for my Meepo.
 
the reason these posts are dumb is simple: if i consider the game lost, then i can throw. and because the game must be at least close for me to consider it over, then my team likely can't win 4v5. so it's already over

i can be out of position and get ganked. i can charge in an inappropriate time and die, and my team might come after. i can constantly use my important spells on the wrong target on teamfights. i can just stay in the jungle and do nothing. i can buy a gem and lose it so the invis hero on my team can no longer roam the map by himself. and on higher levels of play, the right action is often times subtle. so i can just not do the right thing and basically do what the average player would.

if i feel we've lost the game, and i want to act on it, we've lost the game. my team isn't winning 4v5

they can lock this down so only games at a certain point in mmr can have it -- at the point where people can actually judge whether the game is over or not, whichever that is. but leaving it out is just dumb

the game will end earlier though, one way or the other

1. It's much more possible to come back from being on the backfoot in dota
2. Being a quitter doesn't give you the right to shit up the match for the other 4 people. They might have had a good time in their lane and see a clear way to win the game. Having a surrender button only enables and encourages a mentality of kneejerk quitting or giving up
All I read in your post is me me me me me me me me me.

If your team decides they have no chance of winning they can just stay at the fountain ask ff and wait the 2 minutes it takes for the enemy team to roll through mid...
 
1. It's much more possible to come back from being on the backfoot in dota
2. Being a quitter doesn't give you the right to shit up the match for the other 4 people. They might have had a good time in their lane and see a clear way to win the game. Having a surrender button only enables and encourages a mentality of kneejerk quitting or giving up
All I read in your post is me me me me me me me me me.

If your team decides they have no chance of winning they can just stay at the fountain ask ff and wait the 2 minutes it takes for the enemy team to roll through mid...
Most teams I see take this as "Hey, let's Rosh and farm ancients until we all have Rapiers!"
 
Most teams I see take this as "Hey, let's Rosh and farm ancients until we all have Rapiers!"

Idk what kind of MM pool you are in but most teams I meet just finish fast if your team tells them they won't resist.
Not that these hopeless losses that aren't worth dragging out any longer happen often at all, unless you have some crazy turtle setup.

Even if you are a pessimist, it only takes one non-douche on the other team to just push mid and finish it, even if the others decide they want to 'farm rapiers'

And again this scenario of having to actually give up rarely happens anyhow, if you are that far behind your team usually can't stop them from taking base anyhow.


So... what's the problem with a surrender option then? You're just formalising what teams can already do.
Because the surrender button gets used almost every match in LoL
It conditions people to use it as a kneejerk reset button instead of actually trying to win a game.
(+ all the chatrage and troll reports when people don't click yes because they actually want to fight out the game)

Anyhow this is too off topic.
 
1. It's much more possible to come back from being on the backfoot in dota
2. Being a quitter doesn't give you the right to shit up the match for the other 4 people. They might have had a good time in their lane and see a clear way to win the game. Having a surrender button only enables and encourages a mentality of kneejerk quitting or giving up
All I read in your post is me me me me me me me me me.

If your team decides they have no chance of winning they can just stay at the fountain ask ff and wait the 2 minutes it takes for the enemy team to roll through mid...

The problem with that being that the other team can choose to be jerks and farm for another 15 minutes, then camp the fountain until creeps finally kill your base. I was playing with 3 friends yesterday when I originally posted about a forfeit button and our game was 40mins+ when we were losing so horribly there was no coming back at the 20-25 min mark.

There isn't really a good solution to prevent people being rude, it's just frustrating because I want to play another game, not wait for 10-20 minutes to have creeps kill our ancient while we get fountain farmed.
 
This mute system is such horseshit. There is already a manual mute, people can use that if they are getting butthurt over something in a game. How does punishing future teammates help anything.
 
I suspect the real reason Valve won't add surrender (and the only legit reason I can see) is that it's less satisfying for the winning team if they don't get to finish their items and go fight 1 vs 5 in the enemy base.
 
This mute system is such horseshit. There is already a manual mute, people can use that if they are getting butthurt over something in a game. How does punishing future teammates help anything.

People who get muted usually don't contribute to anything anyway. They just disrupt play with their bullshit. It's a great thing and people learn to behave themselves.
 
This mute system is such horseshit. There is already a manual mute, people can use that if they are getting butthurt over something in a game. How does punishing future teammates help anything.

Because muted players get annoyed that they are muted and being laughed at by teammates with no way to respond.

So next time they'll probably refrain from shittalking. If not, enjoy your next muteban. And their blogpost with the statistics proves that it works in a way.
 
Idk what kind of MM pool you are in but most teams I meet just finish fast if your team tells them they won't resist.
Not that these hopeless losses that aren't worth dragging out any longer happen often at all, unless you have some crazy turtle setup.

