Dota 2 Beta Thread V: Real Talk Strikes Back [Tutorials]

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It has always had a cd, it used to be 5 seconds before 6.75 when it was changed to 1 and then in 6.76 it was changed to 2.



I assume he means the new players on the receiving end.

Yeah, it will wreck the new people who don't know how to delta split.

Ah okay, thanks.

New player here, currently dabbling with Lich, Keeper of the light and Sven.

Guess I'm going to have to google how to do that ;).
 
Oh snap changelog.

New heroes... Dota 2 2016 launch confirmed.

A lot of awesome buffs to heroes I play. And that Lich buff... yes... YES

Gem can no longer be destroyed
Whaaaaaaaaaaaaat. That seems a bit unfair to teams that don't have invis heroes. At least you can stack Dust now.
 
Explain, please. Isn't more bounces good?

It'll be traumatizing to go up against. His ult punishes you for being together with your team, and in lower pub games people stick together even after eating a Lich ult. This just punishes them even more.
 
Its a shame the buyback restriction on Necrolyte's ult is linked to Aghanims, if only because requiring that seems like it won't allow him to enter the competitive scene now. Maybe I'm wrong, but while I could see people running Necro for the buyback disable on his own, requiring a 4300 gold build on a non-farmer seems like too much.

Ah well
 
Most pubs don't bottle crow..





Should be balanced for both pubs and pros.
If it's balanced at the top it usually just means that people need to learn how to play against it.
This is especially the case when it comes to an hero like Zeus who really doesn't need any nerf.
 
That Silencer aughghghthg.

I'm new, but holy God that seems imbalanced as hell.

Silencer has horrible farming ability since he has no AoE. For Silencer to get an Agha in a reasonable amount of time he'll have to be put in the 1 or 2 position which is risky since he isn't the best carry in the game.

Most teams play currently Silencer in the 4 role which means his farm will be weak throughout most of the game.

I'm not too worried about that.

Necro Agha on the other hand? What the fuck Icefraud

Its a shame the buyback restriction on Necrolyte's ult is linked to Aghanims, if only because requiring that seems like it won't allow him to enter the competitive scene now. Maybe I'm wrong, but while I could see people running Necro for the buyback disable on his own, requiring a 4300 gold build on a non-farmer seems like too much.

Ah well

If Necro becomes a top pick/ban (and he will), he will be played as a 1-2 carry and get lots of farm. His typical item progression will probably be Treads -> Mek -> Agha -> Sheep
 
Its a shame the buyback restriction on Necrolyte's ult is linked to Aghanims, if only because requiring that seems like it won't allow him to enter the competitive scene now. Maybe I'm wrong, but while I could see people running Necro for the buyback disable on his own, requiring a 4300 gold build on a non-farmer seems like too much.

Ah well

Necrolyte is a carry, if a team picks him he won't have any problem getting that gold.

Also all the time the same argument: no you can't balance for both competitive and pubs, it's impossible.
 
SnY buff new meta incoming

Old:
=====
+16 Agility
+16 Strength
+15 Attack Speed
+15% Maim chance
+12 Damage
+12% Movement Speed

New:
=====
+16 Agility
+16 Strength
+16 Attack Speed
+16% Maim chance
+16 Damage
+12% Movement Speed
 
Its a shame the buyback restriction on Necrolyte's ult is linked to Aghanims, if only because requiring that seems like it won't allow him to enter the competitive scene now. Maybe I'm wrong, but while I could see people running Necro for the buyback disable on his own, requiring a 4300 gold build on a non-farmer seems like too much.

Ah well
Necrolyte a non farmer?

SnY buff new meta incoming

Old:
=====
+16 Agility
+16 Strength
+15 Attack Speed
+15% Maim chance
+12 Damage
+12% Movement Speed

New:
=====
+16 Agility
+16 Strength
+16 Attack Speed
+16% Maim chance
+16 Damage
+12% Movement Speed
Feel the power of that +1% Maim chance.
 
Its a shame the buyback restriction on Necrolyte's ult is linked to Aghanims, if only because requiring that seems like it won't allow him to enter the competitive scene now. Maybe I'm wrong, but while I could see people running Necro for the buyback disable on his own, requiring a 4300 gold build on a non-farmer seems like too much.

Ah well

Im so disappointed in you Tech.
 
Its a shame the buyback restriction on Necrolyte's ult is linked to Aghanims, if only because requiring that seems like it won't allow him to enter the competitive scene now. Maybe I'm wrong, but while I could see people running Necro for the buyback disable on his own, requiring a 4300 gold build on a non-farmer seems like too much.

Ah well

Necro has one of the best farming tools in the game, and gets infinitely better as he gets more money.
How is he not a farmer?
 
Yup. Anyone running him as a support is doing it wrong.

