Dota 2 Beta Thread V: Real Talk Strikes Back [Tutorials]

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If you were to literally just add denies into LoL, it'd be a significantly better game for me. The interaction between players in lanes is just so low compared to dota.
You kidding? There's an entire metagame that revolves around eyefucking (not to be confused with skullfucking [antifun]).
 
Hmmm...should I bet on Orange?

Damn this team is so consistently inconsistent.

They were consistent for the last month or so until they lost to DK and now they're iffy.

edit - I did bet on them for the underdog odds, though.

edit2- nvm they're no longer the underdogs.
 

Uh, I don't think they stack like you think so. For things like Vanguard and Critical strikes, it just increases the change of them procing. So if you got two Crystalys, you would have a 36% chance of getting the 1.75x crit. Even if both technically proc at the same time, you would get a 1.75x crit still.
 
Uh, I don't think they stack like you think so. For things like Vanguard and Critical strikes, it just increases the change of them procing. So if you got two Crystalys, you would have a 36% chance of getting the 1.75x crit.

I have never tested it, but maybe I could be wrong. 20% chance for crit, then 5% chance for double crit with PRD. If you add a third it increases the chance for a double crit but I'm guessing the triple crit would be less than 1%.
edit: ok idk

twitch.tv might be down for the orange/LGD.int game

http://dsl.gamefy.cn/ for teh chinese stream
edit: cyborg to the rescue
http://dota2.cyborgmatt.com/bts.html
 
I have never tested it, but maybe I could be wrong. 20% chance for crit, then 5% chance for double crit with PRD. If you add a third it increases the chance for a double crit but I'm guessing the triple crit would be less than 1%.

You should re-read what you linked yourself. There are no double or triple crits.
 
I have never tested it, but maybe I could be wrong. 20% chance for crit, then 5% chance for double crit with PRD. If you add a third it increases the chance for a double crit but I'm guessing the triple crit would be less than 1%.
edit: ok idk

twitch.tv might be down for the orange/LGD.int game

http://dsl.gamefy.cn/ for teh chinese stream
edit: cyborg to the rescue
http://dota2.cyborgmatt.com/bts.html

There are no double or triple crits. You just improve your chance to crit at all.
 
I have never tested it, but maybe I could be wrong. 20% chance for crit, then 5% chance for double crit with PRD. If you add a third it increases the chance for a double crit but I'm guessing the triple crit would be less than 1%.


twitch.tv might be down for the orange/LGD.int game

http://dsl.gamefy.cn/ for teh chinese stream

How do you figure out where to watch these.
I look on joindota but can never find any times or links to streams (the link section always seems empty) on there it seems:\

I can never find my way around the unintuitive layout of that site.
 
So does Nature's Prophet actually do anything? Never had one on my team that did anything.

Teleporting to the high-ground near a camp and then dying to neutrals seems like a strong jungler to me
 
So does Nature's Prophet actually do anything? Never had one on my team that did anything.

Teleporting to the high-ground near a camp and then dying to neutrals seems like a strong jungler to me

Yeah he does. He's great for ganking as he can turn up wherever.

Secondly, his ulti can be good for kill securing.

He's great for split pushing as well.

Great hero in the right hands.
 
So does Nature's Prophet actually do anything? Never had one on my team that did anything.

Teleporting to the high-ground near a camp and then dying to neutrals seems like a strong jungler to me

Prophet is da best hero, I've been rushing Dagon recently and it's so much fun.
 
So does Nature's Prophet actually do anything? Never had one on my team that did anything.

Teleporting to the high-ground near a camp and then dying to neutrals seems like a strong jungler to me

Excellent pusher, excellent ganker, excellent farmer. Ignore the enemy NP at your own peril, because if he's any good at 35 minutes or so any of your allies who's out alone is suddenly going to be ganked.
 
So does Nature's Prophet actually do anything? Never had one on my team that did anything.

Teleporting to the high-ground near a camp and then dying to neutrals seems like a strong jungler to me

His potential as a hero is largely wasted in low level games, as people just think he's a ricer with no solid disable or scaling ability. He's more of a universal gank presence, able to save an ally or seal a gank anywhere, anytime, while being able to handle farming on his own in the jungle with his treants. After that he becomes a pushing/split pushing nightmare for the opposing team to deal with, often making enemy teams pull back from a push or a fight single handedly. Playing him well requires abusing his teleport to its fullest extent.
 
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