Even if you are a pessimist, it only takes one non-douche on the other team to just push mid and finish it, even if the others decide they want to 'farm rapiers'

And again this scenario of having to actually give up rarely happens anyhow, if you are that far behind your team usually can't stop them from taking base anyhow.



Because the surrender button gets used almost every match in LoL
It conditions people to use it as a kneejerk reset button instead of actually trying to win a game.
(+ all the chatrage and troll reports when people don't click yes because they actually want to fight out the game)

Anyhow this is too off topic.

eschews low MM in dota to make his dota point

relies on low MM LoL environment to make LoL point

okay

thats the problem with half the lol talk in here
some people have no idea what theyre talking about

do you actually play lol or do you talk shit out of your ass too?
 
eschews low MM in dota to make his dota point

relies on low MM LoL environment to make LoL point

okay

thats half the problem of the lol talk in here
you guys have no idea what youre talking about

Did you know Living Armor is a global spell?
 
This mute system is such horseshit. There is already a manual mute, people can use that if they are getting butthurt over something in a game. How does punishing future teammates help anything.

You're supposed to see the effects it has on your game and then change your attitude and how you talk to other people.
 
the reason these posts are dumb is simple: if i consider the game lost, then i can throw. and because the game must be at least close for me to consider it over, then my team likely can't win 4v5. so it's already over

i can be out of position and get ganked. i can charge in an inappropriate time and die, and my team might come after. i can constantly use my important spells on the wrong target on teamfights. i can just stay in the jungle and do nothing. i can buy a gem and lose it so the invis hero on my team can no longer roam the map by himself. and on higher levels of play, the right action is often times subtle. so i can just not do the right thing and basically do what the average player would.

if i feel we've lost the game, and i want to act on it, we've lost the game. my team isn't winning 4v5

they can lock this down so only games at a certain point in mmr can have it -- at the point where people can actually judge whether the game is over or not, whichever that is. but leaving it out is just dumb

the game will end earlier though, one way or the other
tumblr_mjmfbi4ofD1r83ei3o1_400.gif


seriously, that's the worst
 
I must be playing bizarro dota, because I've never had the enemy team drag out a game to farm rapiers or just to waste time. The only thing that's annoying is if people go "ff pls" and then continue to defend. But even then, mostly they just throw the next fight and it's over anyway.
 
They might have had a good time in their lane and see a clear way to win the game. Having a surrender button only enables and encourages a mentality of kneejerk quitting or giving up
All I read in your post is me me me me me me me me me.
A good way to know if they actually think the game can still be won could be some sort of vote where you know if the 5 ppl in the team want to... surrender. ( and it's hardly selfish /me me me me/ to want a vote option which need everyone to agree with )
If your team decides they have no chance of winning they can just stay at the fountain ask ff and wait the 2 minutes it takes for the enemy team to roll through mid...
Most of the time even after someone said gg and went back to the fontaine, 30sec to 1min latter he is back to attacking creep because he got bored/don't want to get considered afk by the game. It only really work in 5ppl stack.
 
need to not play solo q's anymore, every game i play i get teamates who don't speak english and just yell / blame everyone else when things go bad (english speaking people do that to its just maybe things wouldn't go wrong if you told me your plan in a language i could understand)

played zeus for the first time a few days ago, he blows people up really fast its so much fun

gonna start making armor sets for this game after i do some zbrush tutorials
 
I love how people who are muted still find ways to be annoying asshats by abusing the chat wheel and spamming those or just pinging incessantly for no reason everytime they die.

The odds of this happening are roughly 100%.
 
There should be an option to mute pings from players. It's the most annoying thing. I don't care if someone is typing shit in chat because I can ignore it easily enough but the ping spam is something else.
 
A good way to know if they actually think the game can still be won could be some sort of vote where you know if the 5 ppl in the team want to... surrender. ( and it's hardly selfish /me me me me/ to want a vote option which need everyone to agree with )

The problem with a vote system is that in this context it would create pressure and/or change the chemistry of the team and the motivation of individual players as seen in pretty much every single A-RTS that has a surrender vote.

Valve told PC Gamer they are never going to add a surrender option. So, there really is no point in debating this again. Personally, I am very happy with that. There simply is no place for such a thing in pubs.

some people have no idea what theyre talking about

I just want to point out that you have been hanging out in a Dota 2 thread for weeks spamming sarcastic troll posts about the game and you just learned about living armor being global, which is basically the core characteristic of the current flavor of the month ability.

do you actually play lol or do you talk shit out of your ass too?

Do you actually play Dota?

Assuming that the quoted post is actually not another sarcastic troll post, which is - admittedly - quite the stretch.
 
I think there should be a mercy surrender that is available once a certain kill disparity is hit, like maybe 30 more. I just think there isn't much point to defending from your fountain.
 
I love how people who are muted still find ways to be annoying asshats by abusing the chat wheel and spamming those or just pinging incessantly for no reason everytime they die.

The odds of this happening are roughly 100%.

well played.
well played.
well played.
well played.
 
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