Oh I know he's a carry, I love running him that way, but I don't know if the ult upgrade is enough for him to be run as a carry compared to other carries. I usually play him because its fun, rarely because I think he's going to be more effective then say, a Luna, or even a Void. I don't think this upgrade is enough to catapult him into that level, which means that anyone who would consider running him is probably going to run him on the utility of the ult, which is probably going to put him in at least 3, which isn't going to result in a fast Aghs.
 
Necro has one of the best farming tools in the game, and gets infinitely better as he gets more money.
How is he not a farmer?
Heals=support brah

Necro is capable of a lot of damage by just standing next to a hero. He gets retardly tanky, and it punishes very farmed heroes.
 
Vengeful almost has 3 strength grow rate. Bigger than some STR heroes.

CM still has shit MS, fuck you Icefrog. Necro is always farming bro!

Boosting CM's mana regen passive and Freezing Field explosion radius is the new Treant base damage buff.
 
???

Are you talking about shallow grave? Purify is a targeted ability. Shadow Wave is an AOE. I dont think you can target Shadow Wave on magic immune targets. Plus Shadow Wave is physical while Purification is pure.

Shadow wave, its in the patch :P

are those 2 new heroes completely new? or they from doto 1?
 
I have to say I'm kinda sad Mirana didn't get a buff to her right clicking power.

Having Starfall finally deal all its damage instead of missing the second drop so often is something...I guess
 
Some great changes. BKB nerf, bottle crow nerf, dust +slow, lothar nerf, blink dagger buff, buyback nerf, holy shit so many great modifications.

kill gold increased, tower gold increased... nice.
 
Oh and the Mag nerfs are pretty severe between the RP damage and bottle-crowing.

He was already falling off, but I definitely think he's out of the meta now. More Enigma picks?

And the bottle-crow nerf should prove to be interesting. You'll probably want more sustainable heroes in mid, so expect the pool to narrow and have a lot more QoP, Skywrath, etc.

Again I really dig the DK change, though you won't really be able to run him mid like the Chinese teams have been, so kind of a mixed bag for him. He's going to wreck team fights mid-game though with AoE poison.
 
I have to say I'm kinda sad Mirana didn't get a buff to her right clicking power.

Having Starfall finally deal all its damage instead of missing the second drop so often is something...I guess
She also needs a ms boost, 300 for a mounted unit who's primarely a ganker is dumb.
 
Oh and the Mag nerfs are pretty severe between the RP damage and bottle-crowing.

He was already falling off, but I definitely think he's out of the meta now. More Enigma picks?

And the bottle-crow nerf should prove to be interesting. You'll probably want more sustainable heroes in mid, so expect the pool to narrow and have a lot more QoP, Skywrath, etc.

Again I really dig the DK change, though you won't really be able to run him mid like the Chinese teams have been, so kind of a mixed bag for him. He's going to wreck team fights mid-game though with AoE poison.

Thank god. Of the big AoE initiator-controllers Enigma is the most interesting to watch actually work. Tidehunter and Magnus both overstayed their welcome quickly for me in the competitive scene.
 
I think the bottle crow nerf is more of a buff to Invoker than any of his stated buffs.

traveler said:
Is there any kind of ECD on 6.78 other than "before the international"?

Also, while we're wishing, I'll throw in my own request. If I could have anything, it would be some sort of buff to Timbersaw. Dude just falls off so hard and is never really given the spacing he would need to dominate early by most teams. Love playing him though.

<3 icefrog
 
Her damage is so awful. I don't know what Icefrog is waiting for. Maybe added it as a goal in the Compendium.

I think he half wants her to be a utility hero with her arrow and invis but she is too reliant on set up for a support or utility.
 
Heals=support brah

Necro is capable of a lot of damage by just standing next to a hero. He gets retardly tanky, and it punishes very farmed heroes.

Necro forces people from lane just by standing there. Can be horribly annoying. With the strategic value of the Aghs buff, I could definitely see him become top material as a 1 or 2. You wouldn't run him in a 4-protect-1, but as part of a 2 or 3 core lineup with some other heroes to dish out burst DPS.
 
- Ice Blast duration increased from 8/9/10 to 17
- Maledict cast range increased from 400 to 525

These were clearly put in to tempt me out of retirement.
 
Viper is one of those heroes that keeps getting buffed, and no one pays attention.

I for one, love the dude.

He used to be my highest win rate, so good. So easy to last hit with

- Ice Blast duration increased from 8/9/10 to 17
- Maledict cast range increased from 400 to 525

These were clearly put in to tempt me out of retirement.

WES!!!!!!! <3 Yeah that maledict change..i cant wait to go home and try that
 
won't people just bottle crow with a bottle with 1 charge left? It's basically sacrificing one charge for faster courier movement, and I think in the long term faster courier speed is worth one less short term charge.
 
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