Dragon Knight
- Corrosive Breath passive from Level 1 Elder Form now carries over to Level 2 (the DPS)
DK so fucking imba.
I was about to quote that, I hope that means it carries over to lvl 3 as well.
Goblin Shredder
- Base Strength increased by 3
- Int growth increased from 1.8 to 2.4
- Chakram initial manacost rescaled from 125/150/175 to 75/125/175
- Chakram move speed increased from 800 to 900
Timbersaw Buffs? Timbersaw Buffs:
Omniknight
- Added Aghanim's Scepter
Guardian Angel AoE becomes global and affects buildings (including regen)
Pugna
- Nether Blast structure damage increased from 33% to 50%
- Decrepify can now target Tombstone
Guardian Angel AoE becomes global and affects buildings (including regen)
That seems unnecessary
Lone Druid
- Spirit Bear now has its HP drained by Armlet when active
- Spirit Bear bounty increased from 100 to 300
Finally. Why the bear hasnt been worth a hero kill up until now is baffling. Losing an early bear is a free flying courier or wards now.
Aghanim's Finger of Death CD decreased from 160/100/40 to 100/60/20
Echo Slam now considers illusions as heroes
This affects Aghanim's Scepter upgrade as it does extra damage for each hero in the area.
The balance changes are going to come very soon. Probably next week? The new heroes though yes will take awhilethis is DOTA 1 stuff right, so its likely we wont see this in DOTA 2 for a long time? especially the new heroes?
Gem of True Sight
- Gem can no longer be destroyed
Observer Ward
- Initial Stock now starts at 1 instead of 2 (max stock is still 2)
Sentry Ward
- Sentry Wards AoE decreased from 950 to 800
Dust of Appearance
- Now stacks in inventory
- Now slows heroes with an invisibility buff on them by 10%
this is DOTA 1 stuff right, so its likely we wont see this in DOTA 2 for a long time? especially the new heroes?
this is DOTA 1 stuff right, so its likely we wont see this in DOTA 2 for a long time? especially the new heroes?
Xin, the Ember Spirit has been added to CM so I wonder if he'll get rushed into Dota 2 for TI3
Centaur has also been added back into CM pool
Also Medusa and Huskarr have been removed from CM pool due to changes to their ults
PL illusion damage has been nerfed from 25-20%- don't think it will make too much of a difference
this is DOTA 1 stuff right, so its likely we wont see this in DOTA 2 for a long time? especially the new heroes?
this is DOTA 1 stuff right, so its likely we wont see this in DOTA 2 for a long time? especially the new heroes?
this is DOTA 1 stuff right, so its likely we wont see this in DOTA 2 for a long time? especially the new heroes?
Its likely youll only get LC and Abaddon. No files for other heroes have been patched in for weeks.
this is DOTA 1 stuff right, so its likely we wont see this in DOTA 2 for a long time? especially the new heroes?
this is DOTA 1 stuff right, so its likely we wont see this in DOTA 2 for a long time? especially the new heroes?
this is DOTA 1 stuff right, so its likely we wont see this in DOTA 2 for a long time? especially the new heroes?
Mirana
- Elune's Arrow now deals up to 100 extra damage based on distance the arrow traveled
- Moonlight Shadow cooldown decreased from 160/140/120 to 140/120/100
- Starfall will choose a new target for the second star if the first died before impact
Necrolyte
- If a unit dies under Reaper's Scythe, it will be credited to Necrolyte
- Aghanim's Reaper's Scythe causes buyback to be disabled on heroes it kills for that death
6.78, Abaddon, and LC next week as the final big patch before TI3. :